E1 |
l1 |
|
Lead Burglar |
65 |
Human, Male |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
645 |
316 |
268 |
104 |
112 |
222 |
88 |
149 |
160 |
199 (25%) |
13 |
Other Stats
Guts |
HP Cost Rate |
|
|
|
|
+10 |
-25 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (ARM) |
1/1 |
Attack |
|
Blood Drain |
1/20 |
Skill |
Absorbs HP from target [Range: 3, Height Range: 2] |
Death Bringer |
1/20 |
Skill |
Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1] |
Dark Saber |
1/20 |
Skill |
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Blood Sacrifice |
1/20 |
Skill |
Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1] |
|
E2 |
t2 |
|
Bandit |
65 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
532 |
281 |
200 |
102 |
66 |
248 |
102 |
159 |
129 |
118 (25%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+52 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Poison Edge |
1/20 |
Skill |
Phys ATK that inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Edge |
1/20 |
Skill |
Phys ATK that inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Edge |
1/20 |
Skill |
Phys ATK that inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Edge |
1/20 |
Skill |
Phys ATK that inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Knife |
1/20 |
Skill |
Phys ATK to target unit [Range: 3, Height Range: 2] |
Medicine |
1/20 |
Skill |
Recovers HP of units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Charming Edge |
1/20 |
Skill |
Inflicts Charm on target unit [Range: 1, Height Range: 1] |
Deceiving Strike |
1/20 |
Skill |
Phys ATK to target unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
|
E3 |
h1 |
|
Bandit |
65 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
360 |
270 |
140 |
82 |
64 |
211 |
83 |
164 |
228 |
114 (25%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (HUN) |
1/1 |
Attack |
|
Charged Shot |
1/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Targeted Shot |
1/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
Wild Shot |
1/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Divine Shot |
1/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
|
E4 |
g1 |
|
Bandit |
65 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
435 |
281 |
140 |
83 |
70 |
192 |
84 |
145 |
226 |
173 (25%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
1/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Bullet Shot |
1/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Leg Shot |
1/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
1/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
1/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
1/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
|
E5 |
t1 |
|
Bandit |
65 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
332 |
281 |
200 |
102 |
66 |
248 |
102 |
159 |
129 |
118 (25%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+52 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Poison Edge |
1/20 |
Skill |
Phys ATK that inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Edge |
1/20 |
Skill |
Phys ATK that inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Edge |
1/20 |
Skill |
Phys ATK that inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Edge |
1/20 |
Skill |
Phys ATK that inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Knife |
1/20 |
Skill |
Phys ATK to target unit [Range: 3, Height Range: 2] |
Medicine |
1/20 |
Skill |
Recovers HP of units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Charming Edge |
1/20 |
Skill |
Inflicts Charm on target unit [Range: 1, Height Range: 1] |
Deceiving Strike |
1/20 |
Skill |
Phys ATK to target unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
|
E6 |
t1 |
|
Bandit |
65 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
332 |
281 |
200 |
102 |
66 |
248 |
102 |
159 |
129 |
118 (25%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+52 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Poison Edge |
1/20 |
Skill |
Phys ATK that inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Edge |
1/20 |
Skill |
Phys ATK that inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Edge |
1/20 |
Skill |
Phys ATK that inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Edge |
1/20 |
Skill |
Phys ATK that inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Knife |
1/20 |
Skill |
Phys ATK to target unit [Range: 3, Height Range: 2] |
Medicine |
1/20 |
Skill |
Recovers HP of units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Charming Edge |
1/20 |
Skill |
Inflicts Charm on target unit [Range: 1, Height Range: 1] |
Deceiving Strike |
1/20 |
Skill |
Phys ATK to target unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
|
E7 |
t10 |
|
Bandit |
65 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
159 |
90 |
24 |
81 |
46 |
100 |
79 |
96 |
87 |
118 (25%) |
12 |
|
E8 |
t1 |
|
Bandit |
65 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
332 |
241 |
170 |
102 |
66 |
248 |
102 |
159 |
129 |
118 (25%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+52 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Poison Dagger |
1/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
1/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
1/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
1/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
1/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Healing Dagger |
1/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Charming Dagger |
1/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Sneak Attack |
1/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
|
E9 |
t10 |
|
Bandit |
65 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
159 |
90 |
24 |
81 |
46 |
100 |
79 |
96 |
87 |
118 (25%) |
12 |
|
E10 |
g5 |
|
Bandit |
65 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
315 |
94 |
28 |
83 |
53 |
105 |
73 |
100 |
88 |
173 (25%) |
12 |
|
E11 |
g5 |
|
Bandit |
65 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
315 |
94 |
28 |
83 |
53 |
105 |
73 |
100 |
88 |
173 (25%) |
12 |
|
E12 |
t4 |
|
Bandit |
65 |
Human, Male |
2 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
332 |
281 |
200 |
102 |
66 |
248 |
102 |
159 |
129 |
118 (25%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+52 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Poison Edge |
1/20 |
Skill |
Phys ATK that inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Edge |
1/20 |
Skill |
Phys ATK that inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Edge |
1/20 |
Skill |
Phys ATK that inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Edge |
1/20 |
Skill |
Phys ATK that inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Knife |
1/20 |
Skill |
Phys ATK to target unit [Range: 3, Height Range: 2] |
Medicine |
1/20 |
Skill |
Recovers HP of units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Charming Dagger |
1/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Sneak Attack |
1/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
|
E13 |
h2 |
|
Bandit |
65 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
324 |
270 |
140 |
82 |
64 |
211 |
83 |
164 |
228 |
114 (25%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (HUN) |
1/1 |
Attack |
|
Charged Shot |
1/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Targeted Shot |
1/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited] |
Wild Shot |
1/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Divine Shot |
1/20 |
Skill |
Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited] |
|
E14 |
g2 |
|
Bandit |
65 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
391 |
281 |
140 |
83 |
70 |
192 |
84 |
145 |
226 |
173 (25%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
1/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Bullet Shot |
1/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Leg Shot |
1/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
1/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
1/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
1/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
|
E15 |
t4 |
|
Bandit |
65 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
265 |
281 |
200 |
102 |
66 |
248 |
102 |
159 |
129 |
118 (25%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+52 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Poison Edge |
1/20 |
Skill |
Phys ATK that inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Edge |
1/20 |
Skill |
Phys ATK that inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Edge |
1/20 |
Skill |
Phys ATK that inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Edge |
1/20 |
Skill |
Phys ATK that inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Knife |
1/20 |
Skill |
Phys ATK to target unit [Range: 3, Height Range: 2] |
Medicine |
1/20 |
Skill |
Recovers HP of units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Charming Edge |
1/20 |
Skill |
Inflicts Charm on target unit [Range: 1, Height Range: 1] |
Deceiving Strike |
1/20 |
Skill |
Phys ATK to target unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
|
E16 |
t4 |
|
Bandit |
65 |
Human, Male |
3 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
265 |
281 |
200 |
102 |
66 |
248 |
102 |
159 |
129 |
118 (25%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+52 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Poison Edge |
1/20 |
Skill |
Phys ATK that inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Edge |
1/20 |
Skill |
Phys ATK that inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Edge |
1/20 |
Skill |
Phys ATK that inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Edge |
1/20 |
Skill |
Phys ATK that inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Knife |
1/20 |
Skill |
Phys ATK to target unit [Range: 3, Height Range: 2] |
Medicine |
1/20 |
Skill |
Recovers HP of units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Charming Edge |
1/20 |
Skill |
Inflicts Charm on target unit [Range: 1, Height Range: 1] |
Deceiving Strike |
1/20 |
Skill |
Phys ATK to target unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
|
E17 |
t4 |
|
Bandit |
65 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
265 |
281 |
200 |
102 |
66 |
248 |
102 |
159 |
129 |
118 (25%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+52 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Poison Edge |
1/20 |
Skill |
Phys ATK that inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Edge |
1/20 |
Skill |
Phys ATK that inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Edge |
1/20 |
Skill |
Phys ATK that inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Edge |
1/20 |
Skill |
Phys ATK that inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Knife |
1/20 |
Skill |
Phys ATK to target unit [Range: 3, Height Range: 2] |
Medicine |
1/20 |
Skill |
Recovers HP of units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Charming Edge |
1/20 |
Skill |
Inflicts Charm on target unit [Range: 1, Height Range: 1] |
Deceiving Strike |
1/20 |
Skill |
Phys ATK to target unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
|