E1 |
- |
|
Bandit Warrior |
30 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
881 |
122 |
57 |
34 |
44 |
74 |
51 |
72 |
53 |
99 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+30 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (WOR) |
1/1 |
Attack |
|
Battleaxe Stroke |
6/20 |
Skill |
Slash ATK to enemy unit [Range: 1, Height Range: 2] |
Mobile Style |
6/20 |
Skill |
Raises own PDEF & raises MOVE by 1 for three turns |
Leap Slash |
6/20 |
Skill |
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2] |
Revenge Crush |
6/20 |
Skill |
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2] |
Tomahawk |
6/20 |
Skill |
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3] |
War Cry |
6/20 |
Skill |
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2] |
Blade Cyclone |
6/20 |
Skill |
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2] |
Battle Roar |
6/20 |
Skill |
Raises own AGI |
Revenge |
6/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2] |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E2 |
- |
|
Bandit Warrior |
30 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
881 |
122 |
57 |
34 |
44 |
74 |
49 |
72 |
53 |
99 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+30 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (WOR) |
1/1 |
Attack |
|
Battleaxe Stroke |
6/20 |
Skill |
Slash ATK to enemy unit [Range: 1, Height Range: 2] |
Mobile Style |
6/20 |
Skill |
Raises own PDEF & raises MOVE by 1 for three turns |
Leap Slash |
6/20 |
Skill |
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2] |
Revenge Crush |
6/20 |
Skill |
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2] |
Tomahawk |
6/20 |
Skill |
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3] |
War Cry |
6/20 |
Skill |
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2] |
Blade Cyclone |
6/20 |
Skill |
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2] |
Battle Roar |
6/20 |
Skill |
Raises own AGI |
Revenge |
6/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2] |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E3 |
- |
|
Bandit Sage |
30 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
588 |
57 |
48 |
126 |
108 |
86 |
53 |
76 |
98 |
202 (100%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+30 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (DAI) |
1/1 |
Attack |
|
Elemental Burst |
6/20 |
Skill |
Mag ATK to units in area around self [Area: Cross (3), Height Range: 2] |
Mega Flame |
6/20 |
Skill |
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Mega Blizzard |
6/20 |
Skill |
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Mega Blast |
6/20 |
Skill |
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Mega Spark |
6/20 |
Skill |
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Cross Flare |
6/20 |
Skill |
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
Cross Blizzard |
6/20 |
Skill |
Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
Cross Blast |
6/20 |
Skill |
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
Cross Spark |
6/20 |
Skill |
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
Poison Mist |
6/20 |
Skill |
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2] |
Counter Magic+2 |
6/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2] |
|
E4 |
- |
|
Bandit Sage |
30 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
588 |
57 |
48 |
126 |
108 |
86 |
51 |
76 |
98 |
202 (100%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+30 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (DAI) |
1/1 |
Attack |
|
Elemental Burst |
6/20 |
Skill |
Mag ATK to units in area around self [Area: Cross (3), Height Range: 2] |
Mega Flame |
6/20 |
Skill |
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Mega Blizzard |
6/20 |
Skill |
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Mega Blast |
6/20 |
Skill |
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Mega Spark |
6/20 |
Skill |
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Cross Flare |
6/20 |
Skill |
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
Cross Blizzard |
6/20 |
Skill |
Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
Cross Blast |
6/20 |
Skill |
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
Cross Spark |
6/20 |
Skill |
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
Poison Mist |
6/20 |
Skill |
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2] |
Counter Magic+2 |
6/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2] |
|
E5 |
- |
|
Bandit Ranger |
30 |
Human, Male |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
553 |
87 |
48 |
67 |
42 |
111 |
59 |
62 |
118 |
114 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Range |
Jewels Obtained |
COMBO Area |
|
|
|
+2 |
+30 |
-2 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Scouting Shot |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
6/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Arrow Rain |
6/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Punishing Shot |
6/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Shadow Shot |
6/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Wide Barrage |
6/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
6/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Hide Trap |
6/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E6 |
- |
|
Bandit Ranger |
30 |
Human, Male |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
553 |
87 |
48 |
67 |
42 |
111 |
59 |
62 |
118 |
114 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Range |
Jewels Obtained |
COMBO Area |
|
|
|
+2 |
+30 |
-2 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Scouting Shot |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
6/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Arrow Rain |
6/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Punishing Shot |
6/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Shadow Shot |
6/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Wide Barrage |
6/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
6/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Hide Trap |
6/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E7 |
- |
|
Bandit Machinist |
30 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
596 |
103 |
84 |
50 |
64 |
171 |
52 |
66 |
74 |
146 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Jewels Obtained |
COMBO Area |
|
|
|
+30 |
+30 |
-2 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (LNC) |
1/1 |
Attack |
|
MOVE Boost+2 |
6/20 |
Skill |
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1] |
JUMP Boost+2 |
6/20 |
Skill |
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1] |
Flash Grenade |
6/20 |
Skill |
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Bombshell |
6/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Dynamic Buster Bomb |
6/20 |
Skill |
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1] |
Heavy Flare |
6/20 |
Skill |
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2] |
Maintenance |
6/20 |
Skill |
Raises own DEX for two turns |
Lock On |
6/20 |
Skill |
Raises own Hit Rate for two turns |
Craft Bomb |
6/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Reactive Armor |
6/20 |
Reaction |
Change of reducing portion of Dmg when receiving Dmg |
|
E8 |
- |
|
Bandit Machinist |
30 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
596 |
103 |
84 |
50 |
64 |
171 |
50 |
66 |
74 |
146 (25%) |
22 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Jewels Obtained |
COMBO Area |
|
|
|
+30 |
+30 |
-2 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (LNC) |
1/1 |
Attack |
|
MOVE Boost+2 |
6/20 |
Skill |
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1] |
JUMP Boost+2 |
6/20 |
Skill |
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1] |
Flash Grenade |
6/20 |
Skill |
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Bombshell |
6/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Dynamic Buster Bomb |
6/20 |
Skill |
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1] |
Heavy Flare |
6/20 |
Skill |
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2] |
Maintenance |
6/20 |
Skill |
Raises own DEX for two turns |
Lock On |
6/20 |
Skill |
Raises own Hit Rate for two turns |
Craft Bomb |
6/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Reactive Armor |
6/20 |
Reaction |
Change of reducing portion of Dmg when receiving Dmg |
|
E9 |
- |
|
Bandit Sacred Lancer |
30 |
Human, Male |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
709 |
78 |
84 |
100 |
77 |
103 |
56 |
132 |
102 |
171 (34%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+30 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (Magic Meister) |
1/1 |
Attack |
Marksman |
Assist Face |
6/20 |
Skill |
Recovers own HP and casts Quicken on self |
Entrapment |
6/20 |
Skill |
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3] |
Burst Force |
6/20 |
Skill |
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2] |
Saturation |
6/20 |
Skill |
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Rei Flower |
6/20 |
Skill |
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3] |
Charity Cycle |
6/20 |
Skill |
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3] |
Double Dip |
6/20 |
Skill |
Doubles own MATK/DEX for one turn |
Weakness |
6/20 |
Skill |
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4] |
Quarter Raid |
6/20 |
Skill |
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited] |
Pain Control |
6/20 |
Reaction |
Chance of reducing portion of Phys Dmg |
Clever Charge |
1/1 |
Passive |
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable) |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E10 |
- |
|
Bandit Sacred Lancer |
30 |
Human, Male |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
709 |
78 |
84 |
100 |
77 |
103 |
55 |
132 |
102 |
171 (34%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+30 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (Magic Meister) |
1/1 |
Attack |
Marksman |
Assist Face |
6/20 |
Skill |
Recovers own HP and casts Quicken on self |
Entrapment |
6/20 |
Skill |
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3] |
Burst Force |
6/20 |
Skill |
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2] |
Saturation |
6/20 |
Skill |
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Rei Flower |
6/20 |
Skill |
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3] |
Charity Cycle |
6/20 |
Skill |
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3] |
Double Dip |
6/20 |
Skill |
Doubles own MATK/DEX for one turn |
Weakness |
6/20 |
Skill |
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4] |
Quarter Raid |
6/20 |
Skill |
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited] |
Pain Control |
6/20 |
Reaction |
Chance of reducing portion of Phys Dmg |
Clever Charge |
1/1 |
Passive |
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable) |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E11 |
- |
|
Bandit Warrior |
30 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
881 |
122 |
57 |
34 |
44 |
74 |
51 |
72 |
53 |
99 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+30 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (WOR) |
1/1 |
Attack |
|
Battleaxe Stroke |
6/20 |
Skill |
Slash ATK to enemy unit [Range: 1, Height Range: 2] |
Mobile Style |
6/20 |
Skill |
Raises own PDEF & raises MOVE by 1 for three turns |
Leap Slash |
6/20 |
Skill |
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2] |
Revenge Crush |
6/20 |
Skill |
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2] |
Tomahawk |
6/20 |
Skill |
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3] |
War Cry |
6/20 |
Skill |
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2] |
Blade Cyclone |
6/20 |
Skill |
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2] |
Battle Roar |
6/20 |
Skill |
Raises own AGI |
Revenge |
6/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2] |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E12 |
- |
|
Bandit Sacred Lancer |
30 |
Human, Male |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
709 |
78 |
84 |
100 |
77 |
103 |
58 |
132 |
102 |
171 (34%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+30 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (Magic Meister) |
1/1 |
Attack |
Marksman |
Assist Face |
6/20 |
Skill |
Recovers own HP and casts Quicken on self |
Entrapment |
6/20 |
Skill |
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3] |
Burst Force |
6/20 |
Skill |
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2] |
Saturation |
6/20 |
Skill |
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Rei Flower |
6/20 |
Skill |
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3] |
Charity Cycle |
6/20 |
Skill |
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3] |
Double Dip |
6/20 |
Skill |
Doubles own MATK/DEX for one turn |
Weakness |
6/20 |
Skill |
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4] |
Quarter Raid |
6/20 |
Skill |
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited] |
Pain Control |
6/20 |
Reaction |
Chance of reducing portion of Phys Dmg |
Clever Charge |
1/1 |
Passive |
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable) |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E13 |
- |
|
Bandit Sage |
30 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
588 |
57 |
48 |
126 |
108 |
86 |
53 |
76 |
98 |
202 (100%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+30 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (DAI) |
1/1 |
Attack |
|
Elemental Burst |
6/20 |
Skill |
Mag ATK to units in area around self [Area: Cross (3), Height Range: 2] |
Mega Flame |
6/20 |
Skill |
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Mega Blizzard |
6/20 |
Skill |
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Mega Blast |
6/20 |
Skill |
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Mega Spark |
6/20 |
Skill |
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Cross Flare |
6/20 |
Skill |
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
Cross Blizzard |
6/20 |
Skill |
Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
Cross Blast |
6/20 |
Skill |
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
Cross Spark |
6/20 |
Skill |
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
Poison Mist |
6/20 |
Skill |
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2] |
Counter Magic+2 |
6/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2] |
|
E14 |
- |
|
Bandit Machinist |
30 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
596 |
103 |
84 |
50 |
64 |
171 |
52 |
66 |
74 |
146 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Jewels Obtained |
COMBO Area |
|
|
|
+30 |
+30 |
-2 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (LNC) |
1/1 |
Attack |
|
MOVE Boost+2 |
6/20 |
Skill |
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1] |
JUMP Boost+2 |
6/20 |
Skill |
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1] |
Flash Grenade |
6/20 |
Skill |
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Bombshell |
6/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Dynamic Buster Bomb |
6/20 |
Skill |
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1] |
Heavy Flare |
6/20 |
Skill |
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2] |
Maintenance |
6/20 |
Skill |
Raises own DEX for two turns |
Lock On |
6/20 |
Skill |
Raises own Hit Rate for two turns |
Craft Bomb |
6/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Reactive Armor |
6/20 |
Reaction |
Change of reducing portion of Dmg when receiving Dmg |
|
E15 |
- |
|
Bandit Ranger |
30 |
Human, Male |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
553 |
87 |
48 |
67 |
42 |
111 |
59 |
62 |
118 |
114 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Range |
Jewels Obtained |
COMBO Area |
|
|
|
+2 |
+30 |
-2 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Scouting Shot |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
6/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Arrow Rain |
6/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Punishing Shot |
6/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Shadow Shot |
6/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Wide Barrage |
6/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
6/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Hide Trap |
6/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E16 |
- |
|
Bandit Machinist |
30 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
596 |
103 |
84 |
50 |
64 |
171 |
52 |
66 |
74 |
146 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Jewels Obtained |
COMBO Area |
|
|
|
+30 |
+30 |
-2 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (LNC) |
1/1 |
Attack |
|
MOVE Boost+2 |
6/20 |
Skill |
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1] |
JUMP Boost+2 |
6/20 |
Skill |
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1] |
Flash Grenade |
6/20 |
Skill |
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Bombshell |
6/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Dynamic Buster Bomb |
6/20 |
Skill |
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1] |
Heavy Flare |
6/20 |
Skill |
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2] |
Maintenance |
6/20 |
Skill |
Raises own DEX for two turns |
Lock On |
6/20 |
Skill |
Raises own Hit Rate for two turns |
Craft Bomb |
6/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Reactive Armor |
6/20 |
Reaction |
Change of reducing portion of Dmg when receiving Dmg |
|
E17 |
- |
|
Bandit Sage |
30 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
588 |
57 |
48 |
126 |
108 |
86 |
53 |
76 |
98 |
202 (100%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+30 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (DAI) |
1/1 |
Attack |
|
Elemental Burst |
6/20 |
Skill |
Mag ATK to units in area around self [Area: Cross (3), Height Range: 2] |
Mega Flame |
6/20 |
Skill |
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Mega Blizzard |
6/20 |
Skill |
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Mega Blast |
6/20 |
Skill |
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Mega Spark |
6/20 |
Skill |
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Cross Flare |
6/20 |
Skill |
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
Cross Blizzard |
6/20 |
Skill |
Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
Cross Blast |
6/20 |
Skill |
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
Cross Spark |
6/20 |
Skill |
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2] |
Poison Mist |
6/20 |
Skill |
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2] |
Counter Magic+2 |
6/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2] |
|
E18 |
- |
|
Bandit Ranger |
30 |
Human, Male |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
553 |
87 |
48 |
67 |
42 |
111 |
59 |
62 |
118 |
114 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Range |
Jewels Obtained |
COMBO Area |
|
|
|
+2 |
+30 |
-2 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Scouting Shot |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
6/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Arrow Rain |
6/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Punishing Shot |
6/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
6/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Shadow Shot |
6/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Wide Barrage |
6/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
6/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Hide Trap |
6/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E19 |
- |
|
Bandit Warrior |
30 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
881 |
122 |
57 |
34 |
44 |
74 |
51 |
72 |
53 |
99 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+30 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (WOR) |
1/1 |
Attack |
|
Battleaxe Stroke |
6/20 |
Skill |
Slash ATK to enemy unit [Range: 1, Height Range: 2] |
Mobile Style |
6/20 |
Skill |
Raises own PDEF & raises MOVE by 1 for three turns |
Leap Slash |
6/20 |
Skill |
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2] |
Revenge Crush |
6/20 |
Skill |
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2] |
Tomahawk |
6/20 |
Skill |
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3] |
War Cry |
6/20 |
Skill |
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2] |
Blade Cyclone |
6/20 |
Skill |
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2] |
Battle Roar |
6/20 |
Skill |
Raises own AGI |
Revenge |
6/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2] |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E20 |
- |
|
Bandit Sacred Lancer |
30 |
Human, Male |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
709 |
78 |
84 |
100 |
77 |
103 |
58 |
132 |
102 |
171 (34%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
- |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+30 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (Magic Meister) |
1/1 |
Attack |
Marksman |
Assist Face |
6/20 |
Skill |
Recovers own HP and casts Quicken on self |
Entrapment |
6/20 |
Skill |
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3] |
Burst Force |
6/20 |
Skill |
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2] |
Saturation |
6/20 |
Skill |
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Rei Flower |
6/20 |
Skill |
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3] |
Charity Cycle |
6/20 |
Skill |
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3] |
Double Dip |
6/20 |
Skill |
Doubles own MATK/DEX for one turn |
Weakness |
6/20 |
Skill |
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4] |
Quarter Raid |
6/20 |
Skill |
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited] |
Pain Control |
6/20 |
Reaction |
Chance of reducing portion of Phys Dmg |
Clever Charge |
1/1 |
Passive |
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable) |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|