E1 |
- |
|
Rogue |
65 |
Human, Male |
5 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
371 |
224 |
157 |
100 |
62 |
228 |
97 |
159 |
118 |
173 (25%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+36 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Poison Dagger |
1/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
1/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
1/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
1/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Charming Dagger |
1/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
1/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
1/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
1/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Quick Action |
20/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
E2 |
- |
|
Rogue |
65 |
Human, Male |
5 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
371 |
224 |
157 |
100 |
62 |
228 |
97 |
159 |
118 |
173 (25%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+36 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Poison Dagger |
1/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
1/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
1/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
1/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Charming Dagger |
1/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
1/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
1/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
1/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Quick Action |
20/20 |
Reaction |
After receiving Dmg, AGI is raised until next turn |
|
E3 |
- |
|
Rogue (Gunner) |
65 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
435 |
241 |
140 |
83 |
70 |
192 |
84 |
145 |
226 |
173 (25%) |
12 |
Other Stats
Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
+1 |
+16 |
+10 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Leg Shot |
1/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
1/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
1/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
1/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E4 |
- |
|
Rogue (Gunner) |
65 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
435 |
241 |
140 |
83 |
70 |
192 |
84 |
145 |
226 |
173 (25%) |
12 |
Other Stats
Range |
Jewels Obtained |
Missile ATK Power |
|
|
|
+1 |
+16 |
+10 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E5 |
- |
|
AJ2000 |
65 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
778 |
108 |
98 |
75 |
88 |
90 |
64 |
98 |
88 |
412 (25%) |
12 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
|
|
|
|
|
+30 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
1/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash |
1/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
Compressed Shot |
1/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
Slash Counter |
1/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
E6 |
- |
|
Fist Soldierbot |
65 |
Machine |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
451 |
236 |
161 |
85 |
49 |
199 |
91 |
163 |
116 |
92 (25%) |
12 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Jewels Obtained |
Strike ATK Power |
|
|
|
|
+20 |
+10 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KAK) |
1/1 |
Attack |
|
Fist Thrust |
20/20 |
Skill |
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1] |
Blinding Strike |
20/20 |
Skill |
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1] |
Charge Up |
20/20 |
Skill |
Multiplies PATK by 2.5 for one turn |
Condition Control |
20/20 |
Skill |
Removes all statuses inflicted on self |
Roundhouse Kick |
20/20 |
Skill |
Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1] |
Blasting Wave |
20/20 |
Skill |
Strike ATK to enemy unit [Range: 3, Height Range: 2] |
Random Strike |
20/20 |
Skill |
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2] |
Firm Fist |
20/20 |
Skill |
Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
Divine Fists |
20/20 |
Skill |
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2] |
Counter |
20/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1] |
|
E7 |
- |
|
Fist Soldierbot |
65 |
Machine |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
451 |
236 |
161 |
85 |
49 |
199 |
91 |
163 |
116 |
92 (25%) |
12 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Jewels Obtained |
Strike ATK Power |
|
|
|
|
+20 |
+10 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KAK) |
1/1 |
Attack |
|
Fist Thrust |
20/20 |
Skill |
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1] |
Blinding Strike |
20/20 |
Skill |
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1] |
Charge Up |
20/20 |
Skill |
Multiplies PATK by 2.5 for one turn |
Condition Control |
20/20 |
Skill |
Removes all statuses inflicted on self |
Roundhouse Kick |
20/20 |
Skill |
Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1] |
Blasting Wave |
20/20 |
Skill |
Strike ATK to enemy unit [Range: 3, Height Range: 2] |
Random Strike |
20/20 |
Skill |
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2] |
Firm Fist |
20/20 |
Skill |
Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
Divine Fists |
20/20 |
Skill |
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2] |
Counter |
20/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1] |
|
E8 |
- |
|
AJ2000 |
65 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
778 |
108 |
98 |
75 |
88 |
90 |
64 |
98 |
88 |
412 (25%) |
12 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
|
|
|
|
|
+30 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
1/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash |
1/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
Compressed Shot |
1/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
Slash Counter |
1/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
E9 |
- |
|
AJ2000 |
65 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
778 |
108 |
98 |
75 |
88 |
90 |
64 |
98 |
88 |
412 (25%) |
12 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
|
|
|
|
|
+30 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
1/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash |
1/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
Compressed Shot |
1/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
Slash Counter |
1/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
E10 |
- |
|
AJ2000 |
65 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
778 |
108 |
98 |
75 |
88 |
90 |
64 |
98 |
88 |
412 (25%) |
12 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
|
|
|
|
|
+30 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
1/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash |
1/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
Compressed Shot |
1/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
Slash Counter |
1/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|