E1 |
- |
|
Gormalas |
70 |
Human, Male |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1589 |
239 |
148 |
119 |
87 |
217 |
98 |
155 |
115 |
134 (25%) |
32 |
Elemental Res
|
|
|
|
|
|
+15 |
+15 |
- |
- |
- |
- |
Other Stats
Initial Jewels |
Jewels Obtained |
COMBO Area |
|
|
|
+15 |
+24 |
-2 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (KAI) |
1/1 |
Attack |
|
COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
Mad Sea Song |
20/20 |
Skill |
Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2] |
Physical Wave |
20/20 |
Skill |
Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2] |
Psycho Wave |
20/20 |
Skill |
Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2] |
Bombard |
20/20 |
Skill |
Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4] |
Skull Slash |
20/20 |
Skill |
Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2] |
Pirate Song |
20/20 |
Skill |
Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2] |
Anchor Cast |
20/20 |
Skill |
Water Non-Type ATK to enemy unit (Strong vs Aquatic) [Range: 5, Height Range: 2] |
Jewel Greed |
20/20 |
Skill |
After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2] |
Maelstrom |
20/20 |
Skill |
Inflicts Water Non-Type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2] |
Choppy Sea |
20/20 |
Reaction |
After receiving Dmg, performs counter [Range: 1, Height Range: 2] |
|
E2 |
- |
|
Dilga |
70 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2023 |
276 |
317 |
120 |
77 |
201 |
105 |
146 |
115 |
113 (40%) |
27 |
Status Res
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
- |
Other Stats
Initial Jewels |
Jewels Obtained |
|
|
|
|
+20 |
+36 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Muscle Bringer |
20/20 |
Skill |
Light Slash ATK to units within target area (ATK increases according to own PDEF) & raises PDEF [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Fist Thrust |
20/20 |
Skill |
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1] |
Blinding Strike |
20/20 |
Skill |
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1] |
Charge Up |
20/20 |
Skill |
Multiplies PATK by 2.5 for one turn |
Condition Control |
20/20 |
Skill |
Removes all statuses inflicted on self |
Roundhouse Kick |
20/20 |
Skill |
Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1] |
Holy Knight Stance+2 |
10/20 |
Reaction |
Chance of defending when receiving Dmg |
COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
E3 |
- |
|
Vettel |
70 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2140 |
301 |
223 |
137 |
112 |
249 |
106 |
170 |
172 |
137 (40%) |
17 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Fire Sword |
20/20 |
Skill |
Fire Slash Mag ATK on an enemy [Range: 1, Height Range: 2] |
Ice Sword |
20/20 |
Skill |
Water Slash Mag ATK on an enemy [Range: 1, Height Range: 2] |
Aero Sword |
20/20 |
Skill |
Wind Slash Mag ATK on an enemy [Range: 1, Height Range: 2] |
Thunder Sword |
20/20 |
Skill |
Thunder Slash Mag ATK on an enemy [Range: 1, Height Range: 2] |
Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
Divine Shelter |
20/20 |
Passive |
Raises All Elemental Res |
|
E4 |
- |
|
Fire Ratty |
60 |
Monster, Beast |
6 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
732 |
93 |
56 |
71 |
53 |
81 |
68 |
83 |
81 |
104 (100%) |
17 |
Skills
Name |
Rank |
Type |
Effect |
Tackle |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
Battle Preparation |
20/20 |
Skill |
Raises own PDEF/Evasion Rate |
Fatal Risk |
20/20 |
Skill |
Greatly raises own PATK & lowers PDEF |
Devilish Slash |
20/20 |
Skill |
Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1] |
Rock Toss |
20/20 |
Skill |
Missile ATK to an enemy [Range: 3, Height Range: 1] |
First Aid |
20/20 |
Skill |
Recovers an ally's HP [Range: 1, Height Range: 1] |
Spell Break |
20/20 |
Skill |
Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1] |
Stance of the Warrior |
20/20 |
Reaction |
Chance of reducing Phys Dmg |
COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
E5 |
- |
|
Water Ratty |
60 |
Monster, Beast |
6 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
732 |
93 |
56 |
71 |
53 |
81 |
68 |
83 |
81 |
104 (100%) |
17 |
Skills
Name |
Rank |
Type |
Effect |
Tackle |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
Battle Preparation |
20/20 |
Skill |
Raises own PDEF/Evasion Rate |
Fatal Risk |
20/20 |
Skill |
Greatly raises own PATK & lowers PDEF |
Devilish Slash |
20/20 |
Skill |
Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1] |
Rock Toss |
20/20 |
Skill |
Missile ATK to an enemy [Range: 3, Height Range: 1] |
First Aid |
20/20 |
Skill |
Recovers an ally's HP [Range: 1, Height Range: 1] |
Spell Break |
20/20 |
Skill |
Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1] |
Stance of the Warrior |
20/20 |
Reaction |
Chance of reducing Phys Dmg |
COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
E6 |
- |
|
Wind Ratty |
60 |
Monster, Beast |
6 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
732 |
93 |
56 |
71 |
53 |
81 |
68 |
83 |
81 |
104 (100%) |
17 |
Skills
Name |
Rank |
Type |
Effect |
Tackle |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
Battle Preparation |
20/20 |
Skill |
Raises own PDEF/Evasion Rate |
Fatal Risk |
20/20 |
Skill |
Greatly raises own PATK & lowers PDEF |
Devilish Slash |
20/20 |
Skill |
Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1] |
Rock Toss |
20/20 |
Skill |
Missile ATK to an enemy [Range: 3, Height Range: 1] |
First Aid |
20/20 |
Skill |
Recovers an ally's HP [Range: 1, Height Range: 1] |
Spell Break |
20/20 |
Skill |
Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1] |
Stance of the Warrior |
20/20 |
Reaction |
Chance of reducing Phys Dmg |
COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
E7 |
- |
|
Thunder Ratty |
60 |
Monster, Beast |
6 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
732 |
90 |
54 |
71 |
53 |
81 |
68 |
83 |
81 |
104 (100%) |
17 |
Skills
Name |
Rank |
Type |
Effect |
Tackle |
1/1 |
Attack |
Normal Attack (Enemy Unit) |
Battle Preparation |
20/20 |
Skill |
Raises own PDEF/Evasion Rate |
Fatal Risk |
20/20 |
Skill |
Greatly raises own PATK & lowers PDEF |
Devilish Slash |
20/20 |
Skill |
Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1] |
Rock Toss |
20/20 |
Skill |
Missile ATK to an enemy [Range: 3, Height Range: 1] |
First Aid |
20/20 |
Skill |
Recovers an ally's HP [Range: 1, Height Range: 1] |
Spell Break |
20/20 |
Skill |
Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1] |
Stance of the Warrior |
5/20 |
Reaction |
Chance of reducing Phys Dmg |
COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
E8 |
- |
|
Mafia |
60 |
Human, Male |
6 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1329 |
194 |
125 |
97 |
54 |
174 |
91 |
131 |
96 |
165 (25%) |
32 |
Other Stats
Initial Jewels |
Jewels Obtained |
COMBO Area |
|
|
|
+25 |
+12 |
-1 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
20/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
20/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Perfect Evasion |
2/20 |
Reaction |
Chance of completely evading Phys Dmg |
Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
20/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Healing Dagger |
20/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Taunt |
20/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
|
E9 |
- |
|
Mafia |
60 |
Human, Male |
6 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1329 |
194 |
125 |
97 |
54 |
174 |
91 |
131 |
96 |
165 (25%) |
32 |
Other Stats
Initial Jewels |
Jewels Obtained |
COMBO Area |
|
|
|
+25 |
+12 |
-1 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
20/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
20/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Perfect Evasion |
2/20 |
Reaction |
Chance of completely evading Phys Dmg |
Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
20/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Healing Dagger |
20/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Taunt |
20/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
|
E10 |
- |
|
Mafia |
60 |
Human, Male |
6 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1329 |
194 |
125 |
97 |
54 |
174 |
91 |
131 |
96 |
165 (25%) |
32 |
Other Stats
Initial Jewels |
Jewels Obtained |
COMBO Area |
|
|
|
+25 |
+12 |
-1 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
20/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
20/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Perfect Evasion |
2/20 |
Reaction |
Chance of completely evading Phys Dmg |
Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
20/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Healing Dagger |
20/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Taunt |
20/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
|
E11 |
- |
|
Mafia |
60 |
Human, Male |
6 |
4 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1329 |
194 |
125 |
97 |
54 |
174 |
91 |
131 |
96 |
165 (25%) |
32 |
Other Stats
Initial Jewels |
Jewels Obtained |
COMBO Area |
|
|
|
+25 |
+12 |
-1 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (THI) |
1/1 |
Attack |
|
Charming Dagger |
20/20 |
Skill |
Inflicts Charm on enemy unit [Range: 1, Height Range: 1] |
Hide |
20/20 |
Skill |
Raises own Evasion Rate |
Jewelry Dagger |
20/20 |
Skill |
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1] |
Sneak Attack |
20/20 |
Skill |
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1] |
Perfect Evasion |
2/20 |
Reaction |
Chance of completely evading Phys Dmg |
Poison Dagger |
20/20 |
Skill |
Inflicts Poison on enemy unit [Range: 1, Height Range: 1] |
Paralyzing Dagger |
20/20 |
Skill |
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1] |
Shade Dagger |
20/20 |
Skill |
Inflicts Blind on enemy unit [Range: 1, Height Range: 1] |
Sleep Dagger |
20/20 |
Skill |
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1] |
Throwing Dagger |
20/20 |
Skill |
Non-Type ATK to enemy unit [Range: 3, Height Range: 2] |
Jewel Burglar |
20/20 |
Skill |
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1] |
Healing Dagger |
20/20 |
Skill |
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1] |
Taunt |
20/20 |
Skill |
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2] |
|