E1 |
- |
|
Dilga |
70 |
Human, Male, Gluttony |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
4833 |
322 |
383 |
130 |
104 |
263 |
105 |
180 |
187 |
113 (40%) |
27 |
Elemental Res
|
|
|
|
|
|
+80 |
+80 |
- |
+80 |
+80 |
+80 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Muscle Potential |
20/20 |
Skill |
Raises own Max HP (amount of HP gained will be added to your current HP & Permanent & Stackable) & greatly raises PDEF/MDEF & lowers Evasion Rate for one turn |
Muscle Bringer |
20/20 |
Skill |
Light Slash ATK to units within target area (ATK increases according to own PDEF) & raises PDEF [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
20/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
20/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
20/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
|
E2 |
- |
|
Monzein |
70 |
Human, Male, Gluttony |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
6566 |
329 |
288 |
135 |
113 |
285 |
84 |
195 |
193 |
134 (25%) |
32 |
Elemental Res
|
|
|
|
|
|
+60 |
+60 |
- |
+60 |
+60 |
+60 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (MONZ_GUA) |
1/1 |
Attack |
|
Break Axe |
20/20 |
Skill |
Thunder Slash ATK that lowers Slash ATK Power for three turns [Range: 1, Height Range: 2] |
Sacred Knight |
20/20 |
Skill |
Consumes large amount of own HP and Thunder Slash ATK on enemy units in area around self. Greatly raises all own stats for three turns & raises MOVE/JUMP by 2 [Area: Cross (3), Height Range: 2] |
Axe Cannon |
20/20 |
Skill |
Curved Thunder Slash ATK on enemy units within area [Range: 3, Area: Diamond (5), Height Range: Unlimited] |
Bone-Breaking Strike |
20/20 |
Skill |
Very powerful Thunder Slash ATK on enemy unit (strong vs water) [Range: 1, Height Range: 2] |
Fair and Square |
20/20 |
Skill |
Inflicts Rage on enemy units within target area [Range: 5, Area: Cross (3), Height Range: 4] |
Single-Minded Guardian |
20/20 |
Skill |
Raises PDEF of ally units within area around self [Area: Cross (3), Height Range: 2] |
Rising Axe |
20/20 |
Skill |
Thunder Slash ATK on enemy unit & lowers PDEF/MDEF & on next turn changes into "Thunder God's Hammer" [Range: 1, Height Range: 2] |
Justice Storm |
20/20 |
Skill |
Thunder Slash ATK to units within area around self [Range: 1, Height Range: Unlimited] |
Master's Revenge |
20/20 |
Reaction |
After receiving Dmg, performs counter |
|
E3 |
- |
|
Eizan |
70 |
Human, Male, Gluttony |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
3064 |
384 |
274 |
150 |
111 |
307 |
92 |
224 |
163 |
143 (50%) |
32 |
Elemental Res
|
|
|
|
|
|
+80 |
+60 |
- |
+60 |
+80 |
+60 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KAJ) |
1/1 |
Attack |
|
With Heart and Soul |
20/20 |
Reaction |
After receiving Dmg, performs counter with chance of lowering enemy's PATK for three turns [Range: 1, Height Range: 3] |
Steel Assault |
20/20 |
Skill |
Raises PDEF of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3] |
Large Custom Blade |
20/20 |
Skill |
Raises PATK of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3] |
Shadow Shot |
20/20 |
Skill |
Removes all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 3] |
Seething Tempered Strike |
20/20 |
Skill |
Fire Strike ATK (strong vs metal) to units within target area [Range: 3, Area: Line (3), Height Range: 2] |
Edge Iron - Missile |
20/20 |
Skill |
Raises Missile ATK Power of ally unit for three turns [Range: 2, Height Range: 3] |
Edge Iron - Pierce |
20/20 |
Skill |
Raises Pierce ATK Power of ally unit for three turns [Range: 2, Height Range: 3] |
Edge Iron - Strike |
20/20 |
Skill |
Raises Strike ATK Power of ally unit for three turns [Range: 2, Height Range: 3] |
Edge Iron - Slash |
20/20 |
Skill |
Raises Slash ATK Power of ally unit for three turns [Range: 2, Height Range: 3] |
Meteoric Iron Fusion |
20/20 |
Skill |
Fire Phys attack on enemy units within target area [Range: 3, Area: Line (3), Height Range: 2] |
|
E4 |
- |
|
Justin |
70 |
Human, Male, Gluttony |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1494 |
327 |
167 |
102 |
83 |
215 |
101 |
232 |
287 |
119 (25%) |
27 |
Elemental Res
|
|
|
|
|
|
+60 |
+60 |
- |
+60 |
+60 |
+60 |
Other Stats
Hit Rate |
Jewels Obtained |
Missile ATK Power |
|
|
|
+10 |
+16 |
+25 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Leg Shot |
1/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
1/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
1/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Drop Shot |
1/20 |
Skill |
Missile ATK on enemy unit (Strong vs Units Mid-Jump) & interrupts opponent's JUMP [Range: 5, Height Range: Unlimited] |
Pinhole Shot |
1/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Rising Shot |
1/20 |
Skill |
Thunder Missile ATK on enemy unit (Strong vs Water/Humans) [Range: 5, Height Range: Unlimited] |
Charged Shot |
1/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Fast Aim |
1/20 |
Skill |
Greatly raises own DEX/Hit Rate for two turns |
Accelerated Shot |
1/20 |
Skill |
Missile ATK on enemy unit & permanently raises Missile ATK Power (Stackable up to 3x) & chance of inflicting Paralyze [Range: 5, Height Range: Unlimited] |
Bullet Shot |
1/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|