Basic Information
Type Tower
Level 91
Ready Conditions
Player Min Level 60
Unit Min Level 20

Realm of the Flame King [Sloth] Floor 23

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 1 1 1 [P4]
2
2 [P2]
2
2 [P5]
2
1 1 1
1 1 [P1]
1
8 2 2 2 2 2 8 [P3]
1
1
2 1 1 1 1 2 2 2 1 1 1 1
3 1 1 1 1 1 1 1 1 1 1 1
4 5 5 5 5 1 1 1 5 5 5 5
5 0 0 0 4 0 0 0 0 0 0 0
6 1 [E8]
0
0 0 0 0 [E1]
0
0 0 0 1
7 1 0 0 4 0 0 0 0 [E2]
0
0 1
8 5 5 5 5 [E3]
0
0 0 5 5 0 0
9 1 0 0 4 0 0 0 4 0 0 0
10 1 [E4]
0
[E7]
0
0 [E10]
0
[E6]
0
0 [E9]
0
0 0 0
11 0 0 1 4 0 0 0 4 0 [E5]
1
1
12 5 5 5 5 1 1 1 5 5 5 5
13 1 1 1 1 1 1 1 1 1 1 1
14 1 1 2 2 2 2 2 2 2 1 1
15 1 1 2 9 3 3 3 9 2 1 1
Enemies
UID SID Unit Level Type Move Jump
E1 -
85 Human, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
13200 1026 775 822 594 325 144 502 458 245 (40%) 32
Status Res
90 90 90 90 90 90 - 90
90 90 90 90 90 - 90 90
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Initial Jewels Jewels Obtained Slash ATK Power
+100 +45 +25
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E2 -
85 Human, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
15000 1186 772 700 515 390 152 421 514 285 (25%) 32
Status Res
90 90 90 90 90 90 - 90
90 90 90 90 90 - 90 90
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Initial Jewels Jewels Obtained Slash ATK Power
+50 +49 +25
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 20/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 20/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 20/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 20/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 20/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 20/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 20/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 20/20 Skill Raises own AGI
E3 -
85 Human, Sloth 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
11500 1107 551 738 427 484 156 618 398 245 (25%) 32
Status Res
90 90 90 90 90 90 - 90
90 90 90 90 90 - 90 90
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Jewels Obtained Strike ATK Power
+55 +30
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Cross-Counter 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
E4 -
85 Human, Male, Sloth 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8000 861 1000 601 361 351 143 301 152 143 (25%) 32
Status Res
90 90 90 90 999 999 90 90
999 999 999 80 999 - 90 50
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Initial Jewels Jewels Obtained
+50 +45
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Dark Bomber 20/20 Skill Inflicts Phys Dmg (High) on enemy units within target area [Range: 4, Area: 2, Height Range: 2]
Alt Dark Bomber 20/20 Skill Inflicts Phys Dmg (High) on enemy unit [Range: 5, Area: 1, Height Range: 1]
Knock Bomber 20/20 Skill Inflicts Phys Dmg (High) on units within target area & knockback [Range: 5, Area: 1, Height Range: 1]
Dark Bomber (Bestows CT) 20/20 Skill Inflicts Phys Dmg (High) on units within target area & raises CT [Range: 5, Area: 1, Height Range: 1]
E5 H1
85 Human, Sloth 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
13119 1083 743 837 1051 700 174 436 450 298 (25%) 32
Status Res
999 999 - 999 999 999 999 999
999 - 999 999 999 999 999 999
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Initial Jewels Range Jewels Obtained Missile ATK Power CT-Down Res
+50 +2 +48 +30 +999
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Poison Rain 20/999 Skill Inflicts Phys Dmg & Poison on target area [Range: 4]
Paralyzing Rain 20/999 Skill Inflicts Phys Dmg & Paralyze on target area [Range: 4]
Stunning Rain 20/999 Skill Inflicts Phys Dmg & Stun on target area [Range: 4]
Sleep Rain 20/999 Skill Inflicts Phys Dmg & Sleep on target area [Range: 4]
Charming Rain 20/999 Skill Inflicts Phys Dmg & Charm on target area [Range: 4]
Petrifying Rain 20/999 Skill Inflicts Phys Dmg & Petrify on target area [Range: 4]
Blinding Rain 20/999 Skill Inflicts Phys Dmg & Blind on target area [Range: 4]
Paralyzing Rain+ 20/999 Skill Inflicts Phys Dmg & Paralyze on target area [Range: 4]
Rain of Anti-Defense 20/999 Skill Inflicts Phys Dmg & PATK Debuff on units within target area [Range: 4]
Silencing Rain 1/999 Skill Inflicts Phys Dmg & Silence on target area [Range: 4]
Binding Rain 1/999 Skill Inflicts Phys Dmg & Bind on target area [Range: 4]
Dazing Rain 1/999 Skill Inflicts Phys Dmg & Daze on target area [Range: 4]
Berserk Rain 1/999 Skill Inflicts Phys Dmg & Berserk on target area [Range: 4]
Delaying Rain 1/999 Skill Inflicts Phys Dmg & Delay on target area [Range: 4]
Stopping Rain 1/999 Skill Inflicts Phys Dmg & Stop on target area [Range: 4]
Slowing Rain 1/999 Skill Inflicts Phys Dmg & Slow on target area [Range: 4]
Silencing Rain+ 1/999 Skill Inflicts Phys Dmg & Silence on target area [Range: 4]
Slowing Rain+ 1/999 Skill Inflicts Phys Dmg & Slow on target area [Range: 4]
Berserk Rain+ 1/999 Skill Inflicts Phys Dmg & Berserk on target area [Range: 4]
E6 -
85 Human, Female, Sloth 5 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8707 1474 595 463 269 1229 145 468 325 352 (25%) 32
Status Res
999 999 999 999 999 999 999 90
999 999 999 999 999 999 - 999
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Initial Jewels Range Knockback Res Jewels Obtained Missile ATK Power CT-Down Res
+75 +2 +999 +43 +10 +999
Skills
Name Rank Type Effect
Attack (_KURAJU_LNC) 1/1 Attack
Burn Snipe 20/20 Skill Fire Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Long Aim 20/20 Skill Raises DEX & Range +3 & reduces MOVE by 2 for one turn
Bullet Snipe 20/20 Skill Missile ATK (Strong vs Beasts) to units within target area & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Crafty Assault 20/20 Skill Fire Missile ATK on units within area & 100% Hit & inflicts Silence [Range: 4, Area: Cross (3), Height Range: Unlimited]
Mobility Boost 20/20 Skill Raises ally unit's MOVE/JUMP by 2 for three turns [Range: 2, Height Range: 1]
Rapid Fire 20/20 Skill 3-hit Fire Missile ATK on enemy unit & greatly lowers Missile Res for three turns [Range: 5, Height Range: Unlimited]
Flash Shot 20/20 Skill Chance of inflicting Paralyze on units within area [Range: 4, Area: Cross (3), Height Range: Unlimited]
Volcano Bullet 20/20 Skill Fire Missile ATK on units within area [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Eclipse Flame 20/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Wind/Machines) & inflicts Poison [Range: 5, Area: Line (5), Height Range: Unlimited]
E7 -
85 Human, Sloth 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
13119 1083 743 837 1051 700 174 436 450 298 (25%) 32
Status Res
999 999 - 999 999 999 999 999
999 - 999 999 999 999 999 999
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Initial Jewels Range Jewels Obtained Missile ATK Power CT-Down Res
+50 +2 +48 +30 +999
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Poison Rain 20/999 Skill Inflicts Phys Dmg & Poison on target area [Range: 4]
Paralyzing Rain 20/999 Skill Inflicts Phys Dmg & Paralyze on target area [Range: 4]
Stunning Rain 20/999 Skill Inflicts Phys Dmg & Stun on target area [Range: 4]
Sleep Rain 20/999 Skill Inflicts Phys Dmg & Sleep on target area [Range: 4]
Charming Rain 20/999 Skill Inflicts Phys Dmg & Charm on target area [Range: 4]
Petrifying Rain 20/999 Skill Inflicts Phys Dmg & Petrify on target area [Range: 4]
Blinding Rain 20/999 Skill Inflicts Phys Dmg & Blind on target area [Range: 4]
Paralyzing Rain+ 20/999 Skill Inflicts Phys Dmg & Paralyze on target area [Range: 4]
Rain of Anti-Defense 20/999 Skill Inflicts Phys Dmg & PATK Debuff on units within target area [Range: 4]
Silencing Rain 1/999 Skill Inflicts Phys Dmg & Silence on target area [Range: 4]
Binding Rain 1/999 Skill Inflicts Phys Dmg & Bind on target area [Range: 4]
Dazing Rain 1/999 Skill Inflicts Phys Dmg & Daze on target area [Range: 4]
Berserk Rain 1/999 Skill Inflicts Phys Dmg & Berserk on target area [Range: 4]
Delaying Rain 1/999 Skill Inflicts Phys Dmg & Delay on target area [Range: 4]
Stopping Rain 1/999 Skill Inflicts Phys Dmg & Stop on target area [Range: 4]
Slowing Rain 1/999 Skill Inflicts Phys Dmg & Slow on target area [Range: 4]
Silencing Rain+ 1/999 Skill Inflicts Phys Dmg & Silence on target area [Range: 4]
Slowing Rain+ 1/999 Skill Inflicts Phys Dmg & Slow on target area [Range: 4]
Berserk Rain+ 1/999 Skill Inflicts Phys Dmg & Berserk on target area [Range: 4]
E8 -
85 Human, Sloth 4 6
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
10528 1101 646 603 544 504 132 560 614 243 (25%) 32
Status Res
90 90 90 90 90 90 - 90
90 90 90 90 90 - 90 90
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Jewels Obtained Pierce ATK Power JUMP ATK Power
+41 +50 +32
Skills
Name Rank Type Effect
Attack (DGN) 1/1 Attack
High Jump Lv1 20/20 Skill Jump and attack target unit & 100% Hit [Range: 2, Height Range: 1]
High Jump Lv2 20/20 Skill Jump and attack target unit & 100% Hit [Range: 2, Height Range: 2]
High Jump Lv3 20/20 Skill Jump and attack target unit & 100% Hit [Range: 3, Height Range: 2]
High Jump Lv4 20/20 Skill Jump and attack target unit & 100% Hit [Range: 4, Height Range: 3]
High Jump Lv5 20/20 Skill Jump and attack target unit & 100% Hit [Range: 4, Height Range: 4]
Dragon Breath 20/20 Skill Fire Non-Type ATK to units within target area [Range: 2, Area: Lateral (3), Height Range: 1]
Magic Forbidding Spear 20/20 Skill Penetrating Pierce ATK to an enemy & Silence [Range: 2, Area: Line (2), Height Range: 2]
Magic Annihilation Spear 20/20 Skill Penetrating attack that damages enemy's Jewels [Range: 2, Area: Line (2), Height Range: 2]
Dragon Slayer 20/20 Skill Penetrating Pierce ATK on enemy unit [Range: 4, Area: Line (4), Height Range: 2]
Grand Cross 20/20 Skill Pierce ATK on units in area around self (Strong vs Demons) [Area: Cross (11), Height Range: 2]
E9 -
85 Human, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4562 790 190 1045 500 166 120 185 231 174 (100%) 32
Status Res
999 999 999 999 999 999 999 999
999 - 999 999 999 999 999 999
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Jewels Obtained Cast Time CT-Down Res
+36 -33 +999
Skills
Name Rank Type Effect
Attack (YUJ) 1/1 Attack
Healing Embrace 20/20 Skill Recovers HP of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Holy Bolt 20/20 Skill Light Mag ATK to units within target area [Range: 2, Area: Cross (3), Height Range: 2]
Seraphic Gate 20/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 4, Height Range: 4]
Cure 20/20 Skill Recovers HP of ally unit [Range: 4, Height Range: 2]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 2, Height Range: 2]
Rest 20/20 Skill Removes Death Sentence status from ally unit [Range: 4, Height Range: 1]
Heal 20/20 Skill Recovers HP of ally units in target area [Range: 2, Area: Cross (3), Height Range: 2]
Mega Regen 20/20 Skill Casts Auto Heal on ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
E10 H2
85 Monster, Plant, Sloth - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
273 90 999 114 70 93 78 93 102 439 (100%) 32
Status Res
999 999 - 999 999 999 999 999
999 - 999 999 999 999 999 999
Elemental Res
+40 - +40 +40 +40 +40
Other Stats
Auto Jewel Charge CT-Down Res
+60 +999
Skills
Name Rank Type Effect
Whip Strike 1/1 Attack Normal Attack (Enemy Unit)
Fire Spores 1/20 Skill Fire attack on units within target area [Range: 3] *Knuckle base Dmg
Fire Spores II 1/20 Skill Fire attack on units within target area [Range: 4] *Black Magic base Dmg
Fire Spores 1/20 Skill Non-elemental version of Spores. Countermeasure because elemental effect reduction rate was too high; used against unit of that element.
Fire Spores II 1/20 Skill Fire attack on units within target area [Range: 3] *Black Magic base Dmg - slightly weak
Major Delay 20/20 Skill Inflicts Delay on all enemy units
Major Stop 20/20 Skill Inflicts Stop on all enemy units (Casts) (CT100)
Major Slow 20/20 Skill Inflicts Slow on all enemy units (Charges)
Major Blind 20/20 Skill Inflicts Blind on all enemy units
Grand Blind [Permanent] 20/20 Skill Inflicts Blind on all enemy units (Charges)
Wild Scream 20/20 Skill Inflicts Death Sentence on enemy units within target area [Area: Whole Map, Height Range: Unlimited]
Grand Protection [Permanent - PDEF x5] 20/20 Skill Raises PDEF [Area: Whole Map, Height Range: Unlimited]
Major Jewel Regen 20/20 Skill Casts Jewel Auto Charge on all enemy units for three turns
Major Poison Haze (Curse) 20/20 Skill Inflicts Poison on all enemy units (Curse)
Protection [PDEF x10] 20/20 Skill Lowers PDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Tower Rewards
First Clear Reward Additional Clear Reward
Zeni
17500
Zeni
17500