Attack (Raphtalia) |
1/1 |
Attack |
|
All First Hiding |
1/20 |
Skill |
After moving, raises Evasion Rate of ally units within area around self for three turns & raises own Slash ATK Power until three attacks are received [Move Area: Diamond (7), Area: Square (3) Height Range: 2] |
Daylight Blade |
1/20 |
Skill |
Light Slash ATK on enemy units within area around self & chance of critical & greatly raises Power and greatly reduces own Jewels Spent for one turn if target's Hit Rate has been lowered [Area: Diamond (5), Height Range: 2] |
Prism Blade |
1/20 |
Skill |
Light Slash ATK on enemy unit & chance of critical & greatly raises Power if own MOVE has been raised [Range: 5, Height Range: 2] |
Early Slash |
1/20 |
Skill |
3-hit Slash ATK on units within target area & chance of critical & lowers Slash Res/Hit Rate for three turns [Range: 3, Area: Special (Square-Cross), Height Range: 2] |
First Light |
1/20 |
Skill |
Inflicts powerful Blind on enemies within area & lowers Light Res for three turns [Range: 5, Area: Diamond (5), Height Range: 3] |
Hide Saber |
1/20 |
Skill |
After moving behind enemy unit, inflicts Jewel Dmg & interrupts skill cast & inflicts Silence [Range: 4, Height Range: 2] |
First Mirage |
1/20 |
Skill |
Raises own MOVE/JUMP by 2 for three turns |
Hide Shine |
1/1 |
Skill |
After moving behind enemy, 5-hit Light Slash ATK that ignores DEF & greatly lowers Hit Rate for three turns & greatly raises Evasion Rate for one turn & disables all Reactions to this attack [Range: 5, Height Range: 2] |
First Hiding |
20/20 |
Reaction |
Preemptively raises own PATK/Evasion Rate for two turns when receiving an attack & raises MOVE by 1 (Stackable up to 2x) & also activated by Skill ATKs |
Rank Quest Stats Reduced |
50/99 |
Passive |
Rank Quest Stats Reduced 1-99 |
Debuff Res 50% on All Stats except Critical Hit and LUCK (Raphtalia) |
1/1 |
Skill |
Debuff Res 50% on All Stats except Critical Hit and LUCK (Raphtalia) |