Basic Information
Type Event
Level 85
AP Cost 40
Player EXP 40
Unit EXP 400
Zeni 4000
Flags IsExtra
IsAutoRepeatQuest
Prerequisite Quests
[Veritas Historia] Chapter 1 Stage 5

[Limited time] [Veritas Historia] Chapter 1 [EX]

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12 13
0 10 9 10 7 5 5 4 [E8]
3
2 1 1 [P1]
0
0 [P5]
0
1 15 15 15 7 5 5 6 6 6 1 0 [P2]
0
0 0
2 16 16 16 [E12]
5
5 5 [E3]
6
6 6 0 0 0 [P3]
0
[P4]
1
3 15 15 15 6 7 7 2 1 0 0 0 0 2 2
4 [T1]
9
8 7 7 7 7 0 0 0 0 0 3 3 3
5 7 7 7 [E6]
7
7 7 0 7 7 0 0 3 3 3
6 [E11]
7
7 7 7 7 [E2]
7
8 8 8 1 1 3 3 3
7 13 15 16 15 7 7 8 8 8 2 2 3 3 3
8 13 15 16 15 7 7 8 11 8 3 3 3 3 3
9 13 15 16 15 7 7 6 5 4 3 3 3 5 5
10 7 9 7 7 [E10]
7
7 [E5]
6
5 4 3 3 3 4 6
11 7 9 [E9]
7
7 7 11 12 12 12 12 [E7]
3
3 4 4
12 16 16 16 15 15 15 13 13 13 13 4 4 4 [E4]
4
13 16 16 16 15 15 15 12 12 12 12 5 [E1]
5
5 5
14 16 16 16 15 15 15 8 5 5 5 5 5 5 6
15 6 6 14 14 14 14 8 5 5 5 5 5 7 7
16 6 6 6 6 6 6 6 5 5 5 5 5 5 5
Enemies
UID SID Unit Level Type Move Jump
E1 -
85 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
14998 698 431 201 202 571 145 375 266 216 (25%) 32
Other Stats
All Status Res Jewels Obtained Pierce Res Strike Res Missile Res Magic Res
+999 +68 +9 +9 +9 +9
JUMP Res
+9
Skills
Name Rank Type Effect
Attack (Bloodreaver) 1/1 Attack Bloodreaver Basic ATK
Violent Slash 20/20 Skill Wind Slash ATK on units in the target area & Power is increased the lower own HP is [Area: Special (Cone Laser), Height Range: 2]
Ready to Slay 20/20 Skill Greatly raises Slash ATK Power for 1 turn.
Crimson Harvest 20/20 Skill Wind Slash ATK to units in area around self that increases in Power according to the number of targets [Area: Diamond (5), Height Range: 2]
Relentless Reaper 20/20 Skill After moving, Wind Slash ATK (Strong vs Humans) to units in area around self & lowers their PDEF & greatly lowers own AGI and will survive fatal Dmg for one turn [Range: 4, Area: Diamond (5), Height Range: 2]
Rising Bloodlust 20/20 Skill Consumes own HP to gain Jewel Regen & lowers Jewels Spent for 3 turns
Predatory Leap 20/20 Skill Moves to target square and greatly raises PDEF and MDEF of self for 1 turn. [Range: 4, Height Range: 2]
Scarlet Whirlwind 20/20 Skill Wind Slash ATK on units in target area around self & raises Power if target's PDEF or PATK has been lowered & absorb part of Dmg dealt as HP [Area: Diamond (5)]
Instinctive Lash 20/20 Reaction Chance of performing a preemptive attack when receiving Dmg & reduces their PATK for three turns & also activated by Skill ATKs (Range: 2, Height Range:2)
E2 -
85 Human, Female 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9091 709 455 209 194 580 211 569 381 228 (50%) 32
Other Stats
Range All Status Res Jewels Obtained
+3 +999 +77
Skills
Name Rank Type Effect
Lilith Basic Attack 1/1 Attack
Overcharge 20/20 Skill Triples own Missile ATK Power for one turn
Anti-Colossal Shot 20/20 Skill Missile ATK on enemy unit that inflicts 15% of targets Max HP as Dmg (Total Max Dmg 30000) [Range: 4, Height Range: Unlimited]
Take Aim 20/20 Skill Inflicts forced Slow on self for three turns (Range +1 & halves PDEF/MDEF during slow) & raises Power of [Condenar] Fulgurant Shot/[Misericordia] Termination Shot for three turns, raises Height Range to 99 & no Use Count cost
[Condenar] Fulgurant Shot 20/20 Skill Thunder Missile ATK (Strong vs Gigantic) on units within area & raises own CRIT Rate for three turns & chance of critical [Range: 4, Area: Cross (3), Height Range: 3]
[Misericordia] Termination Shot 20/20 Skill Penetrating Thunder Missile ATK (Strong vs Gigantic) on target unit & chance of critical & raises own ATK Power for 3 turns [Range: 5, Height Range: 3]
Belial Rising 20/20 Skill Raises own PATK for four turns
Benumbing Shot 20/20 Skill Thunder Missile ATK on units within area & inflicts disable heal for three turns [Range: 4, Area: Cross (3), Height Range: 3]
Crippling Shot 20/20 Skill Thunder Missile ATK on units within area and lowers their PATK/PDEF for two turns & chance of critical [Range: 4, Area: Cross (3), Height Range: 3]
E3 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6540 623 328 184 137 484 135 394 217 133 (25%) 32
Other Stats
Jewels Obtained
+64
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 20/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 20/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Avenger 20/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
E4 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6540 623 328 184 137 484 135 394 217 133 (25%) 32
Other Stats
Jewels Obtained
+64
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 20/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 20/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Avenger 20/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
E5 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6540 623 328 184 137 484 135 394 217 133 (25%) 32
Other Stats
Jewels Obtained
+64
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 20/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 20/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Avenger 20/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
E6 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
7672 721 314 186 145 406 114 326 216 139 (25%) 32
Other Stats
Jewels Obtained
+68
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 20/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 20/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 20/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 20/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 20/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 20/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 20/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 20/20 Skill Raises own AGI
Revenge 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
E7 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
7672 721 314 186 145 406 114 326 216 139 (25%) 32
Other Stats
Jewels Obtained
+68
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 20/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 20/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 20/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 20/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 20/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 20/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 20/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 20/20 Skill Raises own AGI
Revenge 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
E8 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
7672 721 314 186 145 406 114 326 216 139 (25%) 32
Other Stats
Jewels Obtained
+68
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 20/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 20/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 20/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 20/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Tomahawk 20/20 Skill Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
War Cry 20/20 Skill Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Blade Cyclone 20/20 Skill Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Battle Roar 20/20 Skill Raises own AGI
Revenge 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
E9 -
85 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5064 538 302 151 118 446 146 377 358 133 (25%) 32
Other Stats
Range Jewels Obtained
+5 +44
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E10 -
85 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5064 538 302 151 118 446 146 377 358 133 (25%) 32
Other Stats
Range Jewels Obtained
+5 +44
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E11 -
85 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5064 538 302 151 118 446 146 377 358 133 (25%) 32
Other Stats
Range Jewels Obtained
+5 +44
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E12 -
85 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5064 538 302 151 118 446 146 377 358 133 (25%) 32
Other Stats
Range Jewels Obtained
+5 +44
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Quest Missions
Clear without mercenary

Reward: Control Harness Diagram Piece

Clear without continues

Reward: Protective Gauntlet Diagram Piece

Clear with only Wind type units

Reward: Berith Shard

Clear with only Thunder type units

Reward: Belial Shard

Drops
Drops