Basic Information
Type Event
Level 30
AP Cost 15
Player EXP 15
Unit EXP 250
Zeni 2200
Flags IsAutoRepeatQuest
Prerequisite Quests
Naive Ideals for an Inherited Future - Ep. 1

Unit Lv30 Job Lv3 Recommended Naive Ideals for an Inherited Future - Ep. 2

Defeat 10 or more Bandits!

Map
0 1 2 3 4 5 6 7 8 9 10
0 6 6 5 [E10]
4
3 0 0 0 [P5]
0
0 0
1 6 [E7]
6
5 [E20]
4
3 0 0 [P1]
0
[A3]
0
0 0
2 6 6 5 4 2 1 0 [A2]
0
0 [P3]
0
0
3 6 7 [E4]
5
4 1 0 0 [P2]
0
[A1]
0
0 [P4]
0
4 6 6 5 [E2]
4
1 1 1 1 0 0 0
5 6 [E6]
6
[E18]
5
6 3 2 2 1 1 1 1
6 [E15]
6
6 5 4 3 3 2 2 2 2 3
7 6 6 [E11]
5
4 6 3 3 4 4 [E9]
4
4
8 6 6 4 [E19]
4
4 [E12]
4
5 [E5]
5
5 6 6
9 [E13]
6
6 [E16]
6
6 6 [E17]
6
[E14]
6
6 6 [E1]
6
6
10 7 7 6 6 6 6 [E3]
6
6 [E8]
6
6 6
Entries
UID Trigger
E11
DecrementMember 1
E12
DecrementMember 2
E13
DecrementMember 2
E14
DecrementMember 3
E15
DecrementMember 4
E16
DecrementMember 4
E17
DecrementMember 5
E18
DecrementMember 6
E19
DecrementMember 7
E20
DecrementMember 8
Exits
UID Trigger
A1
WdHpDownValue <= 2 HP
A2
WdHpDownValue <= 2 HP
A3
WdHpDownValue <= 2 HP
Allies
UID SID Unit Level Type Move Jump
A1 -
30 Human, Female 4 6
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
630 127 81 52 44 111 57 84 79 140 (25%) 7
Status Res
50 50 50 50 999 999 50 50
- 50 999 50 999 50 50 50
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (MOU) 1/1 Attack
Savage Throw 6/20 Skill Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Striking Wings 6/20 Skill 2-hit Non-Type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2]
Lion Strike 6/20 Skill Non-Type ATK (Strong vs Beasts, ignores DEF) to enemy unit [Range: 4, Height Range: 2]
Colossal Rage 6/20 Skill Non-Type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Hungry Wolf 6/20 Skill Non-Type ATK that inflicts Stun on target [Range: 2, Height Range: 2]
Roar of Provocation 6/20 Skill Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]
Life-Eroding Poison 6/20 Skill Absorbs HP from units in area around self with chance of inflicting Paralyze & Deadly Poison [Area: Square (3), Height Range: 2]
Winter Sleep 6/20 Skill Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Jewel Auto Charge (Weak) on self for three turns
Bear Trap Mimicry 6/20 Skill Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2]
King of Beasts 6/20 Skill Consumes own HP to do a Non-Type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Tail Swing 6/20 Reaction After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Undead 1/1 Passive Cannot be killed by received Dmg
A2 -
30 Human, Male 5 6
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
695 135 115 113 75 170 70 150 119 125 (25%) 7
Status Res
50 50 50 50 999 999 50 50
- 50 999 50 999 50 50 50
Other Stats
Evasion Rate Jewels Obtained COMBO Area
+5 +8 -2
Skills
Name Rank Type Effect
ATK Skills (ONM) 1/1 Attack
Hazy Shadow 6/20 Skill Greatly raises own Evasion Rate for one turn
Blinding Circle 6/20 Skill Inflicts powerful Blind on units in area around self & move after use [MOVE: 4, JUMP: 2, Area: Square (3) around self, Height Range: 2]
Transcendence 6/20 Skill Nullifies statuses cast on allies in area around self & move after use [MOVE: 4, JUMP: 2, Area: Cross (3), Height Range: 2]
Summon Python Storm 6/20 Skill Summons a python monster to do a Wind Mag ATK that lowers Wind Res of units within target area for three turns [Range: 4, Area: Diamond (5), Height Range: 2]
Summon Toad Flow 6/20 Skill Summons Toad to perform a Water Mag ATK that lowers Water Res of enemy unit for three turns [Range: 4, Height Range: 2]
Windmill Shuriken 6/20 Skill Missile ATK on target unit with chance of CRIT [Range: 4, Height Range: 2]
Flame Seal 6/20 Skill Fire Non-Type ATK that lowers Pierce ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Waterfall Seal 6/20 Skill Water Non-Type ATK that lowers Slash ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Storm Seal 6/20 Skill Wind Non-Type ATK that lowers Missile ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Electric Seal 6/20 Skill Thunder Non-Type ATK that lowers Strike ATK of enemy unit for three turns [Range: 3, Height Range: 2]
Immobilize Counter 6/20 Reaction After receiving Dmg, chance of absorbing HP & chance of inflicting Stop
Undead 1/1 Passive Cannot be killed by received Dmg
A3 -
30 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
575 113 103 99 64 122 69 106 73 141 (25%) 7
Status Res
50 50 50 50 999 999 50 50
- 50 999 50 999 50 50 50
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (NIN) 1/1 Attack
Utsusemi 6/20 Skill Raises own Evasion Rate
Smoke Bomb 6/20 Skill Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2]
Tranquillizing Blade 6/20 Skill Slash ATK & inflicts Sleep [Range: 1, Height Range: 1]
Venom Blade 6/20 Skill Slash ATK & inflicts Poison [Range: 1, Height Range: 1]
Viper Blade 6/20 Skill Slash ATK & inflicts Paralyze [Range: 1, Height Range: 1]
Shadow Stitch 6/20 Skill Slash ATK & inflicts Bind [Range: 1, Height Range: 1]
Golden Bind 6/20 Skill Slash ATK & inflicts Stop [Range: 1, Height Range: 1]
Shuriken 6/20 Skill Missile ATK to enemy unit & chance of critical [Range: 4, Height Range: 2]
Fire Seal 6/20 Skill Fire Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Water Seal 6/20 Skill Water Non-Type ATK to enemy unit [Range: 4, Height Range: 2]
Wind Seal 6/20 Skill Wind Non-Type ATK [Range: 4, Height Range: 2]
Thunder Seal 6/20 Skill Thunder Non-Type ATK [Range: 4, Height Range: 2]
Poison Fog 6/20 Reaction After receiving Dmg, chance of inflicting Poison on enemy unit [Range: 1, Height Range: 2]
Undead 1/1 Passive Cannot be killed by received Dmg
Enemies
UID SID Unit Level Type Move Jump
E1 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
881 122 57 34 44 74 51 72 53 99 (25%) 7
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area
+30 -2
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 6/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 6/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 6/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 6/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 6/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 6/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 6/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 6/20 Skill Raises own AGI
Revenge 6/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E2 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
881 122 57 34 44 74 49 72 53 99 (25%) 7
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area
+30 -2
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 6/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 6/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 6/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 6/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 6/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 6/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 6/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 6/20 Skill Raises own AGI
Revenge 6/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E3 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
588 57 48 126 108 86 53 76 98 202 (100%) 7
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area
+30 -2
Skills
Name Rank Type Effect
Attack (DAI) 1/1 Attack
Elemental Burst 6/20 Skill Mag ATK to units in area around self [Area: Cross (3), Height Range: 2]
Mega Flame 6/20 Skill Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blizzard 6/20 Skill Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blast 6/20 Skill Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Spark 6/20 Skill Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Cross Flare 6/20 Skill Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blizzard 6/20 Skill Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blast 6/20 Skill Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Spark 6/20 Skill Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Poison Mist 6/20 Skill Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Counter Magic+2 6/20 Reaction After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
E4 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
588 57 48 126 108 86 51 76 98 202 (100%) 7
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area
+30 -2
Skills
Name Rank Type Effect
Attack (DAI) 1/1 Attack
Elemental Burst 6/20 Skill Mag ATK to units in area around self [Area: Cross (3), Height Range: 2]
Mega Flame 6/20 Skill Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blizzard 6/20 Skill Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blast 6/20 Skill Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Spark 6/20 Skill Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Cross Flare 6/20 Skill Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blizzard 6/20 Skill Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blast 6/20 Skill Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Spark 6/20 Skill Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Poison Mist 6/20 Skill Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Counter Magic+2 6/20 Reaction After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
E5 -
30 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
553 87 48 67 42 111 59 62 118 114 (25%) 7
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Range Jewels Obtained COMBO Area
+2 +30 -2
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 6/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 6/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 6/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 6/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 6/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 6/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 6/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 6/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 6/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 6/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E6 -
30 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
553 87 48 67 42 111 59 62 118 114 (25%) 7
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Range Jewels Obtained COMBO Area
+2 +30 -2
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 6/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 6/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 6/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 6/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 6/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 6/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 6/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 6/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 6/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 6/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E7 -
30 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
596 103 84 50 64 171 52 66 74 146 (25%) 7
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Initial Jewels Jewels Obtained COMBO Area
+30 +30 -2
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 6/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 6/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 6/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 6/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 6/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 6/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 6/20 Skill Raises own DEX for two turns
Lock On 6/20 Skill Raises own Hit Rate for two turns
Craft Bomb 6/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 6/20 Reaction Change of reducing portion of Dmg when receiving Dmg
E8 -
30 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
596 103 84 50 64 171 50 66 74 146 (25%) 22
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Initial Jewels Jewels Obtained COMBO Area
+30 +30 -2
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 6/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 6/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 6/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 6/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 6/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 6/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 6/20 Skill Raises own DEX for two turns
Lock On 6/20 Skill Raises own Hit Rate for two turns
Craft Bomb 6/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 6/20 Reaction Change of reducing portion of Dmg when receiving Dmg
E9 -
30 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
709 78 84 100 77 103 56 132 102 171 (34%) 7
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area
+30 -2
Skills
Name Rank Type Effect
Attack (Magic Meister) 1/1 Attack Marksman
Assist Face 6/20 Skill Recovers own HP and casts Quicken on self
Entrapment 6/20 Skill Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Burst Force 6/20 Skill Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Saturation 6/20 Skill Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Rei Flower 6/20 Skill 4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Charity Cycle 6/20 Skill Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Double Dip 6/20 Skill Doubles own MATK/DEX for one turn
Weakness 6/20 Skill Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Quarter Raid 6/20 Skill Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Pain Control 6/20 Reaction Chance of reducing portion of Phys Dmg
Clever Charge 1/1 Passive Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E10 -
30 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
709 78 84 100 77 103 55 132 102 171 (34%) 7
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area
+30 -2
Skills
Name Rank Type Effect
Attack (Magic Meister) 1/1 Attack Marksman
Assist Face 6/20 Skill Recovers own HP and casts Quicken on self
Entrapment 6/20 Skill Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Burst Force 6/20 Skill Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Saturation 6/20 Skill Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Rei Flower 6/20 Skill 4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Charity Cycle 6/20 Skill Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Double Dip 6/20 Skill Doubles own MATK/DEX for one turn
Weakness 6/20 Skill Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Quarter Raid 6/20 Skill Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Pain Control 6/20 Reaction Chance of reducing portion of Phys Dmg
Clever Charge 1/1 Passive Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E11 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
881 122 57 34 44 74 51 72 53 99 (25%) 7
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area
+30 -2
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 6/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 6/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 6/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 6/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 6/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 6/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 6/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 6/20 Skill Raises own AGI
Revenge 6/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E12 -
30 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
709 78 84 100 77 103 58 132 102 171 (34%) 7
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area
+30 -2
Skills
Name Rank Type Effect
Attack (Magic Meister) 1/1 Attack Marksman
Assist Face 6/20 Skill Recovers own HP and casts Quicken on self
Entrapment 6/20 Skill Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Burst Force 6/20 Skill Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Saturation 6/20 Skill Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Rei Flower 6/20 Skill 4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Charity Cycle 6/20 Skill Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Double Dip 6/20 Skill Doubles own MATK/DEX for one turn
Weakness 6/20 Skill Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Quarter Raid 6/20 Skill Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Pain Control 6/20 Reaction Chance of reducing portion of Phys Dmg
Clever Charge 1/1 Passive Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E13 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
588 57 48 126 108 86 53 76 98 202 (100%) 7
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area
+30 -2
Skills
Name Rank Type Effect
Attack (DAI) 1/1 Attack
Elemental Burst 6/20 Skill Mag ATK to units in area around self [Area: Cross (3), Height Range: 2]
Mega Flame 6/20 Skill Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blizzard 6/20 Skill Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blast 6/20 Skill Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Spark 6/20 Skill Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Cross Flare 6/20 Skill Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blizzard 6/20 Skill Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blast 6/20 Skill Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Spark 6/20 Skill Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Poison Mist 6/20 Skill Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Counter Magic+2 6/20 Reaction After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
E14 -
30 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
596 103 84 50 64 171 52 66 74 146 (25%) 7
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Initial Jewels Jewels Obtained COMBO Area
+30 +30 -2
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 6/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 6/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 6/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 6/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 6/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 6/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 6/20 Skill Raises own DEX for two turns
Lock On 6/20 Skill Raises own Hit Rate for two turns
Craft Bomb 6/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 6/20 Reaction Change of reducing portion of Dmg when receiving Dmg
E15 -
30 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
553 87 48 67 42 111 59 62 118 114 (25%) 7
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Range Jewels Obtained COMBO Area
+2 +30 -2
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 6/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 6/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 6/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 6/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 6/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 6/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 6/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 6/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 6/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 6/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E16 -
30 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
596 103 84 50 64 171 52 66 74 146 (25%) 7
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Initial Jewels Jewels Obtained COMBO Area
+30 +30 -2
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 6/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 6/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 6/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 6/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 6/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 6/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 6/20 Skill Raises own DEX for two turns
Lock On 6/20 Skill Raises own Hit Rate for two turns
Craft Bomb 6/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 6/20 Reaction Change of reducing portion of Dmg when receiving Dmg
E17 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
588 57 48 126 108 86 53 76 98 202 (100%) 7
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area
+30 -2
Skills
Name Rank Type Effect
Attack (DAI) 1/1 Attack
Elemental Burst 6/20 Skill Mag ATK to units in area around self [Area: Cross (3), Height Range: 2]
Mega Flame 6/20 Skill Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blizzard 6/20 Skill Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blast 6/20 Skill Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Spark 6/20 Skill Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Cross Flare 6/20 Skill Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blizzard 6/20 Skill Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blast 6/20 Skill Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Spark 6/20 Skill Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Poison Mist 6/20 Skill Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Counter Magic+2 6/20 Reaction After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
E18 -
30 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
553 87 48 67 42 111 59 62 118 114 (25%) 7
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Range Jewels Obtained COMBO Area
+2 +30 -2
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 6/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 6/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 6/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 6/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 6/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 6/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 6/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 6/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 6/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 6/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E19 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
881 122 57 34 44 74 51 72 53 99 (25%) 7
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area
+30 -2
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 6/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 6/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 6/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 6/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 6/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 6/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 6/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 6/20 Skill Raises own AGI
Revenge 6/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E20 -
30 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
709 78 84 100 77 103 58 132 102 171 (34%) 7
Status Res
- 999 999 999 - 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area
+30 -2
Skills
Name Rank Type Effect
Attack (Magic Meister) 1/1 Attack Marksman
Assist Face 6/20 Skill Recovers own HP and casts Quicken on self
Entrapment 6/20 Skill Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Burst Force 6/20 Skill Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Saturation 6/20 Skill Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Rei Flower 6/20 Skill 4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Charity Cycle 6/20 Skill Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Double Dip 6/20 Skill Doubles own MATK/DEX for one turn
Weakness 6/20 Skill Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Quarter Raid 6/20 Skill Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Pain Control 6/20 Reaction Chance of reducing portion of Phys Dmg
Clever Charge 1/1 Passive Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
Quest Missions
Gems
×30
No deaths

Reward: Gems

Gems
×30
No items used

Reward: Gems

Gems
×30
Min total Dmg dealt 500

Reward: Gems

Drops
Drops