E1 |
- |
|
Zheng Yi |
85 |
Human, Male |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
3748 |
899 |
466 |
419 |
327 |
593 |
189 |
490 |
375 |
224 (25%) |
32 |
Other Stats
Dark |
All Status Res |
Jewels Obtained |
Jewels Spent Rate |
|
|
+15 |
+99 |
+80 |
-10 |
|
|
Skills
Name |
Rank |
Type |
Effect |
Scion Basic Attack |
1/1 |
Attack |
|
Dark Edict |
20/20 |
Skill |
Dark Slash ATK on target unit & raises PATK on self for 3 turns (Stackable up to 3x) [Range: 4, Height Range: 2] |
Devouring Fang |
20/20 |
Skill |
Penetrating Dark Mag ATK & inflicts Jewel Dmg to targeted enemy & slightly increased power when attacking from side & increased power when attacking from behind [Range: Cross (3), Height Range: 3] |
Fading Malice |
20/20 |
Skill |
Dark Slash ATK to all enemies around self & reduces their Dark Res for 5 turns & move to target square [Range: 4, Area: Square (3), Height Range: 3] |
Blades of Interdiction |
20/20 |
Skill |
After moving to target unit, 3-Hit Dark Slash ATK & reduces Max HP of target & raises Evasion for 3 turns & slightly increased power when attacking from side & increased power when attacking from behind [Range: 4, Height Range: 3] |
Dark Malediction |
20/20 |
Skill |
Dark Mag ATK that lowers CT of enemy units within target area [Range: 5, Area: Diamond (5), Height Range: 3] |
Abyssal Slash |
20/20 |
Skill |
Dark Slash ATK that grows more powerful the lower own remaining HP is & prevents HP Recovery for target unit |
Abyssal Rift |
20/20 |
Skill |
Raises AGI & reduces Jewel Consumption for 1 turn & move to selected tile (Cannot be used consecutively) [Range: 4, Height Range: 3] |
Abyssal Chains |
20/20 |
Skill |
Reduces Dark Res & inflicts Bind to units around self, raises PATK on self for 3 turns, then move to target location [Range: 4, Area: Square (3), Height Range: 2] |
Shadow of the Abyss |
20/20 |
Skill |
Dark Mag ATK (Low) & reduces Dark Res of enemy units who land on target area [Range: 4, Area: Square (3), Height Range: 2] |
Abyssal Counter |
20/20 |
Reaction |
Counterattack & reduces Dark Res for 1 turn with chance to inflict Bind (Reacts to skills) [Range: 4, Height Range: 2] |
|
E2 |
- |
|
Wrath Demon |
85 |
Demon, Wrath |
1 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2636 |
290 |
216 |
561 |
218 |
139 |
116 |
110 |
104 |
553 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
1199 |
1199 |
1199 |
1199 |
1199 |
200 |
290 |
60 |
Other Stats
Knockback Res |
|
|
|
|
|
+999 |
|
|
|
|
|
|
E3 |
- |
|
Wrath Demon |
85 |
Demon, Wrath |
1 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2636 |
290 |
216 |
561 |
218 |
139 |
116 |
110 |
104 |
553 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
1199 |
1199 |
1199 |
1199 |
1199 |
200 |
290 |
60 |
Other Stats
Knockback Res |
|
|
|
|
|
+999 |
|
|
|
|
|
|
E4 |
- |
|
Gun Soldierbot |
85 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1961 |
327 |
175 |
115 |
80 |
235 |
100 |
235 |
279 |
141 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+1 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E5 |
- |
|
Phantom Soldier Ranger |
85 |
Human |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1164 |
538 |
302 |
151 |
118 |
446 |
124 |
377 |
358 |
133 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
200 |
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
- |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+5 |
+44 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Serpentine Scowl |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited] |
Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Shackle Rain |
20/20 |
Skill |
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Hide Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|
E6 |
- |
|
Phantom Soldier Ranger |
85 |
Human |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1164 |
538 |
302 |
151 |
118 |
446 |
124 |
377 |
358 |
133 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
200 |
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
- |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+5 |
+44 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Serpentine Scowl |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited] |
Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Shackle Rain |
20/20 |
Skill |
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Hide Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|
E7 |
- |
|
Phantom Soldier Ranger |
85 |
Human |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1164 |
538 |
302 |
151 |
118 |
446 |
124 |
377 |
358 |
133 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
200 |
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
- |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+5 |
+44 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Serpentine Scowl |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited] |
Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Shackle Rain |
20/20 |
Skill |
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Hide Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|
E8 |
- |
|
Gun Soldierbot |
85 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1961 |
327 |
175 |
115 |
80 |
235 |
100 |
235 |
279 |
141 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+1 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|