Basic Information
Type Event
Level 35
AP Cost 20
Player EXP 20
Unit EXP 150
Zeni 2500
Flags IsAutoRepeatQuest
Prerequisite Quests
Forest Protector Episode 1

[Limited Time] Forest Protector Episode 2

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 1 0 0 0 [E2]
0
0 0 0 1 1 1
1 1 0 [E5]
0
0 0 0 [E4]
0
0 1 [E1]
1
1
2 1 0 0 0 0 0 0 0 1 1 1
3 1 0 0 0 3 0 0 0 1 2 2
4 1 0 0 1 3 0 0 3 1 2 2
5 8 7 1 7 4 4 0 [E3]
3
3 6 2
6 8 2 2 2 3 1 1 1 2 2 2
7 2 [E8]
2
2 2 4 1 [E7]
1
1 2 [E6]
2
2
8 2 2 2 2 5 1 1 1 2 2 2
9 2 2 2 10 5 2 2 2 2 2 2
10 9 9 9 9 [P3][A2]
5
[P4]
3
[P5][A1]
3
5 3 3 3
11 13 13 13 16 4 [P1]
4
[P2]
4
4 8 9 9
12 13 13 13 16 4 4 4 4 11 11 10
13 12 12 12 16 4 4 4 4 11 11 10
Allies
UID SID Unit Level Type Move Jump
A1 -
35 Human, Male 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
272 144 110 83 63 138 70 96 101 120 (50%) 7
Other Stats
Initial Jewels Jewels Obtained
+10 +12
Skills
Name Rank Type Effect
Attack (SHN) 1/1 Attack An abacus-shaped staff.
Risk Hedge 20/20 Reaction After receiving Dmg, chance of casting Jewel Auto Charge on self
Not Too Bad 20/20 Passive Raises Jewels Obtained
Low Leverage 20/20 Skill Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Jewel Investment 20/20 Skill Raises ally unit's CT by 50 [Range: 4, Height Range: 3]
Full Leverage 20/20 Skill Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Jewels Rule Everything Around Me 20/20 Skill Casts Jewel Auto Charge on ally unit for three turns [Range: 4, Height Range: 3]
Imminent Crisis 20/20 Skill Inflicts Blind on enemy unit [Range: 4, Height Range: 3]
Pyramid Scheme 20/20 Skill Inflicts Charm on enemy units within area around self [Area: Diamond (5), Height Range: 2]
Poison Pill 20/20 Skill Nullifies all statuses inflicted on ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Cure Delivery 20/20 Skill Recovers HP of ally units within area around self [Area: Square (3), Height Range: 2]
A2 -
35 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
304 165 119 79 45 139 82 117 86 75 (25%) 7
Other Stats
Jewels Obtained Strike ATK Power
+12 +20
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Cross-Counter 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Enemies
UID SID Unit Level Type Move Jump
E1 -
35 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
581 158 119 77 80 127 59 97 66 282 (25%) 7
Status Res
30 - 30 30 30 50 - 30
30 30 30 30 30 - 30 30
Other Stats
Debuff Res Jewels Obtained
+30 +28
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Death Mow 1/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Large Spinslash 1/20 Skill Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1]
Compressed Shot 1/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Large Spinslash 1/20 Skill Modified effect version of Large Spinslash. Lowered because it ignores DEF.
Damage Shield [3x] 1/20 Skill For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns
Slash Counter 20/20 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
E2 -
35 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
581 158 119 77 80 127 59 97 66 282 (25%) 7
Status Res
30 - 30 30 30 50 - 30
30 30 30 30 30 - 30 30
Other Stats
Debuff Res Jewels Obtained
+30 +28
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
Slash Counter 20/20 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Large Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Death Mow 1/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Spinslash 1/20 Skill Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1]
Compressed Shot 1/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
E3 -
35 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
263 146 94 65 61 129 61 88 135 118 (25%) 7
Status Res
30 30 30 30 30 50 30 30
30 30 30 30 30 - 30 30
Other Stats
Range Debuff Res Hit Rate Jewels Obtained
+1 +30 +10 +16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 1/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 1/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Hunting Arrow 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 20/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
E4 -
35 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
753 160 124 80 210 146 63 98 128 319 (25%) 7
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
E5 -
35 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
753 160 124 80 210 146 63 98 128 319 (25%) 7
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Blind Fire 20/20 Reaction Performs physical counter centering around self when receiving Dmg [Area: Square (3)]
E6 -
35 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
223 139 102 78 41 130 76 98 75 121 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
E7 -
35 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
581 158 119 77 80 127 59 97 66 282 (25%) 7
Status Res
30 - 30 30 30 50 - 30
30 30 30 30 30 - 30 30
Other Stats
Debuff Res Jewels Obtained
+30 +24
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Death Mow 1/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Large Spinslash 1/20 Skill Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1]
Compressed Shot 1/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Large Spinslash 1/20 Skill Modified effect version of Large Spinslash. Lowered because it ignores DEF.
Damage Shield [3x] 1/20 Skill For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns
Slash Counter 20/20 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
E8 -
35 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
581 158 119 77 80 127 59 97 66 282 (25%) 7
Status Res
30 - 30 30 30 50 - 30
30 30 30 30 30 - 30 30
Other Stats
Debuff Res Jewels Obtained
+30 +24
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Death Mow 1/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Large Spinslash 1/20 Skill Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1]
Compressed Shot 1/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Large Spinslash 1/20 Skill Modified effect version of Large Spinslash. Lowered because it ignores DEF.
Damage Shield [3x] 1/20 Skill For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns
Slash Counter 20/20 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
Quest Missions
Kill all foes

Reward: Forbidden Apple

No deaths

Reward: Skip Ticket

Max 5 items used

Reward: Gold Ingot

Drops
Drops