Basic Information
Type Multiplay
Level 85
AP Cost 30
Player EXP 60
Unit EXP 500
Multi Coins 120

[Limited Time] World of Treasure 6 [Hard] (2P Multiplay)

Defeat All Besides AJ4000!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 5 5 5 4 3 3 [P1]
0
[P2]
0
0 0 [P5]
1
1 1
1 5 5 5 8 3 3 0 0 0 0 1 [E15]
1
1
2 5 5 6 4 3 3 0 0 0 0 6 2 2
3 4 4 6 4 3 [E12]
2
0 0 0 0 [E13]
2
2 2
4 4 9 4 [E18]
4
3 [E17]
1
0 0 0 [E5]
0
2 2 2
5 4 9 4 [E19]
4
3 1 0 0 0 0 2 2 2
6 4 11 4 4 5 2 0 0 0 [E4]
0
2 2 2
7 4 4 4 [P4]
4
5 2 0 0 0 4 4 2 2
8 4 11 4 [P3]
4
[E14]
6
3 0 0 0 0 [E16]
1
2 2
9 4 9 4 4 6 3 [E8]
0
[E6]
0
[E7]
0
[E9]
0
[E3]
1
2 6
10 4 4 4 4 4 3 [E10]
0
[E1]
0
[E2]
0
[E11]
0
1 1 1
11 4 4 4 4 4 3 0 0 0 0 1 1 1
Entries
UID Trigger
E6
WaitEntryClock 12
E7
WaitEntryClock 12
E8
DeadEnemy A1
E9
DeadEnemy A2
E10
Requires (Any)
DeadEnemy B1 or B2
E11
Requires (Any)
DeadEnemy B2 or B1
E12
Requires (Any)
DeadEnemy B1 or B2
E13
Requires (Any)
DeadEnemy B1 or B2
E14
Requires (All)
DeadEnemy C1, C2, C3, L1, L2, B1, B2, C4, and r
E15
Requires (All)
DeadEnemy C1, C2, C3, L1, L2, B1, B2, C4, and r
E16
Requires (All)
DeadEnemy C1, C2, C3, L1, L2, B1, B2, C4, and r
E18
UsedSkill R1: Ratty Touch
E19
UsedSkill R1: Ratty Touch
Enemies
UID SID Unit Level Type Move Jump
E1 4_1
85 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
10373 241 218 219 255 233 156 205 247 553 (25%) 32
Status Res
91 91 91 1000 1000 1000 91 1000
1000 1000 1000 1000 1000 1 91 60
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Forced InjectionⅠ 1/1 Skill Inflicts Knockback on target, forcing movement & casts Quicken
Forced InjectionⅠ 1/1 Skill Inflicts Knockback on target, forcing movement
Forced InjectionⅠ 1/1 Skill Inflicts Knockback on target, forcing movement (4 sq) & casts Quicken
Knockback Shot 1/1 Skill Inflicts Knockback on target, forcing movement of up to 15 sq & casts Quicken
Knockback Shot 1/1 Skill Inflicts max. 8 sq Knockback on target, forcing movement
Divine Shelter+ 1/1 Passive Disable all ATKs
Double Gatling 1/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 1/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 1/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 1/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Self-Destruction Marksman 1/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Auto Regeneration OFF 1/1 Skill
Chain Crush [COMBO Down] 1/1 Skill Reduces Combo Area of enemy units [Area: Whole Map, Height Range: Unlimited]
Undead 1/1 Passive Cannot be killed by received Dmg
E2 4_2
85 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
10373 241 218 219 1254 233 156 205 247 553 (25%) 32
Status Res
91 91 91 1000 1000 1000 91 1000
1000 1000 1000 1000 1000 1 91 60
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Forced InjectionⅠ 1/1 Skill Inflicts Knockback on target, forcing movement & casts Quicken
Forced InjectionⅠ 1/1 Skill Inflicts Knockback on target, forcing movement
Forced InjectionⅠ 1/1 Skill Inflicts Knockback on target, forcing movement (4 sq) & casts Quicken
Knockback Shot 1/1 Skill Inflicts Knockback on target, forcing movement of up to 15 sq & casts Quicken
Knockback Shot 1/1 Skill Inflicts max. 8 sq Knockback on target, forcing movement
Divine Shelter+ 1/1 Passive Disable all ATKs
Double Gatling 1/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 1/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 1/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 1/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Self-Destruction Marksman 1/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Undead 1/1 Passive Cannot be killed by received Dmg
E3 r
85 Monster, Beast, Metal 2 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8 70 999 90 999 102 77 104 102 20 (100%) 32
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Debuff Res Quicken Res
+999 +999
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
Fire 1/20 Skill Fire Mag ATK on units within target area [Range: 3]
Fire 1/20 Skill Non-elemental version of Spores. Countermeasure because elemental effect reduction rate was too high; used against unit of that element.
Maddening Bell [Enhance & Berserk] 1/20 Skill Casts Enhance and Berserk on all enemy units
Long Fire 1/20 Skill Long-range Fire [Range: 8]
Don't Help ☆ Squeak 1/20 Skill Fire Mag ATK on units within target area [Range: 3]
Fire (Powerful Dmg against Wind)<br> 1/20 Skill Strong vs Spores
E4 L1
85 Human, Male 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
7171 607 540 153 122 278 161 189 197 176 (100%) 32
Status Res
1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 -
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Shining Caliber 20/20 Skill Light Slash ATK to units within target area & PATK Up [Range: 3, Area: Cross (3), Height Range: 3]
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E5 L2
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5700 905 192 193 98 277 172 205 208 143 (25%) 32
Status Res
1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 -
Other Stats
Jewels Obtained COMBO Area
+32 -1
Skills
Name Rank Type Effect
Attack (SEI) 1/1 Attack
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 20/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 20/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Avenger 20/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
E6 A1
85 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6442 630 517 91 106 108 161 117 106 498 (25%) 32
Status Res
31 0 31 31 31 51 0 31
31 31 31 31 31 1 31 30
Other Stats
Debuff Res
+30
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Slash Counter 10/20 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Large Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Large Spinslash 20/20 Skill Modified effect version of Large Spinslash. Lowered because it ignores DEF.
Damage Shield [3x] 20/20 Skill For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns
E7 A2
85 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6442 630 117 91 506 108 161 117 106 498 (25%) 32
Status Res
31 0 31 31 31 51 0 31
31 31 31 31 31 1 31 30
Other Stats
Debuff Res
+30
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Slash Counter 10/20 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Large Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Large Spinslash 20/20 Skill Modified effect version of Large Spinslash. Lowered because it ignores DEF.
Damage Shield [3x] 20/20 Skill For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns
E8 B1
85 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6764 657 543 151 152 293 163 197 188 498 (25%) 32
Status Res
30 - 30 30 30 50 - 30
30 30 30 30 30 - 30 30
Other Stats
Debuff Res Jewels Obtained COMBO Area
+30 +32 -2
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Large Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Large Spinslash 20/20 Skill Modified effect version of Large Spinslash. Lowered because it ignores DEF.
Damage Shield [3x] 20/20 Skill For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
E9 B2
85 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6764 657 243 151 452 293 163 197 188 498 (25%) 32
Status Res
30 - 30 30 30 50 - 30
30 30 30 30 30 - 30 30
Other Stats
Debuff Res Jewels Obtained COMBO Area
+30 +32 -2
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Large Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Large Spinslash 20/20 Skill Modified effect version of Large Spinslash. Lowered because it ignores DEF.
Damage Shield [3x] 20/20 Skill For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
E10 C1
85 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5469 824 215 161 123 274 155 272 175 148 (25%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 - 200 200 -
Other Stats
Jewels Obtained
+36
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Blood Drain 20/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 20/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 20/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 20/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 20/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 20/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Avenger 20/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
E11 C2
85 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5896 595 197 130 89 308 171 225 156 119 (25%) 32
Other Stats
Jewels Obtained COMBO Area
+68 -2
Skills
Name Rank Type Effect
Attack (NIN) 1/1 Attack
Shuriken 20/20 Skill Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2]
Fire Seal 20/20 Skill Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Water Seal 20/20 Skill Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Wind Seal 20/20 Skill Wind Non-Type ATK [Range: 4, Height Range: 2]
Thunder Seal 20/20 Skill Thunder Non-Type ATK [Range: 4, Height Range: 2]
Utsusemi 20/20 Skill Raises own Evasion Rate
Smoke Bomb 20/20 Skill Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2]
Tranquillizing Blade 20/20 Skill Slash ATK & inflicts Sleep [Range: 1, Height Range: 1]
Venom Blade 20/20 Skill Slash ATK & inflicts Poison [Range: 1, Height Range: 1]
Viper Blade 20/20 Skill Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1]
Shadow Stitch 20/20 Skill Slash ATK & inflicts Bind [Range: 1, Height Range: 1]
Golden Bind 20/20 Skill Slash ATK & inflicts Stop [Range: 1, Height Range: 1]
Poison Fog 20/20 Reaction After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
E12 C3
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6035 621 250 139 164 574 163 280 325 154 (25%) 32
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 20/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 20/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 20/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 20/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 20/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 20/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 20/20 Skill Raises own DEX for two turns
Lock On 20/20 Skill Raises own Hit Rate for two turns
Craft Bomb 20/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 20/20 Reaction Change of reducing portion of Dmg when receiving Dmg
△[Sabareta Event Res] +10~50% 1/40 Passive Sabareta Event Res +10-50%
E13 C4
85 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6014 609 196 148 118 583 163 294 319 146 (25%) 32
Status Res
1 1 1 1 1 1 1 1
- - - - - - - -
Other Stats
Initial Jewels Range Jewels Obtained
+100 +2 +16
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 20/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 20/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 20/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 20/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 20/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 20/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 20/20 Skill Raises own DEX for two turns
Lock On 20/20 Skill Raises own Hit Rate for two turns
Craft Bomb 20/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
E14 D1
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
7325 717 528 212 190 454 165 287 297 155 (60%) 32
Status Res
290 290 290 290 1199 1199 290 290
1199 1199 1199 280 1199 200 290 50
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Flame of the Blue Dragon 20/20 Skill Recovers HP of ally units in area around self with chance of removing all statuses [Area: Cross (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Shining Caliber 20/20 Skill Light Slash ATK to units within target area & PATK Up [Range: 3, Area: Cross (3), Height Range: 3]
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
E15 D2
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5433 915 303 246 138 434 155 276 290 124 (40%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 20/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 20/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Avenger 20/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
E16 S1
85 Machine, Sloth 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
7892 752 417 369 166 291 164 224 160 558 (100%) 32
Status Res
290 90 290 1199 1199 1199 290 1199
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained
+20
Skills
Name Rank Type Effect
[Normal ATK] AJ6000 1/1 Attack AJ6000 (Enemy Unit)
Double Hammer 20/20 Skill Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1]
Charge 20/20 Skill Raises own PATK
Sonic Blast 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Hammer Spike 20/20 Skill Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1]
Alchemia Razor 20/20 Skill Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1]
Double Hammer II 20/20 Skill Double Hammer that partially ignores DEF
Sonic Blast II 20/20 Skill Sonic Blast that partially ignores DEF
Counter Knuckle 20/20 Reaction Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1]
Crossing Zone 1/20 Skill Swaps positions with target [Range: 6, Height Range: 10] Enemy Unit use
Crossing Zone 1/20 Skill Swaps positions with target [Range: 7, Height Range: 10] Enemy Unit use
Crossing Zone 1/20 Skill Swaps positions with target [Range: 8, Height Range: 10] Enemy Unit use
Crossing Zone 1/20 Skill Swaps positions with target [Range: 9, Height Range: 10] Enemy Unit use
E17 R1
35 Monster, Beast, Metal 2 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
11 25 999 53 999 61 121 61 61 67 (100%) 7
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Debuff Res Quicken Res Single Target ATK Res Area ATK Res
+999 +999 +999 +999
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
Ratty Touch 20/20 Skill Inflicts Phys Dmg to single target & self-destructs
Ratty Touch 20/20 Skill Inflicts Phys Dmg to single target & self-destructs
E18 -
35 Monster, Beast, Metal 2 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4 40 999 53 999 61 60 61 61 20 (100%) 7
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Debuff Res Quicken Res
+999 +999
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
E19 -
35 Monster, Beast, Metal 2 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4 40 999 53 999 61 60 61 61 20 (100%) 7
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Debuff Res Quicken Res
+999 +999
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
Drops
Drops