E1 |
- |
|
Orange Balloon |
5 |
Monster |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
5 |
80 |
999 |
50 |
999 |
150 |
50 |
50 |
50 |
100 (0%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Debuff Res |
Quicken Res |
|
|
|
+50 |
+999 |
+999 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Normal Attack (Orange Balloon) |
1/1 |
Attack |
|
Bounce Trap |
1/20 |
Skill |
Inflicts Slow on enemy unit after moving |
Bounce Restrain |
1/20 |
Skill |
Inflicts Daze on enemy unit after moving |
Balloon Burst |
1/20 |
Skill |
Non-Type attack on units within area around self & greatly raises Power if target is inflicted with Slow or has had their AGI lowered & self-destructs |
Synchronized Floating |
1/20 |
Skill |
Raises COMBO Area of ally units within target area by 2 |
Ram & Snatch |
1/20 |
Skill |
Strike attack on enemy unit & lowers AGI for three turns (Stackable up to 3x) |
|
E2 |
- |
|
Orange Balloon |
5 |
Monster |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
5 |
80 |
999 |
50 |
999 |
150 |
50 |
50 |
50 |
100 (0%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Debuff Res |
Quicken Res |
|
|
|
+50 |
+999 |
+999 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Normal Attack (Orange Balloon) |
1/1 |
Attack |
|
Bounce Trap |
1/20 |
Skill |
Inflicts Slow on enemy unit after moving |
Bounce Restrain |
1/20 |
Skill |
Inflicts Daze on enemy unit after moving |
Balloon Burst |
1/20 |
Skill |
Non-Type attack on units within area around self & greatly raises Power if target is inflicted with Slow or has had their AGI lowered & self-destructs |
Synchronized Floating |
1/20 |
Skill |
Raises COMBO Area of ally units within target area by 2 |
Ram & Snatch |
1/20 |
Skill |
Strike attack on enemy unit & lowers AGI for three turns (Stackable up to 3x) |
|
E3 |
- |
|
Orange Balloon |
5 |
Monster |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
5 |
80 |
999 |
50 |
999 |
150 |
50 |
50 |
50 |
100 (0%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Debuff Res |
Quicken Res |
|
|
|
+50 |
+999 |
+999 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Normal Attack (Orange Balloon) |
1/1 |
Attack |
|
Bounce Trap |
1/20 |
Skill |
Inflicts Slow on enemy unit after moving |
Bounce Restrain |
1/20 |
Skill |
Inflicts Daze on enemy unit after moving |
Balloon Burst |
1/20 |
Skill |
Non-Type attack on units within area around self & greatly raises Power if target is inflicted with Slow or has had their AGI lowered & self-destructs |
Synchronized Floating |
1/20 |
Skill |
Raises COMBO Area of ally units within target area by 2 |
Ram & Snatch |
1/20 |
Skill |
Strike attack on enemy unit & lowers AGI for three turns (Stackable up to 3x) |
|
E4 |
- |
|
Orange Balloon |
5 |
Monster |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
5 |
80 |
999 |
50 |
999 |
150 |
50 |
50 |
50 |
100 (0%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Debuff Res |
Quicken Res |
|
|
|
+50 |
+999 |
+999 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Normal Attack (Orange Balloon) |
1/1 |
Attack |
|
Bounce Trap |
1/20 |
Skill |
Inflicts Slow on enemy unit after moving |
Bounce Restrain |
1/20 |
Skill |
Inflicts Daze on enemy unit after moving |
Balloon Burst |
1/20 |
Skill |
Non-Type attack on units within area around self & greatly raises Power if target is inflicted with Slow or has had their AGI lowered & self-destructs |
Synchronized Floating |
1/20 |
Skill |
Raises COMBO Area of ally units within target area by 2 |
Ram & Snatch |
1/20 |
Skill |
Strike attack on enemy unit & lowers AGI for three turns (Stackable up to 3x) |
|
E5 |
- |
|
Orange Balloon |
5 |
Monster |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
5 |
80 |
999 |
50 |
999 |
150 |
50 |
50 |
50 |
100 (0%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Debuff Res |
Quicken Res |
|
|
|
+50 |
+999 |
+999 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Normal Attack (Orange Balloon) |
1/1 |
Attack |
|
Bounce Trap |
1/20 |
Skill |
Inflicts Slow on enemy unit after moving |
Bounce Restrain |
1/20 |
Skill |
Inflicts Daze on enemy unit after moving |
Balloon Burst |
1/20 |
Skill |
Non-Type attack on units within area around self & greatly raises Power if target is inflicted with Slow or has had their AGI lowered & self-destructs |
Synchronized Floating |
1/20 |
Skill |
Raises COMBO Area of ally units within target area by 2 |
Ram & Snatch |
1/20 |
Skill |
Strike attack on enemy unit & lowers AGI for three turns (Stackable up to 3x) |
|
E6 |
- |
|
Orange Balloon |
5 |
Monster |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
5 |
80 |
999 |
50 |
999 |
150 |
50 |
50 |
50 |
100 (0%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Debuff Res |
Quicken Res |
|
|
|
+50 |
+999 |
+999 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Normal Attack (Orange Balloon) |
1/1 |
Attack |
|
Bounce Trap |
1/20 |
Skill |
Inflicts Slow on enemy unit after moving |
Bounce Restrain |
1/20 |
Skill |
Inflicts Daze on enemy unit after moving |
Balloon Burst |
1/20 |
Skill |
Non-Type attack on units within area around self & greatly raises Power if target is inflicted with Slow or has had their AGI lowered & self-destructs |
Synchronized Floating |
1/20 |
Skill |
Raises COMBO Area of ally units within target area by 2 |
Ram & Snatch |
1/20 |
Skill |
Strike attack on enemy unit & lowers AGI for three turns (Stackable up to 3x) |
|
E7 |
- |
|
Orange Balloon |
5 |
Monster |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
5 |
80 |
999 |
50 |
999 |
150 |
50 |
50 |
50 |
100 (0%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Debuff Res |
Quicken Res |
|
|
|
+50 |
+999 |
+999 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Normal Attack (Orange Balloon) |
1/1 |
Attack |
|
Bounce Trap |
1/20 |
Skill |
Inflicts Slow on enemy unit after moving |
Bounce Restrain |
1/20 |
Skill |
Inflicts Daze on enemy unit after moving |
Balloon Burst |
1/20 |
Skill |
Non-Type attack on units within area around self & greatly raises Power if target is inflicted with Slow or has had their AGI lowered & self-destructs |
Synchronized Floating |
1/20 |
Skill |
Raises COMBO Area of ally units within target area by 2 |
Ram & Snatch |
1/20 |
Skill |
Strike attack on enemy unit & lowers AGI for three turns (Stackable up to 3x) |
|
E8 |
- |
|
Orange Balloon |
5 |
Monster |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
5 |
80 |
999 |
50 |
999 |
150 |
50 |
50 |
50 |
100 (0%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Debuff Res |
Quicken Res |
|
|
|
+50 |
+999 |
+999 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Normal Attack (Orange Balloon) |
1/1 |
Attack |
|
Bounce Trap |
1/20 |
Skill |
Inflicts Slow on enemy unit after moving |
Bounce Restrain |
1/20 |
Skill |
Inflicts Daze on enemy unit after moving |
Balloon Burst |
1/20 |
Skill |
Non-Type attack on units within area around self & greatly raises Power if target is inflicted with Slow or has had their AGI lowered & self-destructs |
Synchronized Floating |
1/20 |
Skill |
Raises COMBO Area of ally units within target area by 2 |
Ram & Snatch |
1/20 |
Skill |
Strike attack on enemy unit & lowers AGI for three turns (Stackable up to 3x) |
|
E9 |
- |
|
Orange Balloon |
5 |
Monster |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
5 |
80 |
999 |
50 |
999 |
150 |
50 |
50 |
50 |
100 (0%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Debuff Res |
Quicken Res |
|
|
|
+50 |
+999 |
+999 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Normal Attack (Orange Balloon) |
1/1 |
Attack |
|
Bounce Trap |
1/20 |
Skill |
Inflicts Slow on enemy unit after moving |
Bounce Restrain |
1/20 |
Skill |
Inflicts Daze on enemy unit after moving |
Balloon Burst |
1/20 |
Skill |
Non-Type attack on units within area around self & greatly raises Power if target is inflicted with Slow or has had their AGI lowered & self-destructs |
Synchronized Floating |
1/20 |
Skill |
Raises COMBO Area of ally units within target area by 2 |
Ram & Snatch |
1/20 |
Skill |
Strike attack on enemy unit & lowers AGI for three turns (Stackable up to 3x) |
|
E10 |
- |
|
Orange Balloon |
5 |
Monster |
3 |
2 |
Primary Stats
HP |
PATK |
PDEF |
MATK |
MDEF |
DEX |
AGI |
CRIT |
LUCK |
Jewels |
Combo |
5 |
80 |
999 |
50 |
999 |
150 |
50 |
50 |
50 |
100 (0%) |
7 |
Status Res
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
|
|
|
|
|
|
|
|
999 |
999 |
999 |
999 |
999 |
999 |
999 |
999 |
Other Stats
Initial Jewels |
Debuff Res |
Quicken Res |
|
|
|
+50 |
+999 |
+999 |
|
|
|
Skills
Name |
Rank |
Type |
Effect |
Normal Attack (Orange Balloon) |
1/1 |
Attack |
|
Bounce Trap |
1/20 |
Skill |
Inflicts Slow on enemy unit after moving |
Bounce Restrain |
1/20 |
Skill |
Inflicts Daze on enemy unit after moving |
Balloon Burst |
1/20 |
Skill |
Non-Type attack on units within area around self & greatly raises Power if target is inflicted with Slow or has had their AGI lowered & self-destructs |
Synchronized Floating |
1/20 |
Skill |
Raises COMBO Area of ally units within target area by 2 |
Ram & Snatch |
1/20 |
Skill |
Strike attack on enemy unit & lowers AGI for three turns (Stackable up to 3x) |
|