Basic Information
Type Event
Level 75
AP Cost 32
Entry Count 3
Player EXP 32
Unit EXP 600
Zeni 4000

Featuring Soul Shards Featuring Kevin Soul Shards

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 2 2 2 2 2 0 0 0 0 [E5]
0
0 0 0
1 2 2 6 2 2 0 0 0 0 0 0 0 0
2 [E7]
2
2 2 [E6]
2
2 0 0 0 0 0 0 0 0
3 2 2 2 2 2 2 0 0 0 0 0 0 0
4 2 2 [E8]
2
2 2 2 2 [E3]
1
0 0 [E2]
0
0 0
5 3 3 3 2 2 [E1]
2
2 1 0 0 0 0 0
6 9 9 9 9 2 2 0 0 0 0 0 0 0
7 0 0 0 9 2 2 0 0 0 0 0 0 0
8 0 0 0 9 2 2 0 0 0 0 [P5]
0
0 0
9 0 0 0 9 [E4]
2
2 0 0 0 [P4]
0
[P3]
0
0 0
10 0 0 0 9 2 2 0 0 0 [P1]
0
[P2]
0
0 0
Enemies
UID SID Unit Level Type Move Jump
E1 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6477 477 503 675 483 530 180 477 420 187 (34%) 32
Status Res
- 200 200 200 200 200 200 200
- 200 200 - 200 - - -
Other Stats
Jewels Obtained
+92
Skills
Name Rank Type Effect
Attack (Telekinetic Artist) 1/1 Attack Strike
Reboot Teleport 20/20 Skill After moving, raises PDEF/MDEF of ally units within area around self for three turns & bestows Jewel Auto Charge on female units [Move Area: Diamond (9), Height Range: 5]
Blazekinesis 20/20 Skill Fire Mag ATK on units within area (Strong vs Plants) & interrupts skill cast & greatly reduces MATK for one turn [Range: 4, Area: Cross (3), Height Range: 2]
Electromagnetic Strike 20/20 Skill Thunder Mag ATK (strong vs machines) to units within target area that inflicts Paralyze & increases in power according to number of dead allies [Range: 3, Area: Line (3), Height Range: 2]
Instant Shield 20/20 Skill Creates a barrier that halves Phys Dmg inflicted on self three times
Cryo-Psychokinesis 20/20 Skill 3-hit Water Strike ATK on units within area & chance of inflicting Bind [Range: 4, Area: Square (3), Height Range: 2]
Hypnosis 20/20 Skill Inflicts Sleep on enemy units in area around self [Area: Square (3) around self, Height Range: 2]
Future Sight 20/20 Skill After moving, lowers AGI/Hit Rate/Evasion Rate of enemy units within area around self for three turns & raises own AGI/Hit Rate/Evasion Rate for three turns & raises Power for "Cryo-Psychokinesis" [Move Area: 3, Area: Diamond (5) Height Range: 2]
Telekinetic Hydrostrike 20/20 Skill 4-hit Water Missile Mag ATK to enemy unit [Range: 4, Height Range: 2]
Psi Burst 20/20 Skill Water Slash Mag ATK on units within area around self & moves targets 2 sq back [Area: Diamond (5), Height Range: 2]
Sixth Sense 20/20 Reaction Chance of completely evading Phys ATK
Telekinetic Spur 20/20 Skill Raises own PATK/PDEF/MATK/MDEF/AGI for three turns after appearing on map & raises MOVE by 1
E2 -
75 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1989 488 325 147 124 391 129 298 192 126 (25%) 32
Status Res
52 72 72 72 52 52 42 42
42 42 42 42 42 - 42 -
Other Stats
Jewels Obtained Strike Res
+40 +5
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
E3 -
75 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2540 380 366 355 249 305 108 310 307 127 (40%) 32
Status Res
237 237 237 237 237 237 147 237
200 290 290 290 290 - 290 90
Other Stats
Knockback Res Jewels Obtained
+999 +68
Flags
IsThrow IsKnockBack
No No
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 1/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 1/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 1/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 1/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 1/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 1/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 1/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 1/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E4 -
85 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
921 785 434 188 173 619 166 501 562 215 (25%) 32
Status Res
30 999 999 999 999 999 999 30
999 999 30 30 999 - 30 30
Other Stats
Range Debuff Res Hit Rate Jewels Obtained Missile ATK Power
+5 +999 +5 +60 +15
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 1/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 1/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 1/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 1/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 1/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 1/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E5 -
85 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
921 785 434 188 173 619 166 501 562 215 (25%) 32
Status Res
30 999 999 999 999 999 999 30
999 999 30 30 999 - 30 30
Other Stats
Range Debuff Res Hit Rate Jewels Obtained Missile ATK Power
+5 +999 +5 +60 +15
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 1/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 1/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 1/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 1/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 1/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 1/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E6 -
85 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
921 785 434 188 173 619 166 501 562 215 (25%) 32
Status Res
30 999 999 999 999 999 999 30
999 999 30 30 999 - 30 30
Other Stats
Range Debuff Res Hit Rate Jewels Obtained Missile ATK Power
+5 +999 +5 +60 +15
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 1/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 1/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 1/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 1/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 1/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 1/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E7 -
85 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
921 785 434 188 173 619 166 501 562 215 (25%) 32
Status Res
30 999 999 999 999 999 999 30
999 999 30 30 999 - 30 30
Other Stats
Range Debuff Res Hit Rate Jewels Obtained Missile ATK Power
+5 +999 +5 +60 +15
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 1/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 1/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 1/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 1/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 1/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 1/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E8 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2424 200 128 632 360 158 109 300 381 180 (100%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 - 200 -
Other Stats
Jewels Obtained Pierce Res
+72 +5
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 20/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Holy Ray 20/20 Skill Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Shining 20/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Curing Grace 20/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Cure 20/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 20/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 20/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 20/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Regeneration 1/1 Skill Bug Fix: Casts Auto Heal on self (Diablo)
Quest Missions
Kill all foes

Reward: Kevin Soul Shard

No deaths

Reward: Kevin Soul Shard

Max 3 items used

Reward: Kevin Soul Shard

Drops
Drops