E1 |
- |
|
Rogue |
20 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
152 |
53 |
32 |
47 |
29 |
59 |
56 |
57 |
50 |
95 (25%) |
7 |
Other Stats
Range |
COMBO Area |
|
|
|
|
+1 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Leg Shot |
1/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
1/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
1/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
1/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Charged Shot |
1/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
1/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
1/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
E2 |
- |
|
Rogue |
20 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
152 |
52 |
32 |
45 |
29 |
57 |
59 |
55 |
50 |
95 (25%) |
7 |
Other Stats
COMBO Area |
|
|
|
|
|
-2 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Poison Dagger |
1/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
1/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
1/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
1/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
1/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
1/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Healing Dagger |
1/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Taunt |
1/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
E3 |
- |
|
Rogue |
20 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
152 |
52 |
32 |
45 |
29 |
57 |
59 |
55 |
50 |
95 (25%) |
7 |
Other Stats
COMBO Area |
|
|
|
|
|
-2 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Poison Dagger |
1/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
1/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
1/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
1/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
1/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
1/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Healing Dagger |
1/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Taunt |
1/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
E4 |
- |
|
Rogue |
20 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
152 |
52 |
32 |
45 |
29 |
57 |
59 |
55 |
50 |
95 (25%) |
7 |
Other Stats
COMBO Area |
|
|
|
|
|
-2 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Poison Dagger |
1/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
1/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
1/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
1/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
1/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
1/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Healing Dagger |
1/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Taunt |
1/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
E5 |
- |
|
Rogue |
20 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
152 |
52 |
32 |
45 |
29 |
57 |
59 |
55 |
50 |
95 (25%) |
7 |
Other Stats
COMBO Area |
|
|
|
|
|
-2 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Poison Dagger |
1/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
1/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
1/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
1/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
1/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
1/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Healing Dagger |
1/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Taunt |
1/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
E6 |
- |
|
Rogue |
20 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
152 |
53 |
32 |
47 |
29 |
59 |
56 |
57 |
50 |
95 (25%) |
7 |
Other Stats
Range |
COMBO Area |
|
|
|
|
+1 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Leg Shot |
1/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
1/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
1/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
1/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Charged Shot |
1/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
1/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
1/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|