E1 |
- |
|
Nimul's Shadow |
50 |
Human, Male |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1842 |
190 |
164 |
289 |
169 |
165 |
136 |
165 |
161 |
169 (100%) |
17 |
Status Res
|
|
|
|
|
|
|
|
- |
- |
- |
20 |
- |
20 |
20 |
- |
|
|
|
|
|
|
|
|
- |
20 |
20 |
100 |
50 |
- |
- |
100 |
Elemental Res
|
|
|
|
|
|
- |
- |
- |
- |
- |
+40 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+16 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (Nimul-Only Job) |
1/1 |
Attack |
|
[Song of Creation] Quasar |
20/20 |
Skill |
After moving, Light Missile ATK on enemy unit & greatly raises own AGI until the next turn [Range: 6, Height Range: 2] |
[Creation] Alpha Scion |
20/20 |
Skill |
Bestows Strong vs Dark on ally units within area around self for three turns & raises all ATK for targeted Light units [Area: Cross (3), Height Range: 2] |
[Original] Apocalypse |
20/20 |
Skill |
Light Mag ATK on enemy unit & raises own MATK for three turns (Stackable up to 3x) [Range: 4, Height Range: 3] |
[Scarred] Last Battle |
20/20 |
Skill |
2-hit Light Mag ATK on units within area that lowers AGI [Range: 4, Area: Diamond (5), Height Range: 2] |
[Thousand Scars] Radiance |
20/20 |
Skill |
Light Missile ATK on enemy unit [Range: 6, Height Range: 2] |
[Logic Alteration] Giga Boost |
20/20 |
Skill |
After moving, raises MOVE of ally units within area around self [Move Area: Diamond (7), JUMP: Unlimited, Area: Cross (3), Height Range: Unlimited] |
[Innovation] Radius |
20/20 |
Skill |
Recovers a portion of own HP |
[Pillaged Reason] Turn Eden |
20/20 |
Reaction |
Performs counter when receiving Dmg & absorbs HP & also activated by Skill ATKs [Range: 4, Minimum Range: 3, Height Range: 2] |
|
E2 |
- |
|
Emmel's Shadow |
50 |
Human, Female |
4 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
1432 |
131 |
96 |
421 |
255 |
113 |
100 |
170 |
206 |
205 (100%) |
17 |
Status Res
|
|
|
|
|
|
|
|
- |
- |
- |
20 |
- |
20 |
20 |
- |
|
|
|
|
|
|
|
|
- |
20 |
20 |
100 |
50 |
- |
- |
100 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+36 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (Emmel) |
1/1 |
Attack |
|
[Heavenly Purification] Sirius |
20/20 |
Skill |
Recovers HP of ally units within area [Range: 4, Area: Diamond (5), Height Range: 2] |
[Cleansing Storm] Canopus |
20/20 |
Skill |
Wind Mag attack on enemy units within area around self [Area: Diamond (5), Height Range: 2] |
[Cleansing Corruption] Arcturus |
20/20 |
Skill |
Light Mag ATK on enemy unit & inflicts Silence/Daze & raises own MATK for three turns [Range: 4, Height Range: 2] |
[Twin Abolution] Epsilon |
20/20 |
Skill |
2-hit Light Mag ATK on units within area & lowers AGI for three turns [Range: 4, Area: Diamond (5), Height Range: 2] |
[Purifying Sound] Asterism |
20/20 |
Skill |
3-hit Light Mag ATK on enemy unit [Range: 5, Height Range: 3] |
[World Reborn] Regulus |
20/20 |
Skill |
Lowers own stats to boost PATK/MATK of ally unit for three turns & lowers own PDEF/MDEF to 0 for one turn [Range: 3, Height Range: 2] |
[Atonement] Alphard |
20/20 |
Skill |
Inflicts Stop on units within area around self [Area: Square (3), Height Range: 2] |
[Exorcism] Fomalhaut |
20/20 |
Skill |
Greatly raises own Evasion Rate for one turn |
Sephiron's Blessing |
20/20 |
Reaction |
Chance of completely evading attacks |
|
E3 |
- |
|
Phantom Soldier Holy Cavalier |
50 |
Human |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
922 |
230 |
283 |
99 |
94 |
195 |
76 |
130 |
106 |
98 (40%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
20/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
20/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
20/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
COMBO Area -2 |
1/1 |
Passive |
Lowers COMBO Area of whole party by 2 |
|
E4 |
- |
|
Phantom Soldier Holy Cavalier |
50 |
Human |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
922 |
230 |
283 |
99 |
94 |
195 |
76 |
130 |
106 |
98 (40%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
20/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
20/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
20/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
|
E5 |
- |
|
Phantom Soldier Holy Cavalier |
50 |
Human |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
922 |
230 |
283 |
99 |
94 |
195 |
76 |
130 |
106 |
98 (40%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
20/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
20/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
20/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
|
E6 |
- |
|
Phantom Soldier Holy Cavalier |
50 |
Human |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
922 |
230 |
283 |
99 |
94 |
195 |
76 |
130 |
106 |
98 (40%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
20/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
20/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
20/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
|
E7 |
- |
|
Phantom Soldier Holy Cavalier |
50 |
Human |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
922 |
230 |
283 |
99 |
94 |
195 |
76 |
130 |
106 |
98 (40%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
20/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
20/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
20/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
|
E8 |
- |
|
Phantom Soldier Holy Cavalier |
50 |
Human |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
922 |
230 |
283 |
99 |
94 |
195 |
76 |
130 |
106 |
98 (40%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
20/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
20/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
20/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
|
E9 |
- |
|
Phantom Soldier Holy Cavalier |
50 |
Human |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
922 |
230 |
283 |
99 |
94 |
195 |
76 |
130 |
106 |
98 (40%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
20/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
20/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
20/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
|
E10 |
- |
|
Phantom Soldier Holy Cavalier |
50 |
Human |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
922 |
230 |
283 |
99 |
94 |
195 |
76 |
130 |
106 |
98 (40%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
20/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
20/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
20/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
|
E11 |
- |
|
Phantom Soldier Holy Cavalier |
50 |
Human |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
922 |
230 |
283 |
99 |
94 |
195 |
76 |
130 |
106 |
98 (40%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
20/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
20/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
20/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
|
E12 |
- |
|
Phantom Soldier Holy Cavalier |
50 |
Human |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
922 |
230 |
283 |
99 |
94 |
195 |
76 |
130 |
106 |
98 (40%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
20/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
20/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
20/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
|
E13 |
- |
|
Phantom Soldier Holy Cavalier |
50 |
Human |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
922 |
230 |
283 |
99 |
94 |
195 |
76 |
130 |
106 |
98 (40%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
20/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
20/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
20/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
|
E14 |
- |
|
Phantom Soldier Holy Cavalier |
50 |
Human |
3 |
1 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
922 |
230 |
283 |
99 |
94 |
195 |
76 |
130 |
106 |
98 (40%) |
12 |
Other Stats
Jewels Obtained |
|
|
|
|
|
+32 |
|
|
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (GUA) |
1/1 |
Attack |
|
Guard Stance |
20/20 |
Skill |
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate |
Light Bringer |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2] |
Holy Knight's Prayer |
20/20 |
Skill |
Will survive fatal Dmg and stay alive on verge of death only once |
Lion Heart |
20/20 |
Skill |
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2] |
Shield Bash |
20/20 |
Skill |
Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2] |
Clear Stone |
20/20 |
Skill |
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2] |
Weapon Crush |
20/20 |
Skill |
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2] |
Shield Crush |
20/20 |
Skill |
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2] |
Holy Knight Stance+2 |
20/20 |
Reaction |
Chance of defending when receiving Dmg |
|
E15 |
- |
|
Phantom Soldier Ranger |
50 |
Human |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
707 |
226 |
126 |
70 |
57 |
240 |
80 |
135 |
205 |
94 (25%) |
12 |
Other Stats
Range |
Hit Rate |
Jewels Obtained |
Missile ATK Power |
|
|
+2 |
+10 |
+16 |
+10 |
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Arrow Rain |
20/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Shadow Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Hide Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|
E16 |
- |
|
Phantom Soldier Ranger |
50 |
Human |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
707 |
226 |
126 |
70 |
57 |
240 |
80 |
135 |
205 |
94 (25%) |
12 |
Other Stats
Range |
Hit Rate |
Jewels Obtained |
Missile ATK Power |
|
|
+2 |
+10 |
+16 |
+10 |
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Arrow Rain |
20/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Shadow Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Hide Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|
E17 |
- |
|
Phantom Soldier Ranger |
50 |
Human |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
707 |
226 |
126 |
70 |
57 |
240 |
80 |
135 |
205 |
94 (25%) |
12 |
Other Stats
Range |
Hit Rate |
Jewels Obtained |
Missile ATK Power |
|
|
+2 |
+10 |
+16 |
+10 |
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Arrow Rain |
20/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Shadow Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Hide Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|
E18 |
- |
|
Phantom Soldier Ranger |
50 |
Human |
3 |
3 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
707 |
226 |
126 |
70 |
57 |
240 |
80 |
135 |
205 |
94 (25%) |
12 |
Other Stats
Range |
Hit Rate |
Jewels Obtained |
Missile ATK Power |
|
|
+2 |
+10 |
+16 |
+10 |
|
|
Skills
Name |
Rank |
Type |
Effect |
Attack (RAN) |
1/1 |
Attack |
|
Scouting Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited] |
Hunter's Eyes |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited] |
Piercing Bolt |
20/20 |
Skill |
Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited] |
Arrow Rain |
20/20 |
Skill |
Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited] |
Punishing Shot |
20/20 |
Skill |
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited] |
Sniping Shot |
20/20 |
Skill |
Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited] |
Shadow Shot |
20/20 |
Skill |
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
Wide Barrage |
20/20 |
Skill |
2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited] |
Arrow of Care |
20/20 |
Skill |
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited] |
Hide Trap |
20/20 |
Reaction |
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited] |
|