E1 |
- |
|
Mafia |
43 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
268 |
169 |
117 |
83 |
46 |
157 |
80 |
116 |
82 |
135 (25%) |
7 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+12 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Poison Dagger |
5/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
5/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
5/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
5/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
5/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
5/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Taunt |
5/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
Charming Dagger |
5/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
5/20 |
Skill |
Raises own Evasion Rate |
Sneak Attack |
5/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Quick Action |
1/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
E2 |
- |
|
Mafia |
43 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
268 |
169 |
117 |
83 |
46 |
157 |
80 |
116 |
82 |
135 (25%) |
7 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+12 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Poison Dagger |
5/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
5/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
5/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
5/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
5/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
5/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Taunt |
5/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
Charming Dagger |
5/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
5/20 |
Skill |
Raises own Evasion Rate |
Sneak Attack |
5/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Quick Action |
1/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
E3 |
- |
|
Mafia |
43 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
268 |
169 |
117 |
83 |
46 |
157 |
80 |
116 |
82 |
135 (25%) |
7 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+12 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Poison Dagger |
5/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
5/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
5/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
5/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
5/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
5/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Taunt |
5/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
Charming Dagger |
5/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
5/20 |
Skill |
Raises own Evasion Rate |
Quick Action |
1/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
E4 |
- |
|
Magic Soldierbot |
43 |
Machine |
2 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
208 |
90 |
54 |
177 |
111 |
70 |
64 |
101 |
130 |
117 (100%) |
7 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Jewels Obtained |
|
|
|
|
|
+28 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (WIZ) |
1/1 |
Attack |
|
Fire Bolt |
1/20 |
Skill |
Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
Ice Bolt |
1/20 |
Skill |
Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
Aero Bolt |
1/20 |
Skill |
Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
Lightning Bolt |
1/20 |
Skill |
Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2] |
Poison Haze |
1/20 |
Skill |
Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2] |
Counter Magic+1 |
1/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2] |
|
E5 |
- |
|
Gun Soldierbot |
43 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
241 |
159 |
104 |
65 |
52 |
141 |
70 |
100 |
154 |
91 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
5/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
5/20 |
Skill |
Raises own Hit Rate for two turns |
Counter Shot |
1/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E6 |
- |
|
Gun Soldierbot |
43 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
241 |
159 |
104 |
65 |
52 |
141 |
70 |
100 |
154 |
91 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
5/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
5/20 |
Skill |
Raises own Hit Rate for two turns |
Counter Shot |
1/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|