Basic Information
Type Normal
Level 13
AP Cost 6
Player EXP 6
Unit EXP 90
Zeni 900
Protagonist
Flags IsAutoRepeatQuest
Prerequisite Quests
Encounter with Sabareta

Ch 1: Ep 1 [2-6] Flaming General of the Revival

Fight off Sabareta!

Map
0 1 2 3 4 5 6 7 8 9 10
0 1 1 [P3]
1
[P4]
1
1 1 1 0 0 0 0
1 1 1 [P2]
1
[P1]
1
1 1 [E3]
1
1 1 0 0
2 2 2 [P5]
2
1 1 1 1 1 1 1 0
3 2 2 2 1 1 1 1 2 [E5]
2
1 0
4 0 5 1 0 5 [E4]
1
1 0 2 1 0
5 0 0 1 0 1 1 1 0 0 1 0
6 4 2 1 0 1 [E2]
4
4 5 [E1]
6
2 0
7 3 2 [E6]
1
6 2 3 [T1]
3
3 4 3 0
8 1 1 1 1 2 3 3 3 3 2 0
9 0 6 1 1 2 5 3 3 3 2 0
10 0 0 0 0 0 0 0 0 0 0 0
Enemies
UID SID Unit Level Type Move Jump
E1 -
10 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
171 54 30 46 29 61 58 55 48 57 (25%) 7
Status Res
- - - - - - - -
- - 999 - - - - -
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 9/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 9/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 9/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 9/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 9/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 9/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 9/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 9/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 9/20 Reaction After receiving Dmg, AGI is raised until next turn
Undead 1/1 Passive Cannot be killed by received Dmg
Charged Shot 9/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 9/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 9/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
E2 -
10 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
173 62 35 43 31 42 49 60 46 53 (25%) 7
Status Res
- - - - - - - -
- - 999 - - - - -
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Blood Drain 10/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 10/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 10/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 10/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Undead 1/1 Passive Cannot be killed by received Dmg
E3 -
10 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
90 41 23 38 22 45 57 44 40 51 (25%) 7
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 6/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 6/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 6/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 6/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 6/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 6/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 6/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 6/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 1/20 Reaction After receiving Dmg, AGI is raised until next turn
E4 -
10 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
90 41 23 38 22 45 57 44 40 51 (25%) 7
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 6/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 6/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 6/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 6/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 6/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 6/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 6/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 6/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 6/20 Reaction After receiving Dmg, AGI is raised until next turn
E5 -
10 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
88 40 23 39 21 46 53 45 40 49 (25%) 7
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 6/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 6/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 6/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
E6 -
10 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
74 30 19 50 30 34 46 34 40 67 (100%) 7
Skills
Name Rank Type Effect
Attack (WIZ) 1/1 Attack
Fire Bolt 6/20 Skill Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Ice Bolt 6/20 Skill Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Aero Bolt 6/20 Skill Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Lightning Bolt 6/20 Skill Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Poison Haze 6/20 Skill Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2]
Quest Missions
Max 5 skills used

Reward: Apple of Experience

No deaths

Reward: Skip Ticket

Max 3 items used

Reward: Bronze Ingot

Drops
Drops