E1 |
- |
|
Green Lizard |
65 |
Monster, Demi, Greed |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1340 |
246 |
144 |
206 |
120 |
246 |
84 |
179 |
167 |
151 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
200 |
|
|
|
|
|
|
|
|
200 |
- |
200 |
200 |
200 |
200 |
200 |
- |
Elemental Res
|
|
|
|
|
|
+40 |
+40 |
+40 |
+40 |
+40 |
- |
|
E2 |
- |
|
Green Lizard |
65 |
Monster, Demi, Greed |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1340 |
246 |
144 |
206 |
120 |
246 |
84 |
179 |
167 |
151 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
200 |
|
|
|
|
|
|
|
|
200 |
- |
200 |
200 |
200 |
200 |
200 |
- |
Elemental Res
|
|
|
|
|
|
+40 |
+40 |
+40 |
+40 |
+40 |
- |
|
E3 |
- |
|
Phantom Soldier - Chronomancer |
65 |
Human, Greed |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1148 |
183 |
148 |
320 |
252 |
146 |
90 |
188 |
152 |
302 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
1199 |
1199 |
200 |
1199 |
1199 |
1199 |
1199 |
999 |
|
|
|
|
|
|
|
|
1199 |
1199 |
1199 |
1199 |
1199 |
1199 |
1199 |
999 |
Elemental Res
|
|
|
|
|
|
+40 |
+40 |
+40 |
+40 |
+40 |
- |
Other Stats
Cast Time |
CT-Down Res |
|
|
|
|
-33 |
+999 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GEN) |
1/1 |
Attack |
|
Phantom Vision |
20/20 |
Skill |
Inflicts Blind status on enemy unit [Range: 3, Height Range: 2] |
Quicken |
20/20 |
Skill |
Casts Quicken on ally unit [Range: 3, Height Range: 1] |
Delay |
20/20 |
Skill |
Inflicts Delay on enemy unit [Range: 3, Height Range: 1] |
Refresh |
20/20 |
Skill |
Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2] |
Freeze |
20/20 |
Skill |
Inflicts Stop on enemy unit [Range: 3, Height Range: 1] |
Bind |
20/20 |
Skill |
Mag ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1] |
Overclock |
20/20 |
Skill |
Raises ally unit's CT by 100 [Range: 3, Height Range: 1] |
Switch |
20/20 |
Skill |
Swaps own position with target [Range: 4, Height Range: 3] |
Black Hole |
20/20 |
Skill |
Mag ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4] |
|
E4 |
- |
|
AJ4000 |
65 |
Machine, Greed |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2000 |
324 |
296 |
290 |
300 |
312 |
85 |
264 |
240 |
624 (100%) |
27 |
Status Res
|
|
|
|
|
|
|
|
91 |
90 |
91 |
1000 |
1000 |
1000 |
91 |
1000 |
|
|
|
|
|
|
|
|
1000 |
1000 |
1000 |
1000 |
1000 |
- |
91 |
60 |
Elemental Res
|
|
|
|
|
|
+40 |
+40 |
+40 |
+40 |
+40 |
- |
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ4000 |
1/1 |
Attack |
AJ4000 (Enemy Unit) |
Double Gatling (Fire) |
1/1 |
Skill |
Inflicts Phys Dmg on units within target area & Very Strong vs Wind [Range: 3, Area: Line (3)] |
Double Gatling (Water) |
1/1 |
Skill |
Inflicts Phys Dmg on units within target area & Very Strong vs Fire [Range: 3, Area: Line (3)] |
Double Gatling (Thunder) |
1/1 |
Skill |
Inflicts Phys Dmg on units within target area & Very Strong vs Water [Range: 3, Area: Line (3)] |
Double Gatling (Wind) |
1/1 |
Skill |
Inflicts Phys Dmg on units within target area & Very Strong vs Thunder [Range: 3, Area: Line (3)] |
Global Shot (Fire) |
1/1 |
Skill |
Inflicts Phys Dmg on units within target area & Very Strong vs Wind [Area: Square (5) around self] |
Global Shot (Water) |
1/1 |
Skill |
Inflicts Phys Dmg on units within target area & Very Strong vs Fire [Area: Square (5) around self] |
Global Shot (Thunder) |
1/1 |
Skill |
Inflicts Phys Dmg on units within target area & Very Strong vs Water [Area: Square (5) around self] |
Global Shot (Wind) |
1/1 |
Skill |
Inflicts Phys Dmg on units within target area & Very Strong vs Thunder [Area: Square (5) around self] |
Missile Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2] |
Blind Fire |
20/20 |
Reaction |
Performs physical counter centering around self when receiving Dmg [Area: Square (3)] |
|
E5 |
- |
|
AJ4000 |
65 |
Machine, Greed |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2000 |
324 |
296 |
290 |
300 |
312 |
85 |
264 |
240 |
624 (100%) |
27 |
Status Res
|
|
|
|
|
|
|
|
91 |
90 |
91 |
1000 |
1000 |
1000 |
91 |
1000 |
|
|
|
|
|
|
|
|
1000 |
1000 |
1000 |
1000 |
1000 |
- |
91 |
60 |
Elemental Res
|
|
|
|
|
|
+40 |
+40 |
+40 |
+40 |
+40 |
- |
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ4000 |
1/1 |
Attack |
AJ4000 (Enemy Unit) |
Double Gatling (Fire) |
1/1 |
Skill |
Inflicts Phys Dmg on units within target area & Very Strong vs Wind [Range: 3, Area: Line (3)] |
Double Gatling (Water) |
1/1 |
Skill |
Inflicts Phys Dmg on units within target area & Very Strong vs Fire [Range: 3, Area: Line (3)] |
Double Gatling (Thunder) |
1/1 |
Skill |
Inflicts Phys Dmg on units within target area & Very Strong vs Water [Range: 3, Area: Line (3)] |
Double Gatling (Wind) |
1/1 |
Skill |
Inflicts Phys Dmg on units within target area & Very Strong vs Thunder [Range: 3, Area: Line (3)] |
Global Shot (Fire) |
1/1 |
Skill |
Inflicts Phys Dmg on units within target area & Very Strong vs Wind [Area: Square (5) around self] |
Global Shot (Water) |
1/1 |
Skill |
Inflicts Phys Dmg on units within target area & Very Strong vs Fire [Area: Square (5) around self] |
Global Shot (Thunder) |
1/1 |
Skill |
Inflicts Phys Dmg on units within target area & Very Strong vs Water [Area: Square (5) around self] |
Global Shot (Wind) |
1/1 |
Skill |
Inflicts Phys Dmg on units within target area & Very Strong vs Thunder [Area: Square (5) around self] |
Missile Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2] |
Blind Fire |
20/20 |
Reaction |
Performs physical counter centering around self when receiving Dmg [Area: Square (3)] |
|
E6 |
- |
|
Gun Soldierbot |
65 |
Machine, Greed |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2420 |
354 |
254 |
241 |
210 |
287 |
97 |
115 |
108 |
264 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
1199 |
200 |
200 |
1199 |
1199 |
1199 |
1199 |
200 |
|
|
|
|
|
|
|
|
200 |
200 |
1199 |
1199 |
1199 |
200 |
200 |
999 |
Elemental Res
|
|
|
|
|
|
+40 |
+40 |
+40 |
+40 |
+40 |
- |
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Headshot (Fire) |
1/1 |
Skill |
Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Wind [Range: 5, Height Range: Unlimited] |
Headshot (Water) |
1/1 |
Skill |
Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Fire [Range: 5, Height Range: Unlimited] |
Headshot (Wind) |
1/1 |
Skill |
Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Thunder [Range: 5, Height Range: Unlimited] |
Headshot (Thunder) |
1/1 |
Skill |
Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Water [Range: 5, Height Range: Unlimited] |
Pinhole Shot (Fire) |
1/1 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Pinhole Shot (Water) |
1/1 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Pinhole Shot (Wind) |
1/1 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Pinhole Shot (Thunder) |
1/1 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
|
E7 |
- |
|
Gun Soldierbot |
65 |
Machine, Greed |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2420 |
354 |
254 |
241 |
210 |
287 |
97 |
115 |
108 |
264 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
1199 |
200 |
200 |
1199 |
1199 |
1199 |
1199 |
200 |
|
|
|
|
|
|
|
|
200 |
200 |
1199 |
1199 |
1199 |
200 |
200 |
999 |
Elemental Res
|
|
|
|
|
|
+40 |
+40 |
+40 |
+40 |
+40 |
- |
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Headshot (Fire) |
1/1 |
Skill |
Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Wind [Range: 5, Height Range: Unlimited] |
Headshot (Water) |
1/1 |
Skill |
Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Fire [Range: 5, Height Range: Unlimited] |
Headshot (Wind) |
1/1 |
Skill |
Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Thunder [Range: 5, Height Range: Unlimited] |
Headshot (Thunder) |
1/1 |
Skill |
Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Water [Range: 5, Height Range: Unlimited] |
Pinhole Shot (Fire) |
1/1 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Pinhole Shot (Water) |
1/1 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Pinhole Shot (Wind) |
1/1 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Pinhole Shot (Thunder) |
1/1 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
|
E8 |
- |
|
Gun Soldierbot |
65 |
Machine, Greed |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2420 |
354 |
254 |
241 |
210 |
287 |
97 |
115 |
108 |
264 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
1199 |
200 |
200 |
1199 |
1199 |
1199 |
1199 |
200 |
|
|
|
|
|
|
|
|
200 |
200 |
1199 |
1199 |
1199 |
200 |
200 |
999 |
Elemental Res
|
|
|
|
|
|
+40 |
+40 |
+40 |
+40 |
+40 |
- |
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Headshot (Fire) |
1/1 |
Skill |
Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Wind [Range: 5, Height Range: Unlimited] |
Headshot (Water) |
1/1 |
Skill |
Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Fire [Range: 5, Height Range: Unlimited] |
Headshot (Wind) |
1/1 |
Skill |
Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Thunder [Range: 5, Height Range: Unlimited] |
Headshot (Thunder) |
1/1 |
Skill |
Missile ATK that inflicts Daze/Bind to enemy unit & Very Strong vs Water [Range: 5, Height Range: Unlimited] |
Pinhole Shot (Fire) |
1/1 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Pinhole Shot (Water) |
1/1 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Pinhole Shot (Wind) |
1/1 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Pinhole Shot (Thunder) |
1/1 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
|
E9 |
- |
|
Cerberus |
65 |
Machine, Greed |
2 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
3540 |
485 |
317 |
441 |
331 |
212 |
101 |
214 |
161 |
341 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
1199 |
1199 |
1199 |
1199 |
200 |
1199 |
1199 |
0 |
|
|
|
|
|
|
|
|
0 |
200 |
1199 |
1199 |
1199 |
- |
0 |
999 |
Elemental Res
|
|
|
|
|
|
+40 |
+40 |
+40 |
+40 |
+40 |
- |
Other Stats
Knockback Res |
|
|
|
|
|
+999 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] Cerberus |
1/1 |
Attack |
Cerberus (Ranged Wind Breath) (Enemy Unit) |
Poison Fang (Fire) |
1/1 |
Skill |
Inflicts Phys Dmg & Poison on target unit [Range: 1, Height Range: 1] |
Poison Fang (Water) |
1/1 |
Skill |
Inflicts Phys Dmg & Poison on target unit [Range: 1, Height Range: 1] |
Poison Fang (Wind) |
1/1 |
Skill |
Inflicts Phys Dmg & Poison on target unit [Range: 1, Height Range: 1] |
Poison Fang (Thunder) |
1/1 |
Skill |
Inflicts Phys Dmg & Poison on target unit [Range: 1, Height Range: 1] |
Ranged Fire Breath |
1/1 |
Skill |
Inflicts Fire Mag Dmg on enemy units within target area [Range: 2, Area: Lateral (3), Height Range: 2] |
Ranged Ice Breath |
1/1 |
Skill |
Inflicts Water Mag Dmg on enemy units within target area [Range: 2, Area: Lateral (3), Height Range: 2] |
Ranged Wind Breath |
1/1 |
Skill |
Inflicts Wind Mag Dmg on enemy units within target area [Range: 2, Area: Lateral (3), Height Range: 2] |
Ranged Thunder Breath |
1/1 |
Skill |
Inflicts Thunder Mag Dmg on enemy units within target area [Range: 2, Area: Lateral (3), Height Range: 2] |
|