Basic Information
Type Advance Story
Level 20
AP Cost 14
Player EXP 14
Unit EXP 240
Zeni 2400
Flags IsAutoRepeatQuest
Prerequisite Quests
Red-Soaked Replica

Septicolored Amber Sans Serif - Episode 2 Bloody Orange

Fight off Iris!

Map
0 1 2 3 4 5 6 7 8 9 10 11
0 8 8 6 6 6 2 1 1 [P3]
0
0 [P5]
0
0
1 8 8 7 [E4]
7
6 4 1 1 [P2]
0
0 0 [P4]
0
2 8 8 [E5]
7
7 5 4 3 2 0 0 [P1]
0
0
3 8 8 4 12 [T1]
5
2 2 2 0 0 0 0
4 8 8 2 2 2 2 8 0 [A1]
0
0 3 0
5 8 8 2 [E6]
2
2 2 0 0 0 0 0 0
6 8 8 [E8]
5
2 2 [T3]
0
0 0 0 0 0 0
7 8 8 5 3 [E7]
2
1 0 0 [E1]
0
0 0 0
8 8 8 6 4 2 2 2 1 0 0 0 6
9 8 8 6 5 5 2 2 [E3]
2
[T2]
1
1 1 1
10 8 8 7 7 5 4 3 2 [E2]
2
2 2 2
11 8 8 7 7 5 4 3 2 2 7 2 2
Allies
UID SID Unit Level Type Move Jump
A1 -
20 Human, Male 5 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
797 86 76 189 88 56 80 82 49 102 (50%) 7
Status Res
90 90 90 999 999 999 90 999
- - 999 999 999 90 999 999
Other Stats
Jewels Obtained Slash ATK Power
+8 +10
Skills
Name Rank Type Effect
Attack (Drei) 1/1 Attack
[Lightning Branch] False Cut 5/20 Skill After moving, Thunder Mag Slash ATK on enemy unit & greatly raises own AGI for one turn & chance of critical [Range: 4, Height Range: 2]
[Drawn Blood] Reverse 5/20 Skill Greatly lowers Healing of units within area for three turns & inflicts Disable Heal [Range: 3, Area: Cross (3), Height Range: 2]
[Weeping Petals] Multilift 5/20 Skill 5-hit Thunder Mag Slash ATK on units within area & chance of critical & greatly raises Power if self is inflicted with a status [Range: 4, Area: Cross (3), Height Range: 2]
[Wild Thunder] Shuffle 5/20 Skill After moving, Thunder Mag Slash ATK on enemy unit & chance of critical & greatly raises Power if target unit's PATK or MATK has been lowered [Range: 5, Height Range: 2]
[Pilfering Bud] Deal the Hand 5/20 Skill Thunder Mag ATK on enemy unit & lowers PATK/MATK for three turns (Stackable up to 2x) & moves target up to 4 sq forward [Range: 5, Height Range: 4]
[Leaf Sweep] Elder Hand 5/20 Skill Thunder Mag ATK on enemy unit & lowers AGI for three turns (Stackable up to 2x) & moves target up to 4 sq forward [Range: 5, Height Range: 4]
[Exaltation] Ace 5/20 Skill After moving, inflicts Berserk on self for five turns (multiplies PATK/MATK by 2.5 while inflicted with Berserk) [Move Area: Diamond (9), JUMP: 4]
[Deceptive] Revoke 4/20 Reaction After receiving Dmg, raises own Slash ATK Power for three turns & inflicts forced Disable Heal on self & also activated by Skill ATKs
Enemies
UID SID Unit Level Type Move Jump
E1 -
20 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
584 135 87 82 50 115 93 114 71 80 (25%) 7
Status Res
90 90 90 999 999 999 90 999
- - 999 999 999 90 999 999
Other Stats
Strike ATK Power COMBO Area
+6 -2
Skills
Name Rank Type Effect
Attack (KAK) 1/1 Attack
Inner Eruption 5/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Blasting Wave 5/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Random Strike 5/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Firm Fist 5/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Divine Fists 5/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Fist Thrust 5/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Strike 5/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Charge Up 5/20 Skill Multiplies PATK by 2.5 for one turn
Condition Control 5/20 Skill Removes all statuses inflicted on self
Roundhouse Kick 5/20 Skill Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Counter 5/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1]
E2 -
20 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
368 89 54 60 29 78 63 61 56 95 (25%) 7
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 5/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 5/20 Skill Raises own Evasion Rate
Jewelry Dagger 5/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 5/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 5/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 5/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 5/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 5/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 5/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 5/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 5/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 5/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 5/20 Reaction After receiving Dmg, AGI is raised until next turn
E3 -
20 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
368 89 54 60 29 78 63 61 56 95 (25%) 7
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 5/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 5/20 Skill Raises own Evasion Rate
Jewelry Dagger 5/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 5/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 5/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 5/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 5/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 5/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 5/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 5/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 5/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 5/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 5/20 Reaction After receiving Dmg, AGI is raised until next turn
E4 -
20 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
368 89 54 60 29 78 63 61 56 95 (25%) 7
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 5/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 5/20 Skill Raises own Evasion Rate
Jewelry Dagger 5/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 5/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 5/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 5/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 5/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 5/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 5/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 5/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 5/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 5/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 5/20 Reaction After receiving Dmg, AGI is raised until next turn
E5 -
20 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
368 89 54 60 29 78 63 61 56 95 (25%) 7
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 5/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 5/20 Skill Raises own Evasion Rate
Jewelry Dagger 5/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 5/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 5/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 5/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 5/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 5/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 5/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 5/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 5/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 5/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 5/20 Reaction After receiving Dmg, AGI is raised until next turn
E6 -
20 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
368 89 54 60 29 78 63 61 56 95 (25%) 7
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 5/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 5/20 Skill Raises own Evasion Rate
Jewelry Dagger 5/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 5/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 5/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 5/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 5/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 5/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 5/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 5/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 5/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 5/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 5/20 Reaction After receiving Dmg, AGI is raised until next turn
E7 -
20 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
368 89 54 60 29 78 63 61 56 95 (25%) 7
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 5/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 5/20 Skill Raises own Evasion Rate
Jewelry Dagger 5/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 5/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 5/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 5/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 5/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 5/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 5/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 5/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 5/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 5/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 5/20 Reaction After receiving Dmg, AGI is raised until next turn
E8 -
20 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
368 89 54 60 29 78 63 61 56 95 (25%) 7
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 5/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 5/20 Skill Raises own Evasion Rate
Jewelry Dagger 5/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 5/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 5/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 5/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 5/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 5/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 5/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 5/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 5/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 5/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 5/20 Reaction After receiving Dmg, AGI is raised until next turn
Quest Missions
Gems
×10
No deaths

Reward: Gems

Gems
×10
Clear without continues

Reward: Gems

Gems
×10
Max 3 items used

Reward: Gems

Gems
×10
Clear after picking up 3+ treasures

Reward: Gems

Gems
×10
Kill all foes

Reward: Gems

Drops
Drops