Basic Information
Type Event
Level 75
AP Cost 40
Player EXP 40
Unit EXP 400
Zeni 5000
Flags IsExtra
IsAutoRepeatQuest
Prerequisite Quests
Episode 5 Saving Darkness

Hard Quest Return to the Underworld [EX]

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 0 0 0 0 0 0 [P4]
0
[P5]
0
0 [E12]
0
0
1 0 0 0 0 0 0 [P1]
0
[P2]
0
[P3]
0
0 0
2 10 10 10 10 0 0 0 0 1 1 1
3 10 10 [E3]
10
10 0 0 0 0 1 2 2
4 13 [E5]
10
9 [E2]
9
1 1 1 1 1 2 2
5 [E4]
9
9 9 9 1 1 2 2 2 2 2
6 9 [E1]
9
9 1 1 1 2 2 2 [E11]
2
2
7 8 8 7 6 2 5 2 3 3 3 3
8 7 7 7 6 4 4 [E8]
4
4 [E10]
3
3 3
9 6 6 5 5 4 4 4 4 3 3 [E9]
3
10 5 5 [E6]
5
5 5 5 4 3 3 3 3
11 7 5 5 5 5 5 4 3 3 [E7]
3
3
Entries
UID Trigger
E6
WaitEntryClock 22
E12
WaitEntryClock 32
Enemies
UID SID Unit Level Type Move Jump
E1 -
85 Monster, Demi 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1346 226 131 91 65 202 91 154 212 128 (25%) 32
Status Res
200 0 0 0 200 200 0 200
- - - - - - - -
Other Stats
Initial Jewels Range Jewels Obtained
+50 +4 +16
Skills
Name Rank Type Effect
Thrust 1/1 Attack Normal Attack (Enemy Unit)
Silencing Rain 20/999 Skill Inflicts Phys Dmg & Silence on target area [Range: 4]
Binding Rain 20/999 Skill Inflicts Phys Dmg & Bind on target area [Range: 4]
Dazing Rain 20/999 Skill Inflicts Phys Dmg & Daze on target area [Range: 4]
Berserk Rain 20/999 Skill Inflicts Phys Dmg & Berserk on target area [Range: 4]
Delaying Rain 20/999 Skill Inflicts Phys Dmg & Delay on target area [Range: 4]
Stopping Rain 20/999 Skill Inflicts Phys Dmg & Stop on target area [Range: 4]
Slowing Rain 20/999 Skill Inflicts Phys Dmg & Slow on target area [Range: 4]
Silencing Rain+ 20/999 Skill Inflicts Phys Dmg & Silence on target area [Range: 4]
Slowing Rain+ 20/999 Skill Inflicts Phys Dmg & Slow on target area [Range: 4]
Berserk Rain+ 20/999 Skill Inflicts Phys Dmg & Berserk on target area [Range: 4]
Knockback Arrow 140/999 Skill Inflicts fixed Dmg from 1-999 on target [Range: 4, Diamond-shaped ver.]
E2 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1375 222 138 98 78 199 105 145 214 198 (25%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Initial Jewels Range Jewels Obtained COMBO Area
+50 +4 +16 -2
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Silencing Rain 20/999 Skill Inflicts Phys Dmg & Silence on target area [Range: 4]
Binding Rain 20/999 Skill Inflicts Phys Dmg & Bind on target area [Range: 4]
Dazing Rain 20/999 Skill Inflicts Phys Dmg & Daze on target area [Range: 4]
Berserk Rain 20/999 Skill Inflicts Phys Dmg & Berserk on target area [Range: 4]
Delaying Rain 20/999 Skill Inflicts Phys Dmg & Delay on target area [Range: 4]
Stopping Rain 20/999 Skill Inflicts Phys Dmg & Stop on target area [Range: 4]
Slowing Rain 20/999 Skill Inflicts Phys Dmg & Slow on target area [Range: 4]
Silencing Rain+ 20/999 Skill Inflicts Phys Dmg & Silence on target area [Range: 4]
Slowing Rain+ 20/999 Skill Inflicts Phys Dmg & Slow on target area [Range: 4]
Berserk Rain+ 20/999 Skill Inflicts Phys Dmg & Berserk on target area [Range: 4]
Knockback Arrow 140/999 Skill Inflicts fixed Dmg from 1-999 on target [Range: 4, Diamond-shaped ver.]
E3 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1375 222 138 98 78 199 105 145 214 198 (25%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Initial Jewels Range Jewels Obtained COMBO Area
+50 +4 +16 -2
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Silencing Rain 20/999 Skill Inflicts Phys Dmg & Silence on target area [Range: 4]
Binding Rain 20/999 Skill Inflicts Phys Dmg & Bind on target area [Range: 4]
Dazing Rain 20/999 Skill Inflicts Phys Dmg & Daze on target area [Range: 4]
Berserk Rain 20/999 Skill Inflicts Phys Dmg & Berserk on target area [Range: 4]
Delaying Rain 20/999 Skill Inflicts Phys Dmg & Delay on target area [Range: 4]
Stopping Rain 20/999 Skill Inflicts Phys Dmg & Stop on target area [Range: 4]
Slowing Rain 20/999 Skill Inflicts Phys Dmg & Slow on target area [Range: 4]
Silencing Rain+ 20/999 Skill Inflicts Phys Dmg & Silence on target area [Range: 4]
Slowing Rain+ 20/999 Skill Inflicts Phys Dmg & Slow on target area [Range: 4]
Berserk Rain+ 20/999 Skill Inflicts Phys Dmg & Berserk on target area [Range: 4]
Knockback Arrow 140/999 Skill Inflicts fixed Dmg from 1-999 on target [Range: 4, Diamond-shaped ver.]
E4 -
85 Monster, Demi 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1346 226 131 91 65 202 91 154 212 128 (25%) 32
Status Res
200 0 0 0 200 200 0 200
- - - - - - - -
Other Stats
Initial Jewels Range Jewels Obtained
+50 +4 +16
Skills
Name Rank Type Effect
Thrust 1/1 Attack Normal Attack (Enemy Unit)
Silencing Rain 20/999 Skill Inflicts Phys Dmg & Silence on target area [Range: 4]
Binding Rain 20/999 Skill Inflicts Phys Dmg & Bind on target area [Range: 4]
Dazing Rain 20/999 Skill Inflicts Phys Dmg & Daze on target area [Range: 4]
Berserk Rain 20/999 Skill Inflicts Phys Dmg & Berserk on target area [Range: 4]
Delaying Rain 20/999 Skill Inflicts Phys Dmg & Delay on target area [Range: 4]
Stopping Rain 20/999 Skill Inflicts Phys Dmg & Stop on target area [Range: 4]
Slowing Rain 20/999 Skill Inflicts Phys Dmg & Slow on target area [Range: 4]
Silencing Rain+ 20/999 Skill Inflicts Phys Dmg & Silence on target area [Range: 4]
Slowing Rain+ 20/999 Skill Inflicts Phys Dmg & Slow on target area [Range: 4]
Berserk Rain+ 20/999 Skill Inflicts Phys Dmg & Berserk on target area [Range: 4]
Knockback Arrow 140/999 Skill Inflicts fixed Dmg from 1-999 on target [Range: 4, Diamond-shaped ver.]
E5 -
80 Human, Male 6 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1029 283 200 134 92 298 140 215 155 200 (25%) 27
Status Res
200 - 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Jewels Obtained
+68
Skills
Name Rank Type Effect
Attack (NIN) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Fire Seal 20/20 Skill Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Water Seal 20/20 Skill Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Wind Seal 20/20 Skill Wind Non-Type ATK [Range: 4, Height Range: 2]
Thunder Seal 20/20 Skill Thunder Non-Type ATK [Range: 4, Height Range: 2]
Charming Stab 20/20 Skill Inflicts Charm status [Range: 1, Height Range: 1] Different name for Charming Dagger skill
E6 -
80 Human, Male 6 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1029 283 200 134 92 298 140 215 155 200 (25%) 27
Status Res
200 - 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Jewels Obtained
+68
Skills
Name Rank Type Effect
Attack (NIN) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Fire Seal 20/20 Skill Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Water Seal 20/20 Skill Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Wind Seal 20/20 Skill Wind Non-Type ATK [Range: 4, Height Range: 2]
Thunder Seal 20/20 Skill Thunder Non-Type ATK [Range: 4, Height Range: 2]
Charming Stab 20/20 Skill Inflicts Charm status [Range: 1, Height Range: 1] Different name for Charming Dagger skill
E7 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2804 377 287 183 120 362 101 242 178 164 (50%) 32
Status Res
200 - 200 200 200 200 200 200
- - - - - - - -
Elemental Res
+20 - - - +20 -
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (KAJ) 1/1 Attack
Steel Assault 20/20 Skill Raises PDEF of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Large Custom Blade 20/20 Skill Raises PATK of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Shadow Shot 20/20 Skill Removes all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Seething Tempered Strike 20/20 Skill Fire Strike ATK (strong vs metal) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Meteoric Iron Fusion 20/20 Skill Fire Phys attack on enemy units within target area [Range: 3, Area: Line (3), Height Range: 2]
△[Stop Res] +50~80% 20/30 Passive Stop Res +50-80%
E8 -
85 Human, Female 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2555 328 295 157 125 332 133 238 179 171 (50%) 32
Status Res
- - - - - - - -
200 200 200 200 200 200 200 -
Elemental Res
+20 - - - +20 -
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (KAJ) 1/1 Attack
Steel Assault 20/20 Skill Raises PDEF of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Large Custom Blade 20/20 Skill Raises PATK of ally units within target area for three turns (Stackable up to 10x) [Range: 3, Area: Cross (3), Height Range: 3]
Shadow Shot 20/20 Skill Removes all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Seething Tempered Strike 20/20 Skill Fire Strike ATK (strong vs metal) to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Meteoric Iron Fusion 20/20 Skill Fire Phys attack on enemy units within target area [Range: 3, Area: Line (3), Height Range: 2]
△[Charm Res] +50~80% 20/30 Passive Charm Res +50-80%
E9 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2598 330 246 141 170 243 74 241 104 494 (25%) 32
Status Res
90 90 90 90 999 999 90 90
999 999 999 80 999 - 90 50
Other Stats
Jewels Obtained COMBO Area HP Cost Rate
+36 -1 -43
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Retribution Blade 20/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 20/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Avenger 5/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E10 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2598 330 246 141 170 243 74 241 104 494 (25%) 32
Status Res
90 90 90 90 999 999 90 90
999 999 999 80 999 - 90 50
Other Stats
Jewels Obtained COMBO Area HP Cost Rate
+36 -1 -43
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Retribution Blade 20/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 20/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Avenger 5/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E11 -
85 Monster 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3494 304 170 411 259 200 100 272 180 172 (25%) 32
Status Res
290 290 290 1199 1199 1199 290 1199
- - 999 999 999 - 90 60
Other Stats
Range Knockback Res COMBO Area
+1 +999 -2
Flags
IsThrow
No
Skills
Name Rank Type Effect
[Normal ATK] Familiar 1/1 Attack Familiar (Enemy Unit)
Burning Breath 20/20 Skill Fire Breath attack on enemy units within target area [Range: Laser (3), Height Range: 2]
Water Flow Breath 20/20 Skill Water Breath attack on enemy units within target area [Range: Laser (3), Height Range: 2]
Fine Storm Breath 20/20 Skill Wind Breath attack on enemy units within target area [Range: Laser (3), Height Range: 2]
Lightning Breath 20/20 Skill Thunder Breath attack on enemy units within target area [Range: Laser (3), Height Range: 2]
Regeneration 1/1 Passive Casts Auto Heal on self
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E12 -
85 Human, Female 5 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1251 110 134 368 235 182 122 244 352 169 (50%) 32
Status Res
200 200 200 200 300 200 200 200
- - - - - - - -
Other Stats
Jewels Obtained
+52
Skills
Name Rank Type Effect
Attack (MIK) 1/1 Attack
Captivating Dance 20/20 Skill Chance of inflicting Charm on all enemy units [Area: Whole Map, Height Range: Unlimited]
Harvest Celebration Dance 20/20 Skill Jewel Dmg to all enemy units [Area: Whole Map, Height Range: Unlimited]
Purification of Perception 20/20 Skill Light Mag ATK (Strong vs Undead) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Prayer of Strength 20/20 Skill Greatly raises own Stats, especially PDEF, & raises PDEF/AGI of ally units within area around self for three turns [Area: Diamond (5), Height Range: 2]
Illuminating Purge 20/20 Skill Greatly raises own Stats, especially MATK, & raises MATK/AGI of ally units in area around self for three turns [Area: Diamond (5), Height Range: 2]
Sacrificial Protection 20/20 Reaction After receiving Dmg, chance of recovering a portion of HP
Quest Missions
Kill all foes

Reward: Arkil Token

Clear with max 4 units

Reward: Crystal Sword

Clear without continues

Reward: Fire Soul Shard

Clear exclusively with units from Desert Zone (origin)

Reward: Desert Zone Token

Clear without mercenary

Reward: EX Coin

Kill 3+ foes in one blow

Reward: EX Coin

Drops
Drops