Basic Information
Type Event
Level 85
AP Cost 50
Player EXP 50
Unit EXP 5000
Zeni 5000
Flags DisableContinue
IsExtra
Prerequisite Quests
Convocation of Water I [EX]
Ready Conditions
Element

[Unlimited] Convocation of Water I [EX+]

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 0 0 0 0 0 [P3]
0
[P5]
0
[P4]
0
0 0 0 0 0
1 0 1 1 1 0 [P1]
0
[E10]
0
[P2]
0
1 1 2 2 0
2 1 1 1 1 0 0 0 0 1 1 2 2 2
3 1 2 2 [TP3]
2
2 0 0 0 2 [TP4]
3
3 2 2
4 [E8]
2
2 2 2 2 0 3 0 2 3 3 3 [E9]
2
5 2 2 [E4]
2
2 6 0 0 0 3 3 [E5]
3
3 3
6 2 2 [TP5]
2
2 2 1 2 2 7 3 [TP6]
3
3 3
7 2 3 3 2 1 1 2 3 3 3 3 3 3
8 2 3 4 4 4 [TP7]
4
[E2]
4
[TP8]
4
4 4 4 3 2
9 2 1 6 4 4 4 4 4 4 4 4 2 2
10 2 2 4 [TP1]
4
[A1]
4
4 4 4 [E1]
4
[TP2]
4
4 2 2
11 2 2 4 3 4 4 4 4 4 3 4 2 2
12 2 2 2 [E7]
3
3 4 [E3]
4
4 3 [E6]
3
2 2 2
Entries
UID Trigger
E2
WaitEntryClock 10
E3
WaitEntryClock 10
E6
WaitEntryClock 20
E7
WaitEntryClock 20
E8
WaitEntryClock 15
E9
WaitEntryClock 15
E10
DeadEnemy LAM
Allies
UID SID Unit Level Type Move Jump
A1 LAM
91 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9285 321 321 135 110 275 114 191 191 125 (25%) 38
Other Stats
Jewels Obtained Pierce Res
+32 +25
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Wall Formation 20/20 Skill Pierce Res Up for ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Wall Shield 20/20 Skill Cover by taking Phys Dmg for ally units in area around self for three turns (Cover Area: Diamond (5), Cover Height Range: 2) & greatly raises own Pierce Res for one turn [Area: Diamond (5), Height Range:2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Lance Bender 20/20 Skill Slash ATK to enemy units within target area & Pierce ATK Down [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
Enemies
UID SID Unit Level Type Move Jump
E1 ANKH
91 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
20303 772 455 223 209 473 124 415 295 184 (25%) 38
Other Stats
Initial Jewels All Status Res Jewels Obtained
+50 +999 +72
Skills
Name Rank Type Effect
Atack (GUNL_WATER) 1/1 Attack Gunlance (Water)
Great Water Lance [Triton] 20/20 Skill Penetrating Water Pierce ATK on enemy unit with chance of critical & moves target 1 sq back [Range: 2, Height Range: 1]
Glaucus Shot Spear 20/20 Skill Inflicts Bind & Daze on units in target area [Range: 3, Area: Line (3), Height Range: 2]
Achilles Formation 20/20 Skill Creates a shield that lowers Phys Dmg taken by allies around self for 3 turns [Area: Cross (3), Height Range: 2]
Pure Water Gun [Marduk] 20/20 Skill Water Non-Type ATK on units within area (strong vs fire) & moves targets 3 sq back [Range: 4, Area: Cross (3), Height Range: 2]
Chariot Wheel 20/20 Skill Raises own CT
Radiant Fang [Apsara] 20/20 Skill Water Pierce ATK on units within area with chance of critical [Range: 1, Area: Lateral (3), Height Range: 2]
Blood of Galatia 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Iskandar Shield 20/20 Reaction Chance of defending when receiving Dmg
Water Robes of Neptune 1/1 Passive Raises Pierce ATK Power/Strong vs Fire at start of own turn (Stackable up to 5x)
E2 -
91 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
16731 557 546 210 172 476 108 357 273 165 (40%) 38
Status Res
21 21 21 21 21 21 21 21
200 200 200 200 200 200 200 -
Other Stats
Jewels Obtained Slash Res
+52 +25
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Diamond Formation 20/20 Skill Raises Slash Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Diamond Shield 20/20 Skill Cover by taking Phys Dmg for ally units in area around self for three turns (Cover Area: Diamond (5), Cover Height Range: 2) & greatly raises own Slash Res for one turn [Area: Diamond (5), Height Range:2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Severed Blade 20/20 Skill Slash ATK to enemy units within target area & Slash ATK Down [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E3 -
84 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
12494 399 247 390 304 357 134 342 321 244 (50%) 41
Status Res
21 21 21 21 21 21 21 21
200 200 200 200 200 200 200 -
Other Stats
Evasion Rate Jewels Obtained Debuff Duration
+5 +56 +1
Skills
Name Rank Type Effect
Attack (ODO) 1/1 Attack
Weakening Dance 20/20 Skill Lowers PATK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Shield Breaking Dance 20/20 Skill Lowers PDEF of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Magic Weakening Dance 20/20 Skill Lowers MATK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Magic Breaching Dance 20/20 Skill Lowers MDEF of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Dance of Misfortune 20/20 Skill Lowers LUCK of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Blade Dance 20/20 Skill Slash ATK to units within area around self with chance of critical [Area: Cross (5), Height Range: 1]
Throw Kiss 20/20 Skill Inflicts Charm on enemy unit [Range: 2, Height Range: 2]
Clumsy Flowing Dance 20/20 Skill Lowers DEX/Slash ATK Power of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Leaden Feet Blade Dance 20/20 Skill Lowers AGI/Slash Res of all enemy units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
The Flowering Spirit 20/20 Skill Lowers all stats of all enemy units for one turn & greatly raises own AGI until next turn [Area: Whole Map, Height Range: Unlimited]
Charming Fragrance 20/20 Reaction After receiving Dmg, chance of inflicting Charm on enemy unit [Range: 2, Height Range: 2]
Jewel Regen (Passive) 20/20 Passive Jewel Regen (Passive)
E4 -
91 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
14221 730 452 211 197 469 129 417 292 184 (25%) 38
Status Res
21 21 21 21 21 21 21 21
200 200 200 200 200 200 200 -
Other Stats
Jewels Obtained
+56
Skills
Name Rank Type Effect
Attack (GUNL) 1/1 Attack Gunlance
Gordian Knot Elegant Spear 20/20 Skill Penetrating Pierce ATK to enemy unit with chance of critical & moves target 1 sq back [Range: 2, Area: Line (2), Height Range: 2]
Glaucus Shot Spear 20/20 Skill Inflicts Bind & Daze in target area [Range: 3, Area: Line (3), Height Range: 2]
Achilles Formation 20/20 Skill Creates a shield that lowers Phys Dmg taken by allies around self for 3 turns [Area: Cross (3), Height Range: 2]
Thunderer Cannon "Cassandra" 20/20 Skill Thunder Non-Type ATK (strong vs water) & moves target 3 sq back [Range: 3, Area: Lateral (3), Height Range: 2]
Chariot Wheel 20/20 Skill Raises own CT
Daedalus Fang 20/20 Skill Pierce ATK to units within target area with chance of critical [Range: 1, Area: Lateral (3), Height Range: 2]
Blood of Galatia 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Iskandar Shield 20/20 Reaction Chance of defending when receiving Dmg
Thunder God Aeolus 1/1 Passive Raises Pierce ATK Power (Strong vs Water) on self at start of own turn (Stackable up to 5x)
E5 -
91 Human, Female 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
13938 645 323 226 194 474 137 408 273 171 (25%) 38
Status Res
21 21 21 21 21 21 21 21
200 200 200 200 200 200 200 -
Other Stats
Jewels Obtained
+52
Skills
Name Rank Type Effect
Attack (NEC) 1/1 Attack Necromancer Normal Attack
Fatal Malady 20/20 Skill Dark Slash ATK to enemy unit & inflicts Death Sentence [Range 4, Height Range: 2]
Evil Flower 20/20 Skill Dark Slash ATK to enemy unit that inflicts Bind and Poison [Range: 4, Height Range: 2]
Catastrophe 20/20 Skill Dark Slash ATK to enemy units within target area with chance of critical & lowers Strike ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Inferno 20/20 Skill Dark Slash ATK to enemy units within target area with chance of critical & lowers Slash ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Pyrophobia 20/20 Skill Slash ATK to enemy unit that lowers Fire Res for three turns [Range: 2, Height Range: 2]
Aquaphobia 20/20 Skill Slash ATK to enemy unit that lowers Water Res for three turns [Range: 2, Height Range: 2]
Anemophobia 20/20 Skill Slash ATK to enemy unit that lowers Wind Res for three turns [Range: 2, Height Range: 2]
Astraphobia 20/20 Skill Slash ATK to enemy unit that lowers Thunder Res for three turns [Range: 2, Height Range: 2]
Raptio Anima 20/20 Reaction After receiving Dmg, chance of absorbing Jewels [Range: 4, Height Range: 5]
E6 -
91 Monster, Beast 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
581 246 2234 794 2143 153 91 214 187 152 (100%) 38
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Debuff Res Quicken Res COMBO Area
+999 +999 -2
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
Realm Exploding Bomber 20/20 Skill Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
Realm Exploding Bomber (Non-Type ATK & removes Buffs) 20/20 Skill Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
Scratch 20/20 Skill Inflicts Phys Dmg on target.
Tail Attack 20/20 Skill Inflicts Phys Dmg on target.
Magic Realm Rat Skill Kamikaze Bomber 20/20 Reaction Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
E7 -
91 Monster, Beast 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
581 246 2234 794 2143 153 91 214 187 152 (100%) 38
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Debuff Res Quicken Res COMBO Area
+999 +999 -2
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
Realm Exploding Bomber 20/20 Skill Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
Realm Exploding Bomber (Non-Type ATK & removes Buffs) 20/20 Skill Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
Scratch 20/20 Skill Inflicts Phys Dmg on target.
Tail Attack 20/20 Skill Inflicts Phys Dmg on target.
Magic Realm Rat Skill Kamikaze Bomber 20/20 Reaction Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
E8 -
91 Monster, Beast 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
581 246 2234 794 2143 153 91 214 187 152 (100%) 38
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Debuff Res Quicken Res COMBO Area
+999 +999 -2
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
Realm Exploding Bomber 20/20 Skill Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
Realm Exploding Bomber (Non-Type ATK & removes Buffs) 20/20 Skill Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
Scratch 20/20 Skill Inflicts Phys Dmg on target.
Tail Attack 20/20 Skill Inflicts Phys Dmg on target.
Magic Realm Rat Skill Kamikaze Bomber 20/20 Reaction Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
E9 -
91 Monster, Beast 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
581 246 2234 794 2143 153 91 214 187 152 (100%) 38
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Debuff Res Quicken Res COMBO Area
+999 +999 -2
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
Realm Exploding Bomber 20/20 Skill Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
Realm Exploding Bomber (Non-Type ATK & removes Buffs) 20/20 Skill Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
Scratch 20/20 Skill Inflicts Phys Dmg on target.
Tail Attack 20/20 Skill Inflicts Phys Dmg on target.
Magic Realm Rat Skill Kamikaze Bomber 20/20 Reaction Inflicts Phys Dmg (Extra-High) on units in area around self & self-destructs [Area: Diamond (5), Height Range: 2]
E10 -
84 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
18093 638 595 178 144 426 141 301 255 129 (40%) 41
Other Stats
All Status Res Jewels Obtained
+999 +52
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Muscle Potential 20/20 Skill Raises own Max HP (amount of HP gained will be added to your current HP & Permanent & Stackable) & greatly raises PDEF/MDEF & lowers Evasion Rate for one turn
Muscle Bringer 20/20 Skill Light Slash ATK to units within target area (ATK increases according to own PDEF) & raises PDEF [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
Jewel Regen (Passive) 20/20 Passive Jewel Regen (Passive)
Quest Missions
No deaths

Reward: Skip Ticket