E1 |
- |
|
AJ3000 |
55 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1082 |
341 |
281 |
149 |
141 |
285 |
78 |
183 |
177 |
372 (25%) |
15 |
Status Res
|
|
|
|
|
|
|
|
90 |
- |
90 |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ3000 |
1/1 |
Attack |
AJ3000 (Enemy Unit) |
Death Mow+ |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash+ |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1] |
Cross Blade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 2, Area: Line (2), Height Range: 1] |
Slash Counter |
1/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
E2 |
- |
|
AJ3000 |
55 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1082 |
341 |
281 |
149 |
141 |
285 |
78 |
183 |
177 |
372 (25%) |
15 |
Status Res
|
|
|
|
|
|
|
|
90 |
- |
90 |
999 |
999 |
999 |
- |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ3000 |
1/1 |
Attack |
AJ3000 (Enemy Unit) |
Death Mow+ |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash+ |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1] |
Cross Blade |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 2, Area: Line (2), Height Range: 1] |
Slash Counter |
1/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
E3 |
- |
|
Fist Soldierbot (Stolen) |
55 |
Machine |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1580 |
243 |
160 |
108 |
56 |
177 |
107 |
159 |
118 |
83 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
- |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+20 |
-1 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KAK) |
1/1 |
Attack |
|
Inner Eruption |
1/20 |
Skill |
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2] |
Blasting Wave |
1/20 |
Skill |
Strike ATK to enemy unit [Range: 3, Height Range: 2] |
Random Strike |
1/20 |
Skill |
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2] |
Firm Fist |
1/20 |
Skill |
Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
Divine Fists |
1/20 |
Skill |
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2] |
Counter |
15/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1] |
|
E4 |
- |
|
Fist Soldierbot (Stolen) |
55 |
Machine |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1580 |
243 |
160 |
108 |
56 |
177 |
107 |
159 |
118 |
83 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
- |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+20 |
-1 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KAK) |
1/1 |
Attack |
|
Inner Eruption |
1/20 |
Skill |
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2] |
Blasting Wave |
1/20 |
Skill |
Strike ATK to enemy unit [Range: 3, Height Range: 2] |
Random Strike |
1/20 |
Skill |
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2] |
Firm Fist |
1/20 |
Skill |
Strike ATK & Daze & Bind [Range: 1, Height Range: 2] |
Divine Fists |
1/20 |
Skill |
Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2] |
Counter |
15/20 |
Reaction |
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1] |
|
E5 |
- |
|
Gun Soldierbot (Stolen) |
55 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
971 |
232 |
137 |
112 |
69 |
178 |
88 |
146 |
208 |
105 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
- |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+1 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E6 |
- |
|
Gun Soldierbot (Stolen) |
55 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
971 |
232 |
137 |
112 |
69 |
178 |
88 |
146 |
208 |
105 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
- |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+1 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E7 |
- |
|
Gun Soldierbot (Stolen) |
55 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
971 |
232 |
137 |
112 |
69 |
178 |
88 |
146 |
208 |
105 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
30 |
90 |
90 |
90 |
30 |
- |
|
|
|
|
|
|
|
|
- |
- |
90 |
90 |
90 |
- |
- |
90 |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+1 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E8 |
- |
|
AJ3500 |
55 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1195 |
358 |
287 |
164 |
149 |
328 |
85 |
208 |
179 |
413 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ3500 |
1/1 |
Attack |
AJ3500 (Enemy Unit) |
Vibrowave |
1/20 |
Skill |
Long-range attack [Range: 3, Area: 1] |
Scattering Tremble |
1/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 2] |
Scattering Tremble [Defense Down] |
1/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 2] |
|
E9 |
- |
|
AJ3500 |
55 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1195 |
358 |
287 |
164 |
149 |
328 |
85 |
208 |
179 |
413 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ3500 |
1/1 |
Attack |
AJ3500 (Enemy Unit) |
Vibrowave |
1/20 |
Skill |
Long-range attack [Range: 3, Area: 1] |
Scattering Tremble |
1/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 2] |
Scattering Tremble [Defense Down] |
1/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 2] |
|
E10 |
- |
|
AJ3500 |
55 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1195 |
358 |
287 |
164 |
149 |
328 |
85 |
208 |
179 |
413 (25%) |
7 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
- |
90 |
60 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ3500 |
1/1 |
Attack |
AJ3500 (Enemy Unit) |
Vibrowave |
1/20 |
Skill |
Long-range attack [Range: 3, Area: 1] |
Scattering Tremble |
1/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 2] |
Scattering Tremble [Defense Down] |
1/20 |
Skill |
Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 2] |
|