Basic Information
Type Tower
Level 75
Ready Conditions
Player Min Level 60
Unit Min Level 20

Mystic Tower Veda Floor 35

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9
0 0 0 0 0 0 0 0 0 [E8]
4
[E5]
4
1 0 0 1 1 1 0 0 [E3]
1
[E1]
4
4
2 0 3 3 [E6]
2
2 0 0 1 2 3
3 0 3 4 4 2 0 [E4]
0
0 0 0
4 0 2 [E2]
4
4 0 0 0 0 0 0
5 [E9]
0
1 2 2 0 0 [E7]
0
2 2 0
6 0 0 0 0 0 0 3 3 2 1
7 0 0 0 0 0 0 3 4 4 1
8 0 3 2 1 0 0 3 4 4 0
9 0 4 4 1 0 0 0 0 [P2]
0
[P4]
0
10 0 4 4 2 0 0 0 [P1]
0
[P3]
0
[P5]
0
Enemies
UID SID Unit Level Type Move Jump
E1 -
75 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
524 338 206 118 123 390 90 253 303 139 (25%) 22
Other Stats
Initial Jewels Jewels Obtained
+25 +16
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 20/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 20/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 20/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 20/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 20/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 20/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 20/20 Skill Raises own DEX for two turns
Lock On 20/20 Skill Raises own Hit Rate for two turns
Craft Bomb 20/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 20/20 Reaction Change of reducing portion of Dmg when receiving Dmg
[Light] +5 Res 1/20 Passive Lowers resistance against Light's weakness, but raises all other resistances
E2 -
75 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
408 315 175 110 90 268 100 237 267 145 (25%) 27
Other Stats
Initial Jewels Range Jewels Obtained Missile ATK Power
+25 +2 +16 +20
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Leg Snipe 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 20/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Camouflage 20/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 20/20 Reaction After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
[Fire] +5 Res 1/20 Passive Lowers resistance against Fire's weakness, but raises all other resistances
E3 -
75 Human, Female 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
457 243 161 74 104 183 113 201 273 188 (50%) 22
Other Stats
Initial Jewels Range Jewels Obtained
+50 +2 +16
Skills
Name Rank Type Effect
Attack (MIK) 1/1 Attack
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Hide Trap 1/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
War Spirit Summon 20/20 Skill Boosts all own Stats, especially PATK/PDEF, for three turns
Archery Spirit Summon 20/20 Skill Boosts all own Stats, especially PATK & DEX, for three turns
Magic Spirit Summon 20/20 Skill Boosts all own Stats, especially MATK/MDEF, for three turns
Fierce Spirit Summon 20/20 Skill Boosts all own stats, especially PDEF/MDEF, for three turns
[Wind] +5 Res 1/20 Passive Lowers resistance against Wind's weakness, but raises all other resistances
E4 -
75 Human, Female 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
497 323 213 136 105 276 125 176 180 139 (25%) 22
Elemental Res
+15 +15 - - - -
Other Stats
Initial Jewels Jewels Obtained
+50 +32
Skills
Name Rank Type Effect
Attack (KAI) 1/1 Attack
Skull Slash 20/20 Skill Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Pirate Song 20/20 Skill Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Anchor Cast 20/20 Skill Water Non-Type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Maelstrom 20/20 Skill Inflicts Water Non-Type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Mad Sea Song 20/20 Skill Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Physical Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Psycho Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Bombard 20/20 Skill Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
Choppy Sea 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 2]
[Water] +5 Res 1/20 Passive Lowers resistance against Water's weakness, but raises all other resistances
E5 -
75 Human, Female 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
371 301 166 100 85 270 77 204 257 118 (25%) 27
Other Stats
Initial Jewels Range Jewels Obtained
+50 +3 +16
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Fire Sword 20/20 Skill Fire Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Ice Sword 20/20 Skill Water Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Aero Sword 20/20 Skill Wind Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Thunder Sword 20/20 Skill Thunder Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
[Wind] +5 Res 1/20 Passive Lowers resistance against Wind's weakness, but raises all other resistances
E6 -
75 Human, Female 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
333 138 99 388 277 123 109 196 226 216 (100%) 27
Other Stats
Initial Jewels Hit Rate Jewels Obtained Cast Time
+50 +5 +36 -33
Skills
Name Rank Type Effect
Attack (DAI) 1/1 Attack
Elemental Burst 20/20 Skill Mag ATK to units in area around self [Area: Cross (3), Height Range: 2]
Mega Flame 20/20 Skill Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blizzard 20/20 Skill Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blast 20/20 Skill Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Spark 20/20 Skill Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Cross Flare 20/20 Skill Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blizzard 20/20 Skill Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blast 20/20 Skill Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Spark 20/20 Skill Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Poison Mist 20/20 Skill Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Counter Magic+2 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
[Light] +5 Res 1/20 Passive Lowers resistance against Light's weakness, but raises all other resistances
E7 -
75 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
485 484 258 132 108 279 84 265 183 123 (25%) 22
Other Stats
Initial Jewels Evasion Rate Counter ATK Power
+25 -5 +50
Skills
Name Rank Type Effect
Attack (SAM) 1/1 Attack
Drawing Slash 20/20 Skill Slash ATK to enemy unit [Range: 1, Area: Lateral (3), Height Range: 2]
Steel Cutting Blade 20/20 Skill Slash ATK on enemy unit that ignores DEF (Strong vs Metal) [Range: 1, Height Range: 2]
Steel Cutting Flash 20/20 Skill Slash ATK on units within target area that ignores DEF (Strong vs Metal) [Range: 3, Area: Line (3), Height Range: 2]
Fist Thrust 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Charge Up 20/20 Skill Multiplies PATK by 2.5 for one turn
Condition Control 20/20 Skill Removes all statuses inflicted on self
Roundhouse Kick 20/20 Skill Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Tsubamegaeshi 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
[Fire] +5 Res 1/20 Passive Lowers resistance against Fire's weakness, but raises all other resistances
E8 -
75 Human, Female 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
339 145 101 328 249 137 88 180 248 188 (100%) 22
Other Stats
Initial Jewels Debuff Res Jewels Obtained Cast Time
+50 +40 +32 -33
Skills
Name Rank Type Effect
Attack (ENC) 1/1 Attack
Fire Enchantment 15/20 Skill Raises ally unit's Fire Res [Range: 3, Height Range: 2]
Water Enchantment 15/20 Skill Raises ally unit's Water Res [Range: 3, Height Range: 2]
Wind Enchantment 15/20 Skill Raises ally unit's Wind Res [Range: 3, Height Range: 2]
Thunder Enchantment 15/20 Skill Raises ally unit's Thunder Res [Range: 3, Height Range: 2]
Light Enchantment 15/20 Skill Raises ally unit's Light Res [Range: 3, Height Range: 2]
Dark Enchantment 15/20 Skill Raises ally unit's Dark Res [Range: 3, Height Range: 2]
Healing Enchantment 15/20 Skill Recovers ally's HP & casts Auto Heal [Range: 3, Height Range: 2]
Cure 15/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 15/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 15/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 15/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 15/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Cancel Magic 20/20 Reaction After receiving Dmg, removes all buffs cast on enemy unit [Range: Unlimited, Height Range: Unlimited]
[Light] +5 Res 1/20 Passive Lowers resistance against Light's weakness, but raises all other resistances
E9 -
75 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
474 309 251 125 117 257 131 173 187 122 (25%) 22
Other Stats
Initial Jewels Evasion Rate
+25 +20
Skills
Name Rank Type Effect
Attack (SOL) 1/1 Attack
Twin Edge 20/20 Skill 2-hit Slash ATK to enemy unit with chance of critical [Range: 1, Height Range: 2]
Spinslash 20/20 Skill Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Fey 20/20 Skill 2-hit Slash ATK to enemy unit with chance of critical [Range: 4, Height Range: 2]
Triple Edge 20/20 Skill 3-hit Slash ATK with chance of critical [Range: 1, Height Range: 2]
Sonic Edge 20/20 Skill Slash ATK to enemy unit that lowers Hit Rate [Range: 1, Height Range: 2]
Forsake 20/20 Skill Raises own Evasion Rate
Charged Edge 20/20 Skill Raises own PATK
Sharp Edge 20/20 Skill Slash ATK to enemy unit & raises own Evasion Rate [Range: 1, Height Range: 2]
Perfect Evasion 20/20 Reaction Chance of completely evading Phys Dmg
[Thunder] +5 Res 1/20 Passive Lowers resistance against Thunder's weakness, but raises all other resistances
Tower Rewards
First Clear Reward Additional Clear Reward
Gems
×400
Zeni
22500
Zeni
22500