E1 |
- |
|
Demon |
32 |
Demon, Wrath |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
528 |
88 |
85 |
88 |
87 |
85 |
52 |
68 |
71 |
305 (100%) |
7 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
1998 |
999 |
999 |
- |
90 |
60 |
Other Stats
Knockback Res |
Jewels Obtained |
|
|
|
|
+999 |
+8 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Strike |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
Laser |
3/20 |
Skill |
Inflicts Mag Dmg on target |
Psychic Darkness |
3/20 |
Skill |
Dark Mag ATK on units within target area [Range: 3] |
Magic Barrier+1 |
10/20 |
Reaction |
Change of reducing Mag Dmg |
Regeneration |
1/1 |
Passive |
Casts Auto Heal on self |
Undead |
1/1 |
Passive |
Cannot be killed by received Dmg |
|
E2 |
- |
|
Lizard Brigade Knight |
32 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
145 |
75 |
48 |
60 |
32 |
80 |
68 |
70 |
65 |
78 (25%) |
7 |
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Poison Dagger |
10/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
10/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
10/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
10/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
10/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
10/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Healing Dagger |
10/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Taunt |
10/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
|
E3 |
- |
|
Evil Phantom Soldier |
32 |
Human |
4 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
182 |
83 |
54 |
55 |
38 |
64 |
56 |
70 |
66 |
105 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
70 |
30 |
30 |
|
|
|
|
|
|
|
|
50 |
50 |
30 |
30 |
30 |
- |
30 |
30 |
Skills
Name |
Rank |
Type |
Effect |
Attack (ARM) |
1/1 |
Attack |
|
Rock Toss |
10/20 |
Skill |
Missile ATK to an enemy [Range: 3, Height Range: 1] |
First Aid |
10/20 |
Skill |
Recovers an ally's HP [Range: 1, Height Range: 1] |
Spell Break |
10/20 |
Skill |
Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1] |
Battle Preparation |
7/20 |
Skill |
Raises own PDEF/Evasion Rate |
Fatal Risk |
7/20 |
Skill |
Greatly raises own PATK & lowers PDEF |
Devilish Slash |
7/20 |
Skill |
Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1] |
Stance of the Warrior |
5/20 |
Reaction |
Chance of reducing Phys Dmg |
|
E4 |
- |
|
Evil Phantom Monk |
32 |
Human |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
157 |
53 |
38 |
84 |
60 |
52 |
53 |
53 |
72 |
141 (100%) |
7 |
Status Res
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
70 |
30 |
30 |
|
|
|
|
|
|
|
|
50 |
50 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+8 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (YUJ) |
1/1 |
Attack |
|
Cure |
10/20 |
Skill |
Recovers HP of ally units [Range: 5, Height Range: 3] |
Regeneration |
10/20 |
Skill |
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3] |
Rest |
10/20 |
Skill |
Removes Death Sentence status from ally unit [Range: 5, Height Range: 1] |
Curing Rest |
10/20 |
Skill |
Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3] |
Giga Regen |
10/20 |
Skill |
Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3] |
Magic Barrier+1 |
5/20 |
Reaction |
Change of reducing Mag Dmg |
|
E5 |
- |
|
Evil Phantom Hunter |
32 |
Human |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
168 |
77 |
48 |
57 |
41 |
82 |
61 |
75 |
72 |
111 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
70 |
30 |
30 |
|
|
|
|
|
|
|
|
50 |
50 |
30 |
30 |
30 |
- |
30 |
30 |
Skills
Name |
Rank |
Type |
Effect |
Attack (HUN) |
1/1 |
Attack |
|
Charged Shot |
10/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Targeted Shot |
10/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
Wild Shot |
10/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Hunting Arrow |
5/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited] |
Surefire Shot |
5/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Divine Shot |
5/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Booby Trap |
5/20 |
Reaction |
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited] |
|