E1 |
- |
|
Dark Roxanne |
85 |
Female |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
27850 |
572 |
396 |
95 |
196 |
545 |
155 |
499 |
323 |
277 (45%) |
32 |
Other Stats
All Status Res |
Jewels Obtained |
Reduce Max HP Debuff |
Reduce PATK Debuff |
Reduce PDEF Debuff |
Reduce MATK Debuff |
+1 |
+16 |
+40 |
+40 |
+40 |
+40 |
Reduce MDEF Debuff |
Reduce Healing Debuff |
Reduce DEX Debuff |
Reduce AGI Debuff |
Reduce CRIT Debuff |
Reduce LUCK Debuff |
+40 |
+40 |
+40 |
+40 |
+40 |
+40 |
Skills
Name |
Rank |
Type |
Effect |
Dark Roxanne Basic Attack |
1/1 |
Attack |
|
High Caliber: Spread |
20/20 |
Skill |
Wind Missile ATK on targets in area & inflict Slow for 2 turns and Delay, 2 Sq knockback [Range: 1, Area: Laser (2), Height Range: 2] |
High Caliber: Exploit |
20/20 |
Skill |
Penetrating Wind Missile ATK on enemy unit & lowers Missile Resistance for 3 turns & raises power if self is afflicted by Slow or Bind [Range: 5, Height Range: 3] |
High Caliber: Black Noise |
20/20 |
Skill |
Wind Missile ATK on enemy unit with 100% Hit & chance of CRIT & greatly raises power if self is afflicted by Slow or Bind [Range: 5, Height Range: 3] |
High Caliber: Incapacitate |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit that lowers Wind Res for 3 turns & chance of CRIT & raises power if self is afflicted by Slow or Bind [Range: 5, Height Range: 3] |
Setup |
20/20 |
Skill |
Inflicts forced Bind on self for 5 turns (Doubles PATK & increases CRIT rate while Bound) & Range + 2 |
Emergency Reroute |
20/20 |
Skill |
After moving, CT +40 |
Explosive Adhesive |
20/20 |
Skill |
Wind Missile ATK on units within area & 100% Hit & inflicts Slow & Evasion Rate down for 3 turns [Range: 4, Area: Square (3), Height: Unlimited] |
Volatile Solvent |
20/20 |
Skill |
Wind Missile ATK on units within area & inflicts Daze & lowers PATK/PDEF for 3 turns [Range: 4, Area: Square (3), Height: Unlimited] |
Pinpoint Focus |
20/20 |
Reaction |
After receiving Dmg, increases Missile ATK Power for 3 turns (Stackable up to 2x) & inflicts forced Slow on self for 1 turn |
|
E2 |
- |
|
AJ2000 |
85 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
7994 |
928 |
794 |
189 |
388 |
426 |
116 |
306 |
256 |
498 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
Jewels Obtained |
Pierce Res |
Strike Res |
Missile Res |
Magic Res |
+30 |
+32 |
+20 |
+20 |
+20 |
+20 |
JUMP Res |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
15/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash |
15/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
Compressed Shot |
15/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
Slash Counter |
5/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
[Hit Rate] +1-100% |
20/100 |
Passive |
Raises own Hit Rate |
|
E3 |
- |
|
AJ2000 |
85 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
7994 |
928 |
794 |
189 |
388 |
426 |
116 |
306 |
256 |
498 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
Jewels Obtained |
Pierce Res |
Strike Res |
Missile Res |
Magic Res |
+30 |
+32 |
+20 |
+20 |
+20 |
+20 |
JUMP Res |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
15/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash |
15/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
Compressed Shot |
15/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
Slash Counter |
5/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
[Hit Rate] +1-100% |
20/100 |
Passive |
Raises own Hit Rate |
|
E4 |
- |
|
AJ2000 |
85 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
7994 |
928 |
794 |
189 |
388 |
426 |
116 |
306 |
256 |
498 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
Jewels Obtained |
Pierce Res |
Strike Res |
Missile Res |
Magic Res |
+30 |
+32 |
+20 |
+20 |
+20 |
+20 |
JUMP Res |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
15/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash |
15/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
Compressed Shot |
15/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
Slash Counter |
5/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
[Hit Rate] +1-100% |
20/100 |
Passive |
Raises own Hit Rate |
|
E5 |
- |
|
AJ2000 |
85 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
7994 |
928 |
794 |
189 |
388 |
426 |
116 |
306 |
256 |
498 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
Jewels Obtained |
Pierce Res |
Strike Res |
Missile Res |
Magic Res |
+30 |
+32 |
+20 |
+20 |
+20 |
+20 |
JUMP Res |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
15/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash |
15/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
Compressed Shot |
15/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
Slash Counter |
5/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
[Hit Rate] +1-100% |
20/100 |
Passive |
Raises own Hit Rate |
|
E6 |
- |
|
AJ2000 |
85 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
7994 |
928 |
794 |
189 |
388 |
426 |
116 |
306 |
256 |
498 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
Jewels Obtained |
Pierce Res |
Strike Res |
Missile Res |
Magic Res |
+30 |
+32 |
+20 |
+20 |
+20 |
+20 |
JUMP Res |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
15/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash |
15/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
Compressed Shot |
15/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
Slash Counter |
5/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
[Hit Rate] +1-100% |
20/100 |
Passive |
Raises own Hit Rate |
|
E7 |
- |
|
AJ2000 |
85 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
7994 |
928 |
794 |
189 |
388 |
426 |
116 |
306 |
256 |
498 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
Jewels Obtained |
Pierce Res |
Strike Res |
Missile Res |
Magic Res |
+30 |
+32 |
+20 |
+20 |
+20 |
+20 |
JUMP Res |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
15/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash |
15/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
Compressed Shot |
15/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
Slash Counter |
5/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
[Hit Rate] +1-100% |
20/100 |
Passive |
Raises own Hit Rate |
|
E8 |
- |
|
AJ2000 |
85 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
7994 |
928 |
794 |
189 |
388 |
426 |
116 |
306 |
256 |
498 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
Jewels Obtained |
Pierce Res |
Strike Res |
Missile Res |
Magic Res |
+30 |
+32 |
+20 |
+20 |
+20 |
+20 |
JUMP Res |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
15/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash |
15/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
Compressed Shot |
15/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
Slash Counter |
5/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
[Hit Rate] +1-100% |
20/100 |
Passive |
Raises own Hit Rate |
|