E1 |
- |
|
Grimm I |
85 |
Human, Male |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
6046 |
321 |
226 |
79 |
226 |
217 |
130 |
133 |
183 |
222 (50%) |
32 |
Elemental Res
|
|
|
|
|
|
+15 |
+15 |
+15 |
+15 |
+15 |
+15 |
Other Stats
All Status Res |
Slash Res |
Pierce Res |
Strike Res |
Magic Res |
JUMP Res |
+999 |
+5 |
+5 |
+5 |
+5 |
+5 |
Area ATK Res |
|
|
|
|
|
+20 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Grimm I Basic Attack |
1/1 |
Attack |
|
Dark Presence |
20/20 |
Skill |
After moving, inflicts Rage on enemy units in area around self for 3 turns [Move area: Diamond (9), JUMP: Unlimited, Area: Diamond (7), Height Range: Unlimited] |
Sweep |
20/20 |
Skill |
Dark Non-Type ATK (Strong vs Light) to units within target area [Range: 2, Area: Rectangle (1x5), Height Range: 2] |
Cauterize |
20/20 |
Skill |
Dark Non-Type ATK to units within target area & absorbs enemy unit's PDEF/MDEF for three turns [Range: 3, Area: Square (3), Height Range: 2] |
Penetrate |
20/20 |
Skill |
Penetrating Dark Missile ATK (Strong vs Light) to target unit & lowers Area ATK Res for 3 turns [Range: 4, Height Range: 2] |
Tenderize |
20/20 |
Skill |
Dark Non-Type ATK to enemy units within target area & raises Power if target unit's PATK/PDEF/MATK/MDEF/AGI has been lowered & absorbs part of Dmg inflicted back as HP [Range: 4, Area: Diamond (5), Height Range: 3] |
Cleanse |
20/20 |
Skill |
Removes all statuses inflicted on self & for two turns casts strong Auto Heal |
Silence |
20/20 |
Skill |
Dark Missile ATK on enemy unit & interrupts Cast Time & inflicts Silence for 3 turns [Range: 3, Height Range: 2] |
Drain |
20/20 |
Skill |
Absorbs enemy unit's PATK/MATK for three turns [Range: 1, Height Range: 1] |
Consume |
20/20 |
Skill |
Dark Non-Type ATK on enemy unit & absorbs HP [Range: 3, Height Range: 2] |
Bite Back |
5/20 |
Reaction |
Absorbs HP from enemy when taking Dmg & 100% Hit & lowers AGI for 3 turns & also activated by Skill ATKs [Area: Square (3), Height Range: 2] |
|
E2 |
- |
|
Hooded Ranger |
75 |
Human, Male |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2139 |
528 |
297 |
143 |
113 |
435 |
130 |
367 |
350 |
121 (25%) |
32 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+44 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Shadow Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Arrow Rain |
20/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Hide Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|
E3 |
- |
|
Hooded Ranger |
75 |
Human, Male |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
2139 |
528 |
297 |
143 |
113 |
435 |
130 |
367 |
350 |
121 (25%) |
32 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+44 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Shadow Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Arrow Rain |
20/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Hide Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|
E4 |
- |
|
AJ2000 |
75 |
Machine, Sloth |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1760 |
169 |
108 |
133 |
97 |
99 |
67 |
108 |
97 |
455 (25%) |
22 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
COMBO Area |
|
|
|
|
+30 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Large Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1] |
Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
Large Spinslash |
20/20 |
Skill |
Modified effect version of Large Spinslash. Lowered because it ignores DEF. |
Damage Shield [3x] |
20/20 |
Skill |
For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns |
Slash Counter |
10/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
E5 |
- |
|
AJ2000 |
75 |
Machine, Sloth |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1760 |
169 |
108 |
133 |
97 |
99 |
67 |
108 |
97 |
455 (25%) |
22 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
COMBO Area |
|
|
|
|
+30 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Large Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1] |
Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
Large Spinslash |
20/20 |
Skill |
Modified effect version of Large Spinslash. Lowered because it ignores DEF. |
Damage Shield [3x] |
20/20 |
Skill |
For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns |
Slash Counter |
10/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
E6 |
- |
|
AJ2000 |
75 |
Machine, Sloth |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1760 |
169 |
108 |
133 |
97 |
99 |
67 |
108 |
97 |
455 (25%) |
22 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
COMBO Area |
|
|
|
|
+30 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Large Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1] |
Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
Large Spinslash |
20/20 |
Skill |
Modified effect version of Large Spinslash. Lowered because it ignores DEF. |
Damage Shield [3x] |
20/20 |
Skill |
For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns |
Slash Counter |
10/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
E7 |
- |
|
AJ2000 |
75 |
Machine, Sloth |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1760 |
169 |
108 |
133 |
97 |
99 |
67 |
108 |
97 |
455 (25%) |
22 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
COMBO Area |
|
|
|
|
+30 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Large Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1] |
Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
Large Spinslash |
20/20 |
Skill |
Modified effect version of Large Spinslash. Lowered because it ignores DEF. |
Damage Shield [3x] |
20/20 |
Skill |
For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns |
Slash Counter |
10/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|
E8 |
- |
|
AJ2000 |
75 |
Machine, Sloth |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1760 |
169 |
108 |
133 |
97 |
99 |
67 |
108 |
97 |
455 (25%) |
22 |
Status Res
|
|
|
|
|
|
|
|
30 |
- |
30 |
30 |
30 |
50 |
- |
30 |
|
|
|
|
|
|
|
|
30 |
30 |
30 |
30 |
30 |
- |
30 |
30 |
Other Stats
Debuff Res |
COMBO Area |
|
|
|
|
+30 |
-2 |
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
[Normal ATK] AJ2000 |
1/1 |
Attack |
AJ2000 (Enemy Unit) |
Death Mow |
20/20 |
Skill |
Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1] |
Large Spinslash |
20/20 |
Skill |
Inflicts Phys Dmg on units within area around self & ignores DEF [Area: 1, Height Range: 1] |
Compressed Shot |
20/20 |
Skill |
Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited] |
Large Spinslash |
20/20 |
Skill |
Modified effect version of Large Spinslash. Lowered because it ignores DEF. |
Damage Shield [3x] |
20/20 |
Skill |
For AJ2000. Shield that completely blocks everything inflicted to self for 3 turns |
Slash Counter |
10/20 |
Reaction |
Performs physical counter when receiving Dmg [Range: 1, Height Range: 1] |
|