Basic Information
Type Event
Level 85
AP Cost 50
Player EXP 50
Unit EXP 500
Zeni 5000
Flags DisableContinue
IsExtra
IsAutoRepeatQuest
Prerequisite Quests
Savage Sea Warrior -Storm Legend- [EX]

Extreme Hard Quest Savage Sea Warrior -Storm Legend- [EX+]

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 0 2 2 [E4]
0
0 0 0 6 6 4 3 4 4
1 4 2 2 0 0 0 [E8]
0
6 6 3 2 4 4
2 4 3 2 0 [E16]
0
0 0 0 0 6 1 1 2
3 5 5 5 [E3]
4
3 2 [E12]
0
2 0 0 [E15]
0
0 0
4 [E1]
5
5 5 2 2 2 1 2 1 0 0 [E9]
0
0
5 5 7 7 5 2 2 [P4]
2
[P5]
2
1 1 0 0 0
6 5 7 7 5 2 [P1]
2
3 4 1 0 0 [E11]
0
0
7 5 5 5 6 3 2 [P2]
2
[P3]
2
1 0 0 1 0
8 5 5 5 6 4 2 2 1 1 [E14]
0
0 2 [E7]
0
9 5 5 5 [E2]
5
5 2 1 0 0 0 0 0 0
10 5 5 1 1 0 0 0 0 0 0 [E6]
1
3 3
11 8 8 1 1 0 0 [E13]
0
2 3 2 2 3 3
12 0 0 1 0 0 [E10]
0
0 2 2 5 5 4 [E5]
4
Entries
UID Trigger
E10
WaitEntryClock 18
E11
WaitEntryClock 18
E12
DecrementMember 3
E13
DecrementMember 5
E14
DecrementMember 7
E15
DecrementMember 8
E16
DecrementMember 9
Enemies
UID SID Unit Level Type Move Jump
E1 -
85 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4030 486 285 166 184 394 130 351 252 201 (25%) 32
Status Res
50 80 80 999 999 999 - 999
999 999 999 - 999 - - -
Elemental Res
+15 +15 - - - -
Other Stats
Initial Jewels Jewels Obtained COMBO Area
+15 +8 -2
Skills
Name Rank Type Effect
Attack (KAI) 1/1 Attack
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Mad Sea Song 20/20 Skill Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Physical Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Psycho Wave 20/20 Skill Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Bombard 20/20 Skill Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
Skull Slash 20/20 Skill Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Pirate Song 20/20 Skill Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Anchor Cast 20/20 Skill Water Non-Type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2]
Jewel Greed 20/20 Skill After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Maelstrom 20/20 Skill Inflicts Water Non-Type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Choppy Sea 20/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 2]
E2 -
85 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1339 263 191 116 82 252 127 203 148 208 (25%) 32
Other Stats
Initial Jewels Jewels Obtained COMBO Area
+100 +20 -2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E3 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1411 414 224 139 109 322 107 253 307 208 (25%) 32
Other Stats
Initial Jewels Range Jewels Obtained COMBO Area
+50 +2 +40 -2
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E4 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1411 414 224 139 109 322 107 253 307 208 (25%) 32
Other Stats
Initial Jewels Range Jewels Obtained COMBO Area
+50 +2 +40 -2
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E5 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5548 492 494 147 130 374 129 232 217 130 (40%) 32
Status Res
20 999 90 999 999 999 90 90
290 1199 1199 290 290 250 290 -
Other Stats
Initial Jewels Debuff Res Quicken Res Jewels Obtained
+100 +20 +90 +52
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Muscle Bringer 20/20 Skill Light Slash ATK to units within target area (ATK increases according to own PDEF) & raises PDEF [Range: 3, Area: Cross (3), Height Range: 2]
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Condition Control 20/20 Skill Removes all statuses inflicted on self
Roundhouse Kick 20/20 Skill Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Manly Command - Fierce 20/20 Skill [Swimsuit EX] Multiplies PATK/MATK of all ally units by 1.5 for one turn
Manly Command - Tough 20/20 Skill [Swimsuit EX] Multiplies PDEF/MDEF of all ally units by 1.5 for one turn
Manly Command - Fierce [Extreme Masculinity Enhance] 20/20 Skill [Swimsuit EX] Multiplies PATK/MATK of all ally units by 1.8 for three turns
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E6 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2497 408 372 113 178 278 107 219 165 138 (25%) 32
Other Stats
Jewels Obtained Strike ATK Power COMBO Area
+20 +10 -2
Skills
Name Rank Type Effect
Attack (KAK) 1/1 Attack
Inner Eruption 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Blasting Wave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Random Strike 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Firm Fist 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Divine Fists 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Fist Thrust 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Strike 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Charge Up 20/20 Skill Multiplies PATK by 2.5 for one turn
Condition Control 20/20 Skill Removes all statuses inflicted on self
Roundhouse Kick 20/20 Skill Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Counter 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1]
△[Sabareta Event Res] +10~50% 20/40 Passive Sabareta Event Res +10-50%
E7 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2497 408 372 113 178 278 107 219 165 138 (25%) 32
Other Stats
Jewels Obtained Strike ATK Power COMBO Area
+20 +10 -2
Skills
Name Rank Type Effect
Attack (KAK) 1/1 Attack
Inner Eruption 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Blasting Wave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Random Strike 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Firm Fist 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Divine Fists 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Fist Thrust 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Strike 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Charge Up 20/20 Skill Multiplies PATK by 2.5 for one turn
Condition Control 20/20 Skill Removes all statuses inflicted on self
Roundhouse Kick 20/20 Skill Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Counter 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1]
△[Sabareta Event Res] +10~50% 20/40 Passive Sabareta Event Res +10-50%
E8 -
80 Monster, Insect, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
975 389 207 177 135 298 117 221 187 190 (25%) 27
Status Res
- 30 30 - - 50 30 30
30 30 30 30 30 - 30 30
Other Stats
Initial Jewels Debuff Res COMBO Area
+100 +30 -2
Skills
Name Rank Type Effect
[Normal ATK] Vermin 1/1 Attack Vermin (Enemy Unit)
Venom Splash 20/20 Skill Inflicts Poison on target unit [Range: 3, Area: 1, Height Range: 2]
Paralyze Splash 20/20 Skill Inflicts Paralyze on target unit [Range: 3, Area: 1, Height Range: 2]
Petro Splash 20/20 Skill Inflicts Petrify on target unit [Range: 3, Area: 1, Height Range: 2]
Slumber Splash 20/20 Skill Inflicts Sleep on target unit [Range: 3, Area: 1, Height Range: 3]
Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
High Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
Needle Throw 20/20 Skill Inflicts Phys Dmg (Low) [Range: 3, Height Range: 2]
Bug Spear 20/20 Skill Inflicts Pierce Dmg (Low) using feelers [Range: 3, Area: 1, Height Range: 2]
△[Poison Res] +50~80% 30/30 Passive Poison Res +50-80%
E9 -
80 Monster, Insect, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
975 389 207 177 135 298 117 221 187 190 (25%) 27
Status Res
- 30 30 - - 50 30 30
30 30 30 30 30 - 30 30
Other Stats
Initial Jewels Debuff Res COMBO Area
+100 +30 -2
Skills
Name Rank Type Effect
[Normal ATK] Vermin 1/1 Attack Vermin (Enemy Unit)
Venom Splash 20/20 Skill Inflicts Poison on target unit [Range: 3, Area: 1, Height Range: 2]
Paralyze Splash 20/20 Skill Inflicts Paralyze on target unit [Range: 3, Area: 1, Height Range: 2]
Petro Splash 20/20 Skill Inflicts Petrify on target unit [Range: 3, Area: 1, Height Range: 2]
Slumber Splash 20/20 Skill Inflicts Sleep on target unit [Range: 3, Area: 1, Height Range: 3]
Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
High Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
Needle Throw 20/20 Skill Inflicts Phys Dmg (Low) [Range: 3, Height Range: 2]
Bug Spear 20/20 Skill Inflicts Pierce Dmg (Low) using feelers [Range: 3, Area: 1, Height Range: 2]
△[Poison Res] +50~80% 30/30 Passive Poison Res +50-80%
E10 -
80 Monster, Insect, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
975 389 207 177 135 298 117 221 187 190 (25%) 27
Status Res
- 30 30 - - 50 30 30
30 30 30 30 30 - 30 30
Other Stats
Initial Jewels Debuff Res COMBO Area
+100 +30 -2
Skills
Name Rank Type Effect
[Normal ATK] Vermin 1/1 Attack Vermin (Enemy Unit)
Venom Splash 20/20 Skill Inflicts Poison on target unit [Range: 3, Area: 1, Height Range: 2]
Paralyze Splash 20/20 Skill Inflicts Paralyze on target unit [Range: 3, Area: 1, Height Range: 2]
Petro Splash 20/20 Skill Inflicts Petrify on target unit [Range: 3, Area: 1, Height Range: 2]
Slumber Splash 20/20 Skill Inflicts Sleep on target unit [Range: 3, Area: 1, Height Range: 3]
Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
High Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
Needle Throw 20/20 Skill Inflicts Phys Dmg (Low) [Range: 3, Height Range: 2]
Bug Spear 20/20 Skill Inflicts Pierce Dmg (Low) using feelers [Range: 3, Area: 1, Height Range: 2]
△[Poison Res] +50~80% 30/30 Passive Poison Res +50-80%
E11 -
80 Monster, Insect, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
975 389 207 177 135 298 117 221 187 190 (25%) 27
Status Res
- 30 30 - - 50 30 30
30 30 30 30 30 - 30 30
Other Stats
Initial Jewels Debuff Res COMBO Area
+100 +30 -2
Skills
Name Rank Type Effect
[Normal ATK] Vermin 1/1 Attack Vermin (Enemy Unit)
Venom Splash 20/20 Skill Inflicts Poison on target unit [Range: 3, Area: 1, Height Range: 2]
Paralyze Splash 20/20 Skill Inflicts Paralyze on target unit [Range: 3, Area: 1, Height Range: 2]
Petro Splash 20/20 Skill Inflicts Petrify on target unit [Range: 3, Area: 1, Height Range: 2]
Slumber Splash 20/20 Skill Inflicts Sleep on target unit [Range: 3, Area: 1, Height Range: 3]
Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
High Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
Needle Throw 20/20 Skill Inflicts Phys Dmg (Low) [Range: 3, Height Range: 2]
Bug Spear 20/20 Skill Inflicts Pierce Dmg (Low) using feelers [Range: 3, Area: 1, Height Range: 2]
△[Poison Res] +50~80% 30/30 Passive Poison Res +50-80%
E12 -
80 Monster, Insect, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
975 389 207 177 135 298 117 221 187 190 (25%) 27
Status Res
- 30 30 - - 50 30 30
30 30 30 30 30 - 30 30
Other Stats
Initial Jewels Debuff Res COMBO Area
+100 +30 -2
Skills
Name Rank Type Effect
[Normal ATK] Vermin 1/1 Attack Vermin (Enemy Unit)
Venom Splash 20/20 Skill Inflicts Poison on target unit [Range: 3, Area: 1, Height Range: 2]
Paralyze Splash 20/20 Skill Inflicts Paralyze on target unit [Range: 3, Area: 1, Height Range: 2]
Petro Splash 20/20 Skill Inflicts Petrify on target unit [Range: 3, Area: 1, Height Range: 2]
Slumber Splash 20/20 Skill Inflicts Sleep on target unit [Range: 3, Area: 1, Height Range: 3]
Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
High Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
Needle Throw 20/20 Skill Inflicts Phys Dmg (Low) [Range: 3, Height Range: 2]
Bug Spear 20/20 Skill Inflicts Pierce Dmg (Low) using feelers [Range: 3, Area: 1, Height Range: 2]
△[Poison Res] +50~80% 30/30 Passive Poison Res +50-80%
E13 -
80 Monster, Insect, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
975 389 207 177 135 298 117 221 187 190 (25%) 27
Status Res
- 30 30 - - 50 30 30
30 30 30 30 30 - 30 30
Other Stats
Initial Jewels Debuff Res COMBO Area
+100 +30 -2
Skills
Name Rank Type Effect
[Normal ATK] Vermin 1/1 Attack Vermin (Enemy Unit)
Venom Splash 20/20 Skill Inflicts Poison on target unit [Range: 3, Area: 1, Height Range: 2]
Paralyze Splash 20/20 Skill Inflicts Paralyze on target unit [Range: 3, Area: 1, Height Range: 2]
Petro Splash 20/20 Skill Inflicts Petrify on target unit [Range: 3, Area: 1, Height Range: 2]
Slumber Splash 20/20 Skill Inflicts Sleep on target unit [Range: 3, Area: 1, Height Range: 3]
Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
High Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
Needle Throw 20/20 Skill Inflicts Phys Dmg (Low) [Range: 3, Height Range: 2]
Bug Spear 20/20 Skill Inflicts Pierce Dmg (Low) using feelers [Range: 3, Area: 1, Height Range: 2]
△[Poison Res] +50~80% 30/30 Passive Poison Res +50-80%
E14 -
80 Monster, Insect, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
975 389 207 177 135 298 117 221 187 190 (25%) 27
Status Res
- 30 30 - - 50 30 30
30 30 30 30 30 - 30 30
Other Stats
Initial Jewels Debuff Res COMBO Area
+100 +30 -2
Skills
Name Rank Type Effect
[Normal ATK] Vermin 1/1 Attack Vermin (Enemy Unit)
Venom Splash 20/20 Skill Inflicts Poison on target unit [Range: 3, Area: 1, Height Range: 2]
Paralyze Splash 20/20 Skill Inflicts Paralyze on target unit [Range: 3, Area: 1, Height Range: 2]
Petro Splash 20/20 Skill Inflicts Petrify on target unit [Range: 3, Area: 1, Height Range: 2]
Slumber Splash 20/20 Skill Inflicts Sleep on target unit [Range: 3, Area: 1, Height Range: 3]
Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
High Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
Needle Throw 20/20 Skill Inflicts Phys Dmg (Low) [Range: 3, Height Range: 2]
Bug Spear 20/20 Skill Inflicts Pierce Dmg (Low) using feelers [Range: 3, Area: 1, Height Range: 2]
△[Poison Res] +50~80% 30/30 Passive Poison Res +50-80%
E15 -
80 Monster, Insect, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
975 389 207 177 135 298 117 221 187 190 (25%) 27
Status Res
- 30 30 - - 50 30 30
30 30 30 30 30 - 30 30
Other Stats
Initial Jewels Debuff Res COMBO Area
+100 +30 -2
Skills
Name Rank Type Effect
[Normal ATK] Vermin 1/1 Attack Vermin (Enemy Unit)
Venom Splash 20/20 Skill Inflicts Poison on target unit [Range: 3, Area: 1, Height Range: 2]
Paralyze Splash 20/20 Skill Inflicts Paralyze on target unit [Range: 3, Area: 1, Height Range: 2]
Petro Splash 20/20 Skill Inflicts Petrify on target unit [Range: 3, Area: 1, Height Range: 2]
Slumber Splash 20/20 Skill Inflicts Sleep on target unit [Range: 3, Area: 1, Height Range: 3]
Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
High Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
Needle Throw 20/20 Skill Inflicts Phys Dmg (Low) [Range: 3, Height Range: 2]
Bug Spear 20/20 Skill Inflicts Pierce Dmg (Low) using feelers [Range: 3, Area: 1, Height Range: 2]
△[Poison Res] +50~80% 30/30 Passive Poison Res +50-80%
E16 -
80 Monster, Insect, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
975 389 207 177 135 298 117 221 187 190 (25%) 27
Status Res
- 30 30 - - 50 30 30
30 30 30 30 30 - 30 30
Other Stats
Initial Jewels Debuff Res COMBO Area
+100 +30 -2
Skills
Name Rank Type Effect
[Normal ATK] Vermin 1/1 Attack Vermin (Enemy Unit)
Venom Splash 20/20 Skill Inflicts Poison on target unit [Range: 3, Area: 1, Height Range: 2]
Paralyze Splash 20/20 Skill Inflicts Paralyze on target unit [Range: 3, Area: 1, Height Range: 2]
Petro Splash 20/20 Skill Inflicts Petrify on target unit [Range: 3, Area: 1, Height Range: 2]
Slumber Splash 20/20 Skill Inflicts Sleep on target unit [Range: 3, Area: 1, Height Range: 3]
Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
High Curing Splash 20/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
Needle Throw 20/20 Skill Inflicts Phys Dmg (Low) [Range: 3, Height Range: 2]
Bug Spear 20/20 Skill Inflicts Pierce Dmg (Low) using feelers [Range: 3, Area: 1, Height Range: 2]
△[Poison Res] +50~80% 30/30 Passive Poison Res +50-80%
Quest Missions
No deaths

Reward: Dark Soul Shard

Clear without healing

Reward: Rainbow Ingot

Clear without mercenary

Reward: Gold Gear Shard

Drops
Drops