E1 |
- |
|
Bandit Dark Cavalier |
30 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
420 |
126 |
70 |
64 |
43 |
96 |
61 |
98 |
61 |
71 (25%) |
22 |
Other Stats
Jewels Obtained |
HP Cost Rate |
|
|
|
|
+20 |
-32 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (BAA) |
1/1 |
Attack |
|
Reaper's Echo |
7/20 |
Skill |
Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3] |
Dark Bringer |
7/20 |
Skill |
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Evil Slash |
7/20 |
Skill |
Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2] |
Soul Sacrifice |
7/20 |
Skill |
Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2] |
Juggernaut |
7/20 |
Skill |
Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1] |
Blood Drain |
7/20 |
Skill |
Absorbs HP from target [Range: 3, Height Range: 2] |
Jewel Drain |
7/20 |
Skill |
Absorbs Jewels from target [Range: 3, Height Range: 2] |
Charge |
7/20 |
Skill |
Greatly raises own PATK and CRIT, but lowers PDEF/MDEF |
Retribution Blade |
7/20 |
Skill |
Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1] |
COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
E2 |
- |
|
Bandit Dark Cavalier |
30 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
420 |
126 |
70 |
64 |
43 |
96 |
61 |
98 |
61 |
71 (25%) |
22 |
Other Stats
Jewels Obtained |
HP Cost Rate |
|
|
|
|
+20 |
-32 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (BAA) |
1/1 |
Attack |
|
Reaper's Echo |
7/20 |
Skill |
Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3] |
Dark Bringer |
7/20 |
Skill |
Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Evil Slash |
7/20 |
Skill |
Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2] |
Soul Sacrifice |
7/20 |
Skill |
Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2] |
Juggernaut |
7/20 |
Skill |
Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1] |
Blood Drain |
7/20 |
Skill |
Absorbs HP from target [Range: 3, Height Range: 2] |
Jewel Drain |
7/20 |
Skill |
Absorbs Jewels from target [Range: 3, Height Range: 2] |
Charge |
7/20 |
Skill |
Greatly raises own PATK and CRIT, but lowers PDEF/MDEF |
Retribution Blade |
7/20 |
Skill |
Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1] |
|
E3 |
- |
|
Bandit Warrior |
30 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
480 |
136 |
72 |
63 |
44 |
97 |
66 |
88 |
63 |
74 (25%) |
22 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (WOR) |
1/1 |
Attack |
|
Battleaxe Stroke |
7/20 |
Skill |
Slash ATK to enemy unit [Range: 1, Height Range: 2] |
Mobile Style |
7/20 |
Skill |
Raises own PDEF & raises MOVE by 1 for three turns |
Leap Slash |
7/20 |
Skill |
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2] |
Revenge Crush |
7/20 |
Skill |
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2] |
Tomahawk |
7/20 |
Skill |
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3] |
War Cry |
7/20 |
Skill |
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2] |
Blade Cyclone |
7/20 |
Skill |
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2] |
Battle Roar |
7/20 |
Skill |
Raises own AGI |
Revenge |
7/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2] |
|
E4 |
- |
|
Bandit Warrior |
30 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
480 |
136 |
72 |
63 |
44 |
97 |
66 |
88 |
63 |
74 (25%) |
22 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (WOR) |
1/1 |
Attack |
|
Battleaxe Stroke |
7/20 |
Skill |
Slash ATK to enemy unit [Range: 1, Height Range: 2] |
Mobile Style |
7/20 |
Skill |
Raises own PDEF & raises MOVE by 1 for three turns |
Leap Slash |
7/20 |
Skill |
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2] |
Revenge Crush |
7/20 |
Skill |
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2] |
Tomahawk |
7/20 |
Skill |
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3] |
War Cry |
7/20 |
Skill |
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2] |
Blade Cyclone |
7/20 |
Skill |
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2] |
Battle Roar |
7/20 |
Skill |
Raises own AGI |
Revenge |
7/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2] |
|
E5 |
- |
|
Bandit Holy Brawler |
30 |
Human, Male |
4 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
388 |
123 |
83 |
69 |
29 |
97 |
69 |
81 |
69 |
67 (25%) |
22 |
Other Stats
Initial Jewels |
Jewels Obtained |
|
|
|
|
+1 |
+12 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (STR) |
1/1 |
Attack |
|
Focused Palm |
7/20 |
Skill |
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2] |
Palm Shockwave |
7/20 |
Skill |
Strike ATK to enemy unit [Range: 3, Height Range: 2] |
Exploding Palm |
7/20 |
Skill |
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2] |
Void Strike |
7/20 |
Skill |
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2] |
Divine Battle Trance |
7/20 |
Skill |
Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
Supreme Battle Trance |
7/20 |
Skill |
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2] |
Steel Fists |
7/20 |
Skill |
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1] |
Blinding Thrust |
7/20 |
Skill |
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1] |
Sharpening Focus |
7/20 |
Skill |
Triples own PATK for one turn |
Hardening Focus |
7/20 |
Skill |
Raises own PDEF |
Controlling Focus |
7/20 |
Skill |
Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2] |
Whirlwind Kick |
7/20 |
Skill |
Strike ATK to units in area around self |
Cross-Counter |
7/20 |
Reaction |
After receiving Dmg, performs counter [Range: 1, Height Range: 1] |
|
E6 |
- |
|
Bandit Holy Brawler |
30 |
Human, Male |
4 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
388 |
123 |
83 |
69 |
29 |
97 |
69 |
81 |
69 |
67 (25%) |
22 |
Other Stats
Initial Jewels |
Jewels Obtained |
|
|
|
|
+1 |
+12 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (STR) |
1/1 |
Attack |
|
Focused Palm |
7/20 |
Skill |
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2] |
Palm Shockwave |
7/20 |
Skill |
Strike ATK to enemy unit [Range: 3, Height Range: 2] |
Exploding Palm |
7/20 |
Skill |
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2] |
Void Strike |
7/20 |
Skill |
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2] |
Divine Battle Trance |
7/20 |
Skill |
Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
Supreme Battle Trance |
7/20 |
Skill |
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2] |
Steel Fists |
7/20 |
Skill |
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1] |
Blinding Thrust |
7/20 |
Skill |
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1] |
Sharpening Focus |
7/20 |
Skill |
Triples own PATK for one turn |
Hardening Focus |
7/20 |
Skill |
Raises own PDEF |
Controlling Focus |
7/20 |
Skill |
Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2] |
Whirlwind Kick |
7/20 |
Skill |
Strike ATK to units in area around self |
Cross-Counter |
7/20 |
Reaction |
After receiving Dmg, performs counter [Range: 1, Height Range: 1] |
|
E7 |
- |
|
Bandit Shadow Assassin |
30 |
Human, Male |
5 |
5 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
356 |
124 |
78 |
77 |
33 |
116 |
79 |
73 |
69 |
76 (25%) |
22 |
Other Stats
Evasion Rate |
Jewels Obtained |
|
|
|
|
+5 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KIL) |
1/1 |
Attack |
Shadow Assassin |
Infernal Delivery |
7/20 |
Skill |
Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1] |
Dark Crow |
7/20 |
Skill |
Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3] |
Air Surge |
7/20 |
Skill |
Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2] |
Soul Slicer |
7/20 |
Skill |
Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3] |
Assassin Blade - Poison |
7/20 |
Skill |
Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Dark |
7/20 |
Skill |
Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Paralyze |
7/20 |
Skill |
Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Sleep |
7/20 |
Skill |
Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Lesser Charm |
7/20 |
Skill |
Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1] |
Stance of the Runner |
7/20 |
Reaction |
After receiving Dmg, chance of CT boost |
|
E8 |
- |
|
Bandit Ranger |
30 |
Human, Male |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
470 |
119 |
73 |
54 |
50 |
106 |
66 |
81 |
102 |
71 (25%) |
22 |
Other Stats
Range |
Hit Rate |
Jewels Obtained |
Missile ATK Power |
|
|
+2 |
+6 |
+8 |
+6 |
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Scouting Shot |
7/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
7/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
7/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Arrow Rain |
7/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Punishing Shot |
7/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
7/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Shadow Shot |
7/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Wide Barrage |
7/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
7/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Hide Trap |
7/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|