Basic Information
Type Point Quest
Level 60
AP Cost 6
Player EXP 6
Unit EXP 150
Zeni 2000
Flags IsAutoRepeatQuest
Prerequisite Quests
A Certain Dragon's Memory

Girl of the Beginning (Part 1) - Episode 2 Gentle Days

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 [E6]
8
7 6 5 5 5 5 5 0 0 0 0 0
1 9 12 12 5 5 5 [P4]
5
5 [P2]
5
5 0 0 0
2 10 [E5]
10
10 10 10 5 5 [P3]
5
5 [P1]
5
5 0 0
3 16 10 10 10 10 10 10 5 5 5 [A1]
5
5 0
4 16 16 15 10 10 10 10 10 5 5 5 [P5]
5
0
5 17 15 15 15 17 10 11 10 10 5 5 5 5
6 18 15 15 15 15 13 12 11 10 10 5 5 5
7 19 22 22 15 [E9]
15
14 13 10 10 10 [E1]
5
5 5
8 [E8]
20
20 20 20 15 [E7]
15
15 17 10 10 10 5 5
9 20 20 20 20 20 15 15 15 10 10 10 [E3]
5
5
10 20 20 20 20 20 22 15 15 15 10 10 12 6
11 20 20 20 20 20 22 15 15 16 10 10 12 [E4]
7
12 20 20 20 20 [E10]
20
19 18 17 16 16 [E2]
10
9 8
Allies
UID SID Unit Level Type Move Jump
A1 -
60 Male, Gluttony 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2215 131 246 333 345 180 79 164 154 292 (100%) 7
Status Res
50 50 50 999 999 999 50 999
- - 999 999 999 - 999 999
Other Stats
Jewels Obtained COMBO Area Strong vs Human DEF vs Human
+43 -2 +29 +36
Skills
Name Rank Type Effect
Attack (Zafeiris) 1/1 Attack
Scintillation Animus 7/20 Skill Cover by taking Mag Dmg for ally units in area around self for three turns (Cover Area: Diamond (7), Cover Height Range: 2) & greatly raises own DEF vs Humans for one turn [Area: Diamond (7), Height Range:2]
Imperial Wrath Natura 7/20 Skill Inflicts 15% of targets' Max HP as Mag Dmg (Max Dmg 5,000) to all enemies & Absorbs part of Dmg inflicted back as HP [Area: Whole Map, Height Range: Unlimited]
Howling Thunder Sapphirus 7/20 Skill Thunder Mag ATK on enemies within area & inflicts Petrify if target is inflicted with Disable Heal [Range: 4, Area: Diamond (5), Height Range: 2]
Thunder Cap Lacrimosa 7/20 Skill Thunder Mag ATK on enemies within area & grows more powerful with own Mag DEF & ignores Absorb/Reflect [Range: 4, Area: Lateral (3), Height Range: 2]
Violet Drake Concordia 7/20 Skill Transform into True Dragon form for five turns & changes ability (This Skill does not use up a turn)
Dragon Core Moenia 7/20 Skill Grants Jewel Auto Charge for one turn (While Jewel Auto Charging, sets move to 0 & greatly raises All DEF, CT Down Res, Stop Res, Delay Res & not stackable)
Thunder Blow Mergo 7/20 Skill Thunder Mag ATK on enemy & greatly lowers Mag ATK [Range: 8, Height Range: 2]
Dragon's Eye Oaklis 7/20 Skill Mag ATK on enemy & lowers CT & lowers AGI for three turns (Stackable up to 2x) [Range: 4, Height Range: 2]
Counter-Claw Luciora 1/1 Reaction Counterattacks when damaged & raises Healing for three turns (Stackable up to 3x) & also activated by Skill ATKs [Range: Whole Map, Height Range: Unlimited]
Seven Pillars "Temperance" 10/20 Passive Raises MDEF when taking Dmg (Resets upon use of "Thunder Cap" Lacrimosa or "Dragonthunder" Lacrimosa; stackable up to 3x)
Enemies
UID SID Unit Level Type Move Jump
E1 -
60 Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1284 304 185 102 75 243 79 170 112 173 (25%) 7
Status Res
50 50 999 50 999 999 50 999
- 999 999 999 999 50 50 999
Other Stats
Evasion Rate Jewels Obtained COMBO Area CT-Down Res
+12 +29 -2 +50
Skills
Name Rank Type Effect
Attack (SOL) 1/1 Attack
Twin Edge 15/20 Skill 2-hit Slash ATK to enemy unit with chance of critical [Range: 1, Height Range: 2]
Spinslash 15/20 Skill Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Fey 15/20 Skill 2-hit Slash ATK to enemy unit with chance of critical [Range: 4, Height Range: 2]
Triple Edge 15/20 Skill 3-hit Slash ATK with chance of critical [Range: 1, Height Range: 2]
Sonic Edge 15/20 Skill Slash ATK to enemy unit that lowers Hit Rate [Range: 1, Height Range: 2]
Forsake 15/20 Skill Raises own Evasion Rate
Charged Edge 15/20 Skill Raises own PATK
Sharp Edge 15/20 Skill Slash ATK to enemy unit & raises own Evasion Rate [Range: 1, Height Range: 2]
Perfect Evasion 15/20 Reaction Chance of completely evading Phys Dmg
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E2 -
60 Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1284 304 185 102 75 243 79 170 112 173 (25%) 7
Status Res
50 50 999 50 999 999 50 999
- 999 999 999 999 50 50 999
Other Stats
Evasion Rate Jewels Obtained COMBO Area CT-Down Res
+12 +29 -2 +50
Skills
Name Rank Type Effect
Attack (SOL) 1/1 Attack
Twin Edge 15/20 Skill 2-hit Slash ATK to enemy unit with chance of critical [Range: 1, Height Range: 2]
Spinslash 15/20 Skill Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Fey 15/20 Skill 2-hit Slash ATK to enemy unit with chance of critical [Range: 4, Height Range: 2]
Triple Edge 15/20 Skill 3-hit Slash ATK with chance of critical [Range: 1, Height Range: 2]
Sonic Edge 15/20 Skill Slash ATK to enemy unit that lowers Hit Rate [Range: 1, Height Range: 2]
Forsake 15/20 Skill Raises own Evasion Rate
Charged Edge 15/20 Skill Raises own PATK
Sharp Edge 15/20 Skill Slash ATK to enemy unit & raises own Evasion Rate [Range: 1, Height Range: 2]
Perfect Evasion 15/20 Reaction Chance of completely evading Phys Dmg
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E3 -
60 Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1364 347 193 83 81 245 76 152 132 150 (25%) 7
Status Res
50 50 999 50 999 999 50 999
- 999 999 999 999 50 50 999
Other Stats
Hit Rate CRIT Rate Jewels Obtained Pierce ATK Power COMBO Area CT-Down Res
+9 +32 +15 +14 -2 +50
Skills
Name Rank Type Effect
Attack [SP] 1/1 Attack Sacred Spearman
Grand Slash 15/20 Skill Penetrating Pierce ATK & 1 sq Knockback with chance of critical to enemy unit [Range: 2, Height Range: 1]
Holy Spear Flash 15/20 Skill Pierce ATK that inflicts Bind/Daze on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Double Glory 15/20 Skill Pierce ATK to units within target area with chance of critical & raises own PATK [Range: 4, Area: Special (Double Laser), Height Range: 2]
Grace Strike 15/20 Skill Pierce ATK to units within target area with chance of critical [Range: 3, Area: Special (Square-Cross), Height Range: 2]
Sacred Clash 15/20 Skill Penetrating Pierce ATK to enemy unit with chance of critical [Range: 2, Height Range: 2]
Piercing Nova 15/20 Skill Pierce ATK to units within target area with chance of critical [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Spear Fan 15/20 Skill Damages Jewels of units within target area [Area: Special (Cone), Height Range: 2]
Divine Trident 15/20 Skill Pierce ATK that inflicts Death Sentence to units within target area with chance of critical [Range: 2, Area: Special (Fork), Height Range: 2]
Jewel Breaker 15/20 Reaction After receiving Dmg, damages Jewels of enemy unit [Range: 2, Height Range: 2]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E4 -
60 Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1364 347 193 83 81 245 76 152 132 150 (25%) 7
Status Res
50 50 999 50 999 999 50 999
- 999 999 999 999 50 50 999
Other Stats
Hit Rate CRIT Rate Jewels Obtained Pierce ATK Power COMBO Area CT-Down Res
+9 +32 +15 +14 -2 +50
Skills
Name Rank Type Effect
Attack [SP] 1/1 Attack Sacred Spearman
Grand Slash 15/20 Skill Penetrating Pierce ATK & 1 sq Knockback with chance of critical to enemy unit [Range: 2, Height Range: 1]
Holy Spear Flash 15/20 Skill Pierce ATK that inflicts Bind/Daze on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Double Glory 15/20 Skill Pierce ATK to units within target area with chance of critical & raises own PATK [Range: 4, Area: Special (Double Laser), Height Range: 2]
Grace Strike 15/20 Skill Pierce ATK to units within target area with chance of critical [Range: 3, Area: Special (Square-Cross), Height Range: 2]
Sacred Clash 15/20 Skill Penetrating Pierce ATK to enemy unit with chance of critical [Range: 2, Height Range: 2]
Piercing Nova 15/20 Skill Pierce ATK to units within target area with chance of critical [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Spear Fan 15/20 Skill Damages Jewels of units within target area [Area: Special (Cone), Height Range: 2]
Divine Trident 15/20 Skill Pierce ATK that inflicts Death Sentence to units within target area with chance of critical [Range: 2, Area: Special (Fork), Height Range: 2]
Jewel Breaker 15/20 Reaction After receiving Dmg, damages Jewels of enemy unit [Range: 2, Height Range: 2]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E5 -
60 Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1241 328 199 76 67 259 85 171 102 176 (25%) 7
Status Res
50 50 999 50 999 999 50 999
- 999 999 999 999 50 50 999
Other Stats
Evasion Rate Jewels Obtained COMBO Area CT-Down Res
+5 +43 -2 +50
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 15/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 15/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 15/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 15/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 15/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 15/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 15/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 15/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 15/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 15/20 Reaction After receiving Dmg, chance of CT boost
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E6 -
60 Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1241 328 199 76 67 259 85 171 102 176 (25%) 7
Status Res
50 50 999 50 999 999 50 999
- 999 999 999 999 50 50 999
Other Stats
Evasion Rate Jewels Obtained COMBO Area CT-Down Res
+5 +43 -2 +50
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 15/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 15/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 15/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 15/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 15/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 15/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 15/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 15/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 15/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 15/20 Reaction After receiving Dmg, chance of CT boost
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E7 -
60 Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1230 289 174 57 70 263 65 123 178 186 (25%) 7
Status Res
50 50 999 50 999 999 50 999
- 999 999 999 999 50 50 999
Other Stats
Range Jewels Obtained COMBO Area CT-Down Res
+2 +31 -2 +50
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Leg Snipe 1/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 1/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 1/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 1/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Charged Snipe 1/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 1/20 Skill Raises own Hit Rate for two turns
Camouflage 1/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 1/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 15/20 Reaction Performs counter when receiving Dmg & also activated by Skill ATKs [Range: 5, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E8 -
60 Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1230 289 174 57 70 263 65 123 178 186 (25%) 7
Status Res
50 50 999 50 999 999 50 999
- 999 999 999 999 50 50 999
Other Stats
Range Jewels Obtained COMBO Area CT-Down Res
+2 +31 -2 +50
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Leg Snipe 1/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 1/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 1/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 1/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Charged Snipe 1/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 1/20 Skill Raises own Hit Rate for two turns
Camouflage 1/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 1/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 15/20 Reaction Performs counter when receiving Dmg & also activated by Skill ATKs [Range: 5, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E9 -
60 Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1339 284 170 65 80 267 77 123 216 179 (25%) 7
Status Res
50 50 999 50 999 999 50 999
- 999 999 999 999 50 50 999
Other Stats
Initial Jewels Jewels Obtained COMBO Area CT-Down Res
+30 +31 -2 +50
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 1/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 1/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 1/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 1/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 1/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 1/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 1/20 Skill Raises own DEX for two turns
Lock On 1/20 Skill Raises own Hit Rate for two turns
Craft Bomb 1/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 15/20 Reaction Change of reducing portion of Dmg when receiving Dmg
E10 -
60 Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1339 284 170 65 80 267 77 123 216 179 (25%) 7
Status Res
50 50 999 50 999 999 50 999
- 999 999 999 999 50 50 999
Other Stats
Initial Jewels Jewels Obtained COMBO Area CT-Down Res
+30 +31 -2 +50
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 1/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 1/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 1/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 1/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 1/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 1/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 1/20 Skill Raises own DEX for two turns
Lock On 1/20 Skill Raises own Hit Rate for two turns
Craft Bomb 1/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 15/20 Reaction Change of reducing portion of Dmg when receiving Dmg
Quest Missions
Gems
×10
No deaths

Reward: Gems

Gems
×10
Clear without continues

Reward: Gems

Gems
×10
Max 3 items used

Reward: Gems

Gems
×10
Clear without mercenary

Reward: Gems

Gems
×10
Kill 3+ foes in one blow

Reward: Gems

Drops
Drops