Basic Information
Type Hard
Level 54
AP Cost 28
Entry Count 3
Player EXP 28
Unit EXP 530
Zeni 4800
Protagonist
Flags IsAutoRepeatQuest
Prerequisite Quests
Father's True Motives

[Hard] Ch 1: Ep 4 [1-6] Father's True Motives

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 0 [E6]
0
0 0 0 0 0 [P1]
0
[P3]
0
1 0 0 0 [J1]
0
0 0 0 [P2]
0
[P4]
0
2 1 1 [E7]
0
0 0 0 0 1 [P5]
1
3 2 [E8]
2
0 0 1 1 0 1 1
4 2 2 [E1]
2
2 2 2 2 [J4]
2
2
5 2 2 2 2 [E2]
2
2 2 2 2
6 6 3 [T1]
3
3 2 2 5 [J2]
3
3
7 [E3]
4
4 4 [E4]
4
4 4 [E5]
4
4 4
8 4 4 4 [J3]
3
3 7 4 4 4
Enemies
UID SID Unit Level Type Move Jump
E1 S1
54 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
283 170 119 75 73 153 73 112 166 148 (25%) 7
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Range Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 15/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 15/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 15/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Hunting Arrow 10/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 10/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 10/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Booby Trap 10/20 Reaction After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
E2 -
54 Human, Male 4 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
242 176 125 94 57 166 86 125 89 105 (25%) 32
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quick Action 10/20 Reaction After receiving Dmg, AGI is raised until next turn
E3 -
54 Human, Male 4 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
242 176 125 94 57 166 86 125 89 105 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quick Action 10/20 Reaction After receiving Dmg, AGI is raised until next turn
E4 -
54 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
283 170 119 75 73 153 73 112 166 148 (25%) 7
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Range Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 15/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 15/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 15/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Hunting Arrow 10/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 10/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 10/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Booby Trap 10/20 Reaction After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
E5 S2
54 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
250 99 69 193 135 79 64 110 142 198 (100%) 7
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Jewels Obtained
+28
Skills
Name Rank Type Effect
Attack (WIZ) 1/1 Attack
Fire Bolt 1/20 Skill Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Ice Bolt 1/20 Skill Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Aero Bolt 1/20 Skill Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Lightning Bolt 1/20 Skill Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Poison Haze 1/20 Skill Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2]
Fumbled Magic 20/20 Skill Mag ATK on units in area around self [Area: Cross (3), Height Range: 2]
Flare 20/20 Skill Fire Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blizzard 20/20 Skill Water Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blast 20/20 Skill Wind Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Spark 20/20 Skill Thunder Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Counter Magic+1 5/20 Reaction After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2]
E6 -
54 Human 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
300 185 136 81 58 153 79 125 91 124 (25%) 7
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Jewels Obtained Strike ATK Power
+12 +5
Skills
Name Rank Type Effect
Attack (KAK) 1/1 Attack
Fist Thrust 15/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Strike 15/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Charge Up 15/20 Skill Multiplies PATK by 2.5 for one turn
Condition Control 15/20 Skill Removes all statuses inflicted on self
Roundhouse Kick 15/20 Skill Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Inner Eruption 10/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Blasting Wave 10/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Random Strike 10/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Firm Fist 10/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Divine Fists 10/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Counter 10/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1]
E7 -
54 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
265 181 123 92 78 163 67 127 96 142 (25%) 7
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
CRIT Rate Pierce ATK Power
+35 +5
Skills
Name Rank Type Effect
Attack (LAN) 1/1 Attack
Pain Stinger 15/20 Skill Penetrating Pierce ATK to an enemy & 100% Hit with chance of critical [Range: 2, Area: Line (2), Height Range: 2]
Death Mow 15/20 Skill Pierce ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Penetrate 15/20 Skill Penetrating Pierce ATK to an enemy with chance of critical [Range: 4, Area: Line (4), Height Range: 2]
Death Stinger 10/20 Skill Penetrating Pierce ATK to an enemy & Death Sentence [Range: 2, Area: Line (2), Height Range: 2]
Impale 10/20 Skill Penetrating Pierce ATK to an enemy & Bind [Range: 2, Area: Line (2), Height Range: 2]
Demon's Bane 10/20 Skill Penetrating Pierce ATK to an enemy & Silence [Range: 2, Area: Line (2), Height Range: 2]
Exorcising Spike 10/20 Skill Penetrating attack that damages enemy's Jewels [Range: 2, Area: Line (2), Height Range: 2]
Sweep Thrust 10/20 Skill Pierce ATK to units within target area with chance of critical [Range: 3, Area: Square (3), Height Range: 2]
Counter Stab 10/20 Reaction After receiving Dmg, Penetrating attack that has chance of performing counter [Range: 2, Area: Line (2), Height Range: 2]
E8 -
54 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
339 228 143 75 73 180 78 139 211 148 (25%) 12
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Range Hit Rate Jewels Obtained
+1 +10 +16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 15/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 15/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 15/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Hunting Arrow 15/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 15/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 15/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Booby Trap 20/20 Reaction After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
Quest Missions
Kill all foes

Reward: Apple of Accomplishment

No deaths

Reward: Skip Ticket

Max 3 items used

Reward: Gold Ingot

Drops
Drops