Basic Information
Type Advance Story
Level 75
AP Cost 40
Entry Count 3
Player EXP 40
Unit EXP 400
Zeni 5000
Flags IsAutoRepeatQuest
Prerequisite Quests
Hard Stage 4

Blade of Oaths, Piercing Demonic Spear - Ep 5 (Hard) Hard Stage 5

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 0 0 [P3]
0
[P1]
0
[P5]
0
[P4]
0
[P2]
0
0 0
1 0 0 0 0 [A1]
0
0 0 0 0
2 0 0 5 1 1 1 5 0 0
3 0 0 2 2 2 2 2 0 0
4 0 0 2 [E2]
2
[E3]
2
[E4]
2
2 0 0
5 0 [E6]
0
4 2 2 2 4 [E5]
0
0
6 1 1 2 2 2 2 2 1 1
7 2 [E7]
2
2 2 2 2 2 [E8]
2
2
8 2 2 7 3 [E1]
3
3 7 2 2
Allies
UID SID Unit Level Type Move Jump
A1 -
75 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1784 777 263 442 150 273 110 241 169 131 (25%) 22
Other Stats
CRIT Rate Jewels Obtained Pierce ATK Power
+15 +36 +20
Skills
Name Rank Type Effect
Attack (KUDH_LAN) 1/1 Attack
Bloody Spear 20/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Magic Spear Flash 20/20 Skill Penetrating Dark Pierce ATK that inflicts Bind on enemy unit [Range: 2, Area: Line (2), Height Range: 2]
Geo Cross 20/20 Skill Dark Pierce ATK on units within area around self [Area: Cross (7), Height Range: 2]
Bloody Strike 20/20 Skill Consumes own HP to Dark Pierce ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 1]
Solitary Soul 20/20 Skill Raises own PATK and CRIT
Cross Impact 20/20 Skill Penetrating Dark Pierce ATK to an enemy that ignores DEF [Range: 2, Area: Line (2), Height Range: 1]
Jolting Strike 20/20 Skill Dark Pierce ATK on enemy units within target area [Range: 3, Area: Line (3), Height Range: 2]
Spear Shockwave 20/20 Skill Dark Pierce ATK on units within target area [Area: Square (3) around self, Height Range: 1]
Counter Spear 20/20 Reaction After receiving Dmg, Penetrating attack that has chance of performing counter [Range: 2, Area: Line (2), Height Range: 2]
Enemies
UID SID Unit Level Type Move Jump
E1 BOSS
85 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
8565 1073 352 586 119 398 156 294 232 157 (34%) 32
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Knockback Res Jewels Obtained CT-Down Res
+999 +54 +50
Skills
Name Rank Type Effect
Attack (Orion) 1/1 Attack Slash
Thunderous Roaring Flurry 20/20 Skill Thunder Strike attack that ignores DEF of enemy unit [Range: 2, Height Range: 2]
Furious Lion 20/20 Skill Triples own PATK for one turn
Genesis Chaos 20/20 Skill Thunder Mag attack (strong vs water) on enemy unit [Range: 5, Height Range: 2]
Thunder God Apocalypse 20/20 Skill Thunder Slash ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Fury of the Lorelei 20/20 Skill Thunder Slash ATK on units within area & 100% Hit [Range: 4, Area: Lateral (3), Height Range: 2]
Nemean Lion's Insight 20/20 Skill Inflicts Stop on unit within area [Range: 2, Area: Lateral (3), Height Range: 2]
Sleeping Lion 20/20 Skill Triples own PDEF for one turn
Might of the Monarch 20/20 Reaction Preemptive strike that greatly lowers target unit's Hit Rate when receiving attack & also activated by Skill ATKs [Range: 5, Minimum Range: 3, Height Range: 2]
Rampage of the Mad King 1/1 Passive Raises own PATK/PDEF/AGI after defeating an enemy (Stackable)
Soul of the Lion 1/1 Skill Casts Jewel Auto Charge
E2 -
75 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3968 352 466 150 200 339 71 206 249 195 (40%) 22
Status Res
- 50 75 50 75 75 - 50
50 75 99 75 75 - 50 75
Other Stats
Jewels Obtained
+40
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E3 -
75 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3968 352 466 150 200 339 71 206 249 195 (40%) 22
Status Res
- 50 75 50 75 75 - 50
50 75 99 75 75 - 50 75
Other Stats
Jewels Obtained
+40
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E4 -
75 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3968 352 466 150 200 339 71 206 249 195 (40%) 22
Status Res
- 50 75 50 75 75 - 50
50 75 99 75 75 - 50 75
Other Stats
Jewels Obtained
+40
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E5 -
75 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
954 393 191 99 127 366 122 279 440 186 (25%) 22
Status Res
- 50 75 50 75 75 - 50
50 75 99 75 75 - 50 75
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+5 +10 +24 +10
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 20/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E6 -
75 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
954 393 191 99 127 366 122 279 440 186 (25%) 22
Status Res
- 50 75 50 75 75 - 50
50 75 99 75 75 - 50 75
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+5 +10 +24 +10
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 20/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E7 -
75 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
954 393 191 99 127 366 122 279 440 186 (25%) 22
Status Res
- 50 75 50 75 75 - 50
50 75 99 75 75 - 50 75
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+5 +10 +24 +10
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 20/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E8 -
75 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
954 393 191 99 127 366 122 279 440 186 (25%) 22
Status Res
- 50 75 50 75 75 - 50
50 75 99 75 75 - 50 75
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+5 +10 +24 +10
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 20/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Quest Missions
Gems
×10
Kill 3+ foes in one blow

Reward: Gems

Gems
×10
No items used

Reward: Gems

Gems
×10
Clear with only Dark type units

Reward: Gems

Gems
×10
Clear with 7000 or more Dmg dealt to one enemy with a single attack

Reward: Gems

Gems
×10
Keep all members alive without using continue

Reward: Gems

Drops
Drops