E1 |
ZHEN |
|
Zheng Yi |
85 |
Human, Male |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
3780 |
533 |
326 |
374 |
289 |
357 |
159 |
329 |
312 |
224 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
|
|
|
|
|
|
|
|
95 |
95 |
95 |
95 |
95 |
95 |
95 |
- |
Other Stats
Jewels Obtained |
COMBO Area |
|
|
|
|
+52 |
-1 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Scion Basic Attack |
1/1 |
Attack |
|
Abyssal Counter |
20/20 |
Reaction |
Counterattack & reduces Dark Res for 1 turn with chance to inflict Bind (Reacts to skills) [Range: 4, Height Range: 2] |
Dark Edict |
20/20 |
Skill |
Dark Slash ATK on target unit & raises PATK on self for 3 turns (Stackable up to 3x) [Range: 4, Height Range: 2] |
Devouring Fang |
20/20 |
Skill |
Penetrating Dark Mag ATK & inflicts Jewel Dmg to targeted enemy & slightly increased power when attacking from side & increased power when attacking from behind [Range: Cross (3), Height Range: 3] |
Fading Malice |
20/20 |
Skill |
Dark Slash ATK to all enemies around self & reduces their Dark Res for 5 turns & move to target square [Range: 4, Area: Square (3), Height Range: 3] |
Blades of Interdiction |
20/20 |
Skill |
After moving to target unit, 3-Hit Dark Slash ATK & reduces Max HP of target & raises Evasion for 3 turns & slightly increased power when attacking from side & increased power when attacking from behind [Range: 4, Height Range: 3] |
Dark Malediction |
20/20 |
Skill |
Dark Mag ATK that lowers CT of enemy units within target area [Range: 5, Area: Diamond (5), Height Range: 3] |
Abyssal Slash |
20/20 |
Skill |
Dark Slash ATK that grows more powerful the lower own remaining HP is & prevents HP Recovery for target unit |
Abyssal Rift |
20/20 |
Skill |
Raises AGI & reduces Jewel Consumption for 1 turn & move to selected tile (Cannot be used consecutively) [Range: 4, Height Range: 3] |
Abyssal Chains |
20/20 |
Skill |
Reduces Dark Res & inflicts Bind to units around self, raises PATK on self for 3 turns, then move to target location [Range: 4, Area: Square (3), Height Range: 2] |
Shadow of the Abyss |
20/20 |
Skill |
Dark Mag ATK (Low) & reduces Dark Res of enemy units who land on target area [Range: 4, Area: Square (3), Height Range: 2] |
Jewel Regen (Passive) |
10/20 |
Passive |
Jewel Regen (Passive) |
Demon Regeneration |
1/1 |
Passive |
Casts Auto Heal on self |
|
E2 |
- |
|
Wrath Demon |
85 |
Demon, Wrath |
1 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
439 |
290 |
216 |
561 |
218 |
139 |
116 |
110 |
104 |
553 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
1199 |
1199 |
1199 |
1199 |
1199 |
200 |
290 |
60 |
Other Stats
Knockback Res |
|
|
|
|
|
+999 |
|
|
|
|
|
|
E3 |
- |
|
Wrath Demon |
85 |
Demon, Wrath |
1 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
439 |
290 |
216 |
561 |
218 |
139 |
116 |
110 |
104 |
553 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
90 |
90 |
90 |
999 |
999 |
999 |
90 |
999 |
|
|
|
|
|
|
|
|
1199 |
1199 |
1199 |
1199 |
1199 |
200 |
290 |
60 |
Other Stats
Knockback Res |
|
|
|
|
|
+999 |
|
|
|
|
|
|
E4 |
- |
|
Gun Soldierbot |
85 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
461 |
327 |
175 |
115 |
80 |
235 |
100 |
235 |
279 |
141 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+1 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E5 |
- |
|
Gun Soldierbot |
85 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
461 |
327 |
175 |
115 |
80 |
235 |
100 |
235 |
279 |
141 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+1 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E6 |
- |
|
Gun Soldierbot |
85 |
Machine |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
461 |
327 |
175 |
115 |
80 |
235 |
100 |
235 |
279 |
141 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
10 |
30 |
30 |
30 |
10 |
10 |
- |
- |
|
|
|
|
|
|
|
|
- |
- |
- |
- |
- |
- |
- |
- |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+1 |
+16 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUN) |
1/1 |
Attack |
|
Charged Shot |
20/20 |
Skill |
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited] |
Take Aim |
20/20 |
Skill |
Raises own Hit Rate for two turns |
Bullet Shot |
20/20 |
Skill |
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2] |
Leg Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited] |
Headshot |
20/20 |
Skill |
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited] |
Piercing Shot |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited] |
Pinhole Shot |
20/20 |
Skill |
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited] |
Counter Shot |
20/20 |
Reaction |
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited] |
|
E7 |
- |
|
Phantom Soldier Ranger |
85 |
Human |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2664 |
538 |
302 |
151 |
118 |
446 |
124 |
377 |
358 |
133 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
200 |
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
- |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+5 |
+44 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Serpentine Scowl |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited] |
Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Shackle Rain |
20/20 |
Skill |
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Hide Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|
E8 |
- |
|
Phantom Soldier Ranger |
85 |
Human |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2664 |
538 |
302 |
151 |
118 |
446 |
124 |
377 |
358 |
133 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
200 |
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
- |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+5 |
+44 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Serpentine Scowl |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited] |
Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Shackle Rain |
20/20 |
Skill |
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Hide Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|
E9 |
- |
|
Phantom Soldier - Chronomancer |
85 |
Human |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2542 |
199 |
201 |
502 |
329 |
260 |
113 |
273 |
439 |
168 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
200 |
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
- |
Other Stats
Jewels Obtained |
Cast Time |
|
|
|
|
+66 |
-33 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GEN) |
1/1 |
Attack |
|
Phantom Vision |
20/20 |
Skill |
Inflicts Blind status on enemy unit [Range: 3, Height Range: 2] |
Quicken |
20/20 |
Skill |
Casts Quicken on ally unit [Range: 3, Height Range: 1] |
Delay |
20/20 |
Skill |
Inflicts Delay on enemy unit [Range: 3, Height Range: 1] |
Refresh |
20/20 |
Skill |
Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2] |
Freeze |
20/20 |
Skill |
Inflicts Stop on enemy unit [Range: 3, Height Range: 1] |
Bind |
20/20 |
Skill |
Mag ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1] |
Overclock |
20/20 |
Skill |
Raises ally unit's CT by 100 [Range: 3, Height Range: 1] |
Switch |
20/20 |
Skill |
Swaps own position with target [Range: 4, Height Range: 3] |
Black Hole |
20/20 |
Skill |
Mag ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4] |
Counter Delay |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Delay on enemy unit [Range: 3, Height Range: 1] |
|
E10 |
- |
|
Phantom Soldier - Chronomancer |
85 |
Human |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2542 |
199 |
201 |
502 |
329 |
260 |
113 |
273 |
439 |
168 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
200 |
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
- |
Other Stats
Jewels Obtained |
Cast Time |
|
|
|
|
+66 |
-33 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GEN) |
1/1 |
Attack |
|
Phantom Vision |
20/20 |
Skill |
Inflicts Blind status on enemy unit [Range: 3, Height Range: 2] |
Quicken |
20/20 |
Skill |
Casts Quicken on ally unit [Range: 3, Height Range: 1] |
Delay |
20/20 |
Skill |
Inflicts Delay on enemy unit [Range: 3, Height Range: 1] |
Refresh |
20/20 |
Skill |
Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2] |
Freeze |
20/20 |
Skill |
Inflicts Stop on enemy unit [Range: 3, Height Range: 1] |
Bind |
20/20 |
Skill |
Mag ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1] |
Overclock |
20/20 |
Skill |
Raises ally unit's CT by 100 [Range: 3, Height Range: 1] |
Switch |
20/20 |
Skill |
Swaps own position with target [Range: 4, Height Range: 3] |
Black Hole |
20/20 |
Skill |
Mag ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4] |
Counter Delay |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Delay on enemy unit [Range: 3, Height Range: 1] |
|
E11 |
lan1 |
|
Hooded Spearman |
85 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2021 |
341 |
239 |
154 |
103 |
367 |
103 |
219 |
166 |
127 (25%) |
32 |
Other Stats
CRIT Rate |
Jewels Obtained |
Pierce ATK Power |
|
|
|
+27 |
+32 |
+7 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (LAN) |
1/1 |
Attack |
|
Retaliate |
20/20 |
Reaction |
Penetrating attack that has chance of performing physical counter when Dmg is received [Range: 2, Area: Line (2), Height Range: 2] |
Poison Spear |
20/20 |
Skill |
Inflicts Phys Dmg & Poison on target [Range: 2] |
Delaying Spear |
20/20 |
Skill |
Inflicts Phys Dmg & Delay on target [Range: 2] |
|
E12 |
lan1 |
|
Hooded Spearman |
85 |
Human, Male |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2021 |
341 |
239 |
154 |
103 |
367 |
103 |
219 |
166 |
127 (25%) |
32 |
Other Stats
CRIT Rate |
Jewels Obtained |
Pierce ATK Power |
|
|
|
+27 |
+32 |
+7 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (LAN) |
1/1 |
Attack |
|
Retaliate |
20/20 |
Reaction |
Penetrating attack that has chance of performing physical counter when Dmg is received [Range: 2, Area: Line (2), Height Range: 2] |
Poison Spear |
20/20 |
Skill |
Inflicts Phys Dmg & Poison on target [Range: 2] |
Delaying Spear |
20/20 |
Skill |
Inflicts Phys Dmg & Delay on target [Range: 2] |
|
E13 |
- |
|
Phantom Soldier Ranger |
85 |
Human |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2664 |
538 |
302 |
151 |
118 |
446 |
124 |
377 |
358 |
133 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
200 |
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
- |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+5 |
+44 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Serpentine Scowl |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited] |
Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Shackle Rain |
20/20 |
Skill |
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Hide Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|
E14 |
- |
|
Phantom Soldier Ranger |
85 |
Human |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2664 |
538 |
302 |
151 |
118 |
446 |
124 |
377 |
358 |
133 (25%) |
32 |
Status Res
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
200 |
|
|
|
|
|
|
|
|
200 |
200 |
200 |
200 |
200 |
200 |
200 |
- |
Other Stats
Range |
Jewels Obtained |
|
|
|
|
+5 |
+44 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Serpentine Scowl |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited] |
Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Shackle Rain |
20/20 |
Skill |
Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Hide Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|
E15 |
- |
|
Atropos |
85 |
Demon |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
3793 |
498 |
579 |
485 |
239 |
372 |
212 |
254 |
391 |
999 (100%) |
32 |
Status Res
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
- |
999 |
999 |
Elemental Res
|
|
|
|
|
|
+7 |
+7 |
+7 |
+7 |
+7 |
+7 |
Other Stats
Knockback Res |
Debuff Res |
Jewels Obtained |
|
|
|
+999 |
+50 |
+7 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Strike |
1/1 |
Attack |
Veda Boss Normal ATK (Enemy Unit) |
PATK Shield [3x] |
20/20 |
Skill |
Shield that completely blocks PATK inflicted on ally units (three times) [Area: Whole Map, Height Range: 10] |
Grudge Wielding [More dead units -> more Dmg] |
20/20 |
Skill |
Area attack that increases in Dmg according to number of dead allies |
Last Judgment [Activates when alone] |
20/20 |
Skill |
Whole Map Dmg Special Skill (Use with care) |
Last Judgment [Activates when alone] |
20/20 |
Skill |
Whole Map Dmg Special Skill (Use with care) Incl. Regen/Jewel Regen |
Mystic Kung-Fu |
20/20 |
Skill |
After moving, perform non-elemental Phys attack on single target that ignores DEF & inflicts 1 sq Knockback [Range: Diamond] |
Dimension Shift |
20/20 |
Skill |
Swaps positions [Whole Map] & raises own MOVE/JUMP by 1 for three turns (Stackable x3) |
50% HP Recovery |
20/20 |
Skill |
Recovers 50% of HP (All) |
Last Judgment |
20/20 |
Skill |
Version that is not activated when alone |
Mystic Kung-Fu |
20/20 |
Skill |
After moving, perform non-elemental Phys attack on single target that ignores DEF & inflicts 1 sq Knockback [Range: Diamond] |
Mystic Kung-Fu |
20/20 |
Skill |
After moving, perform non-elemental Phys attack on single target that ignores DEF & inflicts 1 sq Knockback [Range: Diamond, Height Range: 8] |
Mana Rampage |
20/20 |
Reaction |
Inflicts Mag Dmg on units within area around self after receiving Dmg [Area: 1, Height Range: 1] |
Jewel Regeneration |
1/1 |
Passive |
Jewel Auto Charge |
Psychic Flame |
20/20 |
Skill |
Fire Mag ATK on units within target area [Range: 3] |
Psychic Blizzard |
20/20 |
Skill |
Water Mag ATK on units within target area [Range: 3] |
Psychic Tornado |
20/20 |
Skill |
Wind Mag ATK on units within target area [Range: 3] |
Psychic Lightning |
20/20 |
Skill |
Thunder Mag ATK on units within target area [Range: 3] |
Psychic Flash |
20/20 |
Skill |
Light Mag ATK on units within target area [Range: 3] |
Psychic Darkness |
20/20 |
Skill |
Dark Mag ATK on units within target area [Range: 3] |
Destructive Beam |
20/20 |
Skill |
Inflicts Mag Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Grand Spike |
20/20 |
Skill |
Inflicts Phys Dmg on units within target area [Range: 2, Area: Line (2), Height Range: 1] |
Shockwave |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1] |
Laser |
1/20 |
Skill |
Inflicts Mag Dmg on target |
Laser |
1/20 |
Skill |
Inflicts Mag Dmg on target |
Laser+ |
1/20 |
Skill |
Inflicts Mag Dmg on target |
|