E1 |
- |
|
Rogue |
57 |
Human, Male |
5 |
5 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
542 |
217 |
153 |
94 |
58 |
221 |
93 |
153 |
112 |
159 (25%) |
22 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+36 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Charming Dagger |
5/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
5/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
5/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
5/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Poison Dagger |
5/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
5/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
5/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
5/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
5/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
5/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Healing Dagger |
5/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Taunt |
5/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
Quick Action |
1/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
E2 |
- |
|
Rogue |
57 |
Human, Male |
5 |
5 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
542 |
217 |
153 |
94 |
58 |
221 |
93 |
153 |
112 |
159 (25%) |
22 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+36 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Charming Dagger |
5/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
5/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
5/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
5/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Poison Dagger |
5/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
5/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
5/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
5/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
5/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
5/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Healing Dagger |
5/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Taunt |
5/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
Quick Action |
1/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
E3 |
- |
|
Rogue |
57 |
Human, Male |
4 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
537 |
271 |
180 |
107 |
76 |
209 |
71 |
139 |
134 |
147 (25%) |
22 |
Status Res
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
50 |
30 |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
Slash ATK Power |
|
|
|
|
+30 |
+10 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (ARM) |
1/1 |
Attack |
|
Battle Preparation |
5/20 |
Skill |
Raises own PDEF/Evasion Rate |
Fatal Risk |
5/20 |
Skill |
Greatly raises own PATK & lowers PDEF |
Devilish Slash |
5/20 |
Skill |
Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1] |
Rock Toss |
5/20 |
Skill |
Missile ATK to an enemy [Range: 3, Height Range: 1] |
First Aid |
5/20 |
Skill |
Recovers an ally's HP [Range: 1, Height Range: 1] |
Spell Break |
5/20 |
Skill |
Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1] |
Stance of the Warrior |
20/20 |
Reaction |
Chance of reducing Phys Dmg |
|
E4 |
- |
|
Rogue |
57 |
Human, Male |
4 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
537 |
271 |
180 |
107 |
76 |
209 |
71 |
139 |
134 |
147 (25%) |
22 |
Status Res
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
50 |
30 |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
Slash ATK Power |
|
|
|
|
+30 |
+10 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (ARM) |
1/1 |
Attack |
|
Battle Preparation |
5/20 |
Skill |
Raises own PDEF/Evasion Rate |
Fatal Risk |
5/20 |
Skill |
Greatly raises own PATK & lowers PDEF |
Devilish Slash |
5/20 |
Skill |
Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1] |
Rock Toss |
5/20 |
Skill |
Missile ATK to an enemy [Range: 3, Height Range: 1] |
First Aid |
5/20 |
Skill |
Recovers an ally's HP [Range: 1, Height Range: 1] |
Spell Break |
5/20 |
Skill |
Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1] |
Stance of the Warrior |
20/20 |
Reaction |
Chance of reducing Phys Dmg |
|
E5 |
- |
|
Rogue |
57 |
Human, Male |
5 |
5 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
642 |
217 |
153 |
94 |
58 |
221 |
93 |
153 |
112 |
159 (25%) |
22 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+36 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Charming Dagger |
5/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
5/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
5/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
5/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Poison Dagger |
5/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
5/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
5/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
5/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
5/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
5/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Healing Dagger |
5/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Taunt |
5/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
Quick Action |
1/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
E6 |
- |
|
Rogue |
57 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
415 |
242 |
143 |
86 |
74 |
190 |
76 |
137 |
224 |
155 (25%) |
22 |
Status Res
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
50 |
30 |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Range |
Debuff Res |
Hit Rate |
Jewels Obtained |
|
|
+1 |
+30 |
+10 |
+16 |
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (HUN) |
1/1 |
Attack |
|
Hunting Arrow |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
Surefire Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Divine Shot |
20/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Targeted Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
Wild Shot |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Booby Trap |
1/20 |
Reaction |
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited] |
COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
E7 |
- |
|
Rogue |
57 |
Human, Male |
5 |
5 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
542 |
217 |
153 |
94 |
58 |
221 |
93 |
153 |
112 |
159 (25%) |
22 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+36 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Charming Dagger |
5/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
5/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
5/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
5/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Poison Dagger |
5/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
5/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
5/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
5/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
5/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
5/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Healing Dagger |
5/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Taunt |
5/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
Quick Action |
1/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
E8 |
- |
|
Rogue |
57 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
506 |
234 |
136 |
76 |
66 |
184 |
81 |
138 |
220 |
159 (25%) |
7 |
Other Stats
Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
+1 |
+16 |
+10 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Counter Shot |
1/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|