Basic Information
Type Event
Level 75
AP Cost 40
Player EXP 40
Unit EXP 400
Zeni 5000
Flags IsExtra
IsAutoRepeatQuest
Prerequisite Quests
The Signaling Shot Echoes to the Other Side - Episode 5

Hard Quest The Signaling Shot Echoes to the Other Side [EX]

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 4 4 [P2]
4
[P3]
4
4 4 4 4 4 2 2
1 4 4 [P1]
5
[P4]
4
[P5]
4
4 4 4 4 2 2
2 4 4 4 [TP8]
5
[TP7]
5
4 3 3 3 2 2
3 4 4 4 [TP5]
5
[TP6]
5
0 0 1 1 1 1
4 4 4 4 5 5 0 0 0 1 1 1
5 4 4 4 [TP4]
5
[TP3]
5
0 0 0 1 1 [E11]
1
6 5 5 5 [TP1]
5
[TP2]
5
0 0 0 1 [E8]
1
1
7 5 5 5 5 5 0 0 4 [E7]
1
1 [E12]
1
8 5 5 5 [E4]
5
[E5]
5
4 4 4 2 [E10]
2
[E9]
2
9 [E1]
5
5 [E6]
5
[E14]
5
5 5 5 4 3 3 4
10 5 5 5 5 5 5 [E3]
5
5 5 5 4
11 5 11 11 [E2]
6
5 6 5 5 [E13]
5
5 4
Entries
UID Trigger
E4
DecrementMember 2
E5
DecrementMember 2
E6
DecrementMember 6
E14
DecrementMember 6
Enemies
UID SID Unit Level Type Move Jump
E1 -
75 Machine, Sloth 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8 604 8232 250 8232 378 121 306 553 525 (100%) 22
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Skills
Name Rank Type Effect
[Normal ATK] AJ6000 1/1 Attack AJ6000 (Enemy Unit)
Double Hammer 20/20 Skill Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1]
Charge 20/20 Skill Raises own PATK
Sonic Blast 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Hammer Spike 20/20 Skill Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1]
Alchemia Razor 20/20 Skill Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1]
Double Hammer II 20/20 Skill Double Hammer that partially ignores DEF
Sonic Blast II 20/20 Skill Sonic Blast that partially ignores DEF
Full Charge [Permanent Enhancement (Stackable)] 20/20 Reaction Raises all stats; effect is stackable
Double Hammer 20/20 Skill Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1]
Gear Charge [Raises PATK/AGI for three turns - Stackable] 20/20 Skill Raises own PATK/AGI for three turns
Sonic Blast 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Hammer Spike 20/20 Skill Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1]
Alchemia Razor 20/20 Skill Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1]
Double Hammer II 20/20 Skill Double Hammer that partially ignores DEF
Sonic Blast II 20/20 Skill Sonic Blast that partially ignores DEF
Knock Blast 20/20 Skill Increases Ignore DEF & Knockback
Paralyze Blast 20/20 Skill Increases Ignore DEF & Paralyze Knockback
Petrifying Blast (Curse) 20/20 Skill Increases Ignore DEF & Petrify Knockback
E2 -
75 Machine, Sloth 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8 604 8232 250 8232 378 121 306 553 525 (100%) 22
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Skills
Name Rank Type Effect
[Normal ATK] AJ6000 1/1 Attack AJ6000 (Enemy Unit)
Double Hammer 20/20 Skill Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1]
Charge 20/20 Skill Raises own PATK
Sonic Blast 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Hammer Spike 20/20 Skill Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1]
Alchemia Razor 20/20 Skill Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1]
Double Hammer II 20/20 Skill Double Hammer that partially ignores DEF
Sonic Blast II 20/20 Skill Sonic Blast that partially ignores DEF
Full Charge [Permanent Enhancement (Stackable)] 20/20 Reaction Raises all stats; effect is stackable
Double Hammer 20/20 Skill Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1]
Gear Charge [Raises PATK/AGI for three turns - Stackable] 20/20 Skill Raises own PATK/AGI for three turns
Sonic Blast 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Hammer Spike 20/20 Skill Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1]
Alchemia Razor 20/20 Skill Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1]
Double Hammer II 20/20 Skill Double Hammer that partially ignores DEF
Sonic Blast II 20/20 Skill Sonic Blast that partially ignores DEF
Knock Blast 20/20 Skill Increases Ignore DEF & Knockback
Paralyze Blast 20/20 Skill Increases Ignore DEF & Paralyze Knockback
Petrifying Blast (Curse) 20/20 Skill Increases Ignore DEF & Petrify Knockback
E3 -
75 Machine, Sloth 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8 604 8232 250 8232 378 121 306 553 525 (100%) 22
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Skills
Name Rank Type Effect
[Normal ATK] AJ6000 1/1 Attack AJ6000 (Enemy Unit)
Double Hammer 20/20 Skill Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1]
Charge 20/20 Skill Raises own PATK
Sonic Blast 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Hammer Spike 20/20 Skill Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1]
Alchemia Razor 20/20 Skill Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1]
Double Hammer II 20/20 Skill Double Hammer that partially ignores DEF
Sonic Blast II 20/20 Skill Sonic Blast that partially ignores DEF
Full Charge [Permanent Enhancement (Stackable)] 20/20 Reaction Raises all stats; effect is stackable
Double Hammer 20/20 Skill Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1]
Gear Charge [Raises PATK/AGI for three turns - Stackable] 20/20 Skill Raises own PATK/AGI for three turns
Sonic Blast 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Hammer Spike 20/20 Skill Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1]
Alchemia Razor 20/20 Skill Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1]
Double Hammer II 20/20 Skill Double Hammer that partially ignores DEF
Sonic Blast II 20/20 Skill Sonic Blast that partially ignores DEF
Knock Blast 20/20 Skill Increases Ignore DEF & Knockback
Paralyze Blast 20/20 Skill Increases Ignore DEF & Paralyze Knockback
Petrifying Blast (Curse) 20/20 Skill Increases Ignore DEF & Petrify Knockback
E4 -
75 Machine, Sloth 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8 604 8232 250 8232 378 121 306 553 525 (100%) 22
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Skills
Name Rank Type Effect
[Normal ATK] AJ6000 1/1 Attack AJ6000 (Enemy Unit)
Double Hammer 20/20 Skill Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1]
Charge 20/20 Skill Raises own PATK
Sonic Blast 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Hammer Spike 20/20 Skill Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1]
Alchemia Razor 20/20 Skill Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1]
Double Hammer II 20/20 Skill Double Hammer that partially ignores DEF
Sonic Blast II 20/20 Skill Sonic Blast that partially ignores DEF
Full Charge [Permanent Enhancement (Stackable)] 20/20 Reaction Raises all stats; effect is stackable
Double Hammer 20/20 Skill Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1]
Gear Charge [Raises PATK/AGI for three turns - Stackable] 20/20 Skill Raises own PATK/AGI for three turns
Sonic Blast 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Hammer Spike 20/20 Skill Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1]
Alchemia Razor 20/20 Skill Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1]
Double Hammer II 20/20 Skill Double Hammer that partially ignores DEF
Sonic Blast II 20/20 Skill Sonic Blast that partially ignores DEF
Knock Blast 20/20 Skill Increases Ignore DEF & Knockback
Paralyze Blast 20/20 Skill Increases Ignore DEF & Paralyze Knockback
Petrifying Blast (Curse) 20/20 Skill Increases Ignore DEF & Petrify Knockback
E5 -
75 Machine, Sloth 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8 604 8232 250 8232 378 121 306 553 525 (100%) 22
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Skills
Name Rank Type Effect
[Normal ATK] AJ6000 1/1 Attack AJ6000 (Enemy Unit)
Double Hammer 20/20 Skill Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1]
Charge 20/20 Skill Raises own PATK
Sonic Blast 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Hammer Spike 20/20 Skill Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1]
Alchemia Razor 20/20 Skill Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1]
Double Hammer II 20/20 Skill Double Hammer that partially ignores DEF
Sonic Blast II 20/20 Skill Sonic Blast that partially ignores DEF
Full Charge [Permanent Enhancement (Stackable)] 20/20 Reaction Raises all stats; effect is stackable
Double Hammer 20/20 Skill Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1]
Gear Charge [Raises PATK/AGI for three turns - Stackable] 20/20 Skill Raises own PATK/AGI for three turns
Sonic Blast 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Hammer Spike 20/20 Skill Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1]
Alchemia Razor 20/20 Skill Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1]
Double Hammer II 20/20 Skill Double Hammer that partially ignores DEF
Sonic Blast II 20/20 Skill Sonic Blast that partially ignores DEF
Knock Blast 20/20 Skill Increases Ignore DEF & Knockback
Paralyze Blast 20/20 Skill Increases Ignore DEF & Paralyze Knockback
Petrifying Blast (Curse) 20/20 Skill Increases Ignore DEF & Petrify Knockback
E6 -
75 Machine, Sloth 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8 604 8232 250 8232 378 121 306 553 525 (100%) 22
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Skills
Name Rank Type Effect
[Normal ATK] AJ6000 1/1 Attack AJ6000 (Enemy Unit)
Double Hammer 20/20 Skill Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1]
Charge 20/20 Skill Raises own PATK
Sonic Blast 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Hammer Spike 20/20 Skill Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1]
Alchemia Razor 20/20 Skill Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1]
Double Hammer II 20/20 Skill Double Hammer that partially ignores DEF
Sonic Blast II 20/20 Skill Sonic Blast that partially ignores DEF
Full Charge [Permanent Enhancement (Stackable)] 20/20 Reaction Raises all stats; effect is stackable
Double Hammer 20/20 Skill Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1]
Gear Charge [Raises PATK/AGI for three turns - Stackable] 20/20 Skill Raises own PATK/AGI for three turns
Sonic Blast 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Hammer Spike 20/20 Skill Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1]
Alchemia Razor 20/20 Skill Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1]
Double Hammer II 20/20 Skill Double Hammer that partially ignores DEF
Sonic Blast II 20/20 Skill Sonic Blast that partially ignores DEF
Knock Blast 20/20 Skill Increases Ignore DEF & Knockback
Paralyze Blast 20/20 Skill Increases Ignore DEF & Paralyze Knockback
Petrifying Blast (Curse) 20/20 Skill Increases Ignore DEF & Petrify Knockback
E7 -
75 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3604 675 606 179 288 378 125 251 216 144 (40%) 22
Status Res
- 90 - 90 90 90 90 90
- 90 90 90 90 90 90 90
Other Stats
Jewels Obtained Slash Res
+52 +25
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Eternal Scarlet Flame 20/20 Skill Raises Slash ATK Power of ally units in area around self for three turns & raises Max HP & recovers amount raised [Area: Diamond (5), Height Range: 3]
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
E8 -
75 Human, Female 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3862 586 643 169 288 370 120 244 211 137 (40%) 22
Status Res
- 90 - 90 90 90 90 90
- 90 90 90 90 90 90 90
Other Stats
CRIT Rate Jewels Obtained
+10 +52
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Devastating Faith 20/20 Skill Raises own PATK/PDEF by 100% for one turn & nullifies all statuses for three turns
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Battlefield Seraph 20/20 Skill Recovers a portion of HP of ally units within target area [Range: 2, Area: Cross (3), Height Range: 2]
E9 -
75 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2434 577 441 165 275 377 126 243 212 129 (40%) 27
Status Res
999 10 10 10 999 999 10 999
999 999 999 999 999 999 999 999
Other Stats
Jewels Obtained Magic Res
+52 +25
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Magic-Guard Formation 20/20 Skill Raises Magic Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Rune Break 20/20 Skill Slash ATK on enemy units within target area & lowers units' MATK Power [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
E10 -
75 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2740 207 200 799 389 162 124 254 328 184 (100%) 22
Status Res
- 90 - 90 90 90 90 90
- 90 90 90 90 90 90 90
Other Stats
Jewels Obtained
+72
Skills
Name Rank Type Effect
Attack (SYO) 1/1 Attack
Beast of Light 20/20 Skill Summons Carbuncle, recovering HP of ally units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Shielding Feline 20/20 Skill Summons Rune Cults, raising PDEF/MDEF/AGI of ally units within target area for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Crusade Judge 20/20 Skill Summons Lord Crusade, Light Mag ATK (100% Hit/strong vs amorphous) on units within target area [Range: 4, Area: Special (Square-Cross), Height Range: 2]
Dark Flare 20/20 Skill Summons Abyss Schwarz, Dark Mag ATK on units within target area (Strong vs Amorphous) & 100% Hit [Range: 4, Area: Diamond (5), Height Range: 2]
Ratty Call 20/20 Skill Summons Metal Ratty, Non-Type ATK on target unit [Range: 3, Height Range: Unlimited]
Bloody Wolf 20/20 Skill Summons Red Wolf, penetrating Non-Type ATK on target unit [Range: 3, Area: Line (3), Height Range: 1]
Mana Focus 20/20 Skill Raises MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Heavenly Palace Beast 20/20 Skill Summons Light Carbuncle, recovering HP of ally units within target area and casting Auto Heal [Range: 3, Area: Diamond (5), Height Range: 2]
Fervent Aria 1/1 Passive Completely nullifies Silence & raises Max HP
E11 -
75 Human, Female 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1966 286 272 562 168 460 137 254 314 179 (100%) 22
Other Stats
Jewels Obtained Poison Dmg Rate Poison Duration
+32 +30 +2
Skills
Name Rank Type Effect
Attack (DOC) 1/1 Attack
Petrification Antidote 20/20 Skill Removes Petrify status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Sedative 20/20 Skill Removes Berserk status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Love Potion 20/20 Skill Inflicts Charm on enemy unit [Range: 3, Height Range: 2]
Tranquilizer 20/20 Skill Inflicts Bind and Daze on enemy unit [Range: 3, Height Range: 2]
Panacea 20/20 Skill Removes all statuses except Death Sentence from ally unit [Range: 3, Height Range: 2]
Vaccine 20/20 Skill Nullifies all statuses inflicted on ally units within target area for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Trial Potion II 20/20 Skill Recovers ally unit's HP with chance of inflicting Paralyze as side-effect [Range: 3, Height Range: 2]
Ultra Syrup 20/20 Skill Raises all own Stats & raises MOVE/JUMP by 1
Large Healing Potion 20/20 Skill Recovers ally unit's HP [Range: 3, Height Range: 2]
Antidote 20/20 Skill Removes Poison status from ally & recovers ally's HP [Range: 3, Height Range: 2]
Neuro Potion 20/20 Skill Removes Paralyze status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Eye Drops 20/20 Skill Removes Blind status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Throat Drops 20/20 Skill Removes Silence status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Super Tonic 20/20 Skill Raises ally unit's PATK/PDEF [Range: 3, Height Range: 1]
Extreme Energy-Booster 20/20 Skill Raises ally unit's MATK/MDEF [Range: 3, Height Range: 1]
Venom Potion 20/20 Skill Mag ATK on target unit (Strong vs Humans) & inflicts Poison [Range: 3, Height Range: 2]
E12 -
75 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2217 545 300 139 121 381 141 323 198 125 (25%) 27
Status Res
- 90 - 90 90 90 90 90
- 90 90 90 90 90 90 90
Other Stats
Jewels Obtained Pierce ATK Power JUMP ATK Power
+40 +40 +20
Skills
Name Rank Type Effect
Attack [SP] 1/1 Attack Sacred Spearman
Grand Wave 20/20 Skill 2-Hit Water Pierce ATK on enemy units within area & chance of critical & inflicts Rage & moves targets forward by max 1 sq [Range: 4, Area: Line (4), Height Range: 2]
Holy Spear Flash 20/20 Skill Pierce ATK that inflicts Bind/Daze on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Double Glory 20/20 Skill Pierce ATK to units within target area with chance of critical & raises own PATK [Range: 4, Area: Special (Double Laser), Height Range: 2]
Storm's Grace 20/20 Skill Water Pierce ATK on units within area (Strong vs Fire) & chance of critical [Range: 3, Area: Special (Square-Cross), Height Range: 2]
Sacred Clash 20/20 Skill Penetrating Pierce ATK to enemy unit with chance of critical [Range: 2, Height Range: 2]
Piercing Nova 20/20 Skill Pierce ATK to units within target area with chance of critical [Range: 1, Area: Lateral (3), Height Range: 2]
Ice Spear of Judgment 20/20 Skill Water Jump ATK on units within area & 100% Hit & chance of critical [Range: 3, Area: Cross (5), Height Range: 3]
Holy Spear Fan 20/20 Skill Damages Jewels of units within target area [Area: Special (Cone), Height Range: 2]
Divine Trident 20/20 Skill Pierce ATK that inflicts Death Sentence to units within target area with chance of critical [Range: 2, Area: Special (Fork), Height Range: 2]
Sky-Shattering Spear 20/20 Reaction Raises own Pierce/JUMP ATK Power for one turn when receiving Dmg & chance of critical & also activated by Skill ATKs (Stackable up to 5x)
E13 -
75 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
393 260 191 173 101 310 119 186 186 131 (50%) 23
Other Stats
Initial Jewels Jewels Obtained Buff Duration
+100 +20 +1
Skills
Name Rank Type Effect
Attack (BAR) 1/1 Attack
Song of the Aegis 20/20 Skill Doubles PDEF for one turn [Area: Whole Map, Height Range: Unlimited]
Song of Defense 20/20 Skill Raises PDEF/MDEF of all ally units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Song of the Warrior 20/20 Skill Raises PATK for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Song of the Guardian 20/20 Skill Raises PDEF for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Song of Wisdom 20/20 Skill Raises MATK for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Song of Concealment 20/20 Skill Raises MDEF for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Song of Fortune 20/20 Skill Raises LUCK for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
E14 -
75 Demon, Lust 2 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8503 454 567 403 849 229 96 203 331 506 (100%) 22
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Knockback Res Jewels Obtained
+999 +32
Flags
IsThrow
No
Skills
Name Rank Type Effect
[Normal ATK] Diablo 1/1 Attack Normal Attack
HP Auto Heal 1/1 Passive HP Auto Heal Passive (50%)
Switch 20/20 Skill Swaps positions with target [Range: 7, Height Range: 10]
Mind Crush [MATK Down] 20/20 Skill Inflicts Phys Dmg on units within target area & lowers MATK [Range: 6, Area: Lateral (3), Height Range: 4]
Bone Crush [PATK Down] 20/20 Skill Inflicts Phys Dmg on units within target area & lowers PATK [Range: 6, Area: Lateral (3), Height Range: 4]
Chain Crush [COMBO Down] 20/20 Skill Reduces Combo Area of enemy units [Area: Whole Map, Height Range: Unlimited]
Stabbing Edge 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Diamond (5), Height Range: 4]
Falling Edge 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Diamond (7), Height Range: 4]
Switch 20/20 Skill Swaps positions with target [Range: 15, Height Range: 10] Enemy Unit use
Switch 20/20 Skill Swaps positions with target [Range: 15, Height Range: 10] Player Unit use
Switch 20/20 Skill Swaps positions with target [Range: 8, Height Range: 10] Enemy Unit use
Quest Missions
No deaths

Reward: Thunder Soul Shard

5 or fewer attacks taken

Reward: Sinful Indulgence

Clear without healing

Reward: Blade of the Royal Knights Shard

Clear without mercenary

Reward: Blade of the Royal Knights Shard

Drops
Drops