Basic Information
Type Advance Story
Level 75
AP Cost 40
Entry Count 3
Player EXP 40
Unit EXP 400
Zeni 5000
Flags IsAutoRepeatQuest
Prerequisite Quests
Hard Stage 1

Love Won't Tear Us Apart Again [Hard] Hard Stage 2

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 10 10 10 4 3 3 3 [P4]
2
2 2 1 1 1
1 10 10 10 4 3 3 3 [P5]
2
2 2 1 1 1
2 10 10 10 7 [P1]
3
7 7 [P2]
2
7 7 [P3]
1
7 7
3 4 4 4 3 3 3 2 2 2 1 1 1 1
4 4 4 4 2 2 2 2 2 2 2 2 2 1
5 4 4 4 3 3 3 3 3 3 2 2 2 1
6 4 4 4 4 [E8]
4
4 4 [E9]
4
10 2 [E10]
2
2 1
7 4 4 4 4 4 10 4 4 4 3 [E5]
2
1 1
8 4 [E6]
4
4 4 [E3]
4
4 4 4 10 3 2 [E7]
1
1
9 4 5 5 4 4 10 4 [E4]
4
6 7 8 14 14
10 4 5 5 4 4 16 5 5 6 7 8 14 14
11 4 4 4 3 4 16 6 6 7 8 8 14 14
12 16 16 16 [E1]
3
16 16 16 16 16 8 [E2]
8
16 16
Enemies
UID SID Unit Level Type Move Jump
E1 -
75 Machine 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5124 457 356 587 356 264 104 44 11 222 (100%) 22
Status Res
999 - 999 999 999 999 - 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+20 +50 -2 +999
Flags
IsThrow IsKnockBack IsChanging
No No No
Skills
Name Rank Type Effect
[Normal ATK] AJ7000 1/1 Attack AJ7000 (Enemy Unit)
Psychic Bomb 2/100 Skill Inflicts Fire Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Frost 2/100 Skill Inflicts Water Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Storm 2/100 Skill Inflicts Wind Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Lightning 2/100 Skill Inflicts Thunder Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Flash 2/100 Skill Inflicts Light Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Darkness 2/100 Skill Inflicts Dark Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Counter Shot II 2/100 Reaction Performs physical counter when receiving Dmg [Range: 4, Height Range: Unlimited]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E2 -
75 Machine 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5124 457 356 587 356 264 104 44 11 222 (100%) 22
Status Res
999 - 999 999 999 999 - 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+20 +50 -2 +999
Flags
IsThrow IsKnockBack IsChanging
No No No
Skills
Name Rank Type Effect
[Normal ATK] AJ7000 1/1 Attack AJ7000 (Enemy Unit)
Psychic Bomb 2/100 Skill Inflicts Fire Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Frost 2/100 Skill Inflicts Water Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Storm 2/100 Skill Inflicts Wind Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Lightning 2/100 Skill Inflicts Thunder Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Flash 2/100 Skill Inflicts Light Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Psychic Darkness 2/100 Skill Inflicts Dark Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2]
Counter Shot II 2/100 Reaction Performs physical counter when receiving Dmg [Range: 4, Height Range: Unlimited]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E3 -
75 Machine 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4013 357 356 214 356 264 104 44 11 222 (100%) 22
Status Res
999 - 999 999 999 999 - 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +50 -2 +999
Skills
Name Rank Type Effect
[Normal ATK] AJ5000 1/1 Attack AJ5000 (Enemy Unit)
Mechanical Efreet Sword 20/100 Skill Inflicts Fire Mag Slash Dmg on target unit & strong vs wind enemy units [Range: 4, Height Range: 2]
Mechanical Fenrir Sword 20/100 Skill Inflicts Water Mag Slash Dmg on units within target area (Strong vs Enemy Fire Units) [Range: 4, Area: Square (3), Height Range: 2]
Mechanical Sylphide Sword 20/100 Skill Inflicts Wind Mag Slash Dmg on units within target area (Strong vs Enemy Thunder Units) [Range: 3, Special (Double Laser), Height Range: 2]
Mechanical Ixion Sword 20/100 Skill Inflicts Thunder Mag Slash Dmg on units within target area (Strong vs Enemy Water Units) [Range: 3, Special (Square-Cross), Height Range: 2]
Mechanical Pegasus Sword 20/100 Skill Inflicts Light Mag Slash Dmg on units within target area & strong vs dark enemy units [Area: Square (3), Height Range: 2]
Mechanical Chimera Sword 20/100 Skill Inflicts Dark Mag Slash Dmg on target units within area around self & strong vs light enemy units [Area: Diamond (5), Height Range: 2]
Vibro-Shockwave [Evasion Down] 20/100 Skill Inflicts Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2] Evasion Down
Counter Blade III 20/100 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 2] Knockback
E4 -
75 Machine 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4013 357 356 214 356 264 104 44 11 222 (100%) 22
Status Res
999 - 999 999 999 999 - 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +50 -2 +999
Skills
Name Rank Type Effect
[Normal ATK] AJ5000 1/1 Attack AJ5000 (Enemy Unit)
Mechanical Efreet Sword 20/100 Skill Inflicts Fire Mag Slash Dmg on target unit & strong vs wind enemy units [Range: 4, Height Range: 2]
Mechanical Fenrir Sword 20/100 Skill Inflicts Water Mag Slash Dmg on units within target area (Strong vs Enemy Fire Units) [Range: 4, Area: Square (3), Height Range: 2]
Mechanical Sylphide Sword 20/100 Skill Inflicts Wind Mag Slash Dmg on units within target area (Strong vs Enemy Thunder Units) [Range: 3, Special (Double Laser), Height Range: 2]
Mechanical Ixion Sword 20/100 Skill Inflicts Thunder Mag Slash Dmg on units within target area (Strong vs Enemy Water Units) [Range: 3, Special (Square-Cross), Height Range: 2]
Mechanical Pegasus Sword 20/100 Skill Inflicts Light Mag Slash Dmg on units within target area & strong vs dark enemy units [Area: Square (3), Height Range: 2]
Mechanical Chimera Sword 20/100 Skill Inflicts Dark Mag Slash Dmg on target units within area around self & strong vs light enemy units [Area: Diamond (5), Height Range: 2]
Vibro-Shockwave [Evasion Down] 20/100 Skill Inflicts Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2] Evasion Down
Counter Blade III 20/100 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 2] Knockback
E5 -
75 Machine 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4013 357 356 214 356 264 104 44 11 222 (100%) 22
Status Res
999 - 999 999 999 999 - 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +50 -2 +999
Skills
Name Rank Type Effect
[Normal ATK] AJ5000 1/1 Attack AJ5000 (Enemy Unit)
Mechanical Efreet Sword 20/100 Skill Inflicts Fire Mag Slash Dmg on target unit & strong vs wind enemy units [Range: 4, Height Range: 2]
Mechanical Fenrir Sword 20/100 Skill Inflicts Water Mag Slash Dmg on units within target area (Strong vs Enemy Fire Units) [Range: 4, Area: Square (3), Height Range: 2]
Mechanical Sylphide Sword 20/100 Skill Inflicts Wind Mag Slash Dmg on units within target area (Strong vs Enemy Thunder Units) [Range: 3, Special (Double Laser), Height Range: 2]
Mechanical Ixion Sword 20/100 Skill Inflicts Thunder Mag Slash Dmg on units within target area (Strong vs Enemy Water Units) [Range: 3, Special (Square-Cross), Height Range: 2]
Mechanical Pegasus Sword 20/100 Skill Inflicts Light Mag Slash Dmg on units within target area & strong vs dark enemy units [Area: Square (3), Height Range: 2]
Mechanical Chimera Sword 20/100 Skill Inflicts Dark Mag Slash Dmg on target units within area around self & strong vs light enemy units [Area: Diamond (5), Height Range: 2]
Vibro-Shockwave [Evasion Down] 20/100 Skill Inflicts Mag Dmg [Range: 4, Area: Cross (3), Height Range: 2] Evasion Down
Counter Blade III 20/100 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 2] Knockback
E6 -
75 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2757 267 339 214 332 422 109 50 11 222 (25%) 22
Status Res
999 - 999 999 999 999 - 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained Missile ATK Power COMBO Area CT-Down Res
+10 +50 +30 -2 +999
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Long-Range Double Gatling 100/100 Skill Inflicts Phys Dmg on targets within area [Range: 5, Area: Line (3)]
Long-Range Grenade 100/100 Skill Inflicts Phys Dmg on targets within area [Range: 6, Area: Cross (3)]
Long-Range Flashing Bullet 100/100 Skill Inflicts Phys Dmg on targets within area [Range: 6]
Missile Counter 100/100 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
E7 -
75 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2757 267 339 214 332 422 109 50 11 222 (25%) 22
Status Res
999 - 999 999 999 999 - 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained Missile ATK Power COMBO Area CT-Down Res
+10 +50 +30 -2 +999
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Long-Range Double Gatling 100/100 Skill Inflicts Phys Dmg on targets within area [Range: 5, Area: Line (3)]
Long-Range Grenade 100/100 Skill Inflicts Phys Dmg on targets within area [Range: 6, Area: Cross (3)]
Long-Range Flashing Bullet 100/100 Skill Inflicts Phys Dmg on targets within area [Range: 6]
Missile Counter 100/100 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
E8 -
75 Machine 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3477 620 457 137 148 408 166 360 65 291 (25%) 22
Status Res
999 - 999 999 999 999 - 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +20 -2 +999
Skills
Name Rank Type Effect
Attack (KAK) 1/1 Attack
Mystic Ruin - Inner Eruption 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Mystic Ruin - Blasting Wave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Mystic Ruin - Random Strike 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Mystic Ruin - Firm Fist 20/20 Skill Strike attack on enemy unit that inflicts Daze/Bind [Range: 1, Height Range: 2]
Mystic Ruin - Divine Fists 20/20 Skill Strike ATK & strong vs humans [Range: 1, Height Range: 2]
Mystic Ruin - Fist Thrust 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Mystic Ruin - Blinding Strike 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Charge Up 20/20 Skill Multiplies PATK by 2.5 for one turn
Condition Control 20/20 Skill Removes all statuses inflicted on self
Mystic Ruin - Roundhouse Kick 20/20 Skill Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Inner Eruption 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Blasting Wave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Random Strike 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Firm Fist 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Divine Fists 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Fist Thrust 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Strike 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Charge Up 20/20 Skill Multiplies PATK by 2.5 for one turn
Condition Control 20/20 Skill Removes all statuses inflicted on self
Roundhouse Kick 20/20 Skill Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Counter 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1]
E9 -
75 Machine 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3477 620 457 137 148 408 166 360 65 291 (25%) 22
Status Res
999 - 999 999 999 999 - 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +20 -2 +999
Skills
Name Rank Type Effect
Attack (KAK) 1/1 Attack
Mystic Ruin - Inner Eruption 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Mystic Ruin - Blasting Wave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Mystic Ruin - Random Strike 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Mystic Ruin - Firm Fist 20/20 Skill Strike attack on enemy unit that inflicts Daze/Bind [Range: 1, Height Range: 2]
Mystic Ruin - Divine Fists 20/20 Skill Strike ATK & strong vs humans [Range: 1, Height Range: 2]
Mystic Ruin - Fist Thrust 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Mystic Ruin - Blinding Strike 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Charge Up 20/20 Skill Multiplies PATK by 2.5 for one turn
Condition Control 20/20 Skill Removes all statuses inflicted on self
Mystic Ruin - Roundhouse Kick 20/20 Skill Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Inner Eruption 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Blasting Wave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Random Strike 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Firm Fist 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Divine Fists 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Fist Thrust 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Strike 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Charge Up 20/20 Skill Multiplies PATK by 2.5 for one turn
Condition Control 20/20 Skill Removes all statuses inflicted on self
Roundhouse Kick 20/20 Skill Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Counter 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1]
E10 -
75 Machine 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3477 620 457 137 148 408 166 360 65 291 (25%) 22
Status Res
999 - 999 999 999 999 - 999
999 999 999 999 999 999 999 999
Other Stats
Hit Rate Jewels Obtained COMBO Area CT-Down Res
+10 +20 -2 +999
Skills
Name Rank Type Effect
Attack (KAK) 1/1 Attack
Mystic Ruin - Inner Eruption 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Mystic Ruin - Blasting Wave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Mystic Ruin - Random Strike 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Mystic Ruin - Firm Fist 20/20 Skill Strike attack on enemy unit that inflicts Daze/Bind [Range: 1, Height Range: 2]
Mystic Ruin - Divine Fists 20/20 Skill Strike ATK & strong vs humans [Range: 1, Height Range: 2]
Mystic Ruin - Fist Thrust 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Mystic Ruin - Blinding Strike 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Charge Up 20/20 Skill Multiplies PATK by 2.5 for one turn
Condition Control 20/20 Skill Removes all statuses inflicted on self
Mystic Ruin - Roundhouse Kick 20/20 Skill Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Inner Eruption 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Blasting Wave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Random Strike 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Firm Fist 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Divine Fists 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Fist Thrust 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Strike 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Charge Up 20/20 Skill Multiplies PATK by 2.5 for one turn
Condition Control 20/20 Skill Removes all statuses inflicted on self
Roundhouse Kick 20/20 Skill Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Counter 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1]
Quest Missions
Gems
×10
No deaths

Reward: Gems

Gems
×10
Clear without continues

Reward: Gems

Gems
×10
Clear without mercenary

Reward: Gems

Gems
×10
Kill 3+ foes in one blow

Reward: Gems

Gems
×10
Clear with 4 or fewer main members (excluding mercenaries)

Reward: Gems

Drops
Drops