E1 |
- |
|
AJ2000 |
30 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1124 |
109 |
89 |
64 |
69 |
89 |
58 |
80 |
62 |
261 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
Jewels Obtained |
|
|
|
|
+30 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
|
E2 |
- |
|
AJ2000 |
30 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1124 |
109 |
89 |
64 |
69 |
89 |
58 |
80 |
62 |
261 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
Jewels Obtained |
|
|
|
|
+30 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
|
E3 |
- |
|
AJ2000 |
30 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1124 |
109 |
89 |
64 |
69 |
89 |
58 |
80 |
62 |
261 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
Jewels Obtained |
|
|
|
|
+30 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
|
E4 |
- |
|
AJ2000 |
30 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1124 |
109 |
89 |
64 |
69 |
89 |
58 |
80 |
62 |
261 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
Jewels Obtained |
|
|
|
|
+30 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
|
E5 |
- |
|
AJ2000 |
30 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1124 |
109 |
89 |
64 |
69 |
89 |
58 |
80 |
62 |
261 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
Jewels Obtained |
|
|
|
|
+30 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
|
E6 |
- |
|
AJ2000 |
30 |
Machine, Sloth |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1124 |
109 |
89 |
64 |
69 |
89 |
58 |
80 |
62 |
261 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
Jewels Obtained |
|
|
|
|
+30 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
|
E7 |
- |
|
Gun Soldierbot |
30 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
660 |
98 |
62 |
55 |
42 |
98 |
78 |
82 |
87 |
76 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+8 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Leg Shot |
1/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
1/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
1/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
1/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
10/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E8 |
- |
|
Gun Soldierbot |
30 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
660 |
98 |
62 |
55 |
42 |
98 |
78 |
82 |
87 |
76 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+8 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Leg Shot |
1/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
1/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
1/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
1/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
10/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E9 |
- |
|
Gun Soldierbot |
30 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
660 |
98 |
62 |
55 |
42 |
98 |
78 |
82 |
87 |
76 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+8 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Leg Shot |
1/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
1/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
1/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
1/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
10/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|