Basic Information
Type Advance Story
Level 85
AP Cost 40
Entry Count 3
Player EXP 40
Unit EXP 400
Zeni 5000
Flags IsAutoRepeatQuest
Prerequisite Quests
Hard Stage 1

Flowers Bloom at Dawn Hard Stage 2 Hard Stage 2

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9
0 5 5 3 0 0 [E7]
0
0 0 0 0
1 5 [E5]
5
3 0 0 1 0 [E2]
0
0 0
2 5 5 [E4]
4
0 [E9]
0
0 [E6]
0
2 2 0
3 5 4 4 0 0 0 2 2 [E1]
2
0
4 4 [E3]
4
4 1 [E8]
1
1 2 1 1 1
5 3 3 2 1 1 1 1 [E10]
1
1 1
6 [E12]
3
3 2 [E11]
1
2 0 2 1 1 1
7 2 2 2 0 0 0 1 1 1 1
8 3 4 2 0 0 0 2 2 2 2
9 2 2 2 0 0 0 2 2 3 2
10 2 2 [P5]
2
[P4]
1
[P3]
1
[P2]
1
[P1]
2
2 2 2
Enemies
UID SID Unit Level Type Move Jump
E1 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3061 560 279 507 385 269 144 322 382 463 (50%) 32
Status Res
999 999 999 - 999 999 - 999
999 - 999 999 999 999 999 -
Other Stats
Hit Rate Jewels Obtained COMBO Area
+10 +16 -2
Skills
Name Rank Type Effect
Attack (MAH) 1/1 Attack
Binding Sword 20/20 Skill Slash Mag ATK on an enemy with chance of Bind [Range: 1, Height Range: 2]
Dazing Sword 20/20 Skill Slash Mag ATK on an enemy with chance of Daze [Range: 1, Height Range: 2]
Silencing Sword 20/20 Skill Slash Mag ATK on an enemy with chance of Silence [Range: 1, Height Range: 2]
Stone Sword 20/20 Skill Slash Mag ATK on an enemy with chance of Petrify [Range: 1, Height Range: 2]
Flare Sword 20/20 Skill Fire Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Blizzard Sword 20/20 Skill Water Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Blasting Sword 20/20 Skill Wind Slash Mag ATK to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Spark Sword 20/20 Skill Thunder Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Fire Sword 20/20 Skill Fire Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Ice Sword 20/20 Skill Water Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Aero Sword 20/20 Skill Wind Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Thunder Sword 20/20 Skill Thunder Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Absorb Jewels 20/20 Reaction After receiving Dmg, chance of absorbing Jewels
Divine Shelter 20/20 Passive Raises All Elemental Res
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E2 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3061 560 279 507 385 269 144 322 382 463 (50%) 32
Status Res
999 999 999 - 999 999 - 999
999 - 999 999 999 999 999 -
Other Stats
Hit Rate Jewels Obtained COMBO Area
+10 +16 -2
Skills
Name Rank Type Effect
Attack (MAH) 1/1 Attack
Binding Sword 20/20 Skill Slash Mag ATK on an enemy with chance of Bind [Range: 1, Height Range: 2]
Dazing Sword 20/20 Skill Slash Mag ATK on an enemy with chance of Daze [Range: 1, Height Range: 2]
Silencing Sword 20/20 Skill Slash Mag ATK on an enemy with chance of Silence [Range: 1, Height Range: 2]
Stone Sword 20/20 Skill Slash Mag ATK on an enemy with chance of Petrify [Range: 1, Height Range: 2]
Flare Sword 20/20 Skill Fire Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Blizzard Sword 20/20 Skill Water Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Blasting Sword 20/20 Skill Wind Slash Mag ATK to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Spark Sword 20/20 Skill Thunder Slash Mag ATK on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Fire Sword 20/20 Skill Fire Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Ice Sword 20/20 Skill Water Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Aero Sword 20/20 Skill Wind Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Thunder Sword 20/20 Skill Thunder Slash Mag ATK on an enemy [Range: 1, Height Range: 2]
Absorb Jewels 20/20 Reaction After receiving Dmg, chance of absorbing Jewels
Divine Shelter 20/20 Passive Raises All Elemental Res
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E3 -
85 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2717 639 339 112 148 576 157 356 449 483 (25%) 32
Status Res
999 999 999 - 999 999 - 999
999 - 999 999 999 999 999 -
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+2 +20 +16 +30
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 20/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E4 -
85 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2717 639 339 112 148 576 157 356 449 483 (25%) 32
Status Res
999 999 999 - 999 999 - 999
999 - 999 999 999 999 999 -
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+2 +20 +16 +30
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 20/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E5 -
85 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2717 639 339 112 148 576 157 356 449 483 (25%) 32
Status Res
999 999 999 - 999 999 - 999
999 - 999 999 999 999 999 -
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+2 +20 +16 +30
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 20/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E6 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2516 244 187 694 562 277 133 294 465 741 (100%) 32
Status Res
999 999 999 - 999 999 - 999
999 - 999 999 999 999 999 -
Other Stats
Hit Rate Jewels Obtained COMBO Area
+10 +36 -2
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 20/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Holy Ray 20/20 Skill Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Shining 20/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Curing Grace 20/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Alchemy at Rest 20/20 Skill Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Cure 20/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 20/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 20/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 20/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Magic Barrier+2 20/20 Reaction Reduces Mag Dmg
Regeneration 1/1 Passive Casts Auto Heal on self
E7 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2516 244 187 694 562 277 133 294 465 741 (100%) 32
Status Res
999 999 999 - 999 999 - 999
999 - 999 999 999 999 999 -
Other Stats
Hit Rate Jewels Obtained COMBO Area
+10 +36 -2
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 20/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Holy Ray 20/20 Skill Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Shining 20/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Curing Grace 20/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Alchemy at Rest 20/20 Skill Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Cure 20/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 20/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 20/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 20/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Magic Barrier+2 20/20 Reaction Reduces Mag Dmg
Regeneration 1/1 Passive Casts Auto Heal on self
E8 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3285 652 534 273 217 497 163 480 261 591 (25%) 32
Status Res
999 999 999 - 999 999 - 999
999 - 999 999 999 999 999 -
Other Stats
Hit Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power Missile ATK Power
+10 +28 +20 +15 +20 +15
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (BLA) 1/1 Attack Martial Master
Destructive Palm 20/20 Skill Strike ATK (Strong vs Machines) that inflicts Daze on enemy unit [Range: 1, Height Range: 2]
Ogre-Slaying Lance 20/20 Skill Penetrating Pierce ATK (Strong vs Monsters) that inflicts Sleep on target unit [Range: 3, Height Range: 2]
Burial Gun 20/20 Skill Missile ATK (Strong vs Humans) that inflicts Stop on target unit [Range: 5, Height Range: Unlimited]
Great Death Mow 20/20 Skill Slash ATK to units within area around self & lowers PATK/MATK [Area: Diamond (5), Height Range: 3]
Cedar Slash Flicker 20/20 Skill Penetrating Slash ATK that inflicts Bind on target unit [Range: 3, Area: Line (3), Height Range: 3]
Nature's Slash Trance 20/20 Skill Slash ATK to units within area around self [Area: Square (3) around self, Height Range: 3]
Ultimate Ranged Stance 20/20 Skill Raises own Missile ATK/Pierce ATK
Ultimate Melee Stance 20/20 Skill Raises own Slash ATK/Strike ATK
Roundhouse Block 20/20 Reaction Chance of reducing Phys Dmg
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E9 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3285 652 534 273 217 497 163 480 261 591 (25%) 32
Status Res
999 999 999 - 999 999 - 999
999 - 999 999 999 999 999 -
Other Stats
Hit Rate Jewels Obtained Slash ATK Power Pierce ATK Power Strike ATK Power Missile ATK Power
+10 +28 +20 +15 +20 +15
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (BLA) 1/1 Attack Martial Master
Destructive Palm 20/20 Skill Strike ATK (Strong vs Machines) that inflicts Daze on enemy unit [Range: 1, Height Range: 2]
Ogre-Slaying Lance 20/20 Skill Penetrating Pierce ATK (Strong vs Monsters) that inflicts Sleep on target unit [Range: 3, Height Range: 2]
Burial Gun 20/20 Skill Missile ATK (Strong vs Humans) that inflicts Stop on target unit [Range: 5, Height Range: Unlimited]
Great Death Mow 20/20 Skill Slash ATK to units within area around self & lowers PATK/MATK [Area: Diamond (5), Height Range: 3]
Cedar Slash Flicker 20/20 Skill Penetrating Slash ATK that inflicts Bind on target unit [Range: 3, Area: Line (3), Height Range: 3]
Nature's Slash Trance 20/20 Skill Slash ATK to units within area around self [Area: Square (3) around self, Height Range: 3]
Ultimate Ranged Stance 20/20 Skill Raises own Missile ATK/Pierce ATK
Ultimate Melee Stance 20/20 Skill Raises own Slash ATK/Strike ATK
Roundhouse Block 20/20 Reaction Chance of reducing Phys Dmg
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E10 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3283 182 244 729 578 201 170 370 339 627 (34%) 32
Status Res
999 999 999 - 999 999 - 999
999 - 999 999 999 999 999 -
Other Stats
Hit Rate Jewels Obtained COMBO Area
+10 +36 -2
Skills
Name Rank Type Effect
Attack (Telekinetic Artist) 1/1 Attack Strike
Blink 20/20 Skill After moving, raises PDEF/MDEF of ally units in area around self [Move Area: Diamond (7), Height Range: 5]
Pyrokinesis 20/20 Skill Fire Mag ATK (strong vs plants) to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Electromagnetic Strike 20/20 Skill Thunder Mag ATK (strong vs machines) to units within target area that inflicts Paralyze & increases in power according to number of dead allies [Range: 3, Area: Line (3), Height Range: 2]
Instant Shield 20/20 Skill Creates a barrier that halves Phys Dmg inflicted on self three times
Kinetic Force 20/20 Skill Strike ATK to enemy unit [Range: 4, Height Range: 2]
Hypnosis 20/20 Skill Inflicts Sleep on enemy units in area around self [Area: Square (3) around self, Height Range: 2]
Psychometry 20/20 Skill Raises own Evasion Rate
Telekinetic Hydrostrike 20/20 Skill 4-hit Water Missile Mag ATK to enemy unit [Range: 4, Height Range: 2]
Sixth Sense 20/20 Reaction Chance of completely evading Phys ATK
Supernatural Recovery 20/20 Passive Casts Auto Heal on self & raises all Status Res of self and adjacent allies when one or more ally units are in adjacent squares
E11 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3283 182 244 729 578 201 170 370 339 627 (34%) 32
Status Res
999 999 999 - 999 999 - 999
999 - 999 999 999 999 999 -
Other Stats
Hit Rate Jewels Obtained COMBO Area
+10 +36 -2
Skills
Name Rank Type Effect
Attack (Telekinetic Artist) 1/1 Attack Strike
Blink 20/20 Skill After moving, raises PDEF/MDEF of ally units in area around self [Move Area: Diamond (7), Height Range: 5]
Pyrokinesis 20/20 Skill Fire Mag ATK (strong vs plants) to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Electromagnetic Strike 20/20 Skill Thunder Mag ATK (strong vs machines) to units within target area that inflicts Paralyze & increases in power according to number of dead allies [Range: 3, Area: Line (3), Height Range: 2]
Instant Shield 20/20 Skill Creates a barrier that halves Phys Dmg inflicted on self three times
Kinetic Force 20/20 Skill Strike ATK to enemy unit [Range: 4, Height Range: 2]
Hypnosis 20/20 Skill Inflicts Sleep on enemy units in area around self [Area: Square (3) around self, Height Range: 2]
Psychometry 20/20 Skill Raises own Evasion Rate
Telekinetic Hydrostrike 20/20 Skill 4-hit Water Missile Mag ATK to enemy unit [Range: 4, Height Range: 2]
Sixth Sense 20/20 Reaction Chance of completely evading Phys ATK
Supernatural Recovery 20/20 Passive Casts Auto Heal on self & raises all Status Res of self and adjacent allies when one or more ally units are in adjacent squares
E12 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3283 182 244 729 578 201 170 370 339 627 (34%) 32
Status Res
999 999 999 - 999 999 - 999
999 - 999 999 999 999 999 -
Other Stats
Hit Rate Jewels Obtained COMBO Area
+10 +36 -2
Skills
Name Rank Type Effect
Attack (Telekinetic Artist) 1/1 Attack Strike
Blink 20/20 Skill After moving, raises PDEF/MDEF of ally units in area around self [Move Area: Diamond (7), Height Range: 5]
Pyrokinesis 20/20 Skill Fire Mag ATK (strong vs plants) to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Electromagnetic Strike 20/20 Skill Thunder Mag ATK (strong vs machines) to units within target area that inflicts Paralyze & increases in power according to number of dead allies [Range: 3, Area: Line (3), Height Range: 2]
Instant Shield 20/20 Skill Creates a barrier that halves Phys Dmg inflicted on self three times
Kinetic Force 20/20 Skill Strike ATK to enemy unit [Range: 4, Height Range: 2]
Hypnosis 20/20 Skill Inflicts Sleep on enemy units in area around self [Area: Square (3) around self, Height Range: 2]
Psychometry 20/20 Skill Raises own Evasion Rate
Telekinetic Hydrostrike 20/20 Skill 4-hit Water Missile Mag ATK to enemy unit [Range: 4, Height Range: 2]
Sixth Sense 20/20 Reaction Chance of completely evading Phys ATK
Supernatural Recovery 20/20 Passive Casts Auto Heal on self & raises all Status Res of self and adjacent allies when one or more ally units are in adjacent squares
Quest Missions
Gems
×10
No deaths

Reward: Gems

Gems
×10
Clear without continues

Reward: Gems

Gems
×10
Clear without mercenary

Reward: Gems

Gems
×10
Kill 4+ foes in one blow

Reward: Gems

Gems
×10
Clear with 4 or fewer main members (excluding mercenaries)

Reward: Gems

Drops
Drops