BOSS Element: Fire Abnormal Titan Siege

Defeat the Abnormal Titan!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 2 2 2 2 1 0 0 0 0 0 0 0 0
1 2 2 2 2 [P5]
1
0 [P2]
0
0 [P1]
0
0 0 0 0
2 4 2 [P4]
2
2 1 0 0 0 0 0 [P3]
0
0 0
3 9 3 3 3 0 0 0 0 0 0 1 0 0
4 9 3 4 3 [E4]
3
0 0 0 [E6]
0
1 0 2 0
5 10 3 3 3 3 3 0 0 0 1 1 0 0
6 10 3 [E7]
3
3 3 3 0 [E5]
1
1 2 2 0 6
7 10 10 3 [E2]
4
3 3 0 0 2 2 [E3]
2
2 2
8 8 3 3 3 3 0 [E1]
0
0 2 3 3 2 2
9 8 3 2 2 0 0 0 0 2 2 2 2 2
10 8 3 2 2 2 1 0 0 2 2 2 2 5
11 9 3 2 7 7 6 0 [E8]
0
2 2 2 2 2
Entries
UID Trigger
E8
DecrementUnit W1: 6
Exits
UID Trigger
E8
WdUsedSkill Raises Water attribute for all ally units for three turns
Enemies
UID SID Unit Level Type Move Jump
E1 BOSS
85 Gigantic 5 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
100000 613 174 234 160 270 92 298 332 468 (100%) 32
Status Res
999 999 999 999 999 999 - -
999 999 999 999 999 999 - 999
Other Stats
CT-Down Res Back ATK Res
+999 -25
Flags
IsThrow
No
Skills
Name Rank Type Effect
ATK Skill 1/1 Attack
Throttle 20/20 Skill Strike attack on target enemy unit & inflicts Bind
Chomp 20/20 Skill Inflicts Strike Dmg on target enemy unit & absorbs part of Dmg inflicted back as HP
Jump Start 20/20 Skill Strike attack on target enemy unit after moving & Absorb Jewels
Focused Aim 1/100 Skill Raises own AGI & MOVE by 1 for three turns
Evasion 10/100 Reaction Small chance of Perfect Evasion when receiving Dmg
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Dispel Charm 1/1 Passive Dispel Charm for whole party
E2 W1
85 Monster, Plant -17 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
673 90 54 114 70 93 77 93 102 160 (100%) 32
Skills
Name Rank Type Effect
Whip Strike 1/1 Attack Normal Attack (Enemy Unit)
Complete Magic Enhancer 35/100 Skill Enhances Stats for all ally units (0~100% AGI, 0~10% stackable, for three turns)
Prototype Jewels Regeneration 1/1 Passive Casts Jewel Auto Charge on self
E3 W1
85 Monster, Plant -17 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
673 90 54 114 70 93 77 93 102 160 (100%) 32
Skills
Name Rank Type Effect
Whip Strike 1/1 Attack Normal Attack (Enemy Unit)
Prototype Jewels Regeneration 1/1 Passive Casts Jewel Auto Charge on self
Debuff Remover 1/1 Skill Removes Debuff Skills
E4 W1
85 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1608 303 453 142 101 268 119 188 186 139 (40%) 32
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E5 W1
85 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1241 147 144 484 346 135 115 222 231 188 (100%) 32
Other Stats
Hit Rate Jewels Obtained Cast Time
+5 +36 -33
Skills
Name Rank Type Effect
Attack (DAI) 1/1 Attack
Elemental Burst 20/20 Skill Mag ATK to units in area around self [Area: Cross (3), Height Range: 2]
Mega Flame 20/20 Skill Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blizzard 20/20 Skill Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Blast 20/20 Skill Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Mega Spark 20/20 Skill Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Cross Flare 20/20 Skill Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blizzard 20/20 Skill Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Blast 20/20 Skill Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Cross Spark 20/20 Skill Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Poison Mist 20/20 Skill Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Counter Magic+2 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
E6 W1
85 Human 3 6
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1520 463 214 150 127 292 112 216 178 134 (25%) 32
Other Stats
Initial Jewels Jewels Obtained Pierce ATK Power JUMP ATK Power
+100 +32 +20 +12
Skills
Name Rank Type Effect
Attack (DGN) 1/1 Attack
Dragon Breath 20/20 Skill Fire Non-Type ATK to units within target area [Range: 2, Area: Lateral (3), Height Range: 1]
Magic Forbidding Spear 20/20 Skill Penetrating Pierce ATK to an enemy & Silence [Range: 2, Area: Line (2), Height Range: 2]
Magic Annihilation Spear 20/20 Skill Penetrating attack that damages enemy's Jewels [Range: 2, Area: Line (2), Height Range: 2]
Dragon Slayer 20/20 Skill Penetrating Pierce ATK on enemy unit [Range: 4, Area: Line (4), Height Range: 2]
Grand Cross 20/20 Skill Pierce ATK on units in area around self (Strong vs Demons) [Area: Cross (11), Height Range: 2]
High Jump Lv1 20/20 Skill Jump and attack target unit & 100% Hit [Range: 2, Height Range: 1]
High Jump Lv2 20/20 Skill Jump and attack target unit & 100% Hit [Range: 2, Height Range: 2]
High Jump Lv3 20/20 Skill Jump and attack target unit & 100% Hit [Range: 3, Height Range: 2]
High Jump Lv4 20/20 Skill Jump and attack target unit & 100% Hit [Range: 4, Height Range: 3]
High Jump Lv5 20/20 Skill Jump and attack target unit & 100% Hit [Range: 4, Height Range: 4]
HP Drain+2 20/20 Reaction After receiving Dmg, absorbs HP from enemy [Range: 2, Height Range: 2]
E7 W1
85 Human 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1348 391 168 114 124 314 122 235 279 133 (25%) 32
Other Stats
Range Jewels Obtained
+2 +16
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 20/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E8 a10
85 Monster, Plant 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
273 92 52 111 70 93 70 93 102 155 (100%) 32
Skills
Name Rank Type Effect
Whip Strike 1/1 Attack Normal Attack (Enemy Unit)
Raises Fire attribute for all ally units for three turns 1/1 Skill
Raises Water attribute for all ally units for three turns 1/1 Skill
Raises Wind attribute for all ally units for three turns 1/1 Skill
Raises Thunder attribute for all ally units for three turns 1/1 Skill
Raises Light attribute for all ally units for three turns 1/1 Skill
Raises Dark attribute for all ally units for three turns 1/1 Skill
Heals HP for all ally units 1/1 Skill
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Boss Stat Enhancements
Lap HP PATK PDEF MATK MDEF
1 100000 613 174 234 160
2 150000 637 180 243 166
3 200000 661 187 252 172
4 250000 685 194 261 178
5 300000 709 201 270 185
6 350000 734 208 280 191
7 400000 758 215 289 197
8 450000 782 222 298 204
9 500000 806 229 307 210
10 550000 830 236 316 216
11 600000 855 242 326 223
12 650000 879 249 335 229
13 700000 903 256 344 235
14 750000 927 263 353 242
15 800000 951 270 362 248
16 850000 976 277 372 254
17 900000 1000 284 381 260
18 950000 1024 291 390 267
19 1000000 1048 298 399 273
20 1050000 1073 305 409 280
Challenge Rewards
Rewards
Raid Rewards
Lap Rewards Zeni
1 50000
Damage Contribution Rewards
DMG % Rewards
10
20
50
75