Basic Information
Type Tower
Level 70
Ready Conditions
Player Min Level 60
Unit Min Level 20

Realm of the Bright Knight [Greed] Floor 9

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 [P1]
2
[P4]
2
[P5]
2
2 2 2 2 2 2 2 2
1 [P3]
2
2 2 2 2 2 2 [E6]
2
2 2 2
2 [P2]
1
2 2 2 2 2 2 2 3 [E5]
3
2
3 1 2 2 2 2 2 2 2 2 2 2
4 1 2 2 2 2 3 2 2 [E7]
2
2 2
5 4 4 3 3 2 2 2 1 1 2 2
6 4 4 3 [E4]
3
2 2 2 2 2 2 1
7 4 [E8]
4
3 3 2 2 2 [E1]
2
2 2 1
8 3 3 3 2 [E9]
2
2 2 2 2 1 1
9 2 2 [E2]
3
1 1 2 2 2 [E3]
2
1 1
10 2 2 2 1 1 1 1 1 1 1 1
11 2 2 2 1 1 1 1 1 1 1 1
Enemies
UID SID Unit Level Type Move Jump
E1 -
65 Monster, Demi, Greed 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1340 246 144 206 120 246 84 179 167 151 (100%) 32
Status Res
200 200 200 200 200 200 200 200
200 - 200 200 200 200 200 -
Elemental Res
+40 +40 +40 +40 +40 -
Other Stats
Range
+1
Skills
Name Rank Type Effect
Thrust 1/1 Attack Normal Attack (Enemy Unit)
Poison Arrow 1/1 Skill Inflicts Phys Dmg & Poison on target [Range: 4]
Paralyzing Arrow 1/1 Skill Inflicts Phys Dmg & Paralyze on target [Range: 4]
Charming Arrow 1/1 Skill Inflicts Phys Dmg & Charm on target [Range: 4]
Petrifying Arrow 1/1 Skill Inflicts Phys Dmg & Petrify on target [Range: 4]
Silencing Arrow 1/1 Skill Inflicts Phys Dmg & Silence on target [Range: 4]
Binding Arrow 1/1 Skill Inflicts Phys Dmg & Bind on target [Range: 4]
Charged Arrow (Fire) 1/1 Skill Inflicts Phys Dmg on target & Very Strong vs Wind
Charged Arrow (Water) 1/1 Skill Inflicts Phys Dmg on target & Very Strong vs Fire
Charged Arrow (Thunder) 1/1 Skill Inflicts Phys Dmg on target & Very Strong vs Water
Charged Arrow (Wind) 1/1 Skill Inflicts Phys Dmg on target & Very Strong vs Thunder
E2 -
65 Monster, Demi, Greed 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1340 246 144 206 120 246 84 179 167 151 (100%) 32
Status Res
200 200 200 200 200 200 200 200
200 - 200 200 200 200 200 -
Elemental Res
+40 +40 +40 +40 +40 -
Other Stats
Range
+1
Skills
Name Rank Type Effect
Thrust 1/1 Attack Normal Attack (Enemy Unit)
Poison Arrow 1/1 Skill Inflicts Phys Dmg & Poison on target [Range: 4]
Paralyzing Arrow 1/1 Skill Inflicts Phys Dmg & Paralyze on target [Range: 4]
Charming Arrow 1/1 Skill Inflicts Phys Dmg & Charm on target [Range: 4]
Petrifying Arrow 1/1 Skill Inflicts Phys Dmg & Petrify on target [Range: 4]
Silencing Arrow 1/1 Skill Inflicts Phys Dmg & Silence on target [Range: 4]
Binding Arrow 1/1 Skill Inflicts Phys Dmg & Bind on target [Range: 4]
Charged Arrow (Fire) 1/1 Skill Inflicts Phys Dmg on target & Very Strong vs Wind
Charged Arrow (Water) 1/1 Skill Inflicts Phys Dmg on target & Very Strong vs Fire
Charged Arrow (Thunder) 1/1 Skill Inflicts Phys Dmg on target & Very Strong vs Water
Charged Arrow (Wind) 1/1 Skill Inflicts Phys Dmg on target & Very Strong vs Thunder
E3 -
65 Human, Greed 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1148 183 148 320 252 146 90 188 152 302 (100%) 32
Status Res
1199 1199 200 1199 1199 1199 1199 999
1199 1199 1199 1199 1199 1199 1199 999
Elemental Res
+40 +40 +40 +40 +40 -
Other Stats
Cast Time CT-Down Res
-33 +999
Skills
Name Rank Type Effect
Attack (GEN) 1/1 Attack
Phantom Vision 20/20 Skill Inflicts Blind status on enemy unit [Range: 3, Height Range: 2]
Quicken 20/20 Skill Casts Quicken on ally unit [Range: 3, Height Range: 1]
Delay 20/20 Skill Inflicts Delay on enemy unit [Range: 3, Height Range: 1]
Refresh 20/20 Skill Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2]
Freeze 20/20 Skill Inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Bind 20/20 Skill Mag ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Overclock 20/20 Skill Raises ally unit's CT by 100 [Range: 3, Height Range: 1]
Switch 20/20 Skill Swaps own position with target [Range: 4, Height Range: 3]
Black Hole 20/20 Skill Mag ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4]
E4 -
65 Machine, Greed 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2000 324 296 290 300 312 85 264 240 624 (100%) 27
Status Res
91 90 91 1000 1000 1000 91 1000
1000 1000 1000 1000 1000 - 91 60
Elemental Res
+40 +40 +40 +40 +40 -
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling (Fire) 1/1 Skill Inflicts Phys Dmg on units within target area & Very Strong vs Wind [Range: 3, Area: Line (3)]
Double Gatling (Water) 1/1 Skill Inflicts Phys Dmg on units within target area & Very Strong vs Fire [Range: 3, Area: Line (3)]
Double Gatling (Thunder) 1/1 Skill Inflicts Phys Dmg on units within target area & Very Strong vs Water [Range: 3, Area: Line (3)]
Double Gatling (Wind) 1/1 Skill Inflicts Phys Dmg on units within target area & Very Strong vs Thunder [Range: 3, Area: Line (3)]
Global Shot (Fire) 1/1 Skill Inflicts Phys Dmg on units within target area & Very Strong vs Wind [Area: Square (5) around self]
Global Shot (Water) 1/1 Skill Inflicts Phys Dmg on units within target area & Very Strong vs Fire [Area: Square (5) around self]
Global Shot (Thunder) 1/1 Skill Inflicts Phys Dmg on units within target area & Very Strong vs Water [Area: Square (5) around self]
Global Shot (Wind) 1/1 Skill Inflicts Phys Dmg on units within target area & Very Strong vs Thunder [Area: Square (5) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
Blind Fire 20/20 Reaction Performs physical counter centering around self when receiving Dmg [Area: Square (3)]
E5 -
65 Machine, Greed 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2000 324 296 290 300 312 85 264 240 624 (100%) 27
Status Res
91 90 91 1000 1000 1000 91 1000
1000 1000 1000 1000 1000 - 91 60
Elemental Res
+40 +40 +40 +40 +40 -
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling (Fire) 1/1 Skill Inflicts Phys Dmg on units within target area & Very Strong vs Wind [Range: 3, Area: Line (3)]
Double Gatling (Water) 1/1 Skill Inflicts Phys Dmg on units within target area & Very Strong vs Fire [Range: 3, Area: Line (3)]
Double Gatling (Thunder) 1/1 Skill Inflicts Phys Dmg on units within target area & Very Strong vs Water [Range: 3, Area: Line (3)]
Double Gatling (Wind) 1/1 Skill Inflicts Phys Dmg on units within target area & Very Strong vs Thunder [Range: 3, Area: Line (3)]
Global Shot (Fire) 1/1 Skill Inflicts Phys Dmg on units within target area & Very Strong vs Wind [Area: Square (5) around self]
Global Shot (Water) 1/1 Skill Inflicts Phys Dmg on units within target area & Very Strong vs Fire [Area: Square (5) around self]
Global Shot (Thunder) 1/1 Skill Inflicts Phys Dmg on units within target area & Very Strong vs Water [Area: Square (5) around self]
Global Shot (Wind) 1/1 Skill Inflicts Phys Dmg on units within target area & Very Strong vs Thunder [Area: Square (5) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
Blind Fire 20/20 Reaction Performs physical counter centering around self when receiving Dmg [Area: Square (3)]
E6 -
65 Machine, Greed 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2420 354 254 241 210 287 97 115 108 264 (100%) 32
Status Res
1199 200 200 1199 1199 1199 1199 200
200 200 1199 1199 1199 200 200 999
Elemental Res
+40 +40 +40 +40 +40 -
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Headshot (Fire) 1/1 Skill Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Wind [Range: 5, Height Range: Unlimited]
Headshot (Water) 1/1 Skill Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Fire [Range: 5, Height Range: Unlimited]
Headshot (Wind) 1/1 Skill Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Thunder [Range: 5, Height Range: Unlimited]
Headshot (Thunder) 1/1 Skill Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Water [Range: 5, Height Range: Unlimited]
Pinhole Shot (Fire) 1/1 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Pinhole Shot (Water) 1/1 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Pinhole Shot (Wind) 1/1 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Pinhole Shot (Thunder) 1/1 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
E7 -
65 Machine, Greed 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2420 354 254 241 210 287 97 115 108 264 (100%) 32
Status Res
1199 200 200 1199 1199 1199 1199 200
200 200 1199 1199 1199 200 200 999
Elemental Res
+40 +40 +40 +40 +40 -
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Headshot (Fire) 1/1 Skill Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Wind [Range: 5, Height Range: Unlimited]
Headshot (Water) 1/1 Skill Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Fire [Range: 5, Height Range: Unlimited]
Headshot (Wind) 1/1 Skill Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Thunder [Range: 5, Height Range: Unlimited]
Headshot (Thunder) 1/1 Skill Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Water [Range: 5, Height Range: Unlimited]
Pinhole Shot (Fire) 1/1 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Pinhole Shot (Water) 1/1 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Pinhole Shot (Wind) 1/1 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Pinhole Shot (Thunder) 1/1 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
E8 -
65 Machine, Greed 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2420 354 254 241 210 287 97 115 108 264 (100%) 32
Status Res
1199 200 200 1199 1199 1199 1199 200
200 200 1199 1199 1199 200 200 999
Elemental Res
+40 +40 +40 +40 +40 -
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Headshot (Fire) 1/1 Skill Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Wind [Range: 5, Height Range: Unlimited]
Headshot (Water) 1/1 Skill Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Fire [Range: 5, Height Range: Unlimited]
Headshot (Wind) 1/1 Skill Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Thunder [Range: 5, Height Range: Unlimited]
Headshot (Thunder) 1/1 Skill Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Water [Range: 5, Height Range: Unlimited]
Pinhole Shot (Fire) 1/1 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Pinhole Shot (Water) 1/1 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Pinhole Shot (Wind) 1/1 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Pinhole Shot (Thunder) 1/1 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
E9 -
65 Machine, Greed 2 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3540 485 317 441 331 212 101 214 161 341 (100%) 32
Status Res
1199 1199 1199 1199 200 1199 1199 0
0 200 1199 1199 1199 - 0 999
Elemental Res
+40 +40 +40 +40 +40 -
Other Stats
Knockback Res
+999
Flags
IsThrow
No
Skills
Name Rank Type Effect
[Normal ATK] Cerberus 1/1 Attack Cerberus (Ranged Wind Breath) (Enemy Unit)
Poison Fang (Fire) 1/1 Skill Inflicts Phys Dmg & Poison on target unit [Range: 1, Height Range: 1]
Poison Fang (Water) 1/1 Skill Inflicts Phys Dmg & Poison on target unit [Range: 1, Height Range: 1]
Poison Fang (Wind) 1/1 Skill Inflicts Phys Dmg & Poison on target unit [Range: 1, Height Range: 1]
Poison Fang (Thunder) 1/1 Skill Inflicts Phys Dmg & Poison on target unit [Range: 1, Height Range: 1]
Ranged Fire Breath 1/1 Skill Inflicts Fire Mag Dmg on enemy units within target area [Range: 2, Area: Lateral (3), Height Range: 2]
Ranged Ice Breath 1/1 Skill Inflicts Water Mag Dmg on enemy units within target area [Range: 2, Area: Lateral (3), Height Range: 2]
Ranged Wind Breath 1/1 Skill Inflicts Wind Mag Dmg on enemy units within target area [Range: 2, Area: Lateral (3), Height Range: 2]
Ranged Thunder Breath 1/1 Skill Inflicts Thunder Mag Dmg on enemy units within target area [Range: 2, Area: Lateral (3), Height Range: 2]
Tower Rewards
First Clear Reward Additional Clear Reward
Zeni
12500
Zeni
12500