Basic Information
Type Event
Level 60
AP Cost 20
Entry Count 1
Player EXP 20
Unit EXP 2000
Zeni 2000
Ready Conditions
Element

[1/day] Convocation of Dark IV

Defeat the Dark Statues!

Map
0 1 2 3 4 5 6 7 8 9 10
0 [E4]
2
2 1 0 0 [E5]
0
0 0 1 2 [E3]
2
1 2 2 1 0 0 0 0 0 1 2 2
2 1 1 0 0 1 1 1 0 0 1 1
3 0 0 0 3 2 [P5]
2
2 3 0 0 0
4 0 0 0 2 2 [P3]
2
2 2 0 0 0
5 0 0 0 2 [P2]
2
[A1]
2
[P4]
2
2 0 0 0
6 0 0 0 2 2 [P1]
2
2 2 0 0 0
7 0 0 0 3 2 2 2 3 0 0 0
8 1 1 0 0 1 1 1 0 0 1 1
9 2 2 1 0 0 0 0 0 1 2 2
10 [E1]
2
2 1 0 0 [E6]
0
0 0 1 2 [E2]
2
Allies
UID SID Unit Level Type Move Jump
A1 Pstatue
85 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9 167 1097 141 1103 126 96 137 123 161 (25%) 32
Other Stats
Slash Res Pierce Res Strike Res Missile Res Magic Res
+999 +999 +999 +999 +999
Skills
Name Rank Type Effect
Attack (ZAYI_LORD) 1/1 Attack
Petrify Status Passive_Effect 100 1/1 Passive Petrify Status Start (Permanent)
Disables Disable Heal 1/1 Passive Disable Heal Passive (for Babel Ep 2 EX)
Enemies
UID SID Unit Level Type Move Jump
E1 Dstatue
1 Human, Male, Dark 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1 62 47 56 51 51 62 36 42 51 (25%) 32
Other Stats
Fire Unit DEF Water Unit DEF Wind Unit DEF Thunder Unit DEF Light Unit DEF Dark Unit DEF
+999 +999 +999 +999 +999 +999
Skills
Name Rank Type Effect
Attack (ZAYI01_DARK) 1/1 Attack
Petrify Status Passive_Effect 100 1/1 Passive Petrify Status Start (Permanent)
E2 Dstatue
1 Human, Male, Dark 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1 62 47 56 51 51 62 36 42 51 (25%) 32
Other Stats
Fire Unit DEF Water Unit DEF Wind Unit DEF Thunder Unit DEF Light Unit DEF Dark Unit DEF
+999 +999 +999 +999 +999 +999
Skills
Name Rank Type Effect
Attack (ZAYI01_DARK) 1/1 Attack
Petrify Status Passive_Effect 100 1/1 Passive Petrify Status Start (Permanent)
E3 Dstatue
1 Human, Male, Dark 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1 62 47 56 51 51 62 36 42 51 (25%) 32
Other Stats
Fire Unit DEF Water Unit DEF Wind Unit DEF Thunder Unit DEF Light Unit DEF Dark Unit DEF
+999 +999 +999 +999 +999 +999
Skills
Name Rank Type Effect
Attack (ZAYI01_DARK) 1/1 Attack
Petrify Status Passive_Effect 100 1/1 Passive Petrify Status Start (Permanent)
E4 Dstatue
1 Human, Male, Dark 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1 62 47 56 51 51 62 36 42 51 (25%) 32
Other Stats
Fire Unit DEF Water Unit DEF Wind Unit DEF Thunder Unit DEF Light Unit DEF Dark Unit DEF
+999 +999 +999 +999 +999 +999
Skills
Name Rank Type Effect
Attack (ZAYI01_DARK) 1/1 Attack
Petrify Status Passive_Effect 100 1/1 Passive Petrify Status Start (Permanent)
E5 -
60 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1640 111 203 199 199 176 112 110 117 171 (100%) 32
Other Stats
Light Jewels Obtained
+10 +16
Skills
Name Rank Type Effect
Savant Basic ATK 1/1 Attack Basic Savant ATK
Alchemic Barrier 1/20 Skill Provides a shield to allies around self that blocks Dmg from 1 attack that lasts for 3 turns. (Area: Cross (3), Height Range:3)
Alchemic Bulwark 1/20 Skill Provides a shield to target ally that absorbs a fixed amount of Dmg and lasts for 3 turns. [Range: 5, Height Range: 3]
Experimental Treatment 1/20 Skill Restores a large amount of HP to units in the target area but has a low chance of inflicting random status. [Range: 5, Area: Square (3), Height Range: 3]
Aether Flare 1/20 Skill Light Mag Dmg to units in target area and decreases CT by 50% of affected units. [Range: 5, Area: Diamond (5), Height Range: 3]
Alchemia Overload 1/20 Skill Inflicts Light Mag Dmg on enemies across the map & lowers their MDEF for 3 turns.
Embue Vigor 1/20 Skill Raises PATK of target unit's next attack. [Range: 5, Height Range: 3]
Embue Wisdom 1/20 Skill Raises MATK of target unit's next attack [Range: 5, Height Range: 3]
Embue Skill 1/20 Skill Raises DEX of target unit's next attack. [Range: 5, Height Range: 3]
Channel Alchemia 1/20 Skill Greatly raises MATK and Evasion on self for 1 turn
Alchemia Strike 1/20 Skill Inflicts 3-hits of Light Mag Dmg that ignores MDEF on target. [Range: 5, Height Range: 3]
Auto Alchemia Barrier 1/20 Reaction Chance of reducing Dmg received when attacked and reacts to skills
Preemptive Strategy 1/20 Skill Raises own AGI and lowers Jewel Cost for three turns after appearing on map
E6 -
60 Human, Male 5 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1853 189 137 130 92 148 116 166 125 124 (30%) 32
Other Stats
Evasion Rate Jewels Obtained
+5 +8
Skills
Name Rank Type Effect
WSM Basic Attack 1/1 Attack
Sealing Slash 1/20 Skill Destroy the Jewels of target enemy [Range: 4, Height Range: 2]
Twin Flashes 1/20 Skill 2x Light Dmg to target unit with chance of critical. Raises CRIT of self for the next 2 turns
Blade Dervish 1/20 Skill Light slash Dmg to enemies within target area with chance of critical; Raises Evasion for 3 turns [Area: Square (3) around self, Height Range: 2]
Relentless Blades 1/20 Skill 3-hit Light Slash ATK to target enemy with chance of CRIT & inflicts Stop
Focus Energy 1/20 Skill Regen Jewels for the next three turns
Coordinate Efforts 1/20 Skill PATK +50% for allies within target area for next three turns [Range 3, Area: Cross (3), Height Range: 2]
Triple Threats 1/20 Skill 3-Hit Light Slash ATK on target enemy; chance of CRIT (straight trajectory) [Range: 4, Height Range: 3]
Shattering Slash 1/20 Skill Phys attack (High) on target enemy that ignores DEF & inflicts Daze [Range: 4, Height Range: 3]
Void Slash 1/20 Reaction Chance of performing a preemptive strike when being attacked
Infinite Deck Enemies
UID SID Unit Level Type Move Jump
IDE1 -
60 Human 6 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
238 137 60 66 50 70 83 87 81 99 (25%) 32
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Quest Missions
No deaths

Reward: Rare Evolution Material 10-Summon Ticket

Max 5 items used

Reward: Evolution Material 10-Summon Ticket

Clear with a mercenary

Reward: Event Skip Ticket

Drops
Drops