E1 |
- |
|
AJ2000 |
70 |
Machine, Gluttony |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1560 |
283 |
262 |
113 |
150 |
235 |
76 |
157 |
164 |
433 (25%) |
27 |
Status Res
|
|
|
|
|
|
|
|
125 |
0 |
125 |
125 |
125 |
145 |
0 |
125 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Elemental Res
|
|
|
|
|
|
+60 |
+60 |
- |
+60 |
+60 |
+60 |
Other Stats
Debuff Res |
|
|
|
|
|
+30 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Large Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1] |
Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
Large Spinslash |
20/20 |
Skill |
Modified effect version of Large Spinslash. Lowered because it ignores DEF. |
Damage Shield [3x] |
20/20 |
Skill |
For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns |
Slash Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
E2 |
- |
|
AJ4000 |
70 |
Machine, Gluttony |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1136 |
314 |
205 |
115 |
126 |
240 |
88 |
197 |
246 |
483 (25%) |
27 |
Status Res
|
|
|
|
|
|
|
|
91 |
90 |
91 |
1000 |
1000 |
1000 |
91 |
1000 |
|
|
|
|
|
|
|
|
1000 |
1000 |
1000 |
1000 |
1000 |
- |
91 |
60 |
Elemental Res
|
|
|
|
|
|
+60 |
+60 |
- |
+60 |
+60 |
+60 |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+2 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ4000 |
1/1 |
Attack |
AJ4000 (Enemy Unit) |
Double Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)] |
Grenade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)] |
Flashing Bullet |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4] |
Global Shot |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (5) around self] |
Self-Destruction Marksman |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (5) around self] |
Missile Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2] |
Blind Fire |
20/20 |
Reaction |
Performs physical counter centering around self when receiving Dmg [Area: Square (3)] |
|
E3 |
- |
|
AJ4000 |
70 |
Machine, Gluttony |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1136 |
314 |
205 |
115 |
126 |
240 |
88 |
197 |
246 |
483 (25%) |
27 |
Status Res
|
|
|
|
|
|
|
|
91 |
90 |
91 |
1000 |
1000 |
1000 |
91 |
1000 |
|
|
|
|
|
|
|
|
1000 |
1000 |
1000 |
1000 |
1000 |
- |
91 |
60 |
Elemental Res
|
|
|
|
|
|
+60 |
+60 |
- |
+60 |
+60 |
+60 |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+2 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ4000 |
1/1 |
Attack |
AJ4000 (Enemy Unit) |
Double Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)] |
Grenade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)] |
Flashing Bullet |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4] |
Global Shot |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (5) around self] |
Self-Destruction Marksman |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (5) around self] |
Missile Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2] |
Blind Fire |
20/20 |
Reaction |
Performs physical counter centering around self when receiving Dmg [Area: Square (3)] |
|
E4 |
- |
|
AJ3500 |
70 |
Machine, Gluttony |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1136 |
306 |
205 |
115 |
126 |
258 |
84 |
208 |
262 |
483 (25%) |
27 |
Status Res
|
|
|
|
|
|
|
|
91 |
90 |
91 |
1000 |
1000 |
1000 |
91 |
1000 |
|
|
|
|
|
|
|
|
1000 |
1000 |
1000 |
1000 |
1000 |
- |
91 |
60 |
Elemental Res
|
|
|
|
|
|
+60 |
+60 |
- |
+60 |
+60 |
+60 |
Other Stats
Initial Jewels |
Jewels Obtained |
|
|
|
|
+25 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ3500 |
1/1 |
Attack |
AJ3500 (Enemy Unit) |
Vibrowave |
20/20 |
Skill |
Long-range attack [Range: 3, Area: 1] |
Scattering Tremble |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 2] |
Scattering Tremble [Defense Down] |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 2] |
Vibro Counter |
20/20 |
Reaction |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
|
E5 |
- |
|
AJ3000 |
70 |
Machine, Gluttony |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1093 |
301 |
249 |
131 |
132 |
260 |
76 |
156 |
162 |
435 (25%) |
27 |
Status Res
|
|
|
|
|
|
|
|
185 |
0 |
185 |
1094 |
1094 |
1094 |
0 |
1094 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Elemental Res
|
|
|
|
|
|
+60 |
+60 |
- |
+60 |
+60 |
+60 |
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ3000 |
1/1 |
Attack |
AJ3000 (Enemy Unit) |
Death Mow+ |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Large Spinslash+ |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area & ignores DEF [Area: Square (3) around self, Height Range: 1] |
Cross Blade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 2, Area: Line (2), Height Range: 1] |
Spinslash+ |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1] |
Slash Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
E6 |
- |
|
AJ2000 |
70 |
Machine, Gluttony |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1560 |
283 |
262 |
113 |
150 |
235 |
76 |
157 |
164 |
433 (25%) |
27 |
Status Res
|
|
|
|
|
|
|
|
125 |
0 |
125 |
125 |
125 |
145 |
0 |
125 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Elemental Res
|
|
|
|
|
|
+60 |
+60 |
- |
+60 |
+60 |
+60 |
Other Stats
Debuff Res |
|
|
|
|
|
+30 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Large Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1] |
Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
Large Spinslash |
20/20 |
Skill |
Modified effect version of Large Spinslash. Lowered because it ignores DEF. |
Damage Shield [3x] |
20/20 |
Skill |
For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns |
Slash Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
E7 |
- |
|
AJ4000 |
70 |
Machine, Gluttony |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1136 |
314 |
205 |
115 |
126 |
240 |
88 |
197 |
246 |
483 (25%) |
27 |
Status Res
|
|
|
|
|
|
|
|
91 |
90 |
91 |
1000 |
1000 |
1000 |
91 |
1000 |
|
|
|
|
|
|
|
|
1000 |
1000 |
1000 |
1000 |
1000 |
- |
91 |
60 |
Elemental Res
|
|
|
|
|
|
+60 |
+60 |
- |
+60 |
+60 |
+60 |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+2 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ4000 |
1/1 |
Attack |
AJ4000 (Enemy Unit) |
Double Gatling |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)] |
Grenade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)] |
Flashing Bullet |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 4] |
Global Shot |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (5) around self] |
Self-Destruction Marksman |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (5) around self] |
Missile Counter |
20/20 |
Reaction |
Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2] |
Blind Fire |
20/20 |
Reaction |
Performs physical counter centering around self when receiving Dmg [Area: Square (3)] |
|