E1 |
- |
|
Lance Soldierbot |
45 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
238 |
201 |
125 |
92 |
60 |
171 |
65 |
116 |
86 |
84 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Skills
Name |
Rank |
Type |
Effect |
Attack (LAN) |
1/1 |
Attack |
|
Pain Stinger |
10/20 |
Skill |
Penetrating Pierce ATK to an enemy & 100% Hit with chance of critical [Range: 2, Area: Line (2), Height Range: 2] |
Death Mow |
10/20 |
Skill |
Pierce ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Death Stinger |
5/20 |
Skill |
Penetrating Pierce ATK to an enemy & Death Sentence [Range: 2, Area: Line (2), Height Range: 2] |
Impale |
5/20 |
Skill |
Penetrating Pierce ATK to an enemy & Bind [Range: 2, Area: Line (2), Height Range: 2] |
Counter Stab |
1/20 |
Reaction |
After receiving Dmg, Penetrating attack that has chance of performing counter [Range: 2, Area: Line (2), Height Range: 2] |
|
E2 |
- |
|
Lance Soldierbot |
45 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
238 |
201 |
125 |
92 |
60 |
171 |
65 |
116 |
86 |
84 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Skills
Name |
Rank |
Type |
Effect |
Attack (LAN) |
1/1 |
Attack |
|
Pain Stinger |
10/20 |
Skill |
Penetrating Pierce ATK to an enemy & 100% Hit with chance of critical [Range: 2, Area: Line (2), Height Range: 2] |
Death Mow |
10/20 |
Skill |
Pierce ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Death Stinger |
5/20 |
Skill |
Penetrating Pierce ATK to an enemy & Death Sentence [Range: 2, Area: Line (2), Height Range: 2] |
Impale |
5/20 |
Skill |
Penetrating Pierce ATK to an enemy & Bind [Range: 2, Area: Line (2), Height Range: 2] |
Counter Stab |
1/20 |
Reaction |
After receiving Dmg, Penetrating attack that has chance of performing counter [Range: 2, Area: Line (2), Height Range: 2] |
|
E3 |
- |
|
Fist Soldierbot |
45 |
Machine |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
275 |
189 |
138 |
73 |
42 |
162 |
78 |
124 |
87 |
73 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Jewels Obtained |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KAK) |
1/1 |
Attack |
|
Fist Thrust |
5/20 |
Skill |
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1] |
Blinding Strike |
5/20 |
Skill |
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1] |
Charge Up |
5/20 |
Skill |
Multiplies PATK by 2.5 for one turn |
Condition Control |
5/20 |
Skill |
Removes all statuses inflicted on self |
Inner Eruption |
5/20 |
Skill |
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2] |
Blasting Wave |
5/20 |
Skill |
Strike ATK to enemy unit [Range: 3, Height Range: 2] |
Counter |
1/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1] |
|
E4 |
- |
|
Gun Soldierbot |
45 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
279 |
183 |
117 |
67 |
53 |
158 |
71 |
109 |
177 |
93 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+1 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
10/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
10/20 |
Skill |
Raises own Hit Rate for two turns |
Leg Shot |
5/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
5/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
1/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E5 |
- |
|
Gun Soldierbot |
45 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
279 |
183 |
117 |
67 |
53 |
158 |
71 |
109 |
177 |
93 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+1 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
10/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
10/20 |
Skill |
Raises own Hit Rate for two turns |
Leg Shot |
5/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
5/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
1/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E6 |
- |
|
Monk Soldierbot |
45 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
238 |
106 |
63 |
200 |
134 |
75 |
66 |
107 |
150 |
118 (100%) |
7 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Jewels Obtained |
|
|
|
|
|
+24 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (PRI) |
1/1 |
Attack |
|
Cure |
10/20 |
Skill |
Recovers HP of ally unit [Range: 4, Height Range: 2] |
Regeneration |
10/20 |
Skill |
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 2, Height Range: 2] |
Rest |
10/20 |
Skill |
Removes Death Sentence status from ally unit [Range: 4, Height Range: 1] |
Healing Embrace |
5/20 |
Skill |
Recovers HP of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3] |
Magic Barrier+1 |
1/20 |
Reaction |
Change of reducing Mag Dmg |
|
E7 |
- |
|
AJ3000 |
45 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
763 |
229 |
165 |
110 |
98 |
188 |
66 |
118 |
90 |
330 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
90 |
- |
90 |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ3000 |
1/1 |
Attack |
AJ3000 (Enemy Unit) |
Undead |
1/1 |
Passive |
Cannot be killed by received Dmg |
Death Mow+ |
5/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash+ |
5/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1] |
Cross Blade |
5/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 2, Area: Line (2), Height Range: 1] |
|