E1 |
- |
|
Warrior Burglar |
40 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1108 |
213 |
105 |
48 |
53 |
101 |
53 |
80 |
59 |
129 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
- |
- |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+31 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (WOR) |
1/1 |
Attack |
|
Battleaxe Stroke |
9/20 |
Skill |
Slash ATK to enemy unit [Range: 1, Height Range: 2] |
Mobile Style |
9/20 |
Skill |
Raises own PDEF & raises MOVE by 1 for three turns |
Leap Slash |
9/20 |
Skill |
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2] |
Revenge Crush |
9/20 |
Skill |
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2] |
Tomahawk |
9/20 |
Skill |
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3] |
War Cry |
9/20 |
Skill |
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2] |
Blade Cyclone |
9/20 |
Skill |
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2] |
Battle Roar |
9/20 |
Skill |
Raises own AGI |
Revenge |
9/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2] |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E2 |
- |
|
Warrior Burglar |
40 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1108 |
213 |
105 |
48 |
53 |
101 |
53 |
80 |
59 |
129 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
- |
- |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+31 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (WOR) |
1/1 |
Attack |
|
Battleaxe Stroke |
9/20 |
Skill |
Slash ATK to enemy unit [Range: 1, Height Range: 2] |
Mobile Style |
9/20 |
Skill |
Raises own PDEF & raises MOVE by 1 for three turns |
Leap Slash |
9/20 |
Skill |
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2] |
Revenge Crush |
9/20 |
Skill |
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2] |
Tomahawk |
9/20 |
Skill |
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3] |
War Cry |
9/20 |
Skill |
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2] |
Blade Cyclone |
9/20 |
Skill |
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2] |
Battle Roar |
9/20 |
Skill |
Raises own AGI |
Revenge |
9/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2] |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E3 |
- |
|
Bishop Burglar |
40 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
735 |
69 |
56 |
187 |
139 |
74 |
52 |
73 |
125 |
198 (100%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
- |
- |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+35 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (PRI) |
1/1 |
Attack |
|
Curing Embrace |
9/20 |
Skill |
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3] |
Holy Ray |
9/20 |
Skill |
Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3] |
Shining |
9/20 |
Skill |
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4] |
Curing Grace |
9/20 |
Skill |
Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4] |
Alchemy at Rest |
9/20 |
Skill |
Removes Alchemic Effect from ally [Range: 5, Height Range: 2] |
Cure |
9/20 |
Skill |
Recovers HP of ally units [Range: 5, Height Range: 3] |
Regeneration |
9/20 |
Skill |
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3] |
Rest |
9/20 |
Skill |
Removes Death Sentence status from ally unit [Range: 5, Height Range: 1] |
Curing Rest |
9/20 |
Skill |
Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3] |
Giga Regen |
9/20 |
Skill |
Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3] |
Magic Barrier+2 |
9/20 |
Reaction |
Reduces Mag Dmg |
Regeneration |
1/1 |
Passive |
Casts Auto Heal on self |
|
E4 |
- |
|
Bishop Burglar |
40 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
735 |
69 |
56 |
187 |
139 |
74 |
52 |
73 |
125 |
198 (100%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
- |
- |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+35 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (PRI) |
1/1 |
Attack |
|
Curing Embrace |
9/20 |
Skill |
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3] |
Holy Ray |
9/20 |
Skill |
Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3] |
Shining |
9/20 |
Skill |
Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4] |
Curing Grace |
9/20 |
Skill |
Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4] |
Alchemy at Rest |
9/20 |
Skill |
Removes Alchemic Effect from ally [Range: 5, Height Range: 2] |
Cure |
9/20 |
Skill |
Recovers HP of ally units [Range: 5, Height Range: 3] |
Regeneration |
9/20 |
Skill |
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3] |
Rest |
9/20 |
Skill |
Removes Death Sentence status from ally unit [Range: 5, Height Range: 1] |
Curing Rest |
9/20 |
Skill |
Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3] |
Giga Regen |
9/20 |
Skill |
Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3] |
Magic Barrier+2 |
9/20 |
Reaction |
Reduces Mag Dmg |
Regeneration |
1/1 |
Passive |
Casts Auto Heal on self |
|
E5 |
- |
|
Ranger Burglar |
40 |
Human, Male |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
724 |
155 |
91 |
31 |
50 |
157 |
66 |
103 |
114 |
114 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
- |
- |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Range |
Jewels Obtained |
COMBO Area |
|
|
|
+2 |
+23 |
-2 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Scouting Shot |
9/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
9/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
9/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Arrow Rain |
9/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Punishing Shot |
9/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
9/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Shadow Shot |
9/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Wide Barrage |
9/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
9/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Hide Trap |
9/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E6 |
- |
|
Ranger Burglar |
40 |
Human, Male |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
724 |
155 |
91 |
31 |
50 |
157 |
66 |
103 |
114 |
114 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
- |
- |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Range |
Jewels Obtained |
COMBO Area |
|
|
|
+2 |
+23 |
-2 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Scouting Shot |
9/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
9/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
9/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Arrow Rain |
9/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Punishing Shot |
9/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
9/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Shadow Shot |
9/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Wide Barrage |
9/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
9/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Hide Trap |
9/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E7 |
- |
|
Holy Brawler Burglar |
40 |
Human, Male |
4 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
942 |
160 |
125 |
51 |
42 |
113 |
67 |
97 |
66 |
106 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
- |
- |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+27 |
-1 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (STR) |
1/1 |
Attack |
|
Focused Palm |
9/20 |
Skill |
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2] |
Palm Shockwave |
9/20 |
Skill |
Strike ATK to enemy unit [Range: 3, Height Range: 2] |
Exploding Palm |
9/20 |
Skill |
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2] |
Void Strike |
9/20 |
Skill |
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2] |
Divine Battle Trance |
9/20 |
Skill |
Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
Supreme Battle Trance |
9/20 |
Skill |
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2] |
Steel Fists |
9/20 |
Skill |
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1] |
Blinding Thrust |
9/20 |
Skill |
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1] |
Sharpening Focus |
9/20 |
Skill |
Triples own PATK for one turn |
Hardening Focus |
9/20 |
Skill |
Raises own PDEF |
Controlling Focus |
9/20 |
Skill |
Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2] |
Whirlwind Kick |
9/20 |
Skill |
Strike ATK to units in area around self |
Cross-Counter |
9/20 |
Reaction |
After receiving Dmg, performs counter [Range: 1, Height Range: 1] |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E8 |
- |
|
Holy Brawler Burglar |
40 |
Human, Male |
4 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
942 |
160 |
125 |
51 |
42 |
113 |
67 |
97 |
66 |
106 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
- |
- |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+27 |
-1 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (STR) |
1/1 |
Attack |
|
Focused Palm |
9/20 |
Skill |
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2] |
Palm Shockwave |
9/20 |
Skill |
Strike ATK to enemy unit [Range: 3, Height Range: 2] |
Exploding Palm |
9/20 |
Skill |
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2] |
Void Strike |
9/20 |
Skill |
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2] |
Divine Battle Trance |
9/20 |
Skill |
Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
Supreme Battle Trance |
9/20 |
Skill |
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2] |
Steel Fists |
9/20 |
Skill |
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1] |
Blinding Thrust |
9/20 |
Skill |
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1] |
Sharpening Focus |
9/20 |
Skill |
Triples own PATK for one turn |
Hardening Focus |
9/20 |
Skill |
Raises own PDEF |
Controlling Focus |
9/20 |
Skill |
Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2] |
Whirlwind Kick |
9/20 |
Skill |
Strike ATK to units in area around self |
Cross-Counter |
9/20 |
Reaction |
After receiving Dmg, performs counter [Range: 1, Height Range: 1] |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E9 |
- |
|
Magic Meister Burglar |
40 |
Human, Male |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
961 |
49 |
54 |
174 |
110 |
104 |
64 |
96 |
81 |
159 (34%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
- |
- |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+35 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (Magic Meister) |
1/1 |
Attack |
Marksman |
Assist Face |
9/20 |
Skill |
Recovers own HP and casts Quicken on self |
Entrapment |
9/20 |
Skill |
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3] |
Burst Force |
9/20 |
Skill |
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2] |
Saturation |
9/20 |
Skill |
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Rei Flower |
9/20 |
Skill |
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3] |
Charity Cycle |
9/20 |
Skill |
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3] |
Double Dip |
9/20 |
Skill |
Doubles own MATK/DEX for one turn |
Weakness |
9/20 |
Skill |
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4] |
Quarter Raid |
9/20 |
Skill |
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited] |
Pain Control |
9/20 |
Reaction |
Chance of reducing portion of Phys Dmg |
Clever Charge |
1/1 |
Passive |
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable) |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|
E10 |
- |
|
Magic Meister Burglar |
40 |
Human, Male |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
961 |
49 |
54 |
174 |
110 |
104 |
64 |
96 |
81 |
159 (34%) |
7 |
Status Res
|
|
|
|
|
|
|
|
- |
999 |
- |
- |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
- |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+35 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (Magic Meister) |
1/1 |
Attack |
Marksman |
Assist Face |
9/20 |
Skill |
Recovers own HP and casts Quicken on self |
Entrapment |
9/20 |
Skill |
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3] |
Burst Force |
9/20 |
Skill |
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2] |
Saturation |
9/20 |
Skill |
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2] |
Rei Flower |
9/20 |
Skill |
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3] |
Charity Cycle |
9/20 |
Skill |
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3] |
Double Dip |
9/20 |
Skill |
Doubles own MATK/DEX for one turn |
Weakness |
9/20 |
Skill |
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4] |
Quarter Raid |
9/20 |
Skill |
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited] |
Pain Control |
9/20 |
Reaction |
Chance of reducing portion of Phys Dmg |
Clever Charge |
1/1 |
Passive |
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable) |
Raises Initial Jewels for Enemy Units |
30/999 |
Passive |
Raises Initial Jewels |
|