E1 |
- |
|
Gun Soldierbot |
57 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
389 |
302 |
160 |
92 |
69 |
207 |
90 |
208 |
256 |
108 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
7/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
7/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
7/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Leg Shot |
7/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
7/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
1/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E2 |
- |
|
Monk Soldierbot |
57 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
280 |
130 |
91 |
295 |
182 |
115 |
94 |
170 |
244 |
136 (100%) |
7 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (PRI) |
1/1 |
Attack |
|
Cure |
7/20 |
Skill |
Recovers HP of ally unit [Range: 4, Height Range: 2] |
Regeneration |
7/20 |
Skill |
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 2, Height Range: 2] |
Rest |
7/20 |
Skill |
Removes Death Sentence status from ally unit [Range: 4, Height Range: 1] |
Heal |
7/20 |
Skill |
Recovers HP of ally units in target area [Range: 2, Area: Cross (3), Height Range: 2] |
Magic Barrier+1 |
1/20 |
Reaction |
Change of reducing Mag Dmg |
|
E3 |
- |
|
Monk Soldierbot |
57 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
280 |
130 |
91 |
295 |
182 |
115 |
94 |
170 |
244 |
136 (100%) |
7 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (PRI) |
1/1 |
Attack |
|
Cure |
5/20 |
Skill |
Recovers HP of ally unit [Range: 4, Height Range: 2] |
Regeneration |
5/20 |
Skill |
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 2, Height Range: 2] |
Rest |
5/20 |
Skill |
Removes Death Sentence status from ally unit [Range: 4, Height Range: 1] |
Heal |
5/20 |
Skill |
Recovers HP of ally units in target area [Range: 2, Area: Cross (3), Height Range: 2] |
Holy Bolt |
1/20 |
Skill |
Light Mag ATK to units within target area [Range: 2, Area: Cross (3), Height Range: 2] |
|
E4 |
- |
|
Fist Soldierbot |
57 |
Machine |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
535 |
288 |
191 |
96 |
68 |
228 |
97 |
193 |
133 |
84 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Jewels Obtained |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KAK) |
1/1 |
Attack |
|
Fist Thrust |
7/20 |
Skill |
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1] |
Blinding Strike |
7/20 |
Skill |
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1] |
Charge Up |
7/20 |
Skill |
Multiplies PATK by 2.5 for one turn |
Condition Control |
7/20 |
Skill |
Removes all statuses inflicted on self |
Roundhouse Kick |
7/20 |
Skill |
Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1] |
Inner Eruption |
7/20 |
Skill |
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2] |
Blasting Wave |
7/20 |
Skill |
Strike ATK to enemy unit [Range: 3, Height Range: 2] |
|
E5 |
- |
|
Fist Soldierbot |
57 |
Machine |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
535 |
288 |
191 |
96 |
68 |
228 |
97 |
193 |
133 |
84 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Jewels Obtained |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KAK) |
1/1 |
Attack |
|
Fist Thrust |
7/20 |
Skill |
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1] |
Blinding Strike |
7/20 |
Skill |
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1] |
Charge Up |
7/20 |
Skill |
Multiplies PATK by 2.5 for one turn |
Condition Control |
7/20 |
Skill |
Removes all statuses inflicted on self |
Roundhouse Kick |
7/20 |
Skill |
Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1] |
Inner Eruption |
7/20 |
Skill |
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2] |
Blasting Wave |
7/20 |
Skill |
Strike ATK to enemy unit [Range: 3, Height Range: 2] |
Counter |
1/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1] |
|
E6 |
- |
|
Gun Soldierbot |
57 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
389 |
302 |
160 |
92 |
69 |
207 |
90 |
208 |
256 |
108 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
7/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
7/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
7/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Leg Shot |
7/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
7/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
1/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|