Attack (RAN) |
1/1 |
Attack |
|
Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Shadow Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Falcon Dive |
20/20 |
Skill |
2-hit random Missile ATK on units within target area & lowers unit's Hit Rate [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Arrow Rain |
20/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Hide Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |