E1 |
- |
|
Hunting Soldier |
75 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
4719 |
646 |
328 |
125 |
162 |
260 |
103 |
222 |
170 |
392 (25%) |
22 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
- |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Elemental Res
|
|
|
|
|
|
- |
+50 |
+50 |
+50 |
+50 |
- |
Other Stats
Initial Jewels |
Knockback Res |
Hit Rate |
Jewels Obtained |
COMBO Area |
Pierce Res |
+60 |
+999 |
+5 |
+30 |
-2 |
+50 |
Strike Res |
Missile Res |
Magic Res |
Counter Res |
JUMP Res |
|
+50 |
+50 |
+50 |
+50 |
+50 |
|
Skills
Name |
Rank |
Type |
Effect |
Attack (WOR) |
1/1 |
Attack |
|
Battleaxe Stroke |
20/20 |
Skill |
Slash ATK to enemy unit [Range: 1, Height Range: 2] |
Mobile Style |
20/20 |
Skill |
Raises own PDEF & raises MOVE by 1 for three turns |
Leap Slash |
20/20 |
Skill |
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2] |
Revenge Crush |
20/20 |
Skill |
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2] |
Tomahawk |
20/20 |
Skill |
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3] |
War Cry |
20/20 |
Skill |
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2] |
Blade Cyclone |
20/20 |
Skill |
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2] |
Battle Roar |
20/20 |
Skill |
Raises own AGI |
Revenge |
20/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2] |
|
E2 |
- |
|
Hunting Soldier |
75 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
4719 |
646 |
328 |
125 |
162 |
260 |
103 |
222 |
170 |
392 (25%) |
22 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
- |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Elemental Res
|
|
|
|
|
|
- |
+50 |
+50 |
+50 |
+50 |
- |
Other Stats
Initial Jewels |
Knockback Res |
Hit Rate |
Jewels Obtained |
COMBO Area |
Pierce Res |
+60 |
+999 |
+5 |
+30 |
-2 |
+50 |
Strike Res |
Missile Res |
Magic Res |
Counter Res |
JUMP Res |
|
+50 |
+50 |
+50 |
+50 |
+50 |
|
Skills
Name |
Rank |
Type |
Effect |
Attack (WOR) |
1/1 |
Attack |
|
Battleaxe Stroke |
20/20 |
Skill |
Slash ATK to enemy unit [Range: 1, Height Range: 2] |
Mobile Style |
20/20 |
Skill |
Raises own PDEF & raises MOVE by 1 for three turns |
Leap Slash |
20/20 |
Skill |
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2] |
Revenge Crush |
20/20 |
Skill |
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2] |
Tomahawk |
20/20 |
Skill |
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3] |
War Cry |
20/20 |
Skill |
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2] |
Blade Cyclone |
20/20 |
Skill |
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2] |
Battle Roar |
20/20 |
Skill |
Raises own AGI |
Revenge |
20/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2] |
|
E3 |
- |
|
Hunting Soldier |
75 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
4719 |
646 |
328 |
125 |
162 |
260 |
103 |
222 |
170 |
392 (25%) |
22 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
- |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Elemental Res
|
|
|
|
|
|
- |
+50 |
+50 |
+50 |
+50 |
- |
Other Stats
Initial Jewels |
Knockback Res |
Hit Rate |
Jewels Obtained |
COMBO Area |
Pierce Res |
+60 |
+999 |
+5 |
+30 |
-2 |
+50 |
Strike Res |
Missile Res |
Magic Res |
Counter Res |
JUMP Res |
|
+50 |
+50 |
+50 |
+50 |
+50 |
|
Skills
Name |
Rank |
Type |
Effect |
Attack (WOR) |
1/1 |
Attack |
|
Battleaxe Stroke |
20/20 |
Skill |
Slash ATK to enemy unit [Range: 1, Height Range: 2] |
Mobile Style |
20/20 |
Skill |
Raises own PDEF & raises MOVE by 1 for three turns |
Leap Slash |
20/20 |
Skill |
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2] |
Revenge Crush |
20/20 |
Skill |
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2] |
Tomahawk |
20/20 |
Skill |
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3] |
War Cry |
20/20 |
Skill |
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2] |
Blade Cyclone |
20/20 |
Skill |
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2] |
Battle Roar |
20/20 |
Skill |
Raises own AGI |
Revenge |
20/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2] |
|
E4 |
- |
|
Hunting Soldier |
75 |
Human, Male |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2494 |
421 |
256 |
106 |
132 |
352 |
118 |
266 |
300 |
264 (25%) |
22 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
- |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Elemental Res
|
|
|
|
|
|
- |
+50 |
+50 |
+50 |
+50 |
- |
Other Stats
Initial Jewels |
Range |
Knockback Res |
Hit Rate |
Jewels Obtained |
COMBO Area |
+60 |
+2 |
+999 |
+5 |
+30 |
-2 |
Pierce Res |
Strike Res |
Missile Res |
Magic Res |
Counter Res |
JUMP Res |
+50 |
+50 |
+50 |
+50 |
+50 |
+50 |
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Arrow Rain |
20/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Shadow Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Hide Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|
E5 |
- |
|
Hunting Soldier |
75 |
Human, Male |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2494 |
421 |
256 |
106 |
132 |
352 |
118 |
266 |
300 |
264 (25%) |
22 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
- |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Elemental Res
|
|
|
|
|
|
- |
+50 |
+50 |
+50 |
+50 |
- |
Other Stats
Initial Jewels |
Range |
Knockback Res |
Hit Rate |
Jewels Obtained |
COMBO Area |
+60 |
+2 |
+999 |
+5 |
+30 |
-2 |
Pierce Res |
Strike Res |
Missile Res |
Magic Res |
Counter Res |
JUMP Res |
+50 |
+50 |
+50 |
+50 |
+50 |
+50 |
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Arrow Rain |
20/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Shadow Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Hide Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|
E6 |
- |
|
Hunting Soldier |
75 |
Human, Male |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2494 |
421 |
256 |
106 |
132 |
352 |
118 |
266 |
300 |
264 (25%) |
22 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
- |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Elemental Res
|
|
|
|
|
|
- |
+50 |
+50 |
+50 |
+50 |
- |
Other Stats
Initial Jewels |
Range |
Knockback Res |
Hit Rate |
Jewels Obtained |
COMBO Area |
+60 |
+2 |
+999 |
+5 |
+30 |
-2 |
Pierce Res |
Strike Res |
Missile Res |
Magic Res |
Counter Res |
JUMP Res |
+50 |
+50 |
+50 |
+50 |
+50 |
+50 |
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Arrow Rain |
20/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Shadow Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Hide Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|
E7 |
- |
|
Hunting Soldier |
75 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2134 |
131 |
126 |
519 |
381 |
138 |
113 |
207 |
242 |
498 (100%) |
22 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
- |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Elemental Res
|
|
|
|
|
|
- |
+50 |
+50 |
+50 |
+50 |
- |
Other Stats
Knockback Res |
Hit Rate |
Jewels Obtained |
COMBO Area |
Skill Use Count |
Pierce Res |
+999 |
+5 |
+30 |
-2 |
+1 |
+50 |
Strike Res |
Missile Res |
Magic Res |
Counter Res |
JUMP Res |
|
+50 |
+50 |
+50 |
+50 |
+50 |
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GEN) |
1/1 |
Attack |
|
Bind |
20/20 |
Skill |
Mag ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1] |
Overclock |
20/20 |
Skill |
Raises ally unit's CT by 100 [Range: 3, Height Range: 1] |
Switch |
20/20 |
Skill |
Swaps own position with target [Range: 4, Height Range: 3] |
Black Hole |
20/20 |
Skill |
Mag ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4] |
Phantom Vision |
20/20 |
Skill |
Inflicts Blind status on enemy unit [Range: 3, Height Range: 2] |
Quicken |
20/20 |
Skill |
Casts Quicken on ally unit [Range: 3, Height Range: 1] |
Delay |
20/20 |
Skill |
Inflicts Delay on enemy unit [Range: 3, Height Range: 1] |
Refresh |
20/20 |
Skill |
Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2] |
Freeze |
20/20 |
Skill |
Inflicts Stop on enemy unit [Range: 3, Height Range: 1] |
Counter Delay |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Delay on enemy unit [Range: 3, Height Range: 1] |
|
E8 |
- |
|
Hunting Soldier |
75 |
Human, Male |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
3568 |
598 |
323 |
112 |
142 |
262 |
128 |
287 |
167 |
263 (15%) |
22 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
- |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
1039 |
999 |
999 |
999 |
Elemental Res
|
|
|
|
|
|
- |
+50 |
+50 |
+50 |
+50 |
- |
Other Stats
Initial Jewels |
Knockback Res |
Hit Rate |
Jewels Obtained |
COMBO Area |
Pierce Res |
+60 |
+999 |
+5 |
+30 |
-2 |
+50 |
Strike Res |
Missile Res |
Magic Res |
Counter Res |
JUMP Res |
|
+50 |
+50 |
+50 |
+50 |
+50 |
|
Skills
Name |
Rank |
Type |
Effect |
Normal Attack (Knuckle Berserker) |
1/1 |
Attack |
Strike ATK (3 sq forward) |
Strong Arm Caucus |
20/20 |
Skill |
Fire Strike ATK on enemy unit that increases in strength according to number of dead allies [Range: 2, Height Range: 3] |
Tyranny of Rakshasa |
20/20 |
Skill |
Doubles Strike ATK Power until one attack is performed |
Surtr Charge |
20/20 |
Skill |
After moving, Fire Strike ATK (strong vs wind) on units within target area that increases in strength according to number of dead allies & moves target 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2] |
Hephaestus's Hammer |
20/20 |
Skill |
Fire Strike ATK on units within target area that increases in strength according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2] |
Agni's Gaze |
20/20 |
Skill |
Lowers Fire Res of enemy units within target area for three turns [Range: 3, Area: Lateral (3), Height Range: 2] |
Life-Giver Rakshasa |
20/20 |
Skill |
Recovers a portion of own HP |
Cycle of Rakshasa |
20/20 |
Reaction |
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs |
|
E9 |
- |
|
Hunting Soldier |
75 |
Human, Male |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
3568 |
598 |
323 |
112 |
142 |
262 |
128 |
287 |
167 |
263 (15%) |
22 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
- |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
1039 |
999 |
999 |
999 |
Elemental Res
|
|
|
|
|
|
- |
+50 |
+50 |
+50 |
+50 |
- |
Other Stats
Initial Jewels |
Knockback Res |
Hit Rate |
Jewels Obtained |
COMBO Area |
Pierce Res |
+60 |
+999 |
+5 |
+30 |
-2 |
+50 |
Strike Res |
Missile Res |
Magic Res |
Counter Res |
JUMP Res |
|
+50 |
+50 |
+50 |
+50 |
+50 |
|
Skills
Name |
Rank |
Type |
Effect |
Normal Attack (Knuckle Berserker) |
1/1 |
Attack |
Strike ATK (3 sq forward) |
Strong Arm Caucus |
20/20 |
Skill |
Fire Strike ATK on enemy unit that increases in strength according to number of dead allies [Range: 2, Height Range: 3] |
Tyranny of Rakshasa |
20/20 |
Skill |
Doubles Strike ATK Power until one attack is performed |
Surtr Charge |
20/20 |
Skill |
After moving, Fire Strike ATK (strong vs wind) on units within target area that increases in strength according to number of dead allies & moves target 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2] |
Hephaestus's Hammer |
20/20 |
Skill |
Fire Strike ATK on units within target area that increases in strength according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2] |
Agni's Gaze |
20/20 |
Skill |
Lowers Fire Res of enemy units within target area for three turns [Range: 3, Area: Lateral (3), Height Range: 2] |
Life-Giver Rakshasa |
20/20 |
Skill |
Recovers a portion of own HP |
Cycle of Rakshasa |
20/20 |
Reaction |
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs |
|
E10 |
- |
|
Hunting Soldier |
75 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2888 |
546 |
340 |
134 |
138 |
344 |
101 |
266 |
170 |
309 (25%) |
22 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
- |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Elemental Res
|
|
|
|
|
|
- |
+50 |
+50 |
+50 |
+50 |
- |
Other Stats
Initial Jewels |
Knockback Res |
Hit Rate |
Jewels Obtained |
Pierce ATK Power |
Missile ATK Power |
+60 |
+999 |
+5 |
+30 |
+5 |
+5 |
COMBO Area |
Pierce Res |
Strike Res |
Missile Res |
Magic Res |
Counter Res |
-2 |
+50 |
+50 |
+50 |
+50 |
+50 |
JUMP Res |
|
|
|
|
|
+50 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (BLA) |
1/1 |
Attack |
Martial Master |
Destructive Palm |
20/20 |
Skill |
Strike ATK (Strong vs Machines) that inflicts Daze on enemy unit [Range: 1, Height Range: 2] |
Ogre-Slaying Lance |
20/20 |
Skill |
Penetrating Pierce ATK (Strong vs Monsters) that inflicts Sleep on target unit [Range: 3, Height Range: 2] |
Burial Gun |
20/20 |
Skill |
Missile ATK (Strong vs Humans) that inflicts Stop on target unit [Range: 5, Height Range: Unlimited] |
Great Death Mow |
20/20 |
Skill |
Slash ATK to units within area around self & lowers PATK/MATK [Area: Diamond (5), Height Range: 3] |
Cedar Slash Flicker |
20/20 |
Skill |
Penetrating Slash ATK that inflicts Bind on target unit [Range: 3, Area: Line (3), Height Range: 3] |
Nature's Slash Trance |
20/20 |
Skill |
Slash ATK to units within area around self [Area: Square (3) around self, Height Range: 3] |
Ultimate Ranged Stance |
20/20 |
Skill |
Raises own Missile ATK/Pierce ATK |
Ultimate Melee Stance |
20/20 |
Skill |
Raises own Slash ATK/Strike ATK |
Roundhouse Block |
20/20 |
Reaction |
Chance of reducing Phys Dmg |
|
E11 |
- |
|
Hunting Soldier |
75 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2134 |
131 |
126 |
519 |
381 |
138 |
113 |
207 |
242 |
498 (100%) |
22 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
- |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Elemental Res
|
|
|
|
|
|
- |
+50 |
+50 |
+50 |
+50 |
- |
Other Stats
Knockback Res |
Hit Rate |
Jewels Obtained |
COMBO Area |
Skill Use Count |
Pierce Res |
+999 |
+5 |
+30 |
-2 |
+1 |
+50 |
Strike Res |
Missile Res |
Magic Res |
Counter Res |
JUMP Res |
|
+50 |
+50 |
+50 |
+50 |
+50 |
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GEN) |
1/1 |
Attack |
|
Bind |
20/20 |
Skill |
Mag ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1] |
Overclock |
20/20 |
Skill |
Raises ally unit's CT by 100 [Range: 3, Height Range: 1] |
Switch |
20/20 |
Skill |
Swaps own position with target [Range: 4, Height Range: 3] |
Black Hole |
20/20 |
Skill |
Mag ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4] |
Phantom Vision |
20/20 |
Skill |
Inflicts Blind status on enemy unit [Range: 3, Height Range: 2] |
Quicken |
20/20 |
Skill |
Casts Quicken on ally unit [Range: 3, Height Range: 1] |
Delay |
20/20 |
Skill |
Inflicts Delay on enemy unit [Range: 3, Height Range: 1] |
Refresh |
20/20 |
Skill |
Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2] |
Freeze |
20/20 |
Skill |
Inflicts Stop on enemy unit [Range: 3, Height Range: 1] |
Counter Delay |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Delay on enemy unit [Range: 3, Height Range: 1] |
|
E12 |
- |
|
Hunting Soldier |
75 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2888 |
546 |
340 |
134 |
138 |
344 |
101 |
266 |
170 |
309 (25%) |
22 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
- |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Elemental Res
|
|
|
|
|
|
- |
+50 |
+50 |
+50 |
+50 |
- |
Other Stats
Initial Jewels |
Knockback Res |
Hit Rate |
Jewels Obtained |
Pierce ATK Power |
Missile ATK Power |
+60 |
+999 |
+5 |
+30 |
+5 |
+5 |
COMBO Area |
Pierce Res |
Strike Res |
Missile Res |
Magic Res |
Counter Res |
-2 |
+50 |
+50 |
+50 |
+50 |
+50 |
JUMP Res |
|
|
|
|
|
+50 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (BLA) |
1/1 |
Attack |
Martial Master |
Destructive Palm |
20/20 |
Skill |
Strike ATK (Strong vs Machines) that inflicts Daze on enemy unit [Range: 1, Height Range: 2] |
Ogre-Slaying Lance |
20/20 |
Skill |
Penetrating Pierce ATK (Strong vs Monsters) that inflicts Sleep on target unit [Range: 3, Height Range: 2] |
Burial Gun |
20/20 |
Skill |
Missile ATK (Strong vs Humans) that inflicts Stop on target unit [Range: 5, Height Range: Unlimited] |
Great Death Mow |
20/20 |
Skill |
Slash ATK to units within area around self & lowers PATK/MATK [Area: Diamond (5), Height Range: 3] |
Cedar Slash Flicker |
20/20 |
Skill |
Penetrating Slash ATK that inflicts Bind on target unit [Range: 3, Area: Line (3), Height Range: 3] |
Nature's Slash Trance |
20/20 |
Skill |
Slash ATK to units within area around self [Area: Square (3) around self, Height Range: 3] |
Ultimate Ranged Stance |
20/20 |
Skill |
Raises own Missile ATK/Pierce ATK |
Ultimate Melee Stance |
20/20 |
Skill |
Raises own Slash ATK/Strike ATK |
Roundhouse Block |
20/20 |
Reaction |
Chance of reducing Phys Dmg |
|
E13 |
- |
|
Hunting Soldier |
75 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2888 |
546 |
340 |
134 |
138 |
344 |
101 |
266 |
170 |
309 (25%) |
22 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
- |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Elemental Res
|
|
|
|
|
|
- |
+50 |
+50 |
+50 |
+50 |
- |
Other Stats
Initial Jewels |
Knockback Res |
Hit Rate |
Jewels Obtained |
Pierce ATK Power |
Missile ATK Power |
+60 |
+999 |
+5 |
+30 |
+5 |
+5 |
COMBO Area |
Pierce Res |
Strike Res |
Missile Res |
Magic Res |
Counter Res |
-2 |
+50 |
+50 |
+50 |
+50 |
+50 |
JUMP Res |
|
|
|
|
|
+50 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (BLA) |
1/1 |
Attack |
Martial Master |
Destructive Palm |
20/20 |
Skill |
Strike ATK (Strong vs Machines) that inflicts Daze on enemy unit [Range: 1, Height Range: 2] |
Ogre-Slaying Lance |
20/20 |
Skill |
Penetrating Pierce ATK (Strong vs Monsters) that inflicts Sleep on target unit [Range: 3, Height Range: 2] |
Burial Gun |
20/20 |
Skill |
Missile ATK (Strong vs Humans) that inflicts Stop on target unit [Range: 5, Height Range: Unlimited] |
Great Death Mow |
20/20 |
Skill |
Slash ATK to units within area around self & lowers PATK/MATK [Area: Diamond (5), Height Range: 3] |
Cedar Slash Flicker |
20/20 |
Skill |
Penetrating Slash ATK that inflicts Bind on target unit [Range: 3, Area: Line (3), Height Range: 3] |
Nature's Slash Trance |
20/20 |
Skill |
Slash ATK to units within area around self [Area: Square (3) around self, Height Range: 3] |
Ultimate Ranged Stance |
20/20 |
Skill |
Raises own Missile ATK/Pierce ATK |
Ultimate Melee Stance |
20/20 |
Skill |
Raises own Slash ATK/Strike ATK |
Roundhouse Block |
20/20 |
Reaction |
Chance of reducing Phys Dmg |
|
E14 |
- |
|
Hunting Soldier |
75 |
Human, Male |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
3568 |
598 |
323 |
112 |
142 |
262 |
128 |
287 |
167 |
263 (15%) |
22 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
- |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
1039 |
999 |
999 |
999 |
Elemental Res
|
|
|
|
|
|
- |
+50 |
+50 |
+50 |
+50 |
- |
Other Stats
Initial Jewels |
Knockback Res |
Hit Rate |
Jewels Obtained |
COMBO Area |
Pierce Res |
+60 |
+999 |
+5 |
+30 |
-2 |
+50 |
Strike Res |
Missile Res |
Magic Res |
Counter Res |
JUMP Res |
|
+50 |
+50 |
+50 |
+50 |
+50 |
|
Skills
Name |
Rank |
Type |
Effect |
Normal Attack (Knuckle Berserker) |
1/1 |
Attack |
Strike ATK (3 sq forward) |
Strong Arm Caucus |
20/20 |
Skill |
Fire Strike ATK on enemy unit that increases in strength according to number of dead allies [Range: 2, Height Range: 3] |
Tyranny of Rakshasa |
20/20 |
Skill |
Doubles Strike ATK Power until one attack is performed |
Surtr Charge |
20/20 |
Skill |
After moving, Fire Strike ATK (strong vs wind) on units within target area that increases in strength according to number of dead allies & moves target 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2] |
Hephaestus's Hammer |
20/20 |
Skill |
Fire Strike ATK on units within target area that increases in strength according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2] |
Agni's Gaze |
20/20 |
Skill |
Lowers Fire Res of enemy units within target area for three turns [Range: 3, Area: Lateral (3), Height Range: 2] |
Life-Giver Rakshasa |
20/20 |
Skill |
Recovers a portion of own HP |
Cycle of Rakshasa |
20/20 |
Reaction |
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs |
|
E15 |
- |
|
Hunting Soldier |
75 |
Human, Male |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
3568 |
598 |
323 |
112 |
142 |
262 |
128 |
287 |
167 |
263 (15%) |
22 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
- |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
1039 |
999 |
999 |
999 |
Elemental Res
|
|
|
|
|
|
- |
+50 |
+50 |
+50 |
+50 |
- |
Other Stats
Initial Jewels |
Knockback Res |
Hit Rate |
Jewels Obtained |
COMBO Area |
Pierce Res |
+60 |
+999 |
+5 |
+30 |
-2 |
+50 |
Strike Res |
Missile Res |
Magic Res |
Counter Res |
JUMP Res |
|
+50 |
+50 |
+50 |
+50 |
+50 |
|
Skills
Name |
Rank |
Type |
Effect |
Normal Attack (Knuckle Berserker) |
1/1 |
Attack |
Strike ATK (3 sq forward) |
Strong Arm Caucus |
20/20 |
Skill |
Fire Strike ATK on enemy unit that increases in strength according to number of dead allies [Range: 2, Height Range: 3] |
Tyranny of Rakshasa |
20/20 |
Skill |
Doubles Strike ATK Power until one attack is performed |
Surtr Charge |
20/20 |
Skill |
After moving, Fire Strike ATK (strong vs wind) on units within target area that increases in strength according to number of dead allies & moves target 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2] |
Hephaestus's Hammer |
20/20 |
Skill |
Fire Strike ATK on units within target area that increases in strength according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2] |
Agni's Gaze |
20/20 |
Skill |
Lowers Fire Res of enemy units within target area for three turns [Range: 3, Area: Lateral (3), Height Range: 2] |
Life-Giver Rakshasa |
20/20 |
Skill |
Recovers a portion of own HP |
Cycle of Rakshasa |
20/20 |
Reaction |
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs |
|