E1 |
- |
|
Crafter Burglar |
50 |
Human, Male |
2 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
965 |
224 |
136 |
36 |
59 |
222 |
62 |
109 |
184 |
141 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
999 |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
- |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Jewels Obtained |
COMBO Area |
|
|
|
+20 |
+16 |
-2 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KUR) |
1/1 |
Attack |
|
MOVE Boost+1 |
12/20 |
Skill |
Raises ally unit's MOVE by 1 for three turns [Range: 2, Height Range: 1] |
JUMP Boost+1 |
12/20 |
Skill |
Raises ally unit's JUMP by 1 for three turns [Range: 2, Height Range: 1] |
Strobe Grenade |
12/20 |
Skill |
Inflicts Blind & Stun on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Bursting Shot |
12/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Armor Piercing Shot |
12/20 |
Skill |
Penetrating Fire Missile ATK on target unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1] |
Heavy Fire |
12/20 |
Skill |
Fire Missile ATK on enemy unit [Range: 5, Height Range: 2] |
Maintenance |
12/20 |
Skill |
Raises own DEX for two turns |
Lock On |
12/20 |
Skill |
Raises own Hit Rate for two turns |
Firebomb |
12/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Composite Armor |
12/20 |
Reaction |
Change of reducing portion of Dmg when receiving Dmg |
|
E2 |
- |
|
Crafter Burglar |
50 |
Human, Male |
2 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
965 |
224 |
136 |
36 |
59 |
222 |
62 |
109 |
184 |
141 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
999 |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
- |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Jewels Obtained |
COMBO Area |
|
|
|
+20 |
+16 |
-2 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KUR) |
1/1 |
Attack |
|
MOVE Boost+1 |
12/20 |
Skill |
Raises ally unit's MOVE by 1 for three turns [Range: 2, Height Range: 1] |
JUMP Boost+1 |
12/20 |
Skill |
Raises ally unit's JUMP by 1 for three turns [Range: 2, Height Range: 1] |
Strobe Grenade |
12/20 |
Skill |
Inflicts Blind & Stun on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Bursting Shot |
12/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Armor Piercing Shot |
12/20 |
Skill |
Penetrating Fire Missile ATK on target unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1] |
Heavy Fire |
12/20 |
Skill |
Fire Missile ATK on enemy unit [Range: 5, Height Range: 2] |
Maintenance |
12/20 |
Skill |
Raises own DEX for two turns |
Lock On |
12/20 |
Skill |
Raises own Hit Rate for two turns |
Firebomb |
12/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Composite Armor |
12/20 |
Reaction |
Change of reducing portion of Dmg when receiving Dmg |
|
E3 |
- |
|
Machinist Burglar |
50 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1107 |
240 |
145 |
60 |
74 |
230 |
55 |
106 |
183 |
159 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
999 |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
- |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+16 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (LNC) |
1/1 |
Attack |
|
MOVE Boost+2 |
12/20 |
Skill |
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1] |
JUMP Boost+2 |
12/20 |
Skill |
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1] |
Flash Grenade |
12/20 |
Skill |
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Bombshell |
12/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Dynamic Buster Bomb |
12/20 |
Skill |
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1] |
Heavy Flare |
12/20 |
Skill |
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2] |
Maintenance |
12/20 |
Skill |
Raises own DEX for two turns |
Lock On |
12/20 |
Skill |
Raises own Hit Rate for two turns |
Craft Bomb |
12/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Reactive Armor |
12/20 |
Reaction |
Change of reducing portion of Dmg when receiving Dmg |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E4 |
- |
|
Machinist Burglar |
50 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1107 |
240 |
145 |
60 |
74 |
230 |
55 |
106 |
183 |
159 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
999 |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
- |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+16 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (LNC) |
1/1 |
Attack |
|
MOVE Boost+2 |
12/20 |
Skill |
Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1] |
JUMP Boost+2 |
12/20 |
Skill |
Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1] |
Flash Grenade |
12/20 |
Skill |
Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Bombshell |
12/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Dynamic Buster Bomb |
12/20 |
Skill |
Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1] |
Heavy Flare |
12/20 |
Skill |
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2] |
Maintenance |
12/20 |
Skill |
Raises own DEX for two turns |
Lock On |
12/20 |
Skill |
Raises own Hit Rate for two turns |
Craft Bomb |
12/20 |
Skill |
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2] |
Reactive Armor |
12/20 |
Reaction |
Change of reducing portion of Dmg when receiving Dmg |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E5 |
- |
|
Shadow Assassin Burglar |
50 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1011 |
252 |
157 |
71 |
56 |
200 |
84 |
127 |
75 |
158 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
999 |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
- |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Evasion Rate |
Jewels Obtained |
COMBO Area |
|
|
+30 |
+5 |
+16 |
-2 |
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KIL) |
1/1 |
Attack |
Shadow Assassin |
Infernal Delivery |
12/20 |
Skill |
Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1] |
Dark Crow |
12/20 |
Skill |
Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3] |
Air Surge |
12/20 |
Skill |
Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2] |
Soul Slicer |
12/20 |
Skill |
Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3] |
Assassin Blade - Poison |
12/20 |
Skill |
Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Dark |
12/20 |
Skill |
Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Paralyze |
12/20 |
Skill |
Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Sleep |
12/20 |
Skill |
Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Lesser Charm |
12/20 |
Skill |
Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1] |
Stance of the Runner |
12/20 |
Reaction |
After receiving Dmg, chance of CT boost |
|
E6 |
- |
|
Shadow Assassin Burglar |
50 |
Human, Male |
4 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1011 |
252 |
157 |
71 |
56 |
200 |
84 |
127 |
75 |
158 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
999 |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
- |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Evasion Rate |
Jewels Obtained |
COMBO Area |
|
|
+30 |
+5 |
+16 |
-2 |
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KIL) |
1/1 |
Attack |
Shadow Assassin |
Infernal Delivery |
12/20 |
Skill |
Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1] |
Dark Crow |
12/20 |
Skill |
Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3] |
Air Surge |
12/20 |
Skill |
Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2] |
Soul Slicer |
12/20 |
Skill |
Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3] |
Assassin Blade - Poison |
12/20 |
Skill |
Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Dark |
12/20 |
Skill |
Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Paralyze |
12/20 |
Skill |
Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Sleep |
12/20 |
Skill |
Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1] |
Assassin Blade - Lesser Charm |
12/20 |
Skill |
Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1] |
Stance of the Runner |
12/20 |
Reaction |
After receiving Dmg, chance of CT boost |
|
E7 |
- |
|
Magia Gunslinger Burglar |
50 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1150 |
57 |
64 |
219 |
156 |
190 |
70 |
159 |
89 |
158 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
999 |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
- |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Range |
Jewels Obtained |
COMBO Area |
|
|
|
+1 |
+24 |
-2 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (MAJ) |
1/1 |
Attack |
Magia Gunslinger |
Magia Shot |
12/20 |
Skill |
Missile Mag ATK (Strong vs Airborne) to target unit [Range: 5, Height Range: Unlimited] |
Burning Shell |
12/20 |
Skill |
Fire Missile Mag ATK that inflicts Daze on target unit [Range: 5, Height Range: Unlimited] |
Laser Snipe |
12/20 |
Skill |
Penetrating Light Missile Mag ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited] |
Hell Barrage |
12/20 |
Skill |
Dark Missile Mag ATK (100% Hit) to target unit [Range: 5, Height Range: Unlimited] |
Flame Shot |
12/20 |
Skill |
Penetrating Fire Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Freezing Shot |
12/20 |
Skill |
Penetrating Water Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Thunder Shot |
12/20 |
Skill |
Penetrating Thunder Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Storm Shot |
12/20 |
Skill |
Penetrating Wind Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Quickdraw |
12/20 |
Reaction |
Chance of performing a preemptive strike when being attacked [Range: 5, Height Range: Unlimited] |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E8 |
- |
|
Magia Gunslinger Burglar |
50 |
Human, Male |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1150 |
57 |
64 |
219 |
156 |
190 |
70 |
159 |
89 |
158 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
999 |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
- |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Range |
Jewels Obtained |
COMBO Area |
|
|
|
+1 |
+24 |
-2 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (MAJ) |
1/1 |
Attack |
Magia Gunslinger |
Magia Shot |
12/20 |
Skill |
Missile Mag ATK (Strong vs Airborne) to target unit [Range: 5, Height Range: Unlimited] |
Burning Shell |
12/20 |
Skill |
Fire Missile Mag ATK that inflicts Daze on target unit [Range: 5, Height Range: Unlimited] |
Laser Snipe |
12/20 |
Skill |
Penetrating Light Missile Mag ATK to target unit & raises own MATK for three turns [Range: 5, Height Range: Unlimited] |
Hell Barrage |
12/20 |
Skill |
Dark Missile Mag ATK (100% Hit) to target unit [Range: 5, Height Range: Unlimited] |
Flame Shot |
12/20 |
Skill |
Penetrating Fire Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Freezing Shot |
12/20 |
Skill |
Penetrating Water Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Thunder Shot |
12/20 |
Skill |
Penetrating Thunder Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Storm Shot |
12/20 |
Skill |
Penetrating Wind Missile Mag ATK to units within target area [Range: 4, Area: Cross (3), Height Range: Unlimited] |
Quickdraw |
12/20 |
Reaction |
Chance of performing a preemptive strike when being attacked [Range: 5, Height Range: Unlimited] |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E9 |
- |
|
Pirate Burglar |
50 |
Human, Male |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1120 |
252 |
151 |
94 |
61 |
197 |
69 |
119 |
71 |
150 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
999 |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
- |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Jewels Obtained |
COMBO Area |
|
|
|
+30 |
+24 |
-2 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KAI) |
1/1 |
Attack |
|
Skull Slash |
12/20 |
Skill |
Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2] |
Pirate Song |
12/20 |
Skill |
Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2] |
Anchor Cast |
12/20 |
Skill |
Water Non-Type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2] |
Jewel Greed |
12/20 |
Skill |
After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2] |
Maelstrom |
12/20 |
Skill |
Inflicts Water Non-Type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2] |
Mad Sea Song |
12/20 |
Skill |
Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2] |
Physical Wave |
12/20 |
Skill |
Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2] |
Psycho Wave |
12/20 |
Skill |
Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2] |
Bombard |
12/20 |
Skill |
Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4] |
Choppy Sea |
12/20 |
Reaction |
After receiving Dmg, performs counter [Range: 1, Height Range: 2] |
|
E10 |
- |
|
Pirate Burglar |
50 |
Human, Male |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1120 |
252 |
151 |
94 |
61 |
197 |
69 |
119 |
71 |
150 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
- |
999 |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
- |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Jewels Obtained |
COMBO Area |
|
|
|
+30 |
+24 |
-2 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KAI) |
1/1 |
Attack |
|
Skull Slash |
12/20 |
Skill |
Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2] |
Pirate Song |
12/20 |
Skill |
Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2] |
Anchor Cast |
12/20 |
Skill |
Water Non-Type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2] |
Jewel Greed |
12/20 |
Skill |
After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2] |
Maelstrom |
12/20 |
Skill |
Inflicts Water Non-Type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2] |
Mad Sea Song |
12/20 |
Skill |
Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2] |
Physical Wave |
12/20 |
Skill |
Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2] |
Psycho Wave |
12/20 |
Skill |
Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2] |
Bombard |
12/20 |
Skill |
Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4] |
Choppy Sea |
12/20 |
Reaction |
After receiving Dmg, performs counter [Range: 1, Height Range: 2] |
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