Basic Information
Type Advance Story
Level 50
AP Cost 24
Player EXP 24
Unit EXP 250
Zeni 3000
Flags IsAutoRepeatQuest
Prerequisite Quests
Round and Round

Flowers Bloom at Dawn Normal Stage 4 Normal Stage 4

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 0 0 0 0 0 0 0 1 1 1 1
1 0 0 0 0 0 0 0 1 1 1 1
2 0 0 0 0 0 0 0 1 1 [E4]
1
1
3 1 1 1 0 0 0 0 2 [E6]
2
1 1
4 3 2 2 0 0 0 0 2 3 [E8]
3
1
5 4 4 3 0 0 0 0 [E10]
4
4 3 1
6 [P5]
5
[P2]
5
[A1]
5
5 5 [E2]
5
5 5 [E1]
5
3 2
7 [P4]
5
[P3]
5
[P1]
5
5 5 5 5 [E9]
5
5 2 2
8 4 4 3 5 0 0 1 4 [E7]
4
2 2
9 4 4 2 0 0 0 6 [E5]
2
3 3 2
10 4 4 1 0 0 0 0 2 [E3]
2
1 1
11 4 4 2 0 0 0 0 1 6 1 1
12 3 3 2 0 0 0 0 1 1 1 1
Allies
UID SID Unit Level Type Move Jump
A1 -
50 Human, Female 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1747 460 214 104 87 225 68 192 99 182 (15%) 7
Status Res
50 50 50 999 999 999 50 999
- - 999 999 999 - 999 999
Other Stats
Jewels Obtained COMBO Area
+28 -2
Skills
Name Rank Type Effect
Normal Attack (Berserker) 1/1 Attack Slash ATK (3 sq forward)
Kali's Throwing Axe 17/20 Skill Slash ATK on enemy unit that increases in strength according to number of dead allies [Range: 2, Height Range: 3]
Shiva's Imperial Wrath 17/20 Skill Doubles PATK until one attack is performed
Rampaging Asura 17/20 Skill After moving, Slash ATK on target units within area that increases in strength according to number of dead allies & moves target 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2]
Ganesha's Influence 17/20 Skill Slash ATK on target units within area that increases in strength according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2]
Roar of Ravana 17/20 Skill Inflicts Stun on enemy units within area for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
Immortal Hanuman 17/20 Skill Slash ATK on enemy units within area around self that increases in strength according to number of dead allies & absorbs HP [Area: Square (3), Height Range: 2]
Grace of Varna 20/20 Reaction Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Raises Initial Jewels for Enemy Units 68/999 Passive Raises Initial Jewels
Enemies
UID SID Unit Level Type Move Jump
E1 -
50 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1246 286 204 61 56 213 84 169 95 124 (25%) 7
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area CT-Down Res
+35 -2 +999
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 17/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 17/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 17/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 17/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 17/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 17/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 17/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 17/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 17/20 Skill Triples own PATK for one turn
Hardening Focus 17/20 Skill Raises own PDEF
Controlling Focus 17/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 17/20 Skill Strike ATK to units in area around self
Cross-Counter 17/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E2 -
50 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1246 286 204 61 56 213 84 169 95 124 (25%) 7
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area CT-Down Res
+35 -2 +999
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 17/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 17/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 17/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 17/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 17/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 17/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Steel Fists 17/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 17/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 17/20 Skill Triples own PATK for one turn
Hardening Focus 17/20 Skill Raises own PDEF
Controlling Focus 17/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 17/20 Skill Strike ATK to units in area around self
Cross-Counter 17/20 Reaction After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E3 -
50 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
929 114 73 324 236 108 63 145 212 228 (100%) 7
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area CT-Down Res
+51 -2 +999
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 17/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Holy Ray 17/20 Skill Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Shining 17/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Curing Grace 17/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Alchemy at Rest 17/20 Skill Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Cure 17/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 17/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 17/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 17/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 17/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Magic Barrier+2 17/20 Reaction Reduces Mag Dmg
Regeneration 1/1 Passive Casts Auto Heal on self
E4 -
50 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
929 114 73 324 236 108 63 145 212 228 (100%) 7
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area CT-Down Res
+51 -2 +999
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 17/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Holy Ray 17/20 Skill Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Shining 17/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Curing Grace 17/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Alchemy at Rest 17/20 Skill Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Cure 17/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 17/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 17/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 17/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 17/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Magic Barrier+2 17/20 Reaction Reduces Mag Dmg
Regeneration 1/1 Passive Casts Auto Heal on self
E5 -
50 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1163 294 169 60 74 266 70 137 234 159 (25%) 7
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area CT-Down Res
+31 -2 +999
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 17/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 17/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 17/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 17/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 17/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 17/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 17/20 Skill Raises own DEX for two turns
Lock On 17/20 Skill Raises own Hit Rate for two turns
Craft Bomb 17/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 17/20 Reaction Change of reducing portion of Dmg when receiving Dmg
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E6 -
50 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1163 294 169 60 74 266 70 137 234 159 (25%) 7
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area CT-Down Res
+31 -2 +999
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 17/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 17/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 17/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 17/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 17/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 17/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 17/20 Skill Raises own DEX for two turns
Lock On 17/20 Skill Raises own Hit Rate for two turns
Craft Bomb 17/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 17/20 Reaction Change of reducing portion of Dmg when receiving Dmg
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E7 -
50 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1050 280 163 50 66 264 71 128 198 159 (25%) 7
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Range Jewels Obtained COMBO Area CT-Down Res
+1 +31 -2 +999
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 17/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 17/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 17/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 17/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 17/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 17/20 Skill Raises own Hit Rate for two turns
Bullet Shot 17/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 17/20 Reaction Performs counter when receiving Dmg & also activated by Skill ATKs [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E8 -
50 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1050 280 163 50 66 264 71 128 198 159 (25%) 7
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Range Jewels Obtained COMBO Area CT-Down Res
+1 +31 -2 +999
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 17/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 17/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 17/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 17/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 17/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 17/20 Skill Raises own Hit Rate for two turns
Bullet Shot 17/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Shot 17/20 Reaction Performs counter when receiving Dmg & also activated by Skill ATKs [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E9 -
50 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1216 324 167 74 82 231 69 134 104 163 (25%) 7
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area CT-Down Res
+31 -2 +999
Skills
Name Rank Type Effect
Attack (NEC) 1/1 Attack Necromancer Normal Attack
Fatal Malady 17/20 Skill Dark Slash ATK to enemy unit & inflicts Death Sentence [Range 4, Height Range: 2]
Evil Flower 17/20 Skill Dark Slash ATK to enemy unit that inflicts Bind and Poison [Range: 4, Height Range: 2]
Catastrophe 17/20 Skill Dark Slash ATK to enemy units within target area with chance of critical & lowers Strike ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Inferno 17/20 Skill Dark Slash ATK to enemy units within target area with chance of critical & lowers Slash ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Pyrophobia 17/20 Skill Slash ATK to enemy unit that lowers Fire Res for three turns [Range: 2, Height Range: 2]
Aquaphobia 17/20 Skill Slash ATK to enemy unit that lowers Water Res for three turns [Range: 2, Height Range: 2]
Anemophobia 17/20 Skill Slash ATK to enemy unit that lowers Wind Res for three turns [Range: 2, Height Range: 2]
Astraphobia 17/20 Skill Slash ATK to enemy unit that lowers Thunder Res for three turns [Range: 2, Height Range: 2]
Raptio Anima 17/20 Reaction After receiving Dmg, chance of absorbing Jewels [Range: 4, Height Range: 5]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E10 -
50 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1216 324 167 74 82 231 69 134 104 163 (25%) 7
Status Res
- - 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area CT-Down Res
+31 -2 +999
Skills
Name Rank Type Effect
Attack (NEC) 1/1 Attack Necromancer Normal Attack
Fatal Malady 17/20 Skill Dark Slash ATK to enemy unit & inflicts Death Sentence [Range 4, Height Range: 2]
Evil Flower 17/20 Skill Dark Slash ATK to enemy unit that inflicts Bind and Poison [Range: 4, Height Range: 2]
Catastrophe 17/20 Skill Dark Slash ATK to enemy units within target area with chance of critical & lowers Strike ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Inferno 17/20 Skill Dark Slash ATK to enemy units within target area with chance of critical & lowers Slash ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Pyrophobia 17/20 Skill Slash ATK to enemy unit that lowers Fire Res for three turns [Range: 2, Height Range: 2]
Aquaphobia 17/20 Skill Slash ATK to enemy unit that lowers Water Res for three turns [Range: 2, Height Range: 2]
Anemophobia 17/20 Skill Slash ATK to enemy unit that lowers Wind Res for three turns [Range: 2, Height Range: 2]
Astraphobia 17/20 Skill Slash ATK to enemy unit that lowers Thunder Res for three turns [Range: 2, Height Range: 2]
Raptio Anima 17/20 Reaction After receiving Dmg, chance of absorbing Jewels [Range: 4, Height Range: 5]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
Quest Missions
Gems
×5
No deaths

Reward: Gems

Gems
×10
Clear without continues

Reward: Gems

Gems
×10
Max 3 items used

Reward: Gems

Drops
Drops