Basic Information
Type Event
Level 85
AP Cost 50
Player EXP 50
Unit EXP 500
Zeni 5000
Flags IsExtra
IsAutoRepeatQuest
Prerequisite Quests
[Veritas Historia] Chapter 5 Stage 5

[Limited time] [Veritas Historia] Chapter 5 [EX+]

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 5 4 3 [E3]
1
1 [E2]
1
2 3 4 5 [E4]
5
5 5
1 5 4 3 1 1 1 2 3 4 5 5 [E1]
5
5
2 5 4 2 1 [E9]
1
1 1 1 1 1 1 5 5
3 5 2 3 0 0 2 5 5 4 0 0 4 5
4 5 0 0 0 0 2 3 3 4 0 0 0 5
5 5 5 0 0 [P1]
0
[P2]
0
[P3]
0
[P4]
0
[P5]
0
0 0 0 5
6 5 4 0 0 0 0 0 0 0 0 0 4 5
7 5 0 0 0 0 0 0 0 0 0 0 5 5
8 5 0 0 0 4 3 3 2 0 0 0 0 5
9 5 4 0 0 4 5 5 2 0 0 3 2 5
10 5 5 1 1 1 1 1 1 [E10]
1
1 2 4 5
11 [E7]
5
5 [E11]
5
5 4 3 2 1 1 1 3 4 5
12 [E8]
5
5 5 5 4 3 2 [E5]
1
1 [E6]
1
3 4 5
Enemies
UID SID Unit Level Type Move Jump
E1 -
97 Machine, Sloth 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
14987 828 861 157 848 -94 125 162 123 609 (25%) 44
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained Slash Res Pierce Res Strike Res Magic Res JUMP Res
+16 +15 +15 +15 +15 +15
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Self-Destruction Marksman 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
E2 -
97 Machine, Sloth 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
14987 828 861 157 848 -94 125 162 123 609 (25%) 44
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained Slash Res Pierce Res Strike Res Magic Res JUMP Res
+16 +15 +15 +15 +15 +15
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Self-Destruction Marksman 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
E3 -
97 Machine, Sloth 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
14987 828 861 157 848 -94 125 162 123 609 (25%) 44
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained Slash Res Pierce Res Strike Res Magic Res JUMP Res
+16 +15 +15 +15 +15 +15
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Self-Destruction Marksman 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
E4 -
97 Machine, Sloth 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
14987 828 861 157 848 -94 125 162 123 609 (25%) 44
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained Slash Res Pierce Res Strike Res Magic Res JUMP Res
+16 +15 +15 +15 +15 +15
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Self-Destruction Marksman 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
E5 -
97 Machine 5 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
15598 750 518 157 508 282 102 144 123 615 (100%) 44
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained Pierce Res Strike Res Missile Res Magic Res JUMP Res
+16 +15 +15 +15 +15 +15
Skills
Name Rank Type Effect
[Normal ATK] AJ5000 1/1 Attack AJ5000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Speed Gear 20/20 Skill Raises own AGI
Vibro-Shockwave 20/20 Skill Inflicts Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Full Attack 20/20 Skill Inflicts Phys Dmg & lowers PDEF [Range: 1, Height Range: 1]
Energy Blade 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Counter Blade 20/20 Reaction Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1]
E6 -
97 Machine 5 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
15598 750 518 157 508 282 102 144 123 615 (100%) 44
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained Pierce Res Strike Res Missile Res Magic Res JUMP Res
+16 +15 +15 +15 +15 +15
Skills
Name Rank Type Effect
[Normal ATK] AJ5000 1/1 Attack AJ5000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Speed Gear 20/20 Skill Raises own AGI
Vibro-Shockwave 20/20 Skill Inflicts Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Full Attack 20/20 Skill Inflicts Phys Dmg & lowers PDEF [Range: 1, Height Range: 1]
Energy Blade 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Counter Blade 20/20 Reaction Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1]
E7 -
97 Machine 5 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
15598 750 518 157 508 282 102 144 123 615 (100%) 44
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained Pierce Res Strike Res Missile Res Magic Res JUMP Res
+16 +15 +15 +15 +15 +15
Skills
Name Rank Type Effect
[Normal ATK] AJ5000 1/1 Attack AJ5000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Speed Gear 20/20 Skill Raises own AGI
Vibro-Shockwave 20/20 Skill Inflicts Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Full Attack 20/20 Skill Inflicts Phys Dmg & lowers PDEF [Range: 1, Height Range: 1]
Energy Blade 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Counter Blade 20/20 Reaction Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1]
E8 -
97 Machine 5 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
15598 750 518 157 508 282 102 144 123 615 (100%) 44
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained Pierce Res Strike Res Missile Res Magic Res JUMP Res
+16 +15 +15 +15 +15 +15
Skills
Name Rank Type Effect
[Normal ATK] AJ5000 1/1 Attack AJ5000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Speed Gear 20/20 Skill Raises own AGI
Vibro-Shockwave 20/20 Skill Inflicts Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Full Attack 20/20 Skill Inflicts Phys Dmg & lowers PDEF [Range: 1, Height Range: 1]
Energy Blade 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Counter Blade 20/20 Reaction Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1]
E9 -
97 Machine, Sloth 5 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
13794 804 469 157 458 282 122 144 123 615 (100%) 44
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained Slash Res Pierce Res Missile Res Magic Res JUMP Res
+16 +15 +15 +15 +15 +15
Skills
Name Rank Type Effect
[Normal ATK] AJ6000 1/1 Attack AJ6000 (Enemy Unit)
Double Hammer 20/20 Skill Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1]
Charge 20/20 Skill Raises own PATK
Sonic Blast 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Hammer Spike 20/20 Skill Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1]
Alchemia Razor 20/20 Skill Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1]
Double Hammer II 20/20 Skill Double Hammer that partially ignores DEF
Sonic Blast II 20/20 Skill Sonic Blast that partially ignores DEF
Counter Knuckle 20/20 Reaction Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1]
E10 -
97 Machine, Sloth 5 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
13794 804 469 157 458 282 122 144 123 615 (100%) 44
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Jewels Obtained Slash Res Pierce Res Missile Res Magic Res JUMP Res
+16 +15 +15 +15 +15 +15
Skills
Name Rank Type Effect
[Normal ATK] AJ6000 1/1 Attack AJ6000 (Enemy Unit)
Double Hammer 20/20 Skill Inflicts Phys Dmg & Paralyze [Range: 1, Height Range: 1]
Charge 20/20 Skill Raises own PATK
Sonic Blast 20/20 Skill Inflicts Phys Dmg [Range: 4, Height Range: 1]
Hammer Spike 20/20 Skill Inflicts Phys Dmg [Range: 4, Area: Cross (3), Height Range: 1]
Alchemia Razor 20/20 Skill Inflicts Mag Dmg [Range: 2, Area: Lateral (3), Height Range: 1]
Double Hammer II 20/20 Skill Double Hammer that partially ignores DEF
Sonic Blast II 20/20 Skill Sonic Blast that partially ignores DEF
Counter Knuckle 20/20 Reaction Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1]
E11 -
97 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
29944 925 353 103 275 571 170 251 399 245 (50%) 44
Elemental Res
+15 +15 +15 +15 +15 +15
Other Stats
All Status Res Jewels Obtained Area ATK Res
+999 +16 +20
Skills
Name Rank Type Effect
Grimm I Basic Attack 1/1 Attack
Dark Presence 20/20 Skill After moving, inflicts Rage on enemy units in area around self for 3 turns [Move area: Diamond (9), JUMP: Unlimited, Area: Diamond (7), Height Range: Unlimited]
Sweep 20/20 Skill Dark Non-Type ATK (Strong vs Light) to units within target area [Range: 2, Area: Rectangle (1x5), Height Range: 2]
Cauterize 20/20 Skill Dark Non-Type ATK to units within target area & absorbs enemy unit's PDEF/MDEF for three turns [Range: 3, Area: Square (3), Height Range: 2]
Penetrate 20/20 Skill Penetrating Dark Missile ATK (Strong vs Light) to target unit & lowers Area ATK Res for 3 turns [Range: 4, Height Range: 2]
Tenderize 20/20 Skill Dark Non-Type ATK to enemy units within target area & raises Power if target unit's PATK/PDEF/MATK/MDEF/AGI has been lowered & absorbs part of Dmg inflicted back as HP [Range: 4, Area: Diamond (5), Height Range: 3]
Cleanse 20/20 Skill Removes all statuses inflicted on self & for two turns casts strong Auto Heal
Silence 20/20 Skill Dark Missile ATK on enemy unit & interrupts Cast Time & inflicts Silence for 3 turns [Range: 3, Height Range: 2]
Drain 20/20 Skill Absorbs enemy unit's PATK/MATK for three turns [Range: 1, Height Range: 1]
Consume 20/20 Skill Dark Non-Type ATK on enemy unit & absorbs HP [Range: 3, Height Range: 2]
Bite Back 20/20 Reaction Absorbs HP from enemy when taking Dmg & 100% Hit & lowers AGI for 3 turns & also activated by Skill ATKs [Area: Square (3), Height Range: 2]
Quest Missions
Kill 3+ foes in one blow

Reward: Saga Token

Clear exclusively with units from Lustburg (origin)

Reward: Lustburg Token

No items used

Reward: 5★ Equipment 10-Summon Ticket

Clear without mercenary

Reward: Rainbow Ingot

Clear with only Wind type units

Reward: Fresh Wind Crystal

Clear with only Water type units

Reward: Pure Water Crystal

No deaths

Reward: Rainbow Soul Shard

Drops
Drops