Basic Information
Type Tower
Level 70
Ready Conditions
Player Min Level 60
Unit Min Level 20

Mystic Tower Veda Floor 33

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 [E3]
0
[E2]
0
[E7]
0
[E8]
0
0 0 0 0 0
1 [E4]
0
[E9]
2
2 1 0 0 [E6]
0
0 0
2 0 3 0 0 0 0 [E5]
2
1 0
3 0 3 0 2 3 0 2 2 0
4 0 0 0 1 2 0 1 0 0
5 1 1 0 0 0 0 0 1 2
6 [E1]
2
3 2 0 0 3 3 2 1
7 0 2 1 0 0 2 0 [P2]
0
[P4]
0
8 0 1 0 0 0 1 [P1]
0
[P3]
0
[P5]
0
Enemies
UID SID Unit Level Type Move Jump
E1 S1
70 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1292 283 330 123 125 240 75 146 168 177 (25%) 17
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Initial Jewels Jewels Obtained
+15 +32
Skills
Name Rank Type Effect
Attack (SEI) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Blood Drain 20/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Retribution Blade 20/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
[Light] +5 Res 1/20 Passive Lowers resistance against Light's weakness, but raises all other resistances
E2 -
70 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
300 121 81 343 208 101 98 178 198 232 (100%) 17
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Hit Rate Jewels Obtained Cast Time
+5 +36 -33
Skills
Name Rank Type Effect
Attack (WIZ) 1/1 Attack
Fumbled Magic 20/20 Skill Mag ATK on units in area around self [Area: Cross (3), Height Range: 2]
Flare 20/20 Skill Fire Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blizzard 20/20 Skill Water Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blast 20/20 Skill Wind Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Spark 20/20 Skill Thunder Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Cross Flare 20/20 Skill Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blizzard 20/20 Skill Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blast 20/20 Skill Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Spark 20/20 Skill Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Poison Mist 20/20 Skill Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Counter Magic+2 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
[Light] +5 Res 1/20 Passive Lowers resistance against Light's weakness, but raises all other resistances
E3 -
70 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1197 124 83 282 184 103 104 155 222 223 (100%) 17
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Jewels Obtained Cast Time
+32 -33
Skills
Name Rank Type Effect
Attack (YUJ) 1/1 Attack
Quicken 20/20 Skill Casts Quicken on ally unit [Range: 3, Height Range: 1]
Delay 20/20 Skill Inflicts Delay on enemy unit [Range: 3, Height Range: 1]
Freeze 20/20 Skill Inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Healing Embrace 20/20 Skill Recovers HP of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Holy Bolt 20/20 Skill Light Mag ATK to units within target area [Range: 2, Area: Cross (3), Height Range: 2]
Seraphic Gate 20/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 4, Height Range: 4]
Magic Barrier+2 20/20 Reaction Reduces Mag Dmg
Regeneration 1/1 Passive Casts Auto Heal on self
[Light] +5 Res 1/20 Passive Lowers resistance against Light's weakness, but raises all other resistances
E4 -
70 Monster, Demi 6 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
434 289 166 103 77 253 78 158 154 106 (25%) 17
Other Stats
Initial Jewels CRIT Rate Pierce ATK Power
+25 +35 +10
Skills
Name Rank Type Effect
Thrust 1/1 Attack Normal Attack (Enemy Unit)
Charming Spear 20/20 Skill Inflicts Phys Dmg & Charm on target [Range: 2]
Pain Stinger 20/20 Skill Penetrating Pierce ATK to an enemy & 100% Hit with chance of critical [Range: 2, Area: Line (2), Height Range: 2]
Death Mow 20/20 Skill Pierce ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Penetrate 20/20 Skill Penetrating Pierce ATK to an enemy with chance of critical [Range: 4, Area: Line (4), Height Range: 2]
Counter Stab 20/20 Reaction After receiving Dmg, Penetrating attack that has chance of performing counter [Range: 2, Area: Line (2), Height Range: 2]
E5 S2
70 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1292 283 330 123 125 240 75 146 168 177 (25%) 17
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Initial Jewels Jewels Obtained
+15 +32
Skills
Name Rank Type Effect
Attack (SEI) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Blood Drain 20/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 20/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Retribution Blade 20/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
[Light] +5 Res 1/20 Passive Lowers resistance against Light's weakness, but raises all other resistances
E6 -
70 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
300 121 81 343 208 101 98 178 198 232 (100%) 17
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Hit Rate Jewels Obtained Cast Time
+5 +36 -33
Skills
Name Rank Type Effect
Attack (WIZ) 1/1 Attack
[Light] +5 Res 1/20 Passive Lowers resistance against Light's weakness, but raises all other resistances
Fumbled Magic 20/20 Skill Mag ATK on units in area around self [Area: Cross (3), Height Range: 2]
Flare 20/20 Skill Fire Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blizzard 20/20 Skill Water Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blast 20/20 Skill Wind Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Spark 20/20 Skill Thunder Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Cross Flare 20/20 Skill Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blizzard 20/20 Skill Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blast 20/20 Skill Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Spark 20/20 Skill Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Poison Mist 20/20 Skill Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Counter Magic+2 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
E7 -
70 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1197 124 83 282 184 103 104 155 222 223 (100%) 17
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Jewels Obtained Cast Time
+32 -33
Skills
Name Rank Type Effect
Attack (YUJ) 1/1 Attack
Healing Embrace 20/20 Skill Recovers HP of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Holy Bolt 20/20 Skill Light Mag ATK to units within target area [Range: 2, Area: Cross (3), Height Range: 2]
Seraphic Gate 20/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 4, Height Range: 4]
Magic Barrier+2 20/20 Reaction Reduces Mag Dmg
Quicken 20/20 Skill Casts Quicken on ally unit [Range: 3, Height Range: 1]
Delay 20/20 Skill Inflicts Delay on enemy unit [Range: 3, Height Range: 1]
Freeze 20/20 Skill Inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Regeneration 1/1 Passive Casts Auto Heal on self
[Light] +5 Res 15/20 Passive Lowers resistance against Light's weakness, but raises all other resistances
E8 -
70 Monster, Demi 6 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
434 289 166 103 77 253 78 158 154 106 (25%) 17
Other Stats
Initial Jewels CRIT Rate Pierce ATK Power
+25 +35 +10
Skills
Name Rank Type Effect
Thrust 1/1 Attack Normal Attack (Enemy Unit)
Charming Spear 20/20 Skill Inflicts Phys Dmg & Charm on target [Range: 2]
Pain Stinger 20/20 Skill Penetrating Pierce ATK to an enemy & 100% Hit with chance of critical [Range: 2, Area: Line (2), Height Range: 2]
Death Mow 20/20 Skill Pierce ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Penetrate 20/20 Skill Penetrating Pierce ATK to an enemy with chance of critical [Range: 4, Area: Line (4), Height Range: 2]
Counter Stab 20/20 Reaction After receiving Dmg, Penetrating attack that has chance of performing counter [Range: 2, Area: Line (2), Height Range: 2]
E9 -
70 Monster, Demi 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
357 300 148 79 59 208 110 193 244 112 (25%) 17
Other Stats
Initial Jewels Range Hit Rate Jewels Obtained Missile ATK Power
+50 +5 +10 +16 +10
Skills
Name Rank Type Effect
Thrust 1/1 Attack Normal Attack (Enemy Unit)
Charming Rain 20/999 Skill Inflicts Phys Dmg & Charm on target area [Range: 4]
Silencing Rain 20/999 Skill Inflicts Phys Dmg & Silence on target area [Range: 4]
Binding Rain 20/999 Skill Inflicts Phys Dmg & Bind on target area [Range: 4]
Dazing Rain 20/999 Skill Inflicts Phys Dmg & Daze on target area [Range: 4]
Berserk Rain 20/999 Skill Inflicts Phys Dmg & Berserk on target area [Range: 4]
Delaying Rain 20/999 Skill Inflicts Phys Dmg & Delay on target area [Range: 4]
Stopping Rain 20/999 Skill Inflicts Phys Dmg & Stop on target area [Range: 4]
Slowing Rain 20/999 Skill Inflicts Phys Dmg & Slow on target area [Range: 4]
Silencing Rain+ 20/999 Skill Inflicts Phys Dmg & Silence on target area [Range: 4]
Slowing Rain+ 20/999 Skill Inflicts Phys Dmg & Slow on target area [Range: 4]
Berserk Rain+ 20/999 Skill Inflicts Phys Dmg & Berserk on target area [Range: 4]
Charming Arrow 20/20 Skill Inflicts Phys Dmg & Charm on target [Range: 4]
Tower Rewards
First Clear Reward Additional Clear Reward
Zeni
22500
Zeni
22500