Basic Information
Type Advance Story
Level 25
AP Cost 12
Player EXP 12
Unit EXP 100
Zeni 1500
Flags IsAutoRepeatQuest
Prerequisite Quests
Darkness Beyond Light's Reach

Escape from a Dark Fate - Normal 1 Normal Battle 1

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9
0 0 [E7]
0
0 0 [E4]
1
2 2 1 0 0
1 [E5]
0
0 0 0 1 [E9]
2
2 1 [E6]
0
0
2 0 1 1 [E1]
0
0 0 0 0 0 0
3 3 1 1 3 3 0 0 [E8]
0
0 0
4 1 1 [E3]
2
3 3 0 [E2]
0
1 0 [E10]
0
5 8 2 4 4 1 0 2 2 0 0
6 8 5 5 2 1 1 2 2 1 1
7 7 5 5 2 2 2 3 3 1 1
8 6 4 4 [P2]
3
[P1]
3
[A1]
4
4 2 2 2
9 11 4 4 5 [P4]
3
[P3]
4
5 5 2 2
10 6 4 4 5 3 [P5]
3
11 11 2 2
Allies
UID SID Unit Level Type Move Jump
A1 -
25 Human, Male 4 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
761 182 73 88 57 112 58 101 136 99 (27%) 7
Status Res
50 50 50 50 999 999 50 50
- 50 999 50 999 50 50 50
Other Stats
Evasion Rate Jewels Obtained COMBO Area
+5 +8 -2
Skills
Name Rank Type Effect
ATK Skills (Mobile Knight) 1/1 Attack Slash
CRIT Armed Multihit 4/20 Skill 2-hit Dark Slash ATK (ignores DEF when attacking from behind) to enemy unit & raises own CRIT Rate for three turns [Range: 3, Height Range: 1]
Accelerated Armed Raid 4/20 Skill Dark Slash ATK to units within target area with chance of critical & raises own AGI for three turns [Range: 4, Area: Cross (5), Height Range: 2]
Armed-Leap Assault 4/20 Skill Dark Slash ATK to units within target area with chance of critical & raises own MOVE for three turns [Range: 4, Area: Cross (5), Height Range: 2]
Charged Armed 4-Multihit Attack 4/20 Skill 4-hit Dark Slash ATK to enemy unit with chance of critical [Range: 5, Height Range: 2]
Four-Edged Blade 4/20 Skill Dark Slash ATK that inflicts Stun on enemy unit for three turns [Range: 1, Height Range: 1]
Paralyzing Blade 4/20 Skill Dark Slash ATK that inflicts Paralyze on units in area around self for three turns [Area: Square (3), Height Range: 2]
Absorption Blade 4/20 Skill Absorbs HP from enemy units in area around self [Area: Square (3), Height Range: 2]
Cross-Halt Blade 4/20 Skill Dark Slash ATK that inflicts Stop on enemy unit [Range: 4, Height Range: 2]
Counterattack Poison Slash 1/1 Reaction After receiving Dmg, performs counter that inflicts Deadly Poison [Range: 1, Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
Enemies
UID SID Unit Level Type Move Jump
E1 -
25 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
593 149 80 50 48 77 44 85 52 88 (25%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area HP Cost Rate
+20 -2 -26
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 4/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 4/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 4/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 4/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 4/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Blood Drain 4/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 4/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 4/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 4/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Avenger 4/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E2 -
25 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
593 149 80 50 48 77 44 85 52 88 (25%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area HP Cost Rate
+20 -2 -26
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 4/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 4/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 4/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 4/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 4/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Blood Drain 4/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 4/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 4/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 4/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Avenger 4/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E3 -
25 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
519 127 89 53 38 99 69 72 55 112 (25%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Initial Jewels Evasion Rate Jewels Obtained COMBO Area
+30 +5 +16 -2
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 4/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 4/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 4/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 4/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 4/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 4/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 4/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 4/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 4/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 4/20 Reaction After receiving Dmg, chance of CT boost
E4 -
25 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
519 127 89 53 38 99 69 72 55 112 (25%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Initial Jewels Evasion Rate Jewels Obtained COMBO Area
+30 +5 +16 -2
Skills
Name Rank Type Effect
Attack (KIL) 1/1 Attack Shadow Assassin
Infernal Delivery 4/20 Skill Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Dark Crow 4/20 Skill Dark Slash ATK on enemy unit that ignores DEF when attacking from behind & chance of CRIT [Range: 1, Height Range: 3]
Air Surge 4/20 Skill Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Soul Slicer 4/20 Skill Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Assassin Blade - Poison 4/20 Skill Slash ATK that inflicts Poison on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Dark 4/20 Skill Slash ATK that inflicts Blind on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Paralyze 4/20 Skill Slash ATK that inflicts Paralyze on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Sleep 4/20 Skill Slash ATK that inflicts Sleep on enemy unit [Range: 3, Height Range: 1]
Assassin Blade - Lesser Charm 4/20 Skill Slash ATK that inflicts Charm on enemy unit [Range: 3, Height Range: 1]
Stance of the Runner 4/20 Reaction After receiving Dmg, chance of CT boost
E5 -
25 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
464 121 73 24 41 120 61 88 94 85 (25%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power COMBO Area
+2 +5 +8 +5 -2
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 4/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 4/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 4/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 4/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 4/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 4/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 4/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 4/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 4/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 4/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E6 -
25 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
464 121 73 24 41 120 61 88 94 85 (25%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power COMBO Area
+2 +5 +8 +5 -2
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 4/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 4/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 4/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 4/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 4/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 4/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 4/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 4/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 4/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 4/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E7 -
25 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
504 135 80 38 49 130 57 76 79 115 (25%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Range Jewels Obtained COMBO Area
+2 +8 -2
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Leg Snipe 4/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 4/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 4/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 4/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Charged Snipe 4/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 4/20 Skill Raises own Hit Rate for two turns
Camouflage 4/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 4/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 4/20 Reaction Performs counter when receiving Dmg & also activated by Skill ATKs [Range: 5, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E8 -
25 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
504 135 80 38 49 130 57 76 79 115 (25%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Range Jewels Obtained COMBO Area
+2 +8 -2
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Leg Snipe 4/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 4/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 4/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 4/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Charged Snipe 4/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 4/20 Skill Raises own Hit Rate for two turns
Camouflage 4/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 4/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 4/20 Reaction Performs counter when receiving Dmg & also activated by Skill ATKs [Range: 5, Height Range: Unlimited]
Raises Initial Jewels for Enemy Units 30/999 Passive Raises Initial Jewels
E9 -
25 Human, Male 2 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
392 50 48 146 91 50 47 74 99 146 (100%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area
+20 -2
Skills
Name Rank Type Effect
Attack (WIZ) 1/1 Attack
Fumbled Magic 4/20 Skill Mag ATK on units in area around self [Area: Cross (3), Height Range: 2]
Flare 4/20 Skill Fire Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blizzard 4/20 Skill Water Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blast 4/20 Skill Wind Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Spark 4/20 Skill Thunder Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Fire Bolt 4/20 Skill Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Ice Bolt 4/20 Skill Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Aero Bolt 4/20 Skill Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Lightning Bolt 4/20 Skill Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Poison Haze 4/20 Skill Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2]
Counter Magic+1 4/20 Reaction After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2]
E10 -
25 Human, Male 2 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
392 50 48 146 91 50 47 74 99 146 (100%) 7
Status Res
- 999 999 999 999 999 - 999
- 999 999 999 999 999 999 999
Other Stats
Jewels Obtained COMBO Area
+20 -2
Skills
Name Rank Type Effect
Attack (WIZ) 1/1 Attack
Fumbled Magic 4/20 Skill Mag ATK on units in area around self [Area: Cross (3), Height Range: 2]
Flare 4/20 Skill Fire Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blizzard 4/20 Skill Water Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blast 4/20 Skill Wind Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Spark 4/20 Skill Thunder Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Fire Bolt 4/20 Skill Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Ice Bolt 4/20 Skill Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Aero Bolt 4/20 Skill Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Lightning Bolt 4/20 Skill Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Poison Haze 4/20 Skill Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2]
Counter Magic+1 4/20 Reaction After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2]
Quest Missions
Gems
×10
No deaths

Reward: Gems

Gems
×10
Clear without continues

Reward: Gems

Gems
×10
Max 3 items used

Reward: Gems

Drops
Drops